X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/449c567346a1b3937e532cd87aac007faad76b04..404b319a85dadd7decf7a5a5331020520031a41c:/src/cocoa/cursor.mm diff --git a/src/cocoa/cursor.mm b/src/cocoa/cursor.mm index 3b6d6abd7f..be8c6adb97 100644 --- a/src/cocoa/cursor.mm +++ b/src/cocoa/cursor.mm @@ -1,40 +1,273 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: cursor.cpp -// Purpose: wxCursor class -// Author: AUTHOR +// Name: src/cocoa/cursor.mm +// Purpose: wxCursor class for wxCocoa +// Author: Ryan Norton +// David Elliott // Modified by: -// Created: ??/??/98 +// Created: 2004-10-05 // RCS-ID: $Id$ -// Copyright: (c) AUTHOR -// Licence: wxWindows licence +// Copyright: (c) Ryan Norton +// 2007, Software 2000 Ltd. +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "cursor.h" -#endif - #include "wx/wxprec.h" + +#include "wx/cursor.h" + #ifndef WX_PRECOMP #include "wx/icon.h" - #include "wx/cursor.h" + #include "wx/log.h" #endif //WX_PRECOMP -#if !USE_SHARED_LIBRARIES +#import +#import +#include "wx/cocoa/string.h" +#include "wx/cocoa/autorelease.h" + IMPLEMENT_DYNAMIC_CLASS(wxCursor, wxBitmap) -#endif -wxCursorRefData::wxCursorRefData() +typedef struct tagClassicCursor +{ + wxUint16 bits[16]; + wxUint16 mask[16]; + wxInt16 hotspot[2]; +}ClassicCursor; + +/////////////////////////////////////////////////////////////////////////// +// This is a direct copy from src/osx/carbon/cursor.cpp and should be +// changed to use common code if we plan on keeping it this way. +// Note that this is basically an array of classic 'CURS' resources. + +const short kwxCursorBullseye = 0 ; +const short kwxCursorBlank = 1 ; +const short kwxCursorPencil = 2 ; +const short kwxCursorMagnifier = 3 ; +const short kwxCursorNoEntry = 4 ; +const short kwxCursorPaintBrush = 5 ; +const short kwxCursorPointRight = 6 ; +const short kwxCursorPointLeft = 7 ; +const short kwxCursorQuestionArrow = 8 ; +const short kwxCursorRightArrow = 9 ; +const short kwxCursorSizeNS = 10 ; +const short kwxCursorSize = 11 ; +const short kwxCursorSizeNESW = 12 ; +const short kwxCursorSizeNWSE = 13 ; +const short kwxCursorRoller = 14 ; +const short kwxCursorLast = kwxCursorRoller ; + +ClassicCursor gMacCursors[kwxCursorLast+1] = +{ + +{ +{0x0000, 0x03E0, 0x0630, 0x0808, 0x1004, 0x31C6, 0x2362, 0x2222, +0x2362, 0x31C6, 0x1004, 0x0808, 0x0630, 0x03E0, 0x0000, 0x0000}, +{0x0000, 0x03E0, 0x07F0, 0x0FF8, 0x1FFC, 0x3FFE, 0x3FFE, 0x3FFE, +0x3FFE, 0x3FFE, 0x1FFC, 0x0FF8, 0x07F0, 0x03E0, 0x0000, 0x0000}, +{0x0007, 0x0008} +}, + +{ +{0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, +0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000}, +{0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, +0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000}, +{0x0000, 0x0000} +}, + +{ +{0x00F0, 0x0088, 0x0108, 0x0190, 0x0270, 0x0220, 0x0440, 0x0440, +0x0880, 0x0880, 0x1100, 0x1E00, 0x1C00, 0x1800, 0x1000, 0x0000}, +{0x00F0, 0x00F8, 0x01F8, 0x01F0, 0x03F0, 0x03E0, 0x07C0, 0x07C0, +0x0F80, 0x0F80, 0x1F00, 0x1E00, 0x1C00, 0x1800, 0x1000, 0x0000}, +{0x000E, 0x0003} +}, + +{ +{0x0000, 0x1E00, 0x2100, 0x4080, 0x4080, 0x4080, 0x4080, 0x2180, +0x1FC0, 0x00E0, 0x0070, 0x0038, 0x001C, 0x000E, 0x0006, 0x0000}, +{0x3F00, 0x7F80, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0x7FC0, +0x3FE0, 