X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/43b2cccb4b6578afa43b25f4dd15d3d29d89bafd..babc97583e1280ac0992ca8e3dbd7604e2d3963b:/utils/glcanvas/win/glcanvas.h diff --git a/utils/glcanvas/win/glcanvas.h b/utils/glcanvas/win/glcanvas.h deleted file mode 100644 index e684478b28..0000000000 --- a/utils/glcanvas/win/glcanvas.h +++ /dev/null @@ -1,165 +0,0 @@ -///////////////////////////////////////////////////////////////////////////// -// Name: glcanvas.h -// Purpose: wxGLCanvas, for using OpenGL with wxWindows under Windows -// Author: Julian Smart -// Modified by: -// Created: 04/01/98 -// RCS-ID: $Id$ -// Copyright: (c) Julian Smart -// Licence: wxWindows licence -///////////////////////////////////////////////////////////////////////////// - -#ifdef __GNUG__ -#pragma interface "glcanvas.h" -#endif - -#ifndef _WX_GLCANVAS_H_ -#define _WX_GLCANVAS_H_ - -#include - -#include - -#include "gl/gl.h" - -//--------------------------------------------------------------------------- -// Constants for attriblist -//--------------------------------------------------------------------------- - -enum -{ - WX_GL_RGBA=1, /* use true color palette */ - WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */ - WX_GL_DOUBLEBUFFER, /* use doublebuffer */ - WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */ - WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */ - WX_GL_MIN_BLUE /* use blue buffer with most bits (> MIN_BLUE bits) */ -/* these are enough constants for now, the remaining will be added later */ -}; - -class wxGLCanvas; /* forward reference */ - -class wxGLContext: public wxObject -{ -public: - wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette); - wxGLContext( - bool isRGB, wxGLCanvas *win, - const wxPalette& WXUNUSED(palette), - const wxGLContext *other /* for sharing display lists */ - ); - ~wxGLContext(); - - void SetCurrent(); - void SetColour(const char *colour); - void SwapBuffers(); - - - inline wxWindow* GetWindow() const { return m_window; } - inline WXHDC GetHDC() const { return m_hDC; } - inline HGLRC GetGLRC() const { return m_glContext; } - -public: - HGLRC m_glContext; - WXHDC m_hDC; - wxWindow* m_window; -}; - -class wxGLCanvas: public wxScrolledWindow -{ - DECLARE_CLASS(wxGLCanvas) - public: - wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, long style = 0, - const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette); - wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL, - wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas", - int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); - wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxWindowID id = -1, - const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, - const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette ); - ~wxGLCanvas(); - - // Replaces wxWindow::Create functionality, since we need to use a different window class - bool Create(wxWindow *parent, wxWindowID id, - const wxPoint& pos, const wxSize& size, long style, const wxString& name); - - void SetCurrent(); - void SetColour(const char *colour); - void SwapBuffers(); - - void OnSize(wxSizeEvent& event); - - void OnQueryNewPalette(wxQueryNewPaletteEvent& event); - void OnPaletteChanged(wxPaletteChangedEvent& event); - - inline wxGLContext* GetContext() const { return m_glContext; } - - - inline WXHDC GetHDC() const { return m_hDC; } - void SetupPixelFormat(); - void SetupPalette(const wxPalette& palette); - wxPalette CreateDefaultPalette(); - - inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; } - -protected: - wxGLContext* m_glContext; // this is typedef-ed ptr, in fact - wxPalette m_palette; - WXHDC m_hDC; - -DECLARE_EVENT_TABLE() -}; - -#ifdef __cplusplus -extern "C" { -#endif - -/* Give extensions proper function names. */ - -/* N.B. - this is not completely implemented as yet */ - -/* EXT_vertex_array */ -void glArrayElementEXT(GLint i); -void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count); -void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer); -void glGetPointervEXT(GLenum pname, GLvoid* *params); -void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); - -/* EXT_color_subtable */ -void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table); - -/* EXT_color_table */ -void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table); -void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params); -void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params); - -/* SGI_compiled_vertex_array */ -void glLockArraysSGI(GLint first, GLsizei count); -void glUnlockArraysSGI(); - -/* SGI_cull_vertex */ -void glCullParameterdvSGI(GLenum pname, GLdouble* params); -void glCullParameterfvSGI(GLenum pname, GLfloat* params); - -/* SGI_index_func */ -void glIndexFuncSGI(GLenum func, GLclampf ref); - -/* SGI_index_material */ -void glIndexMaterialSGI(GLenum face, GLenum mode); - -/* WIN_swap_hint */ -void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height); - -#ifdef __cplusplus -} -#endif - -#endif