X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/42e69d6b435a4dd5415caf3750db62cf45b6f373..b95a7c314446677c62f646ce76f9121b4537a81e:/include/wx/msw/window.h diff --git a/include/wx/msw/window.h b/include/wx/msw/window.h index febe2c9b2e..64b95f9cd5 100644 --- a/include/wx/msw/window.h +++ b/include/wx/msw/window.h @@ -1,73 +1,57 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: window.h -// Purpose: wxWindow class +// Name: wx/msw/window.h +// Purpose: wxWindowMSW class // Author: Julian Smart -// Modified by: +// Modified by: Vadim Zeitlin on 13.05.99: complete refont of message handling, +// elimination of Default(), ... // Created: 01/02/97 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem +// Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_WINDOW_H_ #define _WX_WINDOW_H_ -// --------------------------------------------------------------------------- -// headers -// --------------------------------------------------------------------------- +#include "wx/settings.h" // solely for wxSystemColour -#ifdef __GNUG__ - #pragma interface "window.h" +// if this is set to 1, we use deferred window sizing to reduce flicker when +// resizing complicated window hierarchies, but this can in theory result in +// different behaviour than the old code so we keep the possibility to use it +// by setting this to 0 (in the future this should be removed completely) +#ifdef __WXWINCE__ + #define wxUSE_DEFERRED_SIZING 0 +#else + #define wxUSE_DEFERRED_SIZING 1 #endif -#include "wx/msw/winundef.h" - -// VZ: apparently some version of Windows send extra mouse move messages after -// a mouse click. My tests under NT 4.0 and 95 didn't show it so I'm -// tempted to think that it was just an effect of a poor mouse and so the -// code to work around this is currently disabled - just define this as 1 -// to reenable it -#define wxUSE_MOUSEEVENT_HACK 0 - -// --------------------------------------------------------------------------- -// forward declarations -// --------------------------------------------------------------------------- - -class WXDLLEXPORT wxButton; - -// --------------------------------------------------------------------------- -// constants -// --------------------------------------------------------------------------- - -// FIXME does anybody use those? they're unused by wxWindows... -enum -{ - wxKEY_SHIFT = 1, - wxKEY_CTRL = 2 -}; - // --------------------------------------------------------------------------- // wxWindow declaration for MSW // --------------------------------------------------------------------------- -class WXDLLEXPORT wxWindow : public wxWindowBase -{ - DECLARE_DYNAMIC_CLASS(wxWindow); +class WXDLLIMPEXP_CORE wxWindowMSW : public wxWindowBase +{ + friend class wxSpinCtrl; + friend class wxSlider; + friend class wxRadioBox; +#if defined __VISUALC__ && __VISUALC__ <= 1200 + friend class wxWindowMSW; +#endif public: - wxWindow() { Init(); } - - wxWindow(wxWindow *parent, - wxWindowID id, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, - const wxString& name = wxPanelNameStr) + wxWindowMSW() { Init(); } + + wxWindowMSW(wxWindow *parent, + wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr) { Init(); Create(parent, id, pos, size, style, name); } - virtual ~wxWindow(); + virtual ~wxWindowMSW(); bool Create(wxWindow *parent, wxWindowID id, @@ -77,56 +61,60 @@ public: const wxString& name = wxPanelNameStr); // implement base class pure virtuals - virtual void SetTitle( const wxString& title); - virtual wxString GetTitle() const; + virtual void SetLabel(const wxString& label); + virtual wxString GetLabel() const; virtual void Raise(); virtual void Lower(); - virtual bool Show( bool show = TRUE ); - virtual bool Enable( bool enable = TRUE ); + virtual bool Show(bool show = true); + virtual bool ShowWithEffect(wxShowEffect effect, + unsigned timeout = 0) + { + return MSWShowWithEffect(true, effect, timeout); + } + virtual bool HideWithEffect(wxShowEffect effect, + unsigned timeout = 0) + { + return MSWShowWithEffect(false, effect, timeout); + } virtual void SetFocus(); + virtual void SetFocusFromKbd(); - virtual bool Reparent( wxWindow *newParent ); + virtual bool Reparent(wxWindowBase *newParent); virtual void WarpPointer(int x, int y); - virtual void CaptureMouse(); - virtual void ReleaseMouse(); - virtual void Refresh( bool eraseBackground = TRUE, + virtual void Refresh( bool eraseBackground = true, const wxRect *rect = (const wxRect *) NULL ); - virtual void Clear(); + virtual void Update(); + virtual void SetWindowStyleFlag(long style); + virtual void SetExtraStyle(long exStyle); virtual