0x1FF0, 0x00F8, 0x007C, 0x003E, 0x001F, 0x000F, 0x0007}, +{0x0004, 0x0004} +}, + +{ +{0x0000, 0x07E0, 0x1FF0, 0x3838, 0x3C0C, 0x6E0E, 0x6706, 0x6386, +0x61C6, 0x60E6, 0x7076, 0x303C, 0x1C1C, 0x0FF8, 0x07E0, 0x0000}, +{0x0540, 0x0FF0, 0x3FF8, 0x3C3C, 0x7E0E, 0xFF0F, 0x6F86, 0xE7C7, +0x63E6, 0xE1F7, 0x70FE, 0x707E, 0x3C3C, 0x1FFC, 0x0FF0, 0x0540}, +{0x0007, 0x0007} +}, + +{ +{0x0000, 0x0380, 0x0380, 0x0380, 0x0380, 0x0380, 0x0380, 0x0FE0, +0x1FF0, 0x1FF0, 0x0000, 0x1FF0, 0x1FF0, 0x1550, 0x1550, 0x1550}, +{0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x0FE0, 0x1FF0, +0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8}, +{0x000B, 0x0007} +}, + +{ +{0x00C0, 0x0140, 0x0640, 0x08C0, 0x3180, 0x47FE, 0x8001, 0x8001, +0x81FE, 0x8040, 0x01C0, 0x0040, 0x03C0, 0xC080, 0x3F80, 0x0000}, +{0x00C0, 0x01C0, 0x07C0, 0x0FC0, 0x3F80, 0x7FFE, 0xFFFF, 0xFFFF, +0xFFFE, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0xFF80, 0x3F80, 0x0000}, +{0x0006, 0x000F} +}, + +{ +{0x0100, 0x0280, 0x0260, 0x0310, 0x018C, 0x7FE3, 0x8000, 0x8000, +0x7F80, 0x0200, 0x0380, 0x0200, 0x03C0, 0x0107, 0x01F8, 0x0000}, +{0x0100, 0x0380, 0x03E0, 0x03F0, 0x01FC, 0x7FFF, 0xFFFF, 0xFFFF, +0xFFFF, 0x03FF, 0x03FF, 0x03FF, 0x03FF, 0x01FF, 0x01F8, 0x0000}, +{0x0006, 0x0000} +}, + +{ +{0x0000, 0x4078, 0x60FC, 0x71CE, 0x7986, 0x7C06, 0x7E0E, 0x7F1C, +0x7FB8, 0x7C30, 0x6C30, 0x4600, 0x0630, 0x0330, 0x0300, 0x0000}, +{0xC078, 0xE0FC, 0xF1FE, 0xFBFF, 0xFFCF, 0xFF8F, 0xFF1F, 0xFFBE, +0xFFFC, 0xFE78, 0xFF78, 0xEFF8, 0xCFF8, 0x87F8, 0x07F8, 0x0300}, +{0x0001, 0x0001} +}, + +{ +{0x0000, 0x0002, 0x0006, 0x000E, 0x001E, 0x003E, 0x007E, 0x00FE, +0x01FE, 0x003E, 0x0036, 0x0062, 0x0060, 0x00C0, 0x00C0, 0x0000}, +{0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF, +0x03FF, 0x07FF, 0x007F, 0x00F7, 0x00F3, 0x01E1, 0x01E0, 0x01C0}, +{0x0001, 0x000E} +}, + +{ +{0x0000, 0x0080, 0x01C0, 0x03E0, 0x0080, 0x0080, 0x0080, 0x1FFC, +0x1FFC, 0x0080, 0x0080, 0x0080, 0x03E0, 0x01C0, 0x0080, 0x0000}, +{0x0080, 0x01C0, 0x03E0, 0x07F0, 0x0FF8, 0x01C0, 0x3FFE, 0x3FFE, +0x3FFE, 0x3FFE, 0x01C0, 0x0FF8, 0x07F0, 0x03E0, 0x01C0, 0x0080}, +{0x0007, 0x0008} +}, + +{ +{0x0000, 0x0080, 0x01C0, 0x03E0, 0x0080, 0x0888, 0x188C, 0x3FFE, +0x188C, 0x0888, 0x0080, 0x03E0, 0x01C0, 0x0080, 0x0000, 0x0000}, +{0x0080, 0x01C0, 0x03E0, 0x07F0, 0x0BE8, 0x1DDC, 0x3FFE, 0x7FFF, +0x3FFE, 0x1DDC, 0x0BE8, 0x07F0, 0x03E0, 0x01C0, 0x0080, 0x0000}, +{0x0007, 0x0008} +}, + +{ +{0x0000, 0x001E, 0x000E, 0x060E, 0x0712, 0x03A0, 0x01C0, 0x00E0, +0x0170, 0x1238, 0x1C18, 0x1C00, 0x1E00, 0x0000, 0x0000, 0x0000}, +{0x007F, 0x003F, 0x0E1F, 0x0F0F, 0x0F97, 0x07E3, 0x03E1, 0x21F0, +0x31F8, 0x3A7C, 0x3C3C, 0x3E1C, 0x3F00, 0x3F80, 0x0000, 0x0000}, +{0x0006, 0x0009} +}, + { - m_width = 32; m_height = 32; +{0x0000, 0x7800, 0x7000, 0x7060, 0x48E0, 0x05C0, 0x0380, 0x0700, +0x0E80, 0x1C48, 0x1838, 0x0038, 0x0078, 0x0000, 0x0000, 0x0000}, +{0xFE00, 0xFC00, 0xF870, 0xF0F0, 0xE9F0, 0xC7E0, 0x87C0, 0x0F84, +0x1F8C, 0x3E5C, 0x3C3C, 0x387C, 0x00FC, 0x01FC, 0x0000, 0x0000}, +{0x0006, 0x0006} +}, -/* TODO - m_hCursor = 0 ; -*/ +{ +{0x0006, 0x000E, 0x001C, 0x0018, 0x0020, 0x0040, 0x00F8, 0x0004, +0x1FF4, 0x200C, 0x2AA8, 0x1FF0, 0x1F80, 0x3800, 0x6000, 0x8000}, +{0x000F, 0x001F, 0x003E, 0x007C, 0x0070, 0x00E0, 0x01FC, 