X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/44dfb5ce92980483d077896c92cc5b388c33cf5e..bba35861478a26f5d8c756a9a7fa2bbd19a69cb1:/src/common/wincmn.cpp diff --git a/src/common/wincmn.cpp b/src/common/wincmn.cpp index 26c63a13f5..5b3a22d1d8 100644 --- a/src/common/wincmn.cpp +++ b/src/common/wincmn.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: common/window.cpp +// Name: src/common/window.cpp // Purpose: common (to all ports) wxWindow functions // Author: Julian Smart, Vadim Zeitlin // Modified by: @@ -17,10 +17,6 @@ // headers // ---------------------------------------------------------------------------- -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma implementation "windowbase.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -33,7 +29,6 @@ #include "wx/log.h" #include "wx/intl.h" #include "wx/frame.h" - #include "wx/defs.h" #include "wx/window.h" #include "wx/control.h" #include "wx/checkbox.h" @@ -44,18 +39,13 @@ #include "wx/dialog.h" #include "wx/msgdlg.h" #include "wx/statusbr.h" + #include "wx/toolbar.h" #include "wx/dcclient.h" -#endif //WX_PRECOMP - -#if defined(__WXMAC__) && wxUSE_SCROLLBAR #include "wx/scrolbar.h" -#endif - -#if wxUSE_CONSTRAINTS #include "wx/layout.h" -#endif // wxUSE_CONSTRAINTS - -#include "wx/sizer.h" + #include "wx/sizer.h" + #include "wx/menu.h" +#endif //WX_PRECOMP #if wxUSE_DRAG_AND_DROP #include "wx/dnd.h" @@ -77,15 +67,34 @@ #include "wx/caret.h" #endif // wxUSE_CARET +#if wxUSE_SYSTEM_OPTIONS + #include "wx/sysopt.h" +#endif + +// For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog. +// The gtk includes don't pull any other headers in, at least not on my system - MR +#ifdef __WXGTK__ + #ifdef __WXGTK20__ + #include + #else + #include + #endif +#endif + +#include "wx/platinfo.h" + +// Windows List +WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows; + +// globals +#if wxUSE_MENUS +wxMenu *wxCurrentPopupMenu = NULL; +#endif // wxUSE_MENUS + // ---------------------------------------------------------------------------- // static data // ---------------------------------------------------------------------------- -#if defined(__WXPM__) -int wxWindowBase::ms_lastControlId = 2000; -#else -int wxWindowBase::ms_lastControlId = -200; -#endif IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler) @@ -121,9 +130,12 @@ wxWindowBase::wxWindowBase() // no constraints on the minimal window size m_minWidth = - m_maxWidth = wxDefaultSize.x; + m_maxWidth = wxDefaultCoord; m_minHeight = - m_maxHeight = wxDefaultSize.y; + m_maxHeight = wxDefaultCoord; + + // invalidiated cache value + m_bestSizeCache = wxDefaultSize; // window are created enabled and visible by default m_isShown = @@ -142,11 +154,16 @@ wxWindowBase::wxWindowBase() m_hasBgCol = m_hasFgCol = m_hasFont = false; + m_inheritBgCol = + m_inheritFgCol = + m_inheritFont = false; // no style bits m_exStyle = m_windowStyle = 0; + m_backgroundStyle = wxBG_STYLE_SYSTEM; + #if wxUSE_CONSTRAINTS // no constraints whatsoever m_constraints = (wxLayoutConstraints *) NULL; @@ -179,18 +196,23 @@ wxWindowBase::wxWindowBase() m_virtualSize = wxDefaultSize; - m_minVirtualWidth = - m_maxVirtualWidth = wxDefaultSize.x; - m_minVirtualHeight = - m_maxVirtualHeight = wxDefaultSize.y; + m_scrollHelper = (wxScrollHelper *) NULL; m_windowVariant = wxWINDOW_VARIANT_NORMAL; +#if wxUSE_SYSTEM_OPTIONS + if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) ) + { + m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ; + } +#endif // Whether we're using the current theme for this window (wxGTK only for now) m_themeEnabled = false; // VZ: this one shouldn't exist... m_isBeingDeleted = false; + + m_freezeCount = 0; } // common part of window creation process @@ -216,14 +238,26 @@ bool wxWindowBase::CreateBase(wxWindowBase *parent, // ids are limited to 16 bits under MSW so if you care about portability, // it's not a good idea to use ids out of this range (and negative ids are // reserved for wxWidgets own usage) - wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767), + wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) || + (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST), _T("invalid id value") ); // generate a new id if the user doesn't care about it - m_windowId = id == wxID_ANY ? NewControlId() : id; + if ( id == wxID_ANY ) + { + m_windowId = NewControlId(); + } + else // valid id specified + { + m_windowId = id; + } + + // don't use SetWindowStyleFlag() here, this function should only be called + // to change the flag after creation as it tries to reflect the changes in + // flags by updating the window dynamically and we don't need this here + m_windowStyle = style; SetName(name); - SetWindowStyleFlag(style); SetParent(parent); #if wxUSE_VALIDATORS @@ -241,6 +275,28 @@ bool wxWindowBase::CreateBase(wxWindowBase *parent, return true; } +bool wxWindowBase::ToggleWindowStyle(int flag) +{ + wxASSERT_MSG( flag, _T("flags with 0 value can't be toggled") ); + + bool rc; + long style = GetWindowStyleFlag(); + if ( style & flag ) + { + style &= ~flag; + rc = false; + } + else // currently off + { + style |= flag; + rc = true; + } + + SetWindowStyleFlag(style); + + return rc; +} + // ---------------------------------------------------------------------------- // destruction // ---------------------------------------------------------------------------- @@ -261,18 +317,18 @@ wxWindowBase::~wxWindowBase() // we weren't a dialog class wxTopLevelWindows.DeleteObject((wxWindow*)this); +#if wxUSE_MENUS + // The associated popup menu can still be alive, disassociate from it in + // this case + if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this ) + wxCurrentPopupMenu->SetInvokingWindow(NULL); +#endif // wxUSE_MENUS + wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") ); - // reset the dangling pointer our parent window may keep to us + // notify the parent about this window destruction if ( m_parent ) - { - if ( m_parent->GetDefaultItem() == this ) - { - m_parent->SetDefaultItem(NULL); - } - m_parent->RemoveChild(this); - } #if wxUSE_CARET delete m_caret; @@ -313,6 +369,22 @@ wxWindowBase::~wxWindowBase() #if wxUSE_ACCESSIBILITY delete m_accessible; #endif + +#if wxUSE_HELP + // NB: this has to be called unconditionally, because we don't know + // whether this window has associated help text or not + wxHelpProvider *helpProvider = wxHelpProvider::Get(); + if ( helpProvider ) + helpProvider->RemoveHelp(this); +#endif +} + +void wxWindowBase::SendDestroyEvent() +{ + wxWindowDestroyEvent event; + event.SetEventObject(this); + event.SetId(GetId()); + GetEventHandler()->ProcessEvent(event); } bool wxWindowBase::Destroy() @@ -363,126 +435,20 @@ bool wxWindowBase::DestroyChildren() // ---------------------------------------------------------------------------- // centre the window with respect to its parent in either (or both) directions -void wxWindowBase::Centre(int direction) +void wxWindowBase::DoCentre(int dir) { - // the position/size of the parent window or of the entire screen - wxPoint posParent; - int widthParent, heightParent; - - wxWindow *parent = NULL; - - if ( !