X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/43e995b6e39d41fd8a26f8bb9e6a6ef54bbcd324..b51abd73805c271dbba5af48db9519030702c751:/src/common/intl.cpp diff --git a/src/common/intl.cpp b/src/common/intl.cpp index c0d360ea0f..93052fae79 100644 --- a/src/common/intl.cpp +++ b/src/common/intl.cpp @@ -1591,7 +1591,7 @@ bool wxLocale::Init(const wxChar *szName, // an error if this does not exist if ( bOk ) { - wxString port(wxPlatformInfo().GetPortIdName()); + wxString port(wxPlatformInfo::Get().GetPortIdName()); if ( !port.empty() ) { AddCatalog(port.BeforeFirst(wxT('/')).MakeLower()); @@ -2724,7 +2724,7 @@ bool wxLocale::IsAvailable(int lang) const wxLanguageInfo *info = wxLocale::GetLanguageInfo(lang); wxCHECK_MSG( info, false, _T("invalid language") ); -#ifdef __WIN32__ +#if defined(__WIN32__) if ( !info->WinLang ) return false; @@ -2734,10 +2734,23 @@ bool wxLocale::IsAvailable(int lang) SORT_DEFAULT), LCID_INSTALLED ) ) - return false; -#else // !__WIN32__ - // TODO: test if setlocale(info->CanonicalName) works under other OS? -#endif // __WIN32__/!__WIN32__ + return false; + +#elif defined(__UNIX__) + + // Test if setting the locale works, then set it back. + wxMB2WXbuf oldLocale = wxSetlocale(LC_ALL, wxEmptyString); + wxMB2WXbuf tmp = wxSetlocaleTryUTF(LC_ALL, info->CanonicalName); + if ( !tmp ) + { + // Some C libraries don't like xx_YY form and require xx only + tmp = wxSetlocaleTryUTF(LC_ALL, info->CanonicalName.Left(2)); + if ( !tmp ) + return false; + } + // restore the original locale + wxSetlocale(LC_ALL, oldLocale); +#endif return true; }