X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4438caf41af49f00f3c8137ac801871f59cce386..babd4308f2704f4234e271d29a8e8c1e211b4af6:/src/msw/button.cpp?ds=sidebyside diff --git a/src/msw/button.cpp b/src/msw/button.cpp index 1a34a34d0e..f9a84f98d2 100644 --- a/src/msw/button.cpp +++ b/src/msw/button.cpp @@ -30,6 +30,10 @@ #ifndef WX_PRECOMP #include "wx/button.h" #include "wx/brush.h" + #include "wx/panel.h" + #include "wx/bmpbuttn.h" + #include "wx/settings.h" + #include "wx/dcscreen.h" #endif #include "wx/msw/private.h" @@ -63,7 +67,7 @@ bool wxButton::Create(wxWindow *parent, const wxValidator& validator, const wxString& name) { - if ( !CreateBase(parent, id, pos, size, style, name) ) + if ( !CreateBase(parent, id, pos, size, style, validator, name) ) return FALSE; SetValidator(validator); @@ -93,6 +97,17 @@ bool wxButton::Create(wxWindow *parent, SetSize(pos.x, pos.y, size.x, size.y); + // bad hack added by Robert to make buttons at least + // 80 pixels wide. There are probably better ways... + // TODO. FIXME. + wxSize nsize( GetSize() ); + if ((nsize.x < 80) || (nsize.y < 23)) + { + if ((size.x == -1) && (nsize.x < 80)) nsize.x = 80; + if ((size.y == -1) && (nsize.y < 23)) nsize.y = 23; + SetSize( nsize ); + } + return TRUE; } @@ -131,6 +146,31 @@ wxSize wxButton::DoGetBestSize() return wxSize(wBtn, hBtn); } +/* static */ +wxSize wxButton::GetDefaultSize() +{ + static wxSize s_sizeBtn; + + if ( s_sizeBtn.x == 0 ) + { + wxScreenDC dc; + dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); + + // the size of a standard button in the dialog units is 50x14, + // translate this to pixels + // NB1: the multipliers come from the Windows convention + // NB2: the extra +1/+2 were needed to get the size be the same as the + // size of the buttons in the standard dialog - I don't know how + // this happens, but on my system this size is 75x23 in pixels and + // 23*8 isn't even divisible by 14... Would be nice to understand + // why these constants are needed though! + s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4; + s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8; + } + + return s_sizeBtn; +} + // ---------------------------------------------------------------------------- // set this button as the default one in its panel // ---------------------------------------------------------------------------- @@ -138,16 +178,33 @@ wxSize wxButton::DoGetBestSize() void wxButton::SetDefault() { wxWindow *parent = GetParent(); + wxButton *btnOldDefault = NULL; wxPanel *panel = wxDynamicCast(parent, wxPanel); if ( panel ) + { + btnOldDefault = panel->GetDefaultItem(); panel->SetDefaultItem(this); + } if ( parent ) { SendMessage(GetWinHwnd(parent), DM_SETDEFID, m_windowId, 0L); } - SendMessage(GetHwnd(), BM_SETSTYLE, BS_DEFPUSHBUTTON, 1L); + // this doesn't work with bitmap buttons because it also removes the + // "ownerdrawn" style... + if ( btnOldDefault && !wxDynamicCast(btnOldDefault, wxBitmapButton) ) + { + // remove the BS_DEFPUSHBUTTON style from the other button + long style = GetWindowLong(GetHwndOf(btnOldDefault), GWL_STYLE); + style &= ~BS_DEFPUSHBUTTON; + SendMessage(GetHwndOf(btnOldDefault), BM_SETSTYLE, style, 1L); + } + + // set this button as the default + long style = GetWindowLong(GetHwnd(), GWL_STYLE); + style |= BS_DEFPUSHBUTTON; + SendMessage(GetHwnd(), BM_SETSTYLE, style, 1L); } // ----------------------------------------------------------------------------