X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4353a8df6eb0c743f42a85364235195246225b76..6dfbea27b9d581dbb6c033e2b336d6035f5e4fc8:/include/wx/mac/setup0.h diff --git a/include/wx/mac/setup0.h b/include/wx/mac/setup0.h index b43eaf53cd..d3f2e97f79 100644 --- a/include/wx/mac/setup0.h +++ b/include/wx/mac/setup0.h @@ -28,15 +28,17 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 2.4 API: set it to 1 to -// enable it but please consider updating your code instead. +// This setting determines the compatibility with 2.6 API: set it to 0 to +// flag all cases of using deprecated functions. // -// Default is 0 +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_4 0 +#define WXWIN_COMPATIBILITY_2_6 0 -// This setting determines the compatibility with 2.6 API: set it to 0 to +// This setting determines the compatibility with 2.8 API: set it to 0 to // flag all cases of using deprecated functions. // // Default is 1 but please try building your code with 0 as the default will @@ -44,7 +46,7 @@ // in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_6 1 +#define WXWIN_COMPATIBILITY_2_8 1 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when // default system font is used for wxWindow::GetCharWidth/Height() instead of @@ -146,29 +148,15 @@ // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be -// defined as wchar_t, wxString will use Unicode internally. If you set this -// to 1, you must use wxT() macro for all literal strings in the program. -// -// Unicode is currently only fully supported under Windows NT/2000/XP -// (Windows 9x doesn't support it and the programs compiled in Unicode mode -// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). -// -// Default is 0 -// -// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +// These settings are obsolete: the library is always built in Unicode mode +// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if +// absolutely necessary -- updating it is strongly recommended as the ANSI mode +// will disappear completely in future wxWidgets releases. #ifndef wxUSE_UNICODE - #define wxUSE_UNICODE 0 + #define wxUSE_UNICODE 1 #endif -// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without -// compiling the program in Unicode mode. More precisely, it will be possible -// to construct wxString from a wide (Unicode) string and convert any wxString -// to Unicode. -// -// Default is 1 -// -// Recommended setting: 1 +// wxUSE_WCHAR_T is required by wxWidgets now, don't change. #define wxUSE_WCHAR_T 1 // ---------------------------------------------------------------------------- @@ -247,6 +235,16 @@ // Recommended setting: 0 unless you do plan to develop MT applications #define wxUSE_THREADS 1 +// Set wxUSE_WEAKREF to 1 t support use of weak references to common classes +// in wxWidgets (wxWeakRef). Set to 0 if your compiler has problems with +// the template-based implementation (Embedded Visual C++ 4 for ARM has a bug +// in this area, Visual C compiler options "/vmm /vmg" may help then). +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_WEAKREF 1 + // If enabled, compiles wxWidgets streams classes // // wx stream classes are used for image IO, process IO redirection, network @@ -273,7 +271,21 @@ #define wxUSE_STD_IOSTREAM 0 // Enable conversion to standard C++ string if 1. -#define wxUSE_STD_STRING 0 +// +// Default is 1 for most compilers. +// +// Currently the Digital Mars and Watcom compilers come without standard C++ +// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have +// them (e.g. from STLPort). +// +// VC++ 5.0 does include standard C++ library header, however they produce +// many warnings that can't be turned off when compiled at warning level 4. +#if defined(__DMC__) || defined(__WATCOMC__) \ + || (defined(_MSC_VER) && _MSC_VER < 1200) + #define wxUSE_STD_STRING 0 +#else + #define wxUSE_STD_STRING 1 +#endif // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. // Note that if the system's implementation does not support positional @@ -307,6 +319,24 @@ // Recommended setting: 1 #define wxUSE_LONGLONG 1 +// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for +// storing binary data in wxConfig on most platforms. +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_BASE64 1 + +// Set this to 1 to be able to use wxEventLoop even in console applications +// (i.e. using base library only, without GUI). This is mostly useful for +// processing socket events but is also necessary to use timers in console +// applications +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_CONSOLE_EVENTLOOP 