X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/449110cd746414d5f77db428babe20b84720c73a..f7273ce09a154c443c2f5136e588d6f6c5ba7d8e:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index 860e7d94ab..d6ffedfb8e 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -12,6 +12,7 @@ #ifndef _WX_SETUP_H_ #define _WX_SETUP_H_ +/* --- start common options --- */ // ---------------------------------------------------------------------------- // global settings // ---------------------------------------------------------------------------- @@ -26,33 +27,15 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 1.68 API: -// Level 0: no backward compatibility, all new features -// Level 1: some extra methods are defined for compatibility. -// -// Default is 0. -// -// Recommended setting: 0 (in fact the compatibility code is now very minimal -// so there is little advantage to setting it to 1. -#define WXWIN_COMPATIBILITY 0 - -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it -// -// Default is 0. -// -// Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2 0 - -// This setting determines the compatibility with 2.2 API: set it to 1 to +// This setting determines the compatibility with 2.4 API: set it to 1 to // enable it but please consider updating your code instead. // // Default is 0 // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_2 1 +#define WXWIN_COMPATIBILITY_2_4 0 -// This setting determines the compatibility with 2.4 API: set it to 0 to +// This setting determines the compatibility with 2.6 API: set it to 0 to // flag all cases of using deprecated functions. // // Default is 1 but please try building your code with 0 as the default will @@ -60,23 +43,16 @@ // in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_4 1 +#define WXWIN_COMPATIBILITY_2_6 1 -// Define as 1 for font size to be backward compatible to 1.63 and earlier. -// 1.64 and later define point sizes to be compatible with Windows. +// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when +// default system font is used for wxWindow::GetCharWidth/Height() instead of +// the current font. // // Default is 0 // // Recommended setting: 0 -#define wxFONT_SIZE_COMPATIBILITY 0 - -// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before. -// If migrating between versions, your dialogs may seem to shrink. -// -// Default is 1 -// -// Recommended setting: 0 (the new calculations are more correct!) -#define wxDIALOG_UNIT_COMPATIBILITY 1 +#define wxDIALOG_UNIT_COMPATIBILITY 0 // ---------------------------------------------------------------------------- // debugging settings @@ -85,7 +61,7 @@ // Generic comment about debugging settings: they are very useful if you don't // use any other memory leak detection tools such as Purify/BoundsChecker, but // are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWindows memory debugging subsystem built in since version 5.0 and you +// as wxWidgets memory debugging subsystem built in since version 5.0 and you // may prefer to use it instead of built in memory debugging code because it is // faster and more fool proof. // @@ -144,17 +120,32 @@ // Default is 1 // // Recommended setting: 1 if your compiler supports it. -#ifdef _MSC_VER - #define wxUSE_ON_FATAL_EXCEPTION 1 -#else - #define wxUSE_ON_FATAL_EXCEPTION 0 -#endif +#define wxUSE_ON_FATAL_EXCEPTION 1 + +// Set this to 1 to be able to generate a human-readable (unlike +// machine-readable minidump created by wxCrashReport::Generate()) stack back +// trace when your program crashes using wxStackWalker +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_STACKWALKER 1 + +// Set this to 1 to compile in wxDebugReport class which allows you to create +// and optionally upload to your web site a debug report consisting of back +// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, it is compiled into a separate library so there +// is no overhead if you don't use it +#define wxUSE_DEBUGREPORT 1 // ---------------------------------------------------------------------------- // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be // defined as wchar_t, wxString will use Unicode internally. If you set this // to 1, you must use wxT() macro for all literal strings in the program. // @@ -169,22 +160,6 @@ #define wxUSE_UNICODE 0 #endif -// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode -// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. -// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that -// you will have to modify the makefiles to include unicows.lib import library -// as the first library (if you use MSVC, you can run the makefile with "nmake -// MSLU=1 UNICODE=1" command). -// -// If your compiler doesn't have unicows.lib, you can get a version of it at -// http://libunicows.sourceforge.net -// -// Default is 0 -// -// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) -#define wxUSE_UNICODE_MSLU 0 - // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without // compiling the program in Unicode mode. More precisely, it will be possible // to construct wxString from a wide (Unicode) string and convert any wxString @@ -199,6 +174,29 @@ // global features // ---------------------------------------------------------------------------- +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Note that like wxUSE_THREADS this option is automatically set to 0 if +// wxNO_EXCEPTIONS is defined. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 1 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 (this is still work in progress...) +#define wxUSE_EXTENDED_RTTI 0 + // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from // std::list and std::vector, with a compatibility interface, // and for wxHashMap to be implemented with templates. @@ -239,19 +237,24 @@ // library without it if you have no use for it - this will result in a // somewhat smaller and faster operation. // -// This is ignored under Win16, threads are only supported under Win32. +// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset +// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in +// build/msw/config.* file this value will have no effect. // // Default is 1 // // Recommended setting: 0 unless you do plan to develop MT applications #define wxUSE_THREADS 1 -// If enabled (1), compiles wxWindows streams classes +// If enabled (1), compiles wxWidgets streams classes #define wxUSE_STREAMS 1 -// Use standard C++ streams if 1. If 0, use wxWin streams implementation. +// Use standard C++ streams if 1. If 0, use wxWin streams implementation only. #define wxUSE_STD_IOSTREAM 0 +// Enable conversion to standard C++ string if 1. +#define wxUSE_STD_STRING 0 + // ---------------------------------------------------------------------------- // non GUI features selection // ---------------------------------------------------------------------------- @@ -286,6 +289,14 @@ // Recommended setting: 1 (but may be safely disabled if you don't use it) #define wxUSE_FSVOLUME 1 +// Use wxStandardPaths class which allows to retrieve some standard locations +// in the file system +// +// Default is 1 +// +// Recommended setting: 1 (may be disabled to save space, but not much) +#define wxUSE_STDPATHS 1 + // use wxTextBuffer class: required by wxTextFile #define wxUSE_TEXTBUFFER 1 @@ -384,16 +395,19 @@ // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_INET 1 +// wxArchive classes for accessing archives such as zip and tar +#define wxUSE_ARCHIVE_STREAMS 1 + // Set to 1 to compile wxZipInput/OutputStream classes. #define wxUSE_ZIPSTREAM 1 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG. +// wxUSE_LIBPNG #define wxUSE_ZLIB 1 // If enabled, the code written by Apple will be used to write, in a portable // way, float on the disk. See extended.c for the license which is different -// from wxWindows one. +// from wxWidgets one. // // Default is 1. // @@ -425,6 +439,16 @@ // Define this to use wxURL class. #define wxUSE_URL 1 +// Define this to use native platform url and protocol support. +// Currently valid only for MS-Windows. +// Note: if you set this to 1, you can open ftp/http/gopher sites +// and obtain a valid input stream for these sites +// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. +// Doing so reduces the code size. +// +// This code is experimental and subject to change. +#define wxUSE_URL_NATIVE 0 + // Support for regular expression matching via wxRegEx class: enable this to // use POSIX regular expressions in your code. You need to compile regex // library from src/regex to use it under Windows. @@ -438,8 +462,41 @@ // wxSystemOptions class #define wxUSE_SYSTEM_OPTIONS 1 -// wxWave class -#define wxUSE_WAVE 1 +// wxSound class +#define wxUSE_SOUND 1 + +// Use wxMediaCtrl +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 1 + +// Use GStreamer for Unix (req a lot of dependancies) +// +// Default is 0 +// +// Recommended setting: 1 (wxMediaCtrl won't work by default without it) +#define wxUSE_GSTREAMER 0 + +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is 1 +// +// Recommended setting: 1 (required by XRC) +#if wxUSE_XRC +# define wxUSE_XML 1 +#else +# define wxUSE_XML 0 +#endif // ---------------------------------------------------------------------------- // Individual GUI controls @@ -469,7 +526,7 @@ // Recommended setting: 1 (may be set to 0) #define wxUSE_TIPWINDOW 1 -// Each of the settings below corresponds to one wxWindows control. They are +// Each of the settings below corresponds to one wxWidgets control. They are // all switched on by default but may be disabled if you are sure that your // program (including any standard dialogs it can show!) doesn't need them and // if you desperately want to save some space. If you use any of these you must @@ -485,6 +542,7 @@ #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) #define wxUSE_CHOICE 1 // wxChoice #define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl #define wxUSE_GAUGE 1 // wxGauge #define wxUSE_LISTBOX 1 // wxListBox #define wxUSE_LISTCTRL 1 // wxListCtrl @@ -514,30 +572,23 @@ // or the wrapper around native control. For native look and feel the native // version should be used. // -// Default is 1. +// Default is 1 for the platforms where native status bar is supported. // // Recommended setting: 1 (there is no advantage in using the generic one) #define wxUSE_NATIVE_STATUSBAR 1 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar // classes at all. Otherwise, use the native toolbar class unless -// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which -// supports some features which might not be supported by the native wxToolBar -// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1. +// wxUSE_TOOLBAR_NATIVE is 0. // // Default is 1 for all settings. // -// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for -// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility). +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. #define wxUSE_TOOLBAR 1 #define wxUSE_TOOLBAR_NATIVE 1 -#define wxUSE_TOOLBAR_SIMPLE 1 - -// this setting is obsolete, value is ignored -#define wxUSE_BUTTONBAR 1 // wxNotebook is a control with several "tabs" located on one of its sides. It -// may be used ot logically organise the data presented to the user instead of +// may be used to logically organise the data presented to the user instead of // putting everything in one huge dialog. It replaces wxTabControl and related // classes of wxWin 1.6x. // @@ -546,6 +597,38 @@ // Recommended setting: 1 #define wxUSE_NOTEBOOK 1 +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 1 + +// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TREEBOOK 1 + +// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of +// tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -556,12 +639,20 @@ // wxGrid class // -// Default is 1 for both options. +// Default is 1, set to 0 to cut down compilation time and binaries size if you +// don't use it. // // Recommended setting: 1 // #define wxUSE_GRID 1 +// wxMiniFrame class: a frame with narrow title bar +// +// Default is 1. +// +// Recommended setting: 1 (it doesn't cost almost anything) +#define wxUSE_MINIFRAME 1 + // ---------------------------------------------------------------------------- // Miscellaneous GUI stuff // ---------------------------------------------------------------------------- @@ -631,29 +722,10 @@ // wxValidator class and related methods #define wxUSE_VALIDATORS 1 -// wxDC cacheing implementation -#define wxUSE_DC_CACHEING 1 - -// Set this to 1 to enable the use of DIB's for wxBitmap to support -// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. -#define wxUSE_DIB_FOR_BITMAP 0 - -// Set this to 1 to enable wxDIB -#define wxUSE_WXDIB 1 - // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- -// Define 1 to use generic dialogs in Windows, even though they duplicate -// native common dialog (e.g. wxColourDialog). This is mainly useful for -// testing. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_GENERIC_DIALOGS_IN_MSW 0 - // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. // file selector, printer dialog). Switching this off also switches off the // printing architecture and interactive wxPrinterDC. @@ -757,10 +829,21 @@ // Big GUI components // ---------------------------------------------------------------------------- +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + // Set to 0 to disable document/view architecture #define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE #define wxUSE_MDI_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code @@ -786,6 +869,14 @@ // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise #define wxUSE_GLCANVAS 0 +// wxRichTextCtrl allows editing of styled text. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 if you want compile a +// smaller library. +#define wxUSE_RICHTEXT 1 + // ---------------------------------------------------------------------------- // Data transfer // ---------------------------------------------------------------------------- @@ -847,7 +938,7 @@ // Use wxHTML-based help controller? #define wxUSE_WXHTML_HELP 1 -#define wxUSE_RESOURCES 1 +#define wxUSE_RESOURCES 0 // 0 for no wxGetResource/wxWriteResource #define wxUSE_CONSTRAINTS 1 // 0 for no window layout constraint system @@ -866,11 +957,7 @@ #define wxUSE_POSTSCRIPT 0 // Set to 1 to use font metric files in GetTextExtent -#define wxUSE_AFM_FOR_POSTSCRIPT 0 - -// Set to 0 to disable PostScript print/preview architecture code under Windows -// (just use Windows printing). -#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 +#define wxUSE_AFM_FOR_POSTSCRIPT 1 // ---------------------------------------------------------------------------- // database classes @@ -889,7 +976,7 @@ #define wxODBC_FWD_ONLY_CURSORS 1 // Default is 0. Set to 1 to use the deprecated classes, enum types, function, -// member variables. With a setting of 1, full backward