X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/42e69d6b435a4dd5415caf3750db62cf45b6f373..e944f70a6d8f0a56d00d575940f4fe94f49ef727:/include/wx/msw/window.h diff --git a/include/wx/msw/window.h b/include/wx/msw/window.h index febe2c9b2e..a65bdbc191 100644 --- a/include/wx/msw/window.h +++ b/include/wx/msw/window.h @@ -1,8 +1,9 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: window.h +// Name: wx/msw/window.h // Purpose: wxWindow class // Author: Julian Smart -// Modified by: +// Modified by: Vadim Zeitlin on 13.05.99: complete refont of message handling, +// elimination of Default(), ... // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem @@ -20,20 +21,19 @@ #pragma interface "window.h" #endif -#include "wx/msw/winundef.h" - -// VZ: apparently some version of Windows send extra mouse move messages after -// a mouse click. My tests under NT 4.0 and 95 didn't show it so I'm -// tempted to think that it was just an effect of a poor mouse and so the -// code to work around this is currently disabled - just define this as 1 -// to reenable it +// [at least] some version of Windows send extra mouse move messages after +// a mouse click or a key press - to temporarily fix this problem, set the +// define below to 1 +// +// a better solution should be found later... #define wxUSE_MOUSEEVENT_HACK 0 -// --------------------------------------------------------------------------- -// forward declarations -// --------------------------------------------------------------------------- +#include "wx/hash.h" -class WXDLLEXPORT wxButton; +// pseudo-template HWND <-> wxWindow hash table +WX_DECLARE_HASH(wxWindow, wxWindowList, wxWinHashTable); + +extern wxWinHashTable *wxWinHandleHash; // --------------------------------------------------------------------------- // constants @@ -49,25 +49,24 @@ enum // --------------------------------------------------------------------------- // wxWindow declaration for MSW // --------------------------------------------------------------------------- -class WXDLLEXPORT wxWindow : public wxWindowBase -{ - DECLARE_DYNAMIC_CLASS(wxWindow); +class WXDLLEXPORT wxWindowMSW : public wxWindowBase +{ public: - wxWindow() { Init(); } - - wxWindow(wxWindow *parent, - wxWindowID id, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, - const wxString& name = wxPanelNameStr) + wxWindowMSW() { Init(); } + + wxWindowMSW(wxWindow *parent, + wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr) { Init(); Create(parent, id, pos, size, style, name); } - virtual ~wxWindow(); + virtual ~wxWindowMSW(); bool Create(wxWindow *parent, wxWindowID id, @@ -88,16 +87,18 @@ public: virtual void SetFocus(); - virtual bool Reparent( wxWindow *newParent ); + virtual bool Reparent(wxWindowBase *newParent); virtual void WarpPointer(int x, int y); - virtual void CaptureMouse(); - virtual void ReleaseMouse(); virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = (const wxRect *) NULL ); + virtual void Update(); virtual void Clear(); + virtual void Freeze(); + virtual void Thaw(); + virtual void SetWindowStyleFlag( long style ); virtual bool SetCursor( const wxCursor &cursor ); virtual bool SetFont( const wxFont &font ); @@ -110,14 +111,9 @@ public: const wxFont *theFont = (const wxFont *) NULL) const; - virtual void ClientToScreen( int *x, int *y ) const; - virtual void ScreenToClient( int *x, int *y ) const; - wxPoint ClientToScreen(const wxPoint& pt) const - { int x = pt.x; int y = pt.y; ClientToScreen(& x, & y); return wxPoint(x, y); } - wxPoint ScreenToClient(const wxPoint& pt) const - { int x = pt.x; int y = pt.y; ScreenToClient(& x, & y); return wxPoint(x, y); } - - virtual bool PopupMenu( wxMenu *menu, int x, int y ); +#if wxUSE_MENUS_NATIVE + virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); +#endif // wxUSE_MENUS_NATIVE virtual void SetScrollbar( int orient, int pos, int thumbVisible, int range, bool refresh = TRUE ); @@ -128,6 +124,9 @@ public: virtual void ScrollWindow( int dx, int dy, const wxRect* rect = (wxRect *) NULL ); + virtual bool ScrollLines(int lines); + virtual bool ScrollPages(int pages); + #if wxUSE_DRAG_AND_DROP virtual void SetDropTarget( wxDropTarget *dropTarget ); #endif // wxUSE_DRAG_AND_DROP @@ -151,20 +150,25 @@ public: virtual void OnDefaultAction(wxControl * WXUNUSED(initiatingItem)) { } #endif // WXWIN_COMPATIBILITY - // caret manipulation (MSW only) - virtual void CreateCaret(int w, int h); - virtual void CreateCaret(const wxBitmap *bitmap); - virtual void DestroyCaret(); - virtual void ShowCaret(bool show); - virtual void SetCaretPos(int x, int y); - virtual void GetCaretPos(int *x, int *y) const; - +#if wxUSE_CARET && WXWIN_COMPATIBILITY + // caret manipulation (old MSW only functions, see wxCaret class for the + // new API) + void CreateCaret(int w, int h); + void