(direction & wxCENTRE_ON_SCREEN) ) - { - // find the parent to centre this window on: it should be the - // immediate parent for the controls but the top level parent for the - // top level windows (like dialogs) - parent = GetParent(); - if ( IsTopLevel() ) - { - while ( parent && !parent->IsTopLevel() ) - { - parent = parent->GetParent(); - } - } - - // there is no wxTopLevelWindow under wxMotif yet -#ifndef __WXMOTIF__ - // we shouldn't center the dialog on the iconized window: under - // Windows, for example, this places it completely off the screen - if ( parent ) - { - wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow); - if ( winTop && winTop->IsIconized() ) - { - parent = NULL; - } - } -#endif // __WXMOTIF__ - - // did we find the parent? - if ( !parent ) - { - // no other choice - direction |= wxCENTRE_ON_SCREEN; - } - } - - if ( direction & wxCENTRE_ON_SCREEN ) - { - // centre with respect to the whole screen - wxDisplaySize(&widthParent, &heightParent); - } - else - { - if ( IsTopLevel() ) - { - // centre on the parent - parent->GetSize(&widthParent, &heightParent); + wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(), + _T("this method only implements centering child windows") ); - // adjust to the parents position - posParent = parent->GetPosition(); - } - else - { - // centre inside the parents client rectangle - parent->GetClientSize(&widthParent, &heightParent); - } - } - - int width, height; - GetSize(&width, &height); - - int xNew = wxDefaultPosition.x, - yNew = wxDefaultPosition.y; - - if ( direction & wxHORIZONTAL ) - xNew = (widthParent - width)/2; - - if ( direction & wxVERTICAL ) - yNew = (heightParent - height)/2; - - xNew += posParent.x; - yNew += posParent.y; - - // Base size of the visible dimensions of the display - // to take into account the taskbar - wxRect rect = wxGetClientDisplayRect(); - wxSize size (rect.width,rect.height); - - // NB: in wxMSW, negative position may not neccessary mean "out of screen", - // but it may mean that the window is placed on other than the main - // display. Therefore we only make sure centered window is on the main display - // if the parent is at least partially present here. - if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display - { - if (xNew < 0) - xNew = 0; - else if (xNew+width > size.x) - xNew = size.x-width-1; - } - if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display - { - if (yNew+height > size.y) - yNew = size.y-height-1; - - // Make certain that the title bar is initially visible - // always, even if this would push the bottom of the - // dialog of the visible area of the display - if (yNew < 0) - yNew = 0; - } - - // move the window to this position (keeping the old size but using - // SetSize() and not Move() to allow xNew and/or yNew to be -1) - SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE); + SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir)); } // fits the window around the children void wxWindowBase::Fit() { - if ( GetChildren().GetCount() > 0 ) + if ( !GetChildren().empty() ) { - SetClientSize(DoGetBestSize()); + SetSize(GetBestSize()); } //else: do nothing if we have no children } @@ -501,7 +467,7 @@ void wxWindowBase::FitInside() static bool wxHasRealChildren(const wxWindowBase* win) { int realChildCount = 0; - + for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst(); node; node = node->GetNext() ) @@ -514,12 +480,26 @@ static bool wxHasRealChildren(const wxWindowBase* win) } #endif +void wxWindowBase::InvalidateBestSize() +{ + m_bestSizeCache = wxDefaultSize; + + // parent's best size calculation may depend on its children's + // as long as child window we are in is not top level window itself + // (because the TLW size is never resized automatically) + // so let's invalidate it as well to be safe: + if (m_parent && !IsTopLevel()) + m_parent->InvalidateBestSize(); +} + // return the size best suited for the current window wxSize wxWindowBase::DoGetBestSize() const { + wxSize best; + if ( m_windowSizer ) { - return m_windowSizer->GetMinSize(); + best = m_windowSizer->GetMinSize(); } #if wxUSE_CONSTRAINTS else if ( m_constraints ) @@ -555,7 +535,7 @@ wxSize wxWindowBase::DoGetBestSize() const // will never return a size bigger than the current one :-( } - return wxSize(maxX, maxY); + best = wxSize(maxX, maxY); } #endif // wxUSE_CONSTRAINTS else if ( !GetChildren().empty() @@ -564,7 +544,8 @@ wxSize wxWindowBase::DoGetBestSize() const #endif ) { - // our minimal acceptable size is such that all our visible child windows fit inside + // our minimal acceptable size is such that all our visible child + // windows fit inside int maxX = 0, maxY = 0; @@ -573,9 +554,10 @@ wxSize wxWindowBase::DoGetBestSize() const node = node->GetNext() ) { wxWindow *win = node->GetData(); - if ( win->IsTopLevel() || ( ! win->IsShown() ) + if ( win->IsTopLevel() + || !win->IsShown() #if wxUSE_STATUSBAR - || wxDynamicCast(win, wxStatusBar) + || wxDynamicCast(win, wxStatusBar) #endif // wxUSE_STATUSBAR ) { @@ -590,9 +572,9 @@ wxSize wxWindowBase::DoGetBestSize() const // if the window hadn't been positioned yet, assume that it is in // the origin - if ( wx == wxDefaultPosition.x ) + if ( wx == wxDefaultCoord ) wx = 0; - if ( wy == wxDefaultPosition.y ) + if ( wy == wxDefaultCoord ) wy = 0; win->GetSize(&ww, &wh); @@ -602,71 +584,157 @@ wxSize wxWindowBase::DoGetBestSize() const maxY = wy + wh; } - // for compatibility with the old versions and because it really looks - // slightly more pretty like this, add a pad - maxX += 7; - maxY += 14; - - return wxSize(maxX, maxY); + best = wxSize(maxX, maxY); } else // ! has children { - // for a generic window there is no natural best size - just use either the - // minimum size if there is one, or the current size - if ( GetMinSize().IsFullySpecified() ) - return GetMinSize(); - else - return GetSize(); + // for a generic window there is no natural best size so, if the + // minimal size is not set, use the current size but take care to + // remember it as minimal size for the next time because our best size + // should be constant: otherwise we could get into a situation when the + // window is initially at some size, then expanded to a larger size and + // then, when the containing window is shrunk back (because our initial + // best size had been used for computing