0x3FF6, +0x7FF6, 0x7FFE, 0x7FFC, 0x7FF8, 0x3FF0, 0x7FC0, 0xF800, 0xE000}, +{0x000A, 0x0006} +}, + +} ; + +// End of data copied from src/osx/carbon/cursor.cpp +/////////////////////////////////////////////////////////////////////////// + +/* NSCursorCreateWithPrivateId + * Returns a newly allocated (i.e. retainCount == 1) NSCursor based on the + * classic Mac OS cursor data in this source file. This allows us to + * implement the "stock" wxWidgets cursors which aren't present in Cocoa. + */ +static inline NSCursor* NSCursorCreateWithPrivateId(short sIndex) +{ + ClassicCursor* pCursor = &gMacCursors[sIndex]; + + //Classic mac cursors are 1bps 16x16 black and white with a + //identical mask that is 1 for on and 0 for off + NSImage *theImage = [[NSImage alloc] initWithSize:NSMakeSize(16.0,16.0)]; + + NSBitmapImageRep *theRep = [[NSBitmapImageRep alloc] + initWithBitmapDataPlanes: NULL // Tell Cocoa to allocate the planes for us. + pixelsWide: 16 // All classic cursors are 16x16 + pixelsHigh: 16 + bitsPerSample: 1 // All classic cursors are bitmaps with bitmasks + samplesPerPixel: 2 // Sample 0:image 1:mask + hasAlpha: YES // Identify last sample as a mask + isPlanar: YES // Use a separate array for each sample + colorSpaceName: NSCalibratedWhiteColorSpace // 0.0=black 1.0=white + bytesPerRow: 2 // Rows in each plane are on 2-byte boundaries (no pad) + bitsPerPixel: 1]; // same as bitsPerSample since data is planar + // XXX: Should we use NSDeviceWhiteColorSpace? Does it matter? + + // Ensure that Cocoa allocated 2 and only 2 of the 5 possible planes + unsigned char *planes[5]; + [theRep getBitmapDataPlanes:planes]; + wxASSERT(planes[0] != NULL); + wxASSERT(planes[1] != NULL); + wxASSERT(planes[2] == NULL); + wxASSERT(planes[3] == NULL); + wxASSERT(planes[4] == NULL); + + // NOTE1: The Cursor's bits field is white=0 black=1.. thus the bitwise-not + // Why not use NSCalibratedBlackColorSpace? Because that reverses the + // sense of the alpha (mask) plane. + // NOTE2: The mask data is 0=off 1=on + // NOTE3: Cocoa asks for "premultiplied" color planes. Since we have a + // 1-bit color plane and a 1-bit alpha plane we can just do a bitwise-and + // on the two. The original cursor bitmaps have 0 (white actually) for + // any masked-off pixels. Therefore every masked-off pixel would be wrong + // since we bit-flip all of the picture bits. In practice, Cocoa doesn't + // seem to care, but we are following the documentation. + + // Fill in the color (black/white) plane + for(int i=0; i<16; ++i) + { + planes[0][2*i ] = (~pCursor->bits[i] & pCursor->mask[i]) >> 8 & 0xff; + planes[0][2*i+1] = (~pCursor->bits[i] & pCursor->mask[i]) & 0xff; + } + // Fill in the alpha (i.e. mask) plane + for(int i=0; i<16; ++i) + { + planes[1][2*i ] = pCursor->mask[i] >> 8 & 0xff; + planes[1][2*i+1] = pCursor->mask[i] & 0xff; + } + + //add the representation (data) to the image + [theImage addRepresentation:theRep]; + + //create the new cursor + NSCursor* theCursor = [[NSCursor alloc] initWithImage:theImage + hotSpot:NSMakePoint(pCursor->hotspot[1], pCursor->hotspot[0]) + ]; + + //do the usual cleanups + [theRep release]; + [theImage release]; + + //return the new cursor + return theCursor; +} + +wxCursorRefData::wxCursorRefData() : + m_width(32), m_height(32), m_hCursor(nil) +{ } wxCursorRefData::~wxCursorRefData() { - // TODO: destroy cursor + if (m_hCursor) + [m_hCursor release]; } // Cursors @@ -51,130 +284,176 @@ wxCursor::wxCursor(const wxString& cursor_file, long flags, int hotSpotX, int ho { m_refData = new wxCursorRefData; - // TODO: create cursor from a file -} + //TODO: Not sure if this works or not + NSImage* theImage; -// Cursors by stock number -wxCursor::wxCursor(int cursor_type) -{ - m_refData = new wxCursorRefData; - -/* TODO - switch (cursor_type) - { - case wxCURSOR_WAIT: - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_WAIT); - break; - case wxCURSOR_IBEAM: - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_IBEAM); - break; - case wxCURSOR_CROSS: - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_CROSS); - break; - case wxCURSOR_SIZENWSE: - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_SIZENWSE); - break; - case wxCURSOR_SIZENESW: - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_SIZENESW); - break; - case wxCURSOR_SIZEWE: - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_SIZEWE); - break; - case wxCURSOR_SIZENS: - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_SIZENS); - break; - case wxCURSOR_CHAR: + if (flags & wxBITMAP_TYPE_MACCURSOR_RESOURCE) { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_ARROW); - break; - } - case wxCURSOR_HAND: - { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_HAND"); - break; - } - case wxCURSOR_BULLSEYE: - { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_BULLSEYE"); - break; - } - case wxCURSOR_PENCIL: - { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_PENCIL"); - break; - } - case wxCURSOR_MAGNIFIER: - { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_MAGNIFIER"); - break; - } - case wxCURSOR_NO_ENTRY: - { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_NO_ENTRY"); - break; - } - case wxCURSOR_LEFT_BUTTON: - { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_ARROW); - break; - } - case wxCURSOR_RIGHT_BUTTON: - { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_ARROW); - break; - } - case wxCURSOR_MIDDLE_BUTTON: - { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_ARROW); - break; - } - case wxCURSOR_SIZING: - { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_SIZING"); - break; + //[NSBundle bundleForClass:[self class]]? + theImage = [[NSImage alloc] + initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:wxNSStringWithWxString(cursor_file) ofType:nil] + ]; + } - case wxCURSOR_WATCH: + else + theImage = [[NSImage alloc] initByReferencingFile:wxNSStringWithWxString(cursor_file) + ]; + + wxASSERT(theImage); + + M_CURSORDATA->m_hCursor = [[NSCursor alloc] initWithImage:theImage + hotSpot:NSMakePoint(hotSpotX, hotSpotY) + ]; + + [theImage release]; +} + +// Returns a system cursor given the NSCursor class method selector or +// nil if NSCursor does not respond to the message. +// For example, OS X before 10.3 won't respond to pointingHandCursor. +static inline NSCursor* GetSystemCursorWithSelector(SEL cursorSelector) +{ + if([NSCursor respondsToSelector: cursorSelector]) + return [NSCursor performSelector: cursorSelector]; + else + return nil; +} + +// Please maintain order as if this were an array keyed on wxStockCursor +static