X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/430ff602284deeeca03259b9b21d53d26c4a64a9..2d97237dac7f35e78f4a1ce1877dafc7b05ffb4f:/include/wx/rawbmp.h diff --git a/include/wx/rawbmp.h b/include/wx/rawbmp.h index 8a347433b3..d4e9b60d45 100644 --- a/include/wx/rawbmp.h +++ b/include/wx/rawbmp.h @@ -5,13 +5,15 @@ // Modified by: // Created: 10.03.03 // RCS-ID: $Id$ -// Copyright: (c) 2002 Vadim Zeitlin +// Copyright: (c) 2002 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_RAWBMP_H_BASE_ #define _WX_RAWBMP_H_BASE_ +#include "wx/image.h" + // ---------------------------------------------------------------------------- // Abstract Pixel API // @@ -69,10 +71,12 @@ } */ -#ifdef __VISUALC__ - // VC++ gives an absolutely harmless warning for wxPixelData ctor - #pragma warning(disable: 4355) // 'this' used in initializer list -#endif +/* + Note: we do not use WXDLLEXPORT with classes in this file because VC++ has + problems with exporting inner class defined inside a specialization of a + template class from a DLL. Besides, as all the methods are inline it's not + really necessary to put them in DLL at all. + */ // ---------------------------------------------------------------------------- // wxPixelFormat @@ -105,7 +109,7 @@ template -struct WXDLLEXPORT wxPixelFormat +struct wxPixelFormat { // iterator over pixels is usually of type "ChannelType *" typedef Channel ChannelType; @@ -144,7 +148,7 @@ typedef wxPixelFormat wxImagePixelFormat; // the (most common) native bitmap format without alpha support #if defined(__WXMSW__) - // under MSW the RGB components are inversed, they're in BGR order + // under MSW the RGB components are reversed, they're in BGR order typedef wxPixelFormat wxNativePixelFormat; #define wxPIXEL_FORMAT_ALPHA 3 @@ -154,6 +158,16 @@ typedef wxPixelFormat wxImagePixelFormat; typedef wxPixelFormat wxNativePixelFormat; #define wxPIXEL_FORMAT_ALPHA 0 +#elif defined(__WXCOCOA__) + // Cocoa is standard RGB or RGBA (normally it is RGBA) + typedef wxPixelFormat wxNativePixelFormat; + + #define wxPIXEL_FORMAT_ALPHA 3 +#elif defined(__WXGTK__) + // Under GTK+ 2.X we use GdkPixbuf, which should be RGBA + typedef wxPixelFormat wxNativePixelFormat; + + #define wxPIXEL_FORMAT_ALPHA 3 #endif // the (most common) native format for bitmaps with alpha channel @@ -169,14 +183,16 @@ typedef wxPixelFormat wxImagePixelFormat; // used as default value for the pixel format in wxPixelIterator template template struct wxPixelFormatFor; +#if wxUSE_IMAGE // wxPixelFormatFor is only defined for wxImage, attempt to use it with other // classes (wxBitmap...) will result in compile errors which is exactly what we // want template <> -struct WXDLLEXPORT wxPixelFormatFor +struct wxPixelFormatFor { typedef wxImagePixelFormat Format; }; +#endif //wxUSE_IMAGE // ---------------------------------------------------------------------------- // wxPixelData @@ -186,7 +202,7 @@ struct WXDLLEXPORT wxPixelFormatFor wxPixelDataBase is just a helper for wxPixelData: it contains things common to both wxImage and wxBitmap specializations. */ -class WXDLLEXPORT wxPixelDataBase +class wxPixelDataBase { public: // origin of the rectangular region we represent @@ -254,26 +270,28 @@ protected: // we need to define this skeleton template to mollify VC++ template -struct WXDLLEXPORT wxPixelDataOut +struct wxPixelDataOut { template - class WXDLLEXPORT wxPixelDataIn + class wxPixelDataIn { public: class Iterator { }; }; }; +#if