CreateCaret(const wxBitmap *bitmap); + void DestroyCaret(); + void ShowCaret(bool show); + void SetCaretPos(int x, int y); + void GetCaretPos(int *x, int *y) const; +#endif // wxUSE_CARET + +#ifndef __WXUNIVERSAL__ // Native resource loading (implemented in src/msw/nativdlg.cpp) // FIXME: should they really be all virtual? virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id); virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name); wxWindow* GetWindowChild1(wxWindowID id); wxWindow* GetWindowChild(wxWindowID id); +#endif // __WXUNIVERSAL__ // implementation from now on // -------------------------- @@ -182,23 +186,16 @@ public: // event handlers // -------------- + void OnEraseBackground(wxEraseEvent& event); void OnIdle(wxIdleEvent& event); - - // a window may have a default button - // TODO move into wxPanel and/or wxFrame - wxButton *GetDefaultItem() const { return m_btnDefault; } - void SetDefaultItem(wxButton *btn) { m_btnDefault = btn; } + void OnPaint(wxPaintEvent& event); public: // For implementation purposes - sometimes decorations make the client area // smaller virtual wxPoint GetClientAreaOrigin() const; - // Makes an adjustment to the window position (for example, a frame that has - // a toolbar that it manages itself). - virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags); - // Windows subclassing void SubclassWin(WXHWND hWnd); void UnsubclassWin(); @@ -206,27 +203,53 @@ public: WXFARPROC MSWGetOldWndProc() const { return m_oldWndProc; } void MSWSetOldWndProc(WXFARPROC proc) { m_oldWndProc = proc; } - wxWindow *FindItem(int id) const; + wxWindow *FindItem(long id) const; wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const; // Make a Windows extended style from the given wxWindows window style - virtual WXDWORD MakeExtendedStyle(long style, bool eliminateBorders = TRUE); + static WXDWORD MakeExtendedStyle(long style, + bool eliminateBorders = FALSE); + // Determine whether 3D effects are wanted - virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D); + WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D) const; // MSW only: TRUE if this control is part of the main control virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; }; - // returns TRUE if the window has been created - bool MSWCreate(int id, - wxWindow *parent, - const char *wclass, - wxWindow *wx_win, - const char *title, - int x, int y, int width, int height, - WXDWORD style, - const char *dialog_template = NULL, + // translate wxWindows style flags for this control into the Windows style + // and optional extended style for the corresponding native control + // + // this is the function that should be overridden in the derived classes, + // but you will mostly use MSWGetCreateWindowFlags() below + virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle = NULL) const; + + // get the MSW window flags corresponding to wxWindows ones + // + // the functions returns the flags (WS_XXX) directly and puts the ext + // (WS_EX_XXX) flags into the provided pointer if not NULL + WXDWORD MSWGetCreateWindowFlags(WXDWORD *exflags = NULL) const + { return MSWGetStyle(GetWindowStyle(), exflags); } + + // translate wxWindows coords into Windows ones suitable to be passed to + // ::CreateWindow() + // + // returns TRUE if non default coords are returned, FALSE otherwise + bool MSWGetCreateWindowCoords(const wxPoint& pos, + const wxSize& size, + int& x, int& y, + int& w, int& h) const; + + // creates the window of specified Windows class with given style, extended + // style, title and geometry (default values + // + // returns TRUE if the window has been created, FALSE if creation failed + bool MSWCreate(const wxChar *wclass, + const wxChar *title = NULL, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + WXDWORD style = 0, WXDWORD exendedStyle = 0); + virtual bool MSWCommand(WXUINT param, WXWORD id); #if WXWIN_COMPATIBILITY @@ -234,11 +257,13 @@ public: virtual void MSWDeviceToLogical(float *x, float *y) const; #endif // WXWIN_COMPATIBILITY +#ifndef __WXUNIVERSAL__ // Create an appropriate wxWindow from a HWND virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd); // Make sure the window style reflects the HWND style (roughly) virtual void AdoptAttributesFromHWND(); +#endif // __WXUNIVERSAL__ // Setup background and foreground colours correctly virtual void SetupColours(); @@ -261,7 +286,7 @@ public: WXWORD *item, WXWORD *flags, WXHMENU *hmenu); // ------------------------------------------------------------------------ - // internal handlers for MSW messages: all handlers return a boolen value: + // internal handlers for MSW messages: all handlers return a boolean value: // TRUE means that the handler processed the event and FALSE that it didn't // ------------------------------------------------------------------------ @@ -305,16 +330,18 @@ public: bool HandleSysCommand(WXWPARAM wParam, WXLPARAM lParam); bool HandleCtlColor(WXHBRUSH *hBrush, - WXHDC hdc, - WXHWND hWnd, - WXUINT nCtlColor, - WXUINT message, - WXWPARAM wParam, - WXLPARAM lParam); + WXHDC hdc, + WXHWND hWnd, + WXUINT nCtlColor, + WXUINT message, + WXWPARAM wParam, + WXLPARAM lParam); bool HandlePaletteChanged(WXHWND hWndPalChange); bool HandleQueryNewPalette(); bool HandleSysColorChange(); + bool HandleDisplayChange(); + bool HandleCaptureChanged(WXHWND gainedCapture); bool HandleQueryEndSession(long logOff, bool *mayEnd); bool HandleEndSession(bool endSession, long logOff); @@ -326,10 +353,11 @@ public: bool HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags); bool HandleMouseMove(int x, int y, WXUINT flags); + bool HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam); - bool HandleChar(WXWORD wParam, WXLPARAM lParam, bool isASCII = FALSE); - bool HandleKeyDown(WXWORD wParam, WXLPARAM lParam); - bool HandleKeyUp(WXWORD wParam, WXLPARAM lParam); + bool HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII = FALSE); + bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam); + bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam); bool HandleQueryDragIcon(WXHICON *hIcon); @@ -340,12 +368,21 @@ public: // Calls an appropriate default window procedure virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); + + // message processing helpers + + // return FALSE if the message shouldn't be translated/preprocessed but + // dispatched normally + virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg); + + // return TRUE if the message was preprocessed and shouldn't be dispatched virtual bool MSWProcessMessage(WXMSG* pMsg); + + // return TRUE if the message was translated and shouldn't be dispatched virtual bool MSWTranslateMessage(WXMSG* pMsg); - virtual void MSWDestroyWindow(); - // Detach "Window" menu from menu bar so it doesn't get deleted - void MSWDetachWindowMenu(); + // called when the window is about to be destroyed + virtual void MSWDestroyWindow(); // this function should return the brush to paint the window background // with or 0 for the default brush @@ -367,6 +404,9 @@ public: // initialize various fields of wxMouseEvent (common part of MSWOnMouseXXX) void InitMouseEvent(wxMouseEvent& event, int x, int y, WXUINT flags); + // check if mouse is in the window + bool IsMouseInWindow() const; + protected: // the window handle WXHWND m_hWnd; @@ -379,13 +419,7 @@ protected: bool m_backgroundTransparent:1; bool m_mouseInWindow:1; bool m_doubleClickAllowed:1; - bool m_winCaptured:1; - - // Caret data - bool m_caretEnabled:1; - bool m_caretShown:1; - int m_caretWidth; - int m_caretHeight; + bool m_lastKeydownProcessed:1; // the size of one page for scrolling int m_xThumbSize; @@ -400,9 +434,9 @@ protected: WXHMENU m_hMenu; // Menu, if any - wxButton *m_btnDefault; - // implement the base class pure virtuals + virtual void DoClientToScreen( int *x, int *y ) const; + virtual void DoScreenToClient( int *x, int *y ) const; virtual void DoGetPosition( int *x, int *y ) const; virtual void DoGetSize( int *width, int *height ) const; virtual void DoGetClientSize( int *width, int *height ) const; @@ -411,10 +445,23 @@ protected: int sizeFlags = wxSIZE_AUTO); virtual void DoSetClientSize(int width, int height); + virtual void DoCaptureMouse(); + virtual void DoReleaseMouse(); + + // move the window to the specified location and resize it: this is called + // from both DoSetSize() and DoSetClientSize() and would usually just call + // ::MoveWindow() except for composite controls which will want to arrange + // themselves inside the given rectangle + virtual void DoMoveWindow(int x, int y, int width, int height); + #if wxUSE_TOOLTIPS virtual void DoSetToolTip( wxToolTip *tip ); #endif // wxUSE_TOOLTIPS + // the helper functions used by HandleChar/KeyXXX methods + wxKeyEvent CreateKeyEvent(wxEventType evType, int id, + WXLPARAM lParam = 0, WXWPARAM wParam = 0) const; + private: // common part of all ctors void Init(); @@ -427,7 +474,8 @@ private: bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); #endif // __WIN95__ - DECLARE_NO_COPY_CLASS(wxWindow); + DECLARE_DYNAMIC_CLASS(wxWindowMSW) + DECLARE_NO_COPY_CLASS(wxWindowMSW) DECLARE_EVENT_TABLE() }; @@ -439,5 +487,15 @@ private: WXDLLEXPORT int wxCharCodeMSWToWX(int keySym); WXDLLEXPORT int wxCharCodeWXToMSW(int id, bool *IsVirtual); +// window creation helper class: before creating a new HWND, instantiate an +// object of this class on stack - this allows to process the messages sent to +// the window even before CreateWindow() returns +class wxWindowCreationHook +{ +public: + wxWindowCreationHook(wxWindowMSW *winBeingCreated); + ~wxWindowCreationHook(); +}; + #endif // _WX_WINDOW_H_