inline SEL GetCursorSelectorForStockCursor(int stock_cursor_id) +{ + switch(stock_cursor_id) { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_WATCH"); - break; + case wxCURSOR_ARROW: return @selector(arrowCursor); + case wxCURSOR_RIGHT_ARROW: break; + case wxCURSOR_BULLSEYE: break; + case wxCURSOR_CHAR: break; + case wxCURSOR_CROSS: return @selector(crosshairCursor); + case wxCURSOR_HAND: return @selector(pointingHandCursor); + case wxCURSOR_IBEAM: return @selector(IBeamCursor); + case wxCURSOR_LEFT_BUTTON: break; + case wxCURSOR_MAGNIFIER: break; + case wxCURSOR_MIDDLE_BUTTON: break; + case wxCURSOR_NO_ENTRY: break; + case wxCURSOR_PAINT_BRUSH: break; + case wxCURSOR_PENCIL: break; + case wxCURSOR_POINT_LEFT: break; + case wxCURSOR_POINT_RIGHT: break; + case wxCURSOR_QUESTION_ARROW: break; + case wxCURSOR_RIGHT_BUTTON: break; + case wxCURSOR_SIZENESW: break; + case wxCURSOR_SIZENS: return @selector(resizeUpDownCursor); + case wxCURSOR_SIZENWSE: break; + case wxCURSOR_SIZEWE: return @selector(resizeLeftRightCursor); + case wxCURSOR_SIZING: break; + case wxCURSOR_SPRAYCAN: break; + case wxCURSOR_WAIT: break; + case wxCURSOR_WATCH: break; + case wxCURSOR_BLANK: break; + case wxCURSOR_ARROWWAIT: break; + default: break; } - case wxCURSOR_SPRAYCAN: + return NULL; +} + +// Please maintain order as if this were an array keyed on wxStockCursor +static inline int GetPrivateCursorIdForStockCursor(int stock_cursor_id) +{ + switch(stock_cursor_id) { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_ROLLER"); - break; + case wxCURSOR_ARROW: break; // NSCursor + case wxCURSOR_RIGHT_ARROW: return kwxCursorRightArrow; + case wxCURSOR_BULLSEYE: return kwxCursorBullseye; + case wxCURSOR_CHAR: break; + case wxCURSOR_CROSS: break; // NSCursor + case wxCURSOR_HAND: break; // NSCursor (OS X >= 10.3) + case wxCURSOR_IBEAM: break; // NSCursor + case wxCURSOR_LEFT_BUTTON: break; + case wxCURSOR_MAGNIFIER: return kwxCursorMagnifier; + case wxCURSOR_MIDDLE_BUTTON: break; + case wxCURSOR_NO_ENTRY: return kwxCursorNoEntry; + case wxCURSOR_PAINT_BRUSH: return kwxCursorPaintBrush; + case wxCURSOR_PENCIL: return kwxCursorPencil; + case wxCURSOR_POINT_LEFT: return kwxCursorPointLeft; + case wxCURSOR_POINT_RIGHT: return kwxCursorPointRight; + case wxCURSOR_QUESTION_ARROW: return kwxCursorQuestionArrow; + case wxCURSOR_RIGHT_BUTTON: break; + case wxCURSOR_SIZENESW: return kwxCursorSizeNESW; + case wxCURSOR_SIZENS: return kwxCursorSizeNS; // also NSCursor + case wxCURSOR_SIZENWSE: return kwxCursorSizeNWSE; + case wxCURSOR_SIZEWE: break; // NSCursor + case wxCURSOR_SIZING: return kwxCursorSize; + case wxCURSOR_SPRAYCAN: return kwxCursorRoller; + case wxCURSOR_WAIT: break; + case wxCURSOR_WATCH: break; + case wxCURSOR_BLANK: return kwxCursorBlank; + case wxCURSOR_ARROWWAIT: break; + default: break; } - case wxCURSOR_PAINT_BRUSH: + return -1; +} + +// Keep an array of stock cursors so they can share wxCursorRefData and thus +// wxObject::IsSameAs will return true. +// They will obviously be destroyed at static destruction time which should +// theoretically be fine. +static wxCursor s_stockCursors[wxCURSOR_MAX]; + +// Cursors by stock number (enum wxStockCursor) +wxCursor::wxCursor(int stock_cursor_id) +{ + // We default-constructed wxObject so