compatability with the +// member variables. With a setting of 1, full backward compatibility with the // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, // as future development will be done only on the non-deprecated // functions/classes/member variables/etc. @@ -962,11 +1049,31 @@ // Set to 1 to compile in wxPalette class #define wxUSE_PALETTE 1 +/* --- end common options --- */ + // ---------------------------------------------------------------------------- // Windows-only settings // ---------------------------------------------------------------------------- -// Set this to 1 if you want to use wxWindows and MFC in the same program. This +// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode +// and want to run your programs under Windows 9x and not only NT/2000/XP. +// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note +// that you will have to modify the makefiles to include unicows.lib import +// library as the first library (see installation instructions in install.txt +// to learn how to do it when building the library or samples). +// +// If your compiler doesn't have unicows.lib, you can get a version of it at +// http://libunicows.sourceforge.net +// +// Default is 0 +// +// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) +#ifndef wxUSE_UNICODE_MSLU + #define wxUSE_UNICODE_MSLU 0 +#endif + +// Set this to 1 if you want to use wxWidgets and MFC in the same program. This // will override some other settings (see below) // // Default is 0. @@ -983,30 +1090,19 @@ // Recommended setting: 1 #define wxUSE_OLE 1 -// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT -// 3.x. This setting is ignored under Win9x and NT 4.0+. -// -// Default is 0 for (most) Win32 (systems), 1 for Win16 -// -// Recommended setting: same as default -#if defined(__WIN95__) -#define wxUSE_CTL3D 0 -#else -#define wxUSE_CTL3D 1 -#endif +// wxDC cacheing implementation +#define wxUSE_DC_CACHEING 1 -// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for -// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native -// miniframes support instead. -// -// Default is 0 for (most) Win32 (systems), 1 for Win16 -// -// Recommended setting: same as default -#if defined(__WIN95__) -#define wxUSE_ITSY_BITSY 0 -#else -#define wxUSE_ITSY_BITSY 1 -#endif +// Set this to 1 to enable the use of DIB's for wxBitmap to support +// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. +#define wxUSE_DIB_FOR_BITMAP 0 + +// Set this to 1 to enable wxDIB +#define wxUSE_WXDIB 1 + +// Set to 0 to disable PostScript print/preview architecture code under Windows +// (just use Windows printing). +#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH // which allows to put more than ~32Kb of text in it even under Win9x (NT @@ -1016,18 +1112,15 @@ // // Recommended setting: 1, only set it to 0 if your compiler doesn't have // or can't compile -#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__) #define wxUSE_RICHEDIT 1 -// TODO: This should be ifdef'ed for any compilers that don't support -// RichEdit 2.0 but do have RichEdit 1.0... +// Set this to 1 to use extra features of richedit v2 and later controls +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1 #define wxUSE_RICHEDIT2 1 -#else -#define wxUSE_RICHEDIT 0 -#define wxUSE_RICHEDIT2 0 -#endif - // Set this to 1 to enable support for the owner-drawn menu and listboxes. This // is required by wxUSE_CHECKLISTBOX. // @@ -1043,8 +1136,32 @@ // (notably, wxNotebook pages) #define wxUSE_UXTHEME_AUTO 1 -// Set to 1 to if you're developing for MS SmartPhone -#define wxUSE_SMARTPHONE 0 +// Set to 1 to use InkEdit control (Tablet PC), if available +#define wxUSE_INKEDIT 0 + +// ---------------------------------------------------------------------------- +// Generic versions of native controls +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the +// native wxDatePickerCtrl +// +// Default is 0. +// +// Recommended setting: 0, this is mainly used for testing +#define wxUSE_DATEPICKCTRL_GENERIC 0 + +// ---------------------------------------------------------------------------- +// Crash debugging helpers +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxCrashReport::Generate() to create mini +// dumps of your program when it crashes (or at any other moment) +// +// Default is 1 if supported by the compiler (VC++ and recent BC++ only). +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_CRASHREPORT 1 // ---------------------------------------------------------------------------- // obsolete settings @@ -1053,15 +1170,8 @@ // NB: all settings in this section are obsolete and should not be used/changed // at all, they will disappear -// Set to 1 to use PenWindows -#define wxUSE_PENWINDOWS 0 - // Define 1 to use bitmap messages. #define wxUSE_BITMAP_MESSAGE 1 -// If 1, enables provision of run-time type information. -// NOW MANDATORY: don't change. -#define wxUSE_DYNAMIC_CLASSES 1 +#endif // _WX_SETUP_H_ -#endif - // _WX_SETUP_H_