the parent min size), we can't + // be shrunk back any more because our best size is now bigger + wxSize size = GetMinSize(); + if ( !size.IsFullySpecified() ) + { + size.SetDefaults(GetSize()); + wxConstCast(this, wxWindowBase)->SetMinSize(size); + } + + // return as-is, unadjusted by the client size difference. + return size; + } + + // Add any difference between size and client size + wxSize diff = GetSize() - GetClientSize(); + best.x += wxMax(0, diff.x); + best.y += wxMax(0, diff.y); + + return best; +} + +// helper of GetWindowBorderSize(): as many ports don't implement support for +// wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded +// fallbacks in this case +static int wxGetMetricOrDefault(wxSystemMetric what) +{ + int rc = wxSystemSettings::GetMetric(what); + if ( rc == -1 ) + { + switch ( what ) + { + case wxSYS_BORDER_X: + case wxSYS_BORDER_Y: + // 2D border is by default 1 pixel wide + rc = 1; + break; + + case wxSYS_EDGE_X: + case wxSYS_EDGE_Y: + // 3D borders are by default 2 pixels + rc = 2; + break; + + default: + wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") ); + rc = 0; + } } + + return rc; } -void wxWindowBase::SetBestSize(const wxSize& size) +wxSize wxWindowBase::GetWindowBorderSize() const { - // If the given size is incomplete then merge with the best size. - wxSize sizeBest; - if ( size.x == wxDefaultSize.x || size.y == wxDefaultSize.y ) + wxSize size; + + switch ( GetBorder() ) { - sizeBest = DoGetBestSize(); - if ( size.x != wxDefaultSize.x ) - sizeBest.x = size.x; - if ( size.y != wxDefaultSize.y ) - sizeBest.y = size.y; + case wxBORDER_NONE: + // nothing to do, size is already (0, 0) + break; + + case wxBORDER_SIMPLE: + case wxBORDER_STATIC: + size.x = wxGetMetricOrDefault(wxSYS_BORDER_X); + size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y); + break; + + case wxBORDER_SUNKEN: + case wxBORDER_RAISED: + size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X), + wxGetMetricOrDefault(wxSYS_BORDER_X)); + size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y), + wxGetMetricOrDefault(wxSYS_BORDER_Y)); + break; + + case wxBORDER_DOUBLE: + size.x = wxGetMetricOrDefault(wxSYS_EDGE_X) + + wxGetMetricOrDefault(wxSYS_BORDER_X); + size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y) + + wxGetMetricOrDefault(wxSYS_BORDER_Y); + break; + + default: + wxFAIL_MSG(_T("Unknown border style.")); + break; } - else // have complete explicit size + + // we have borders on both sides + return size*2; +} + +wxSize wxWindowBase::GetEffectiveMinSize() const +{ + // merge the best size with the min size, giving priority to the min size + wxSize min = GetMinSize(); + if (min.x == wxDefaultCoord || min.y == wxDefaultCoord) { - sizeBest = size; + wxSize best = GetBestSize(); + if (min.x == wxDefaultCoord) min.x = best.x; + if (min.y == wxDefaultCoord) min.y = best.y; } + return min; +} + + +void wxWindowBase::SetInitialSize(const wxSize& size) +{ + // Set the min size to the size passed in. This will usually either be + // wxDefaultSize or the size passed to this window's ctor/Create function. + SetMinSize(size); - // Change the size if needed - if (GetSize() != sizeBest) - SetSize(sizeBest); + // Merge the size with the best size if needed + wxSize best = GetEffectiveMinSize(); - // don't shrink the control below its best size - m_minWidth = sizeBest.x; - m_minHeight = sizeBest.y; + // If the current size doesn't match then change it + if (GetSize() != best) + SetSize(best); } + // by default the origin is not shifted wxPoint wxWindowBase::GetClientAreaOrigin() const { - return wxPoint(0, 0); + return wxPoint(0,0); } -// set the min/max size of the window -void wxWindowBase::SetSizeHints(int minW, int minH, - int maxW, int maxH, - int WXUNUSED(incW), int WXUNUSED(incH)) +wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const { - // setting min width greater than max width leads to infinite loops under - // X11 and generally doesn't make any sense, so don't allow it - wxCHECK_RET( (minW == wxDefaultSize.x || maxW == wxDefaultSize.x || minW <= maxW) && - (minH == wxDefaultSize.y || maxH == wxDefaultSize.y || minH <= maxH), - _T("min width/height must be less than max width/height!") ); + const wxSize diff(GetSize() - GetClientSize()); - m_minWidth = minW; - m_maxWidth = maxW; - m_minHeight = minH; - m_maxHeight = maxH; + return wxSize(size.x == -1 ? -1 : size.x + diff.x, + size.y == -1 ? -1 : size.y + diff.y); +} + +wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const +{ + const wxSize diff(GetSize() - GetClientSize()); + + return wxSize(size.x == -1 ? -1 : size.x - diff.x, + size.y == -1 ? -1 : size.y - diff.y); } void wxWindowBase::SetWindowVariant( wxWindowVariant variant ) @@ -714,35 +782,63 @@ void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant ) SetFont(font); } -void wxWindowBase::SetVirtualSizeHints( int minW, int minH, - int maxW, int maxH ) +void wxWindowBase::DoSetSizeHints( int minW, int minH, + int maxW, int maxH, + int WXUNUSED(incW), int WXUNUSED(incH) ) { - m_minVirtualWidth = minW; - m_maxVirtualWidth = maxW; - m_minVirtualHeight = minH; - m_maxVirtualHeight = maxH; + wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) && + (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH), + _T("min width/height must be less than max width/height!") ); + + m_minWidth = minW; + m_maxWidth = maxW; + m_minHeight = minH; + m_maxHeight = maxH; } -void wxWindowBase::DoSetVirtualSize( int x, int y ) + +#if WXWIN_COMPATIBILITY_2_8 +void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH), + int WXUNUSED(maxW), int WXUNUSED(maxH)) { - if ( m_minVirtualWidth != wxDefaultSize.x && m_minVirtualWidth > x ) - x = m_minVirtualWidth; - if ( m_maxVirtualWidth != wxDefaultSize.x && m_maxVirtualWidth < x ) - x = m_maxVirtualWidth; - if ( m_minVirtualHeight != wxDefaultSize.y && m_minVirtualHeight > y ) - y = m_minVirtualHeight; - if ( m_maxVirtualHeight != wxDefaultSize.y && m_maxVirtualHeight < y ) - y = m_maxVirtualHeight; +} +void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize), + const wxSize& WXUNUSED(maxsize)) +{ +} +#endif // WXWIN_COMPATIBILITY_2_8 + +void wxWindowBase::DoSetVirtualSize( int x, int y ) +{ m_virtualSize = wxSize(x, y); } wxSize wxWindowBase::DoGetVirtualSize() const { - wxSize s( GetClientSize() ); + // we should use the entire client area so if it is greater than our + // virtual size, expand it to fit (otherwise if the window is big enough we + // wouldn't be using parts of it) + wxSize size = GetClientSize(); + if ( m_virtualSize.x > size.x ) + size.x = m_virtualSize.x; - return wxSize( wxMax( m_virtualSize.GetWidth(), s.GetWidth() ), - wxMax( m_virtualSize.GetHeight(), s.GetHeight() ) ); + if ( m_virtualSize.y >= size.y ) + size.y = m_virtualSize.y; + + return size; +} + +void wxWindowBase::DoGetScreenPosition(int *x, int *y) const +{ + // screen position is the same as (0, 0) in client coords for non TLWs (and + // TLWs override this method) + if ( x ) + *x = 0; + if ( y ) + *y = 0; + + ClientToScreen(x, y); } // ---------------------------------------------------------------------------- @@ -763,19 +859,66 @@ bool wxWindowBase::Show(bool show) } } -bool wxWindowBase::Enable(bool enable) +bool wxWindowBase::IsEnabled() const { - if ( enable != m_isEnabled ) - { - m_isEnabled = enable; + return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled()); +} - return true; - } - else +void wxWindowBase::NotifyWindowOnEnableChange(bool enabled) +{ +#ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT + DoEnable(enabled); +#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) + + OnEnabled(enabled); + + // If we are top-level then the logic doesn't apply - otherwise + // showing a modal dialog would result in total greying out (and ungreying + // out later) of everything which would be really ugly + if ( IsTopLevel() ) + return; + + for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); + node; + node = node->GetNext() ) { + wxWindowBase * const child = node->GetData(); + if ( !child->IsTopLevel() && child->IsThisEnabled() ) + child->NotifyWindowOnEnableChange(enabled); + } +} + +bool wxWindowBase::Enable(bool enable) +{ + if ( enable == IsThisEnabled() ) return false; + + m_isEnabled = enable; + +#ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT + DoEnable(enable); +#else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) + wxWindowBase * const parent = GetParent(); + if( !IsTopLevel() && parent && !parent->IsEnabled() ) + { + return true; } +#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) + + NotifyWindowOnEnableChange(enable); + + return true; } + +bool wxWindowBase::IsShownOnScreen() const +{ + // A window is shown on screen if it itself is shown and so are all its + // parents. But if a window is toplevel one, then its always visible on + // screen if IsShown() returns true, even if it has a hidden parent. + return IsShown() && + (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen()); +} + // ---------------------------------------------------------------------------- // RTTI // ---------------------------------------------------------------------------- @@ -785,6 +928,52 @@ bool wxWindowBase::IsTopLevel() const return false; } +// ---------------------------------------------------------------------------- +// Freeze/Thaw +// ---------------------------------------------------------------------------- + +void wxWindowBase::Freeze() +{ + if ( !m_freezeCount++ ) + { + // physically freeze this window: + DoFreeze(); + + // and recursively freeze all children: + for ( wxWindowList::iterator i = GetChildren().begin(); + i != GetChildren().end(); ++i ) + { + wxWindow *child = *i; + if ( child->IsTopLevel() ) + continue; + + child->Freeze(); + } + } +} + +void wxWindowBase::Thaw() +{ + wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" ); + + if ( !--m_freezeCount ) + { + // recursively thaw all children: + for ( wxWindowList::iterator i = GetChildren().begin(); + i != GetChildren().end(); ++i ) + { + wxWindow *child = *i; + if ( child->IsTopLevel() ) + continue; + + child->Thaw(); + } + + // physically thaw this window: + DoThaw(); + } +} + // ---------------------------------------------------------------------------- // reparenting the window // ---------------------------------------------------------------------------- @@ -800,12 +989,22 @@ void wxWindowBase::AddChild(wxWindowBase *child) GetChildren().Append((wxWindow*)child); child->SetParent(this); + + // adding a child while frozen will assert when thawn, so freeze it as if + // it had been already present when we were frozen + if ( IsFrozen() && !child->IsTopLevel() ) + child->Freeze(); } void wxWindowBase::RemoveChild(wxWindowBase *child) { wxCHECK_RET( child, wxT("can't remove a NULL child") ); + // removing a child while frozen may result in permanently frozen window + // if used e.g. from Reparent(), so thaw it + if ( IsFrozen() && !child->IsTopLevel() ) + child->Thaw(); + GetChildren().DeleteObject((wxWindow *)child); child->SetParent(NULL); } @@ -819,6 +1018,8 @@ bool wxWindowBase::Reparent(wxWindowBase *newParent) return false; } + const bool oldEnabledState = IsEnabled(); + // unlink this window from the existing parent. if ( oldParent ) { @@ -839,6 +1040,14 @@ bool wxWindowBase::Reparent(wxWindowBase *newParent) wxTopLevelWindows.Append((wxWindow *)this); } + // We need to notify window (and its subwindows) if by changing the parent + // we also change our enabled/disabled status. + const bool newEnabledState = IsEnabled(); + if ( newEnabledState != oldEnabledState ) + { + NotifyWindowOnEnableChange(newEnabledState); + } + return true; } @@ -921,6 +1130,11 @@ bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler) return false; } +bool wxWindowBase::HandleWindowEvent(wxEvent& event) const +{ + return GetEventHandler()->SafelyProcessEvent(event); +} + // ---------------------------------------------------------------------------- // colours, fonts &c // ---------------------------------------------------------------------------- @@ -935,18 +1149,25 @@ void wxWindowBase::InheritAttributes() // which ensures that this only happens if the user really wants it and // not by default which wouldn't make any sense in modern GUIs where the // controls don't all use the same fonts (nor colours) - if ( parent->m_hasFont && !m_hasFont ) + if ( parent->m_inheritFont && !m_hasFont ) SetFont(parent->GetFont()); // in addition, there is a possibility to explicitly forbid inheriting // colours at each class level by overriding ShouldInheritColours() if ( ShouldInheritColours() ) { - if ( parent->m_hasFgCol && !m_hasFgCol ) + if ( parent->m_inheritFgCol && !m_hasFgCol ) SetForegroundColour(parent->GetForegroundColour()); - if ( parent->m_hasBgCol && !m_hasBgCol ) + // inheriting (solid) background colour is wrong as it totally breaks + // any kind of themed backgrounds + // + // instead, the controls should use the same background as their parent + // (ideally by not drawing it at all) +#if 0 + if ( parent->m_inheritBgCol && !m_hasBgCol ) SetBackgroundColour(parent->GetBackgroundColour()); +#endif // 0 } } @@ -958,14 +1179,23 @@ wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant)) wxVisualAttributes attrs; attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); - attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE); + // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of + // the usual background colour than