wxUSE_IMAGE // wxPixelData specialization for wxImage: this is the simplest case as we // don't have to care about different pixel formats here template <> -struct WXDLLEXPORT wxPixelDataOut +struct wxPixelDataOut { // NB: this is a template class even though it doesn't use its template // parameter because otherwise wxPixelData couldn't compile template - class WXDLLEXPORT wxPixelDataIn : public wxPixelDataBase + class wxPixelDataIn : public wxPixelDataBase { + public: // the type of the class we're working with typedef wxImage ImageType; @@ -383,9 +401,9 @@ struct WXDLLEXPORT wxPixelDataOut // ----------- // access to invidividual colour components - ChannelType& Red() { return m_ptr[PixelFormat::RED]; } - ChannelType& Green() { return m_ptr[PixelFormat::GREEN]; } - ChannelType& Blue() { return m_ptr[PixelFormat::BLUE]; } + ChannelType& Red() { return m_pRGB[PixelFormat::RED]; } + ChannelType& Green() { return m_pRGB[PixelFormat::GREEN]; } + ChannelType& Blue() { return m_pRGB[PixelFormat::BLUE]; } ChannelType& Alpha() { return *m_pAlpha; } // private: -- see comment in the beginning of the file @@ -421,7 +439,7 @@ struct WXDLLEXPORT wxPixelDataOut { m_stride = Iterator::SizePixel * m_width; - InitRect(rect.GetPositions(), rect.GetSize()); + InitRect(rect.GetPosition(), rect.GetSize()); } // we evaluate to true only if we could get access to bitmap data @@ -448,14 +466,16 @@ struct WXDLLEXPORT wxPixelDataOut Iterator m_pixels; }; }; +#endif //wxUSE_IMAGE +#if wxUSE_GUI // wxPixelData specialization for wxBitmap: here things are more interesting as // we also have to support different pixel formats template <> -struct WXDLLEXPORT wxPixelDataOut +struct wxPixelDataOut { template - class WXDLLEXPORT wxPixelDataIn : public wxPixelDataBase + class wxPixelDataIn : public wxPixelDataBase { public: // the type of the class we're working with @@ -500,6 +520,12 @@ struct WXDLLEXPORT wxPixelDataOut bmp.GetRawData(data, PixelFormat::BitsPerPixel); } + // default constructor + Iterator() + { + m_ptr = NULL; + } + // return true if this iterator is valid bool IsOk() const { return m_ptr != NULL; } @@ -630,14 +656,7 @@ struct WXDLLEXPORT wxPixelDataOut } }; }; - -#ifdef __VISUALC__ - // typedef-name 'foo' used as synonym for class-name 'bar' - // (VC++ gives this warning each time wxPixelData::Base is used but it - // doesn't make any sense here -- what's wrong with using typedef instead - // of class, this is what it is here for!) - #pragma warning(disable: 4097) -#endif // __VISUALC__ +#endif //wxUSE_GUI template > class wxPixelData : @@ -660,10 +679,15 @@ public: // some "predefined" pixel data classes +#if wxUSE_IMAGE typedef wxPixelData wxImagePixelData; +#endif //wxUSE_IMAGE +#if wxUSE_GUI typedef wxPixelData wxNativePixelData; typedef wxPixelData wxAlphaPixelData; +#endif //wxUSE_GUI + // ---------------------------------------------------------------------------- // wxPixelIterator // ---------------------------------------------------------------------------- @@ -681,14 +705,9 @@ typedef wxPixelData wxAlphaPixelData; partial template specialization then and neither VC6 nor VC7 provide it. */ template < class Image, class PixelFormat = wxPixelFormatFor > -struct WXDLLEXPORT wxPixelIterator : wxPixelData::Iterator +struct wxPixelIterator : public wxPixelData::Iterator { }; -#ifdef __VISUALC__ - #pragma warning(default: 4355) - #pragma warning(default: 4097) -#endif - #endif // _WX_RAWBMP_H_BASE_