our m_refData == NULL + if(stock_cursor_id >= 0 && stock_cursor_id < wxCURSOR_MAX) { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_PBRUSH"); - break; + // Attempt to reference an existing stock cursor + Ref(s_stockCursors[stock_cursor_id]); } - case wxCURSOR_POINT_LEFT: + // If we succeeded in getting an existing stock cursor, we're done. + if(m_refData != NULL) + return; + + m_refData = new wxCursorRefData; + + M_CURSORDATA->m_hCursor = nil; + + wxCHECK_RET( stock_cursor_id > wxCURSOR_NONE && stock_cursor_id < wxCURSOR_MAX, + wxT("invalid cursor id in wxCursor() ctor") ); + + // Stage 1: Try a system cursor + SEL cursorSelector; + if( (cursorSelector = GetCursorSelectorForStockCursor(stock_cursor_id)) != NULL) { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_PLEFT"); - break; + M_CURSORDATA->m_hCursor = [GetSystemCursorWithSelector(cursorSelector) retain]; } - case wxCURSOR_POINT_RIGHT: + + // TODO: Provide a pointing hand for OS X < 10.3 if desired + + // Stage 2: Try one of the 'CURS'-style cursors + if(M_CURSORDATA->m_hCursor == nil) { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_PRIGHT"); - break; + int privateId; + if( (privateId = GetPrivateCursorIdForStockCursor(stock_cursor_id)) >= 0) + { + M_CURSORDATA->m_hCursor = NSCursorCreateWithPrivateId(privateId); + } } - case wxCURSOR_QUESTION_ARROW: + + // Stage 3: Give up, complain, and use a normal arrow + if(M_CURSORDATA->m_hCursor == nil) { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_QARROW"); - break; + wxLogDebug(wxT("Could not find suitable cursor for wxStockCursor = %d. Using normal pointer."), stock_cursor_id); + M_CURSORDATA->m_hCursor = [[NSCursor arrowCursor] retain]; } - case wxCURSOR_BLANK: + + // This should never happen as the arrowCursor should always exist. + wxASSERT(M_CURSORDATA->m_hCursor != nil); + + // Store ourself as the new stock cursor for this ID so that future + // calls will share the same ref data. + if(stock_cursor_id >= 0 && stock_cursor_id < wxCURSOR_MAX) { - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_BLANK"); - break; + s_stockCursors[stock_cursor_id] = *this; } - default: - case wxCURSOR_ARROW: - M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_ARROW); - break; - } -*/ - } wxCursor::~wxCursor() @@ -184,41 +463,41 @@ wxCursor::~wxCursor() // Global cursor setting void wxSetCursor(const wxCursor& cursor) { - // TODO (optional on platforms with no global cursor) + if (cursor.GetNSCursor()) + [cursor.GetNSCursor() push]; } static int wxBusyCursorCount = 0; // Set the cursor to the busy cursor for all windows -void wxBeginBusyCursor(wxCursor *cursor) +void wxBeginBusyCursor(const wxCursor *cursor) { - wxBusyCursorCount ++; - if (wxBusyCursorCount == 1) - { + wxBusyCursorCount ++; + if (wxBusyCursorCount == 1) + { // TODO - } - else - { + } + else + { // TODO - } + } } // Restore cursor to normal void wxEndBusyCursor() { - if (wxBusyCursorCount == 0) - return; - - wxBusyCursorCount --; - if (wxBusyCursorCount == 0) - { - // TODO - } + if (wxBusyCursorCount == 0) + return; + + wxBusyCursorCount --; + if (wxBusyCursorCount == 0) + { + // TODO + } } -// TRUE if we're between the above two calls +// true if we're between the above two calls bool wxIsBusy() { return (wxBusyCursorCount > 0); -} - +}