wxSYS_COLOUR_BTNFACE. + // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background + // colour on other platforms. + +#if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__)) + attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW); +#else + attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE); +#endif return attrs; } wxColour wxWindowBase::GetBackgroundColour() const { - if ( !m_backgroundColour.Ok() ) + if ( !m_backgroundColour.IsOk() ) { wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") ); @@ -980,11 +1210,10 @@ wxColour wxWindowBase::GetBackgroundColour() const if ( !colBg.Ok() ) colBg = GetClassDefaultAttributes().colBg; - // cache it for the next call - wxConstCast(this, wxWindowBase)->m_backgroundColour = colBg; + return colBg; } - - return m_backgroundColour; + else + return m_backgroundColour; } wxColour wxWindowBase::GetForegroundColour() const @@ -992,25 +1221,27 @@ wxColour wxWindowBase::GetForegroundColour() const // logic is the same as above if ( !m_hasFgCol && !m_foregroundColour.Ok() ) { - wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") ); - wxColour colFg = GetDefaultAttributes().colFg; - if ( !colFg.Ok() ) + if ( !colFg.IsOk() ) colFg = GetClassDefaultAttributes().colFg; - wxConstCast(this, wxWindowBase)->m_foregroundColour = colFg; + return colFg; } - - return m_foregroundColour; + else + return m_foregroundColour; } bool wxWindowBase::SetBackgroundColour( const wxColour &colour ) { - if ( colour == m_backgroundColour ) + if ( colour == m_backgroundColour ) return false; - m_hasBgCol = colour.Ok(); + m_hasBgCol = colour.IsOk(); + if ( m_backgroundStyle != wxBG_STYLE_CUSTOM ) + m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM; + + m_inheritBgCol = m_hasBgCol; m_backgroundColour = colour; SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() ); return true; @@ -1021,7 +1252,8 @@ bool wxWindowBase::SetForegroundColour( const wxColour &colour ) if (colour == m_foregroundColour ) return false; - m_hasFgCol = colour.Ok(); + m_hasFgCol = colour.IsOk(); + m_inheritFgCol = m_hasFgCol; m_foregroundColour = colour; SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() ); return true; @@ -1031,7 +1263,7 @@ bool wxWindowBase::SetCursor(const wxCursor& cursor) { // setting an invalid cursor is ok, it means that we don't have any special // cursor - if ( m_cursor == cursor ) + if ( m_cursor.IsSameAs(cursor) ) { // no change return false; @@ -1042,29 +1274,25 @@ bool wxWindowBase::SetCursor(const wxCursor& cursor) return true; } -wxFont& wxWindowBase::DoGetFont() const +wxFont wxWindowBase::GetFont() const { // logic is the same as in GetBackgroundColour() - if ( !m_font.Ok() ) + if ( !m_font.IsOk() ) { wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") ); wxFont font = GetDefaultAttributes().font; - if ( !font.Ok() ) + if ( !font.IsOk() ) font = GetClassDefaultAttributes().font; - wxConstCast(this, wxWindowBase)->m_font = font; + return font; } - - // cast is here for non-const GetFont() convenience - return wxConstCast(this, wxWindowBase)->m_font; + else + return m_font; } bool wxWindowBase::SetFont(const wxFont& font) { - if ( !font.Ok() ) - return false; - if ( font == m_font ) { // no change @@ -1072,8 +1300,10 @@ bool wxWindowBase::SetFont(const wxFont& font) } m_font = font; + m_hasFont = font.IsOk(); + m_inheritFont = m_hasFont; - m_hasFont = true; + InvalidateBestSize(); return true; } @@ -1154,12 +1384,12 @@ wxRect wxWindowBase::GetUpdateClientRect() const return rectUpdate; } -bool wxWindowBase::IsExposed(int x, int y) const +bool wxWindowBase::DoIsExposed(int x, int y) const { return m_updateRegion.Contains(x, y) != wxOutRegion; } -bool wxWindowBase::IsExposed(int x, int y, int w, int h) const +bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const { return m_updateRegion.Contains(x, y, w, h) != wxOutRegion; } @@ -1179,7 +1409,7 @@ void wxWindowBase::ClearBackground() // find child window by id or name // ---------------------------------------------------------------------------- -wxWindow *wxWindowBase::FindWindow( long id ) +wxWindow *wxWindowBase::FindWindow(long id) const { if ( id == m_windowId ) return (wxWindow *)this; @@ -1195,7 +1425,7 @@ wxWindow *wxWindowBase::FindWindow( long id ) return (wxWindow *)res; } -wxWindow *wxWindowBase::FindWindow( const wxString& name ) +wxWindow *wxWindowBase::FindWindow(const wxString& name) const { if ( name == m_windowName ) return (wxWindow *)this; @@ -1327,7 +1557,7 @@ wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent) wxWindow * wxWindowBase::FindWindowById( long id, const wxWindow* parent ) { - return wxFindWindowHelper(parent, _T(""), id, wxFindWindowCmpIds); + return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds); } // ---------------------------------------------------------------------------- @@ -1465,6 +1695,7 @@ void wxWindowBase::SetHelpText(const wxString& text) } } +#if WXWIN_COMPATIBILITY_2_8 // associate this help text with all windows with the same id as this // one void wxWindowBase::SetHelpTextForId(const wxString& text) @@ -1475,9 +1706,13 @@ void wxWindowBase::SetHelpTextForId(const wxString& text) helpProvider->AddHelp(GetId(), text); } } +#endif // WXWIN_COMPATIBILITY_2_8 // get the help string associated with this window (may be empty) -wxString wxWindowBase::GetHelpText() const +// default implementation forwards calls to the help provider +wxString +wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt), + wxHelpEvent::Origin WXUNUSED(origin)) const { wxString text; wxHelpProvider *helpProvider = wxHelpProvider::Get(); @@ -1495,7 +1730,29 @@ void wxWindowBase::OnHelp(wxHelpEvent& event) wxHelpProvider *helpProvider = wxHelpProvider::Get(); if ( helpProvider ) { - if ( helpProvider->ShowHelp(this) ) + wxPoint pos = event.GetPosition(); + const wxHelpEvent::Origin origin = event.GetOrigin(); + if ( origin == wxHelpEvent::Origin_Keyboard ) + { + // if the help event was generated from keyboard it shouldn't + // appear at the mouse position (which is still the only position + // associated with help event) if the mouse is far away, although + // we still do use the mouse position if it's over the window + // because we suppose the user looks approximately at the mouse + // already and so it would be more convenient than showing tooltip + // at some arbitrary position which can be quite far from it + const wxRect rectClient = GetClientRect(); + if ( !rectClient.Contains(ScreenToClient(pos)) ) + { + // position help slightly under and to the right of this window + pos = ClientToScreen(wxPoint( + 2*GetCharWidth(), + rectClient.height + GetCharHeight() + )); + } + } + + if ( helpProvider->ShowHelpAtPoint(this, pos, origin) ) { // skip the event.Skip() below