1 + // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. // @@ -421,12 +451,26 @@ // Set to 1 to use socket classes #define wxUSE_SOCKETS 1 +// Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS) +// +// Notice that currently setting this option under Windows will result in +// programs which can only run on recent OS versions (with ws2_32.dll +// installed) which is why it is disabled by default. +// +// Default is 1. +// +// Recommended setting: 1 if you need IPv6 support +#define wxUSE_IPV6 0 + // Set to 1 to enable virtual file systems (required by wxHTML) #define wxUSE_FILESYSTEM 1 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_ZIP 1 +// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ARCHIVE 1 + // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_INET 1 @@ -436,6 +480,9 @@ // Set to 1 to compile wxZipInput/OutputStream classes. #define wxUSE_ZIPSTREAM 1 +// Set to 1 to compile wxTarInput/OutputStream classes. +#define wxUSE_TARSTREAM 1 + // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by // wxUSE_LIBPNG #define wxUSE_ZLIB 1 @@ -452,6 +499,9 @@ // Joystick support class #define wxUSE_JOYSTICK 1 +// wxFontEnumerator class +#define wxUSE_FONTENUM 1 + // wxFontMapper class #define wxUSE_FONTMAP 1 @@ -513,7 +563,7 @@ // // Default is 1. // -// Recommended setting: 1 +// Recommended setting: 1 #define wxUSE_MEDIACTRL 1 // Use GStreamer for Unix (req a lot of dependancies) @@ -533,14 +583,10 @@ // XML parsing classes. Note that their API will change in the future, so // using wxXmlDocument and wxXmlNode in your app is not recommended. // -// Default is 1 +// Default is the same as wxUSE_XRC, i.e. 1 by default. // // Recommended setting: 1 (required by XRC) -#if wxUSE_XRC -# define wxUSE_XML 1 -#else -# define wxUSE_XML 0 -#endif +#define wxUSE_XML wxUSE_XRC // Use wxWidget's AUI docking system // @@ -549,6 +595,28 @@ // Recommended setting: 1 #define wxUSE_AUI 1 +// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STC 1 + + +// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced +// 2D drawing API. (Still somewhat experimental) +// +// Please note that on Windows you will need to link with gdiplus.lib (use +// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your +// application if you want it to be runnable on pre-XP systems. +// +// Default is 0 +// +// Recommended setting: 1 +#ifndef wxUSE_GRAPHICS_CONTEXT +#define wxUSE_GRAPHICS_CONTEXT 0 +#endif + // ---------------------------------------------------------------------------- // Individual GUI controls // ---------------------------------------------------------------------------- @@ -586,17 +654,21 @@ // Default is 1 // // Recommended setting: 1 +#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl #define wxUSE_BUTTON 1 // wxButton #define wxUSE_BMPBUTTON 1 // wxBitmapButton #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl #define wxUSE_CHECKBOX 1 // wxCheckBox #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) #define wxUSE_CHOICE 1 // wxChoice +#define wxUSE_COLLPANE 1 // wxCollapsiblePane #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl #define wxUSE_COMBOBOX 1 // wxComboBox #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox +#define wxUSE_FILECTRL 1 // wxFileCtrl #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl #define wxUSE_GAUGE 1 // wxGauge @@ -606,6 +678,7 @@ #define wxUSE_RADIOBOX 1 // wxRadioBox #define wxUSE_RADIOBTN 1 // wxRadioButton #define wxUSE_SCROLLBAR 1 // wxScrollBar +#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl #define wxUSE_SLIDER 1 // wxSlider #define wxUSE_SPINBTN 1 // wxSpinButton #define wxUSE_SPINCTRL 1 // wxSpinCtrl @@ -694,6 +767,14 @@ // Recommended setting: 0 (use wxNotebook) #define wxUSE_TAB_DIALOG 0 +// wxTaskBarIcon is a small notification icon shown in the system toolbar or +// dock. +// +// Default is 1. +// +// Recommended setting: 1 (but can be set to 0 if you don't need it) +#define wxUSE_TASKBARICON 1 + // wxGrid class // // Default is 1, set to 0 to cut down compilation time and binaries size if you @@ -781,6 +862,17 @@ // Recommended setting: 1 (can't be disabled under MSW) #define wxUSE_MENUS 1 +// Use wxNotificationMessage. +// +// wxNotificationMessage allows to show non-intrusive messages to the user +// using balloons, banners, popups or whatever is the appropriate method for +// the current platform. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTIFICATION_MESSAGE 1 + // Use wxSashWindow class. // // Default is 1. @@ -805,6 +897,20 @@ // wxValidator class and related methods #define wxUSE_VALIDATORS 1 +// Use reference counted ID management: this means that wxWidgets will track +// the automatically allocated ids (those used when you use wxID_ANY when +// creating a window, menu or toolbar item &c) instead of just supposing that +// the program never runs out of them. This is mostly useful only under wxMSW +// where the total ids range is limited to SHRT_MIN..SHRT_MAX and where +// long-running programs can run into problems with ids reuse without this. On +// the other platforms, where the ids have the full int range, this shouldn't +// be necessary. +#ifdef __WXMSW__ +#define wxUSE_AUTOID_MANAGEMENT 1 +#else +#define wxUSE_AUTOID_MANAGEMENT 0 +#endif + // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- @@ -887,6 +993,14 @@ // wizards #define wxUSE_WIZARDDLG 1 +// Compile in wxAboutBox() function showing the standard "About" dialog. +// +// Default is 1 +// +// Recommended setting: 1 but can be set to 0 to save some space if you don't +// use this function +#define wxUSE_ABOUTDLG 1 + // ---------------------------------------------------------------------------- // Metafiles support // ---------------------------------------------------------------------------- @@ -1001,7 +1115,7 @@ // ---------------------------------------------------------------------------- // wxSingleInstanceChecker class allows to verify at startup if another program -// instance is running (it is only available under Win32) +// instance is running. // // Default is 1 // @@ -1016,11 +1130,19 @@ #define wxUSE_HELP 1 // 0 for no help facility +// Should we use MS HTML help for wxHelpController? If disabled, neither +// wxCHMHelpController nor wxBestHelpController are available. +// +// Default is 1 under MSW, 0 is always used for the other platforms. +// +// Recommended setting: 1, only set to 0 if you have trouble compiling +// wxCHMHelpController (could be a problem with really ancient compilers) +#define wxUSE_MS_HTML_HELP 1 + + // Use wxHTML-based help controller? #define wxUSE_WXHTML_HELP 1 -#define wxUSE_RESOURCES 0 - // 0 for no wxGetResource/wxWriteResource #define wxUSE_CONSTRAINTS 1 // 0 for no window layout constraint system @@ -1031,7 +1153,7 @@ // Include mouse wheel support // ---------------------------------------------------------------------------- -// postscript support settings +// wxDC classes for various output formats // ---------------------------------------------------------------------------- // Set to 1 for PostScript device context. @@ -1040,28 +1162,9 @@ // Set to 1 to use font metric files in GetTextExtent #define wxUSE_AFM_FOR_POSTSCRIPT 1 -// ---------------------------------------------------------------------------- -// database classes -// ---------------------------------------------------------------------------- - -// Define 1 to use ODBC classes -#define wxUSE_ODBC 0 - -// For backward compatibility reasons, this parameter now only controls the -// default scrolling method used by cursors. This default behavior can be -// overriden by setting the second param of wxDB::wxDbGetConnection() or -// wxDb() constructor to indicate whether the connection (and any wxDbTable()s -// that use the connection) should support forward only scrolling of cursors, -// or both forward and backward support for backward scrolling cursors is -// dependent on the data source as well as the ODBC driver being used. -#define wxODBC_FWD_ONLY_CURSORS 1 - -// Default is 0. Set to 1 to use the deprecated classes, enum types, function, -// member variables. With a setting of 1, full backward compatibility with the -// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, -// as future development will be done only on the non-deprecated -// functions/classes/member variables/etc. -#define wxODBC_BACKWARD_COMPATABILITY 0 +// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows +// to create fiels in SVG (Scalable Vector Graphics) format. +#define wxUSE_SVG 1 // ---------------------------------------------------------------------------- // other compiler (mis)features @@ -1109,6 +1212,9 @@ // Set to 1 for TIFF format support (requires libtiff) #define wxUSE_LIBTIFF 1 +// Set to 1 for TGA format support (loading only) +#define wxUSE_TGA 1 + // Set to 1 for GIF format support #define wxUSE_GIF 1 @@ -1190,6 +1296,9 @@ // native toolbar does not support embedding controls yet, please test by setting to 1 #define wxMAC_USE_NATIVE_TOOLBAR 0 +// make sure we have the proper dispatcher for the console event loop +#define wxUSE_SELECT_DISPATCHER 1 +#define wxUSE_EPOLL_DISPATCHER 0