bool SetCursor( const wxCursor &cursor ); virtual bool SetFont( const wxFont &font ); virtual int GetCharHeight() const; virtual int GetCharWidth() const; - virtual void GetTextExtent(const wxString& string, - int *x, int *y, - int *descent = (int *) NULL, - int *externalLeading = (int *) NULL, - const wxFont *theFont = (const wxFont *) NULL) - const; - - virtual void ClientToScreen( int *x, int *y ) const; - virtual void ScreenToClient( int *x, int *y ) const; - wxPoint ClientToScreen(const wxPoint& pt) const - { int x = pt.x; int y = pt.y; ClientToScreen(& x, & y); return wxPoint(x, y); } - wxPoint ScreenToClient(const wxPoint& pt) const - { int x = pt.x; int y = pt.y; ScreenToClient(& x, & y); return wxPoint(x, y); } - - virtual bool PopupMenu( wxMenu *menu, int x, int y ); virtual void SetScrollbar( int orient, int pos, int thumbVisible, - int range, bool refresh = TRUE ); - virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ); + int range, bool refresh = true ); + virtual void SetScrollPos( int orient, int pos, bool refresh = true ); virtual int GetScrollPos( int orient ) const; virtual int GetScrollThumb( int orient ) const; virtual int GetScrollRange( int orient ) const; virtual void ScrollWindow( int dx, int dy, - const wxRect* rect = (wxRect *) NULL ); + const wxRect* rect = NULL ); + + virtual bool ScrollLines(int lines); + virtual bool ScrollPages(int pages); + + virtual void SetLayoutDirection(wxLayoutDirection dir); + virtual wxLayoutDirection GetLayoutDirection() const; + virtual wxCoord AdjustForLayoutDirection(wxCoord x, + wxCoord width, + wxCoord widthTotal) const; #if wxUSE_DRAG_AND_DROP virtual void SetDropTarget( wxDropTarget *dropTarget ); @@ -135,70 +123,75 @@ public: // Accept files for dragging virtual void DragAcceptFiles(bool accept); -#if WXWIN_COMPATIBILITY - // Set/get scroll attributes - virtual void SetScrollRange(int orient, int range, bool refresh = TRUE); - virtual void SetScrollPage(int orient, int page, bool refresh = TRUE); - virtual int OldGetScrollRange(int orient) const; - virtual int GetScrollPage(int orient) const; - - // event handlers - // Handle a control command - virtual void OnCommand(wxWindow& win, wxCommandEvent& event); - - // Override to define new behaviour for default action (e.g. double - // clicking on a listbox) - virtual void OnDefaultAction(wxControl * WXUNUSED(initiatingItem)) { } -#endif // WXWIN_COMPATIBILITY - - // caret manipulation (MSW only) - virtual void CreateCaret(int w, int h); - virtual void CreateCaret(const wxBitmap *bitmap); - virtual void DestroyCaret(); - virtual void ShowCaret(bool show); - virtual void SetCaretPos(int x, int y); - virtual void GetCaretPos(int *x, int *y) const; - +#ifndef __WXUNIVERSAL__ // Native resource loading (implemented in src/msw/nativdlg.cpp) // FIXME: should they really be all virtual? virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id); virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name); wxWindow* GetWindowChild1(wxWindowID id); wxWindow* GetWindowChild(wxWindowID id); +#endif // __WXUNIVERSAL__ - // implementation from now on - // -------------------------- +#if wxUSE_HOTKEY + // install and deinstall a system wide hotkey + virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode); + virtual bool UnregisterHotKey(int hotkeyId); +#endif // wxUSE_HOTKEY - // simple accessors - // ---------------- +#ifdef __POCKETPC__ + bool IsContextMenuEnabled() const { return m_contextMenuEnabled; } + void EnableContextMenu(bool enable = true) { m_contextMenuEnabled = enable; } +#endif + + // window handle stuff + // ------------------- WXHWND GetHWND() const { return m_hWnd; } void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; } virtual WXWidget GetHandle() const { return GetHWND(); } - bool GetUseCtl3D() const { return m_useCtl3D; } - bool GetTransparentBackground() const { return m_backgroundTransparent; } - void SetTransparent(bool t = TRUE) { m_backgroundTransparent = t; } + void AssociateHandle(WXWidget handle); + void DissociateHandle(); + + // does this window have deferred position and/or size? + bool IsSizeDeferred() const; + + // these functions allow to register a global handler for the given Windows + // message: it will be called from MSWWindowProc() of any window which gets + // this event if it's not processed before (i.e. unlike a hook procedure it + // does not override the normal processing) + // + // notice that if you want to process a message for a given window only you + // should override its MSWWindowProc() instead + + // type of the handler: it is called with the message parameters (except + // that the window object is passed instead of window handle) and should + // return true if it handled the message or false if it should be passed to + // DefWindowProc() + typedef bool (*MSWMessageHandler)(wxWindowMSW *win, + WXUINT nMsg, + WXWPARAM wParam, + WXLPARAM lParam); + + // install a handler, shouldn't be called more than one for the same message + static bool MSWRegisterMessageHandler(int msg, MSWMessageHandler handler); + + // unregister a previously registered handler + static void MSWUnregisterMessageHandler(int msg, MSWMessageHandler handler); + + + // implementation from now on + // ========================== // event handlers // -------------- - void OnEraseBackground(wxEraseEvent& event); - void OnIdle(wxIdleEvent& event); - // a window may have a default button - // TODO move into wxPanel and/or wxFrame - wxButton *GetDefaultItem() const { return m_btnDefault; } - void SetDefaultItem(wxButton *btn) { m_btnDefault = btn; } + void OnPaint(wxPaintEvent& event); +#ifdef __WXWINCE__ + void OnInitDialog(wxInitDialogEvent& event); +#endif public: - // For implementation purposes - sometimes decorations make the client area - // smaller - virtual wxPoint GetClientAreaOrigin() const; - - // Makes an adjustment to the window position (for example, a frame that has - // a toolbar that it manages itself). - virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags); - // Windows subclassing void SubclassWin(WXHWND hWnd); void UnsubclassWin(); @@ -206,39 +199,67 @@ public: WXFARPROC MSWGetOldWndProc() const { return m_oldWndProc; } void MSWSetOldWndProc(WXFARPROC proc) { m_oldWndProc = proc; } - wxWindow *FindItem(int id) const; - wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const; - - // Make a Windows extended style from the given wxWindows window style - virtual WXDWORD MakeExtendedStyle(long style, bool eliminateBorders = TRUE); - // Determine whether 3D effects are wanted - virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D); - - // MSW only: TRUE if this control is part of the main control - virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; }; - - // returns TRUE if the window has been created - bool MSWCreate(int id, - wxWindow *parent, - const char *wclass, - wxWindow *wx_win, - const char *title, - int x, int y, int width, int height, - WXDWORD style, - const char *dialog_template = NULL, + // return true if the window is of a standard (i.e. not wxWidgets') class + // + // to understand why does it work, look at SubclassWin() code and comments + bool IsOfStandardClass() const { return m_oldWndProc != NULL; } + + wxWindow *FindItem(long id) const; + wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = false) const; + + // MSW only: true if this control is part of the main control + virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; } + +#if wxUSE_TOOLTIPS + // MSW only: true if this window or any of its children have a tooltip + virtual bool HasToolTips() const { return GetToolTip() != NULL; } +#endif // wxUSE_TOOLTIPS + + // translate wxWidgets style flags for this control into the Windows style + // and optional extended style for the corresponding native control + // + // this is the function that should be overridden in the derived classes, + // but you will mostly use MSWGetCreateWindowFlags() below + virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle = NULL) const ; + + // get the MSW window flags corresponding to wxWidgets ones + // + // the functions returns the flags (WS_XXX) directly and puts the ext + // (WS_EX_XXX) flags into the provided pointer if not NULL + WXDWORD MSWGetCreateWindowFlags(WXDWORD *exflags = NULL) const + { return MSWGetStyle(GetWindowStyle(), exflags); } + + // update the real underlying window style flags to correspond to the + // current wxWindow object style (safe to call even if window isn't fully + // created yet) + void MSWUpdateStyle(long flagsOld, long exflagsOld); + + // get the HWND to be used as parent of this window with CreateWindow() + virtual WXHWND MSWGetParent() const; + + // get the Win32 window class name used by all wxWindow objects by default + static const wxChar *MSWGetRegisteredClassName(); + + // creates the window of specified Windows class with given style, extended + // style, title and geometry (default values + // + // returns true if the window has been created, false if creation failed + bool MSWCreate(const wxChar *wclass, + const wxChar *title = NULL, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + WXDWORD style = 0, WXDWORD exendedStyle = 0); - virtual bool MSWCommand(WXUINT param, WXWORD id