X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4300caa7a669d1e09e7d5dfd739acf4bb08e8b49..39c0acb66674c5e0424633cf162e6c10c92178d4:/src/msw/evtloop.cpp diff --git a/src/msw/evtloop.cpp b/src/msw/evtloop.cpp index c2540c8ee9..7810e76c0b 100644 --- a/src/msw/evtloop.cpp +++ b/src/msw/evtloop.cpp @@ -38,7 +38,6 @@ #include "wx/tooltip.h" #include "wx/except.h" #include "wx/ptr_scpd.h" -#include "wx/scopeguard.h" #include "wx/msw/private.h" @@ -61,7 +60,7 @@ class WXDLLEXPORT wxEventLoopImpl { public: // ctor - wxEventLoopImpl() { SetExitCode(0); } + wxEventLoopImpl() { m_exitcode = 0; m_shouldExit = false; } // process a message void ProcessMessage(MSG *msg); @@ -70,8 +69,9 @@ public: bool SendIdleMessage(); // set/get the exit code - void SetExitCode(int exitcode) { m_exitcode = exitcode; } + void Exit(int exitcode) { m_exitcode = exitcode; m_shouldExit = true; } int GetExitCode() const { return m_exitcode; } + bool ShouldExit() const { return m_shouldExit; } private: // preprocess a message, return TRUE if processed (i.e. no further @@ -80,6 +80,9 @@ private: // the exit code of the event loop int m_exitcode; + + // true if we were asked to terminate + bool m_shouldExit; }; // ---------------------------------------------------------------------------- @@ -241,27 +244,45 @@ int wxEventLoop::Run() wxEventLoopActivator activate(&ms_activeLoop, this); wxEventLoopImplTiedPtr impl(&m_impl, new wxEventLoopImpl); - wxON_BLOCK_EXIT_OBJ0(*this, &wxEventLoop::OnExit); - - for ( ;; ) + // we must ensure that OnExit() is called even if an exception is thrown + // from inside Dispatch() but we must call it from Exit() in normal + // situations because it is supposed to be called synchronously, + // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or + // something similar here) + wxTRY { + for ( ;; ) + { #if wxUSE_THREADS - wxMutexGuiLeaveOrEnter(); + wxMutexGuiLeaveOrEnter(); #endif // wxUSE_THREADS - // generate and process idle events for as long as we don't have - // anything else to do - while ( !Pending() && m_impl->SendIdleMessage() ) - ; + // generate and process idle events for as long as we don't have + // anything else to do + while ( !Pending() && m_impl->SendIdleMessage() ) + ; - // a message came or no more idle processing to do, sit in - // Dispatch() waiting for the next message - if ( !Dispatch() ) - { - // we got WM_QUIT - break; + // if the "should exit" flag is set, the loop should terminate but + // not before processing any remaining messages so while Pending() + // returns true, do process them + if ( m_impl->ShouldExit() ) + { + while ( Pending() ) + Dispatch(); + + break; + } + + // a message came or no more idle processing to do, sit in + // Dispatch() waiting for the next message + if ( !Dispatch() ) + { + // we got WM_QUIT + break; + } } } + wxCATCH_ALL( OnExit(); ) return m_impl->GetExitCode(); } @@ -270,9 +291,18 @@ void wxEventLoop::Exit(int rc) { wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); - m_impl->SetExitCode(rc); + m_impl->Exit(rc); + + OnExit(); - ::PostQuitMessage(rc); + // all we have to do to exit from the loop is to (maybe) wake it up so that + // it can notice that Exit() had been called + // + // in particular, we do *not* use PostQuitMessage() here because we're not + // sure that WM_QUIT is going to be processed by the correct event loop: it + // is possible that another one is started before this one has a chance to + // process WM_QUIT + ::PostMessage(NULL, WM_NULL, 0, 0); } // ----------------------------------------------------------------------------