return; @@ -1508,7 +1765,7 @@ void wxWindowBase::OnHelp(wxHelpEvent& event) #endif // wxUSE_HELP // ---------------------------------------------------------------------------- -// tooltipsroot.Replace("\\", "/"); +// tooltips // ---------------------------------------------------------------------------- #if wxUSE_TOOLTIPS @@ -1531,10 +1788,13 @@ void wxWindowBase::SetToolTip( const wxString &tip ) void wxWindowBase::DoSetToolTip(wxToolTip *tooltip) { - if ( m_tooltip ) - delete m_tooltip; + if ( m_tooltip != tooltip ) + { + if ( m_tooltip ) + delete m_tooltip; - m_tooltip = tooltip; + m_tooltip = tooltip; + } } #endif // wxUSE_TOOLTIPS @@ -1658,12 +1918,21 @@ void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld) if ( sizer == m_windowSizer) return; - if ( deleteOld ) - delete m_windowSizer; + if ( m_windowSizer ) + { + m_windowSizer->SetContainingWindow(NULL); + + if ( deleteOld ) + delete m_windowSizer; + } m_windowSizer = sizer; + if ( m_windowSizer ) + { + m_windowSizer->SetContainingWindow((wxWindow *)this); + } - SetAutoLayout( sizer != NULL ); + SetAutoLayout(m_windowSizer != NULL); } void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld) @@ -1717,7 +1986,7 @@ bool wxWindowBase::Layout() // If there is a sizer, use it instead of the constraints if ( GetSizer() ) { - int w, h; + int w = 0, h = 0; GetVirtualSize(&w, &h); GetSizer()->SetDimension( 0, 0, w, h ); } @@ -1884,22 +2153,22 @@ void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h) wxLayoutConstraints *constr = GetConstraints(); if ( constr ) { - if ( x != wxDefaultPosition.x ) + if ( x != wxDefaultCoord ) { constr->left.SetValue(x); constr->left.SetDone(true); } - if ( y != wxDefaultPosition.y ) + if ( y != wxDefaultCoord ) { constr->top.SetValue(y); constr->top.SetDone(true); } - if ( w != wxDefaultSize.x ) + if ( w != wxDefaultCoord ) { constr->width.SetValue(w); constr->width.SetDone(true); } - if ( h != wxDefaultSize.y ) + if ( h != wxDefaultCoord ) { constr->height.SetValue(h); constr->height.SetDone(true); @@ -1912,12 +2181,12 @@ void wxWindowBase::MoveConstraint(int x, int y) wxLayoutConstraints *constr = GetConstraints(); if ( constr ) { - if ( x != wxDefaultPosition.x ) + if ( x != wxDefaultCoord ) { constr->left.SetValue(x); constr->left.SetDone(true); } - if ( y != wxDefaultPosition.y ) + if ( y != wxDefaultCoord ) { constr->top.SetValue(y); constr->top.SetDone(true); @@ -1980,13 +2249,13 @@ void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) co } // ---------------------------------------------------------------------------- -// do Update UI processing for child controls +// Update UI processing // ---------------------------------------------------------------------------- void wxWindowBase::UpdateWindowUI(long flags) { wxUpdateUIEvent event(GetId()); - event.m_eventObject = this; + event.SetEventObject(this); if ( GetEventHandler()->ProcessEvent(event) ) { @@ -2006,60 +2275,14 @@ void wxWindowBase::UpdateWindowUI(long flags) } // do the window-specific processing after processing the update event -// TODO: take specific knowledge out of this function and -// put in each control's base class. Unfortunately we don't -// yet have base implementation files for wxCheckBox and wxRadioButton. void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event) { if ( event.GetSetEnabled() ) Enable(event.GetEnabled()); -#if wxUSE_CONTROLS - if ( event.GetSetText() ) - { - wxControl *control = wxDynamicCastThis(wxControl); - if ( control ) - { - if ( event.GetText() != control->GetLabel() ) - control->SetLabel(event.GetText()); - } -#if wxUSE_CHECKBOX - wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox); - if ( checkbox ) - { - if ( event.GetSetChecked() ) - checkbox->SetValue(event.GetChecked()); - } -#endif // wxUSE_CHECKBOX - -#if wxUSE_RADIOBTN - wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton); - if ( radiobtn ) - { - if ( event.GetSetChecked() ) - radiobtn->SetValue(event.GetChecked()); - } -#endif // wxUSE_RADIOBTN - } -#endif -} - -#if 0 -// call internal idle recursively -// may be obsolete (wait until OnIdle scheme stabilises) -void wxWindowBase::ProcessInternalIdle() -{ - OnInternalIdle(); - - wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); - while (node) - { - wxWindow *child = node->GetData(); - child->ProcessInternalIdle(); - node = node->GetNext(); - } + if ( event.GetSetShown() ) + Show(event.GetShown()); } -#endif // ---------------------------------------------------------------------------- // dialog units translations @@ -2069,10 +2292,10 @@ wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) { int charWidth = GetCharWidth(); int charHeight = GetCharHeight(); - wxPoint pt2(-1, -1); - if (pt.x != -1) + wxPoint pt2 = wxDefaultPosition; + if (pt.x != wxDefaultCoord) pt2.x = (int) ((pt.x * 4) / charWidth); - if (pt.y != -1) + if (pt.y != wxDefaultCoord) pt2.y = (int) ((pt.y * 8) / charHeight); return pt2; @@ -2082,10 +2305,10 @@ wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) { int charWidth = GetCharWidth(); int charHeight = GetCharHeight(); - wxPoint pt2(-1, -1); - if (pt.x != -1) + wxPoint pt2 = wxDefaultPosition; + if (pt.x != wxDefaultCoord) pt2.x = (int) ((pt.x * charWidth) / 4); - if (pt.y != -1) + if (pt.y != wxDefaultCoord) pt2.y = (int) ((pt.y * charHeight) / 8); return pt2; @@ -2106,12 +2329,14 @@ void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event) if ( !win->IsTopLevel() ) { wxSysColourChangedEvent event2; - event.m_eventObject = win; + event.SetEventObject(win); win->GetEventHandler()->ProcessEvent(event2); } node = node->GetNext(); } + + Refresh(); } // the default action is to populate dialog with data when it's created, @@ -2125,66 +2350,135 @@ void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) ) UpdateWindowUI(wxUPDATE_UI_RECURSE); } -// process Ctrl-Alt-mclick -void wxWindowBase::OnMiddleClick( wxMouseEvent& event ) +// ---------------------------------------------------------------------------- +// menu-related functions +// ---------------------------------------------------------------------------- + +#if wxUSE_MENUS + +bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y) { -#if wxUSE_MSGDLG - if ( event.ControlDown() && event.AltDown() ) - { - // don't translate these strings - wxString port; + wxCHECK_MSG( menu, false, "can't popup NULL menu" ); -#ifdef __WXUNIVERSAL__ - port = _T("Univ/"); -#endif // __WXUNIVERSAL__ + wxCurrentPopupMenu = menu; + const bool rc = DoPopupMenu(menu, x, y); + wxCurrentPopupMenu = NULL; + + return rc; +} + +// this is used to pass the id of the selected item from the menu event handler +// to the main function itself +// +// it's ok to use a global here as there can be at most one popup menu