X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/435fe83e747aba481a255bab37768038cf9a9e81..8ffd43c56b793781fde046aa532340b92a0067eb:/include/wx/msw/listctrl.h?ds=sidebyside diff --git a/include/wx/msw/listctrl.h b/include/wx/msw/listctrl.h index 863f46b01c..12bc6f4149 100644 --- a/include/wx/msw/listctrl.h +++ b/include/wx/msw/listctrl.h @@ -103,7 +103,7 @@ #define wxLIST_HITTEST_TOLEFT 0x0400 // To the left of the client area. #define wxLIST_HITTEST_TORIGHT 0x0800 // To the right of the client area. -#define wxLIST_HITTEST_ONITEM (wxLIST_HITTEST_ONITEMICON | wxLIST_HITTEST_ONITEMLABEL wxLIST_HITTEST_ONITEMSTATEICON) +#define wxLIST_HITTEST_ONITEM (wxLIST_HITTEST_ONITEMICON | wxLIST_HITTEST_ONITEMLABEL | wxLIST_HITTEST_ONITEMSTATEICON) // Flags for GetNextItem enum { @@ -171,7 +171,7 @@ public: int m_format; // left, right, centre int m_width; // width of column - wxListItem(void); + wxListItem(); }; // type of compare function for wxListCtrl sort operation @@ -185,7 +185,7 @@ class WXDLLEXPORT wxListCtrl: public wxControl * Public interface */ - wxListCtrl(void); + wxListCtrl(); inline wxListCtrl(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxLC_ICON, const wxValidator& validator = wxDefaultValidator, @@ -193,7 +193,7 @@ class WXDLLEXPORT wxListCtrl: public wxControl { Create(parent, id, pos, size, style, validator, name); } - ~wxListCtrl(void); + ~wxListCtrl(); bool Create(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxLC_ICON, const wxValidator& validator = wxDefaultValidator, const wxString& name = "wxListCtrl"); @@ -222,10 +222,10 @@ class WXDLLEXPORT wxListCtrl: public wxControl // visible area of the list control (list or report view) // or the total number of items in the list control (icon // or small icon view) - int GetCountPerPage(void) const; + int GetCountPerPage() const; // Gets the edit control for editing labels. - wxTextCtrl* GetEditControl(void) const; + wxTextCtrl* GetEditControl() const; // Gets information about the item bool GetItem(wxListItem& info) const ; @@ -267,10 +267,10 @@ class WXDLLEXPORT wxListCtrl: public wxControl bool SetItemPosition(long item, const wxPoint& pos) ; // Gets the number of items in the list control - int GetItemCount(void) const; + int GetItemCount() const; // Gets the number of columns in the list control - int GetColumnCount(void) const; + int GetColumnCount() const { return m_colCount; } // Retrieves the spacing between icons in pixels. // If small is TRUE, gets the spacing for the small icon @@ -278,17 +278,17 @@ class WXDLLEXPORT wxListCtrl: public wxControl int GetItemSpacing(bool isSmall) const; // Gets the number of selected items in the list control - int GetSelectedItemCount(void) const; + int GetSelectedItemCount() const; // Gets the text colour of the listview - wxColour GetTextColour(void) const; + wxColour GetTextColour() const; // Sets the text colour of the listview void SetTextColour(const wxColour& col); // Gets the index of the topmost visible item when in // list or report view - long GetTopItem(void) const ; + long GetTopItem() const ; // Add or remove a single window style void SetSingleStyle(long style, bool add = TRUE) ; @@ -330,16 +330,16 @@ class WXDLLEXPORT wxListCtrl: public wxControl bool DeleteItem(long item); // Deletes all items - bool DeleteAllItems(void) ; + bool DeleteAllItems() ; // Deletes a column bool DeleteColumn(int col); // Deletes all columns - bool DeleteAllColumns(void); + bool DeleteAllColumns(); // Clears items, and columns if there are any. - void ClearAll(void); + void ClearAll(); // Edit the label wxTextCtrl* EditLabel(long item, wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl)); @@ -422,7 +422,7 @@ class WXDLLEXPORT wxListCtrl: public wxControl virtual bool MSWNotify(WXWPARAM wParam, WXLPARAM lParam, WXLPARAM *result); // Recreate window - seems to be necessary when changing a style. - void RecreateWindow(void); + void RecreateWindow(); // Add to pool: necessary because Windows needs to have a string // still exist across 3 callbacks.