shown at +// any time +static int gs_popupMenuSelection = wxID_NONE; + +void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event) +{ + // store the id in a global variable where we'll retrieve it from later + gs_popupMenuSelection = event.GetId(); +} - switch ( wxGetOsVersion() ) +int +wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y) +{ + gs_popupMenuSelection = wxID_NONE; + + Connect(wxEVT_COMMAND_MENU_SELECTED, + wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu), + NULL, + this); + + PopupMenu(&menu, x, y); + + Disconnect(wxEVT_COMMAND_MENU_SELECTED, + wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu), + NULL, + this); + + return gs_popupMenuSelection; +} + +#endif // wxUSE_MENUS + +// methods for drawing the sizers in a visible way +#ifdef __WXDEBUG__ + +static void DrawSizers(wxWindowBase *win); + +static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill = false) +{ + wxClientDC dc((wxWindow *)win); + dc.SetPen(*wxRED_PEN); + dc.SetBrush(fill ? wxBrush(*wxRED, wxCROSSDIAG_HATCH): *wxTRANSPARENT_BRUSH); + dc.DrawRectangle(rect.Deflate(1, 1)); +} + +static void DrawSizer(wxWindowBase *win, wxSizer *sizer) +{ + const wxSizerItemList& items = sizer->GetChildren(); + for ( wxSizerItemList::const_iterator i = items.begin(), + end = items.end(); + i != end; + ++i ) + { + wxSizerItem *item = *i; + if ( item->IsSizer() ) + { + DrawBorder(win, item->GetRect().Deflate(2)); + DrawSizer(win, item->GetSizer()); + } + else if ( item->IsSpacer() ) { - case wxMOTIF_X: port += _T("Motif"); break; - case wxMAC: - case wxMAC_DARWIN: port += _T("Mac"); break; - case wxBEOS: port += _T("BeOS"); break; - case wxGTK: - case wxGTK_WIN32: - case wxGTK_OS2: - case wxGTK_BEOS: port += _T("GTK"); break; - case wxWINDOWS: - case wxPENWINDOWS: - case wxWINDOWS_NT: - case wxWIN32S: - case wxWIN95: - case wxWIN386: port += _T("MS Windows"); break; - case wxMGL_UNIX: - case wxMGL_X: - case wxMGL_WIN32: - case wxMGL_OS2: port += _T("MGL"); break; - case wxWINDOWS_OS2: - case wxOS2_PM: port += _T("OS/2"); break; - default: port += _T("unknown"); break; + DrawBorder(win, item->GetRect().Deflate(2), true); } + else if ( item->IsWindow() ) + { + DrawSizers(item->GetWindow()); + } + } +} - wxMessageBox(wxString::Format( - _T( - " wxWidgets Library (%s port)\nVersion %u.%u.%u%s, compiled at %s %s\n Copyright (c) 1995-2002 wxWidgets team" - ), - port.c_str(), - wxMAJOR_VERSION, - wxMINOR_VERSION, - wxRELEASE_NUMBER, -#if wxUSE_UNICODE - L" (Unicode)", -#else - "", -#endif - __TDATE__, - __TTIME__ - ), - _T("wxWidgets information"), - wxICON_INFORMATION | wxOK, - (wxWindow *)this); +static void DrawSizers(wxWindowBase *win) +{ + wxSizer *sizer = win->GetSizer(); + if ( sizer ) + { + DrawBorder(win, win->GetClientSize()); + DrawSizer(win, sizer); + } + else // no sizer, still recurse into the children + { + const wxWindowList& children = win->GetChildren(); + for ( wxWindowList::const_iterator i = children.begin(), + end = children.end(); + i != end; + ++i ) + { + DrawSizers(*i); + } + } +} + +#endif // __WXDEBUG__ + +// process special middle clicks +void wxWindowBase::OnMiddleClick( wxMouseEvent& event ) +{ + if ( event.ControlDown() && event.AltDown() ) + { +#ifdef __WXDEBUG__ + // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds + if ( event.ShiftDown() ) + { + DrawSizers(this); + return; + } +#endif // __WXDEBUG__ + ::wxInfoMessageBox((wxWindow*)this); } else -#endif // wxUSE_MSGDLG { event.Skip(); } @@ -2220,16 +2514,23 @@ wxAccessible* wxWindowBase::CreateAccessible() #endif -#if !wxUSE_STL // ---------------------------------------------------------------------------- // list classes implementation // ---------------------------------------------------------------------------- +#if wxUSE_STL + +#include "wx/listimpl.cpp" +WX_DEFINE_LIST(wxWindowList) + +#else // !wxUSE_STL + void wxWindowListNode::DeleteData() { delete (wxWindow *)GetData(); } -#endif + +#endif // wxUSE_STL/!wxUSE_STL // ---------------------------------------------------------------------------- // borders @@ -2242,6 +2543,10 @@ wxBorder wxWindowBase::GetBorder(long flags) const { border = GetDefaultBorder(); } + else if ( border == wxBORDER_THEME ) + { + border = GetDefaultBorderForControl(); + } return border; } @@ -2280,10 +2585,16 @@ struct WXDLLEXPORT wxWindowNext wxWindow *win; wxWindowNext *next; } *wxWindowBase::ms_winCaptureNext = NULL; +wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL; +bool wxWindowBase::ms_winCaptureChanging = false; void wxWindowBase::CaptureMouse() { - wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this); + wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), wx_static_cast(void*, this)); + + wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive CaptureMouse call?") ); + + ms_winCaptureChanging = true; wxWindow *winOld = GetCapture(); if ( winOld ) @@ -2299,19 +2610,28 @@ void wxWindowBase::CaptureMouse() //else: no mouse capture to save DoCaptureMouse(); + ms_winCaptureCurrent = (wxWindow*)this; + + ms_winCaptureChanging = false; } void wxWindowBase::ReleaseMouse() { - wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this); + wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), wx_static_cast(void*, this)); + + wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive ReleaseMouse call?") ); wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") ); + ms_winCaptureChanging = true; + DoReleaseMouse(); + ms_winCaptureCurrent = NULL; if ( ms_winCaptureNext ) { ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse(); + ms_winCaptureCurrent = ms_winCaptureNext->win; wxWindowNext *item = ms_winCaptureNext; ms_winCaptureNext = item->next; @@ -2319,9 +2639,53 @@ void wxWindowBase::ReleaseMouse() } //else: stack is empty, no previous capture + ms_winCaptureChanging = false; + wxLogTrace(_T("mousecapture"), (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"), - GetCapture()); + wx_static_cast(void*, GetCapture())); +} + +static void DoNotifyWindowAboutCaptureLost(wxWindow *win) +{ + wxMouseCaptureLostEvent event(win->GetId()); + event.SetEventObject(win); + if ( !win->GetEventHandler()->ProcessEvent(event) ) + { + // windows must handle this event, otherwise the app wouldn't behave + // correctly if it loses capture unexpectedly; see the discussion here: + // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863 + // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376 + wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") ); + } +} + +/* static */ +void wxWindowBase::NotifyCaptureLost() +{ + // don't do anything if capture lost was expected, i.e. resulted from + // a wx call to ReleaseMouse or CaptureMouse: + if ( ms_winCaptureChanging ) + return; + + // if the capture was lost unexpectedly, notify every window that has + // capture (on stack or current) about it and clear the stack: + + if ( ms_winCaptureCurrent ) + { + DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent); + ms_winCaptureCurrent = NULL; + } + + while ( ms_winCaptureNext ) + { + wxWindowNext *item = ms_winCaptureNext; + ms_winCaptureNext = item->next; + + DoNotifyWindowAboutCaptureLost(item->win); + + delete item; + } } #if wxUSE_HOTKEY @@ -2343,14 +2707,6 @@ bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId)) #endif // wxUSE_HOTKEY -void wxWindowBase::SendDestroyEvent() -{ - wxWindowDestroyEvent event; - event.SetEventObject(this); - event.SetId(GetId()); - GetEventHandler()->ProcessEvent(event); -} - // ---------------------------------------------------------------------------- // event processing // ---------------------------------------------------------------------------- @@ -2375,7 +2731,7 @@ bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event)) bool wxWindowBase::TryParent(wxEvent& event) { - // carry on up the parent-child hierarchy if the propgation count hasn't + // carry on up the parent-child hierarchy if the propagation count hasn't // reached zero yet if ( event.ShouldPropagate() ) { @@ -2399,20 +2755,116 @@ bool wxWindowBase::TryParent(wxEvent& event) } // ---------------------------------------------------------------------------- -// navigation +// window relationships +// ---------------------------------------------------------------------------- + +wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const +{ + wxCHECK_MSG( GetParent(), NULL, + _T("GetPrev/NextSibling() don't work for TLWs!") ); + + wxWindowList& siblings = GetParent()->GetChildren(); + wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this); + wxCHECK_MSG( i, NULL, _T("window not a child of its parent?") ); + + if ( order == OrderBefore ) + i = i->GetPrevious(); + else // OrderAfter + i = i->GetNext(); + + return i ? i->GetData() : NULL; +} + +// ---------------------------------------------------------------------------- +// keyboard navigation // ---------------------------------------------------------------------------- -// Navigates in the specified direction. -bool wxWindowBase::Navigate(int flags) +// Navigates in the specified direction inside this window +bool wxWindowBase::DoNavigateIn(int flags) { +#ifdef wxHAS_NATIVE_TAB_TRAVERSAL + // native code doesn't process our wxNavigationKeyEvents anyhow + wxUnusedVar(flags); + return false; +#else // !wxHAS_NATIVE_TAB_TRAVERSAL wxNavigationKeyEvent eventNav; + wxWindow *focused = FindFocus(); + eventNav.SetCurrentFocus(focused); + eventNav.SetEventObject(focused); eventNav.SetFlags(flags); - eventNav.SetEventObject(this); - if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav) ) + return GetEventHandler()->ProcessEvent(eventNav); +#endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL +} + +bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event) +{ + if ( event.GetKeyCode() != WXK_TAB ) + return false; + + int flags = wxNavigationKeyEvent::FromTab; + + if ( event.ShiftDown() ) + flags |= wxNavigationKeyEvent::IsBackward; + else + flags |= wxNavigationKeyEvent::IsForward; + + if ( event.ControlDown() ) + flags |= wxNavigationKeyEvent::WinChange; + + Navigate(flags); + return true; +} + +void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move) +{ + // check that we're not a top level window + wxCHECK_RET( GetParent(), + _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") ); + + // detect the special case when we have nothing to do anyhow and when the + // code below wouldn't work + if ( win == this ) + return; + + // find the target window in the siblings list + wxWindowList& siblings = GetParent()->GetChildren(); + wxWindowList::compatibility_iterator i = siblings.Find(win); + wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") ); + + // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we + // can't just move the node around + wxWindow *self = (wxWindow *)this; + siblings.DeleteObject(self); + if ( move == OrderAfter ) { - return true; + i = i->GetNext(); + } + + if ( i ) + { + siblings.Insert(i, self); + } + else // OrderAfter and win was the last sibling + { + siblings.Append(self); } - return false; +} + +// ---------------------------------------------------------------------------- +// focus handling +// ---------------------------------------------------------------------------- + +/*static*/ wxWindow* wxWindowBase::FindFocus() +{ + wxWindowBase *win = DoFindFocus(); + return win ? win->GetMainWindowOfCompositeControl() : NULL; +} + +bool wxWindowBase::HasFocus() const +{ + wxWindowBase *win = DoFindFocus(); + return win == this || + win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl(); } // ---------------------------------------------------------------------------- @@ -2592,7 +3044,7 @@ wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name) #endif title = GetWindow()->GetName(); - if (!title.IsEmpty()) + if (!title.empty()) { *name = title; return wxACC_OK; @@ -2697,8 +3149,8 @@ wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* if (!GetWindow()) return wxACC_FAIL; - wxString ht(GetWindow()->GetHelpText()); - if (!ht.IsEmpty()) + wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard)); + if (!ht.empty()) { *description = ht; return wxACC_OK; @@ -2713,8 +3165,8 @@ wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* hel if (!GetWindow()) return wxACC_FAIL; - wxString ht(GetWindow()->GetHelpText()); - if (!ht.IsEmpty()) + wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard)); + if (!ht.empty()) { *helpText = ht; return wxACC_OK; @@ -2831,10 +3283,11 @@ wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** return wxACC_NOT_IMPLEMENTED; } +#if wxUSE_VARIANT // Gets a variant representing the selected children // of this object. // Acceptable values: -// - a null variant (IsNull() returns TRUE) +// - a null variant (IsNull() returns true) // - a list variant (GetType() == wxT("list") // - an integer representing the selected child element, // or 0 if this object is selected (GetType() == wxT("long") @@ -2847,5 +3300,25 @@ wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections)) return wxACC_NOT_IMPLEMENTED; } +#endif // wxUSE_VARIANT #endif // wxUSE_ACCESSIBILITY + +// ---------------------------------------------------------------------------- +// RTL support +// ---------------------------------------------------------------------------- + +wxCoord +wxWindowBase::AdjustForLayoutDirection(wxCoord x, + wxCoord width, + wxCoord widthTotal) const +{ + if ( GetLayoutDirection() == wxLayout_RightToLeft ) + { + x = widthTotal - x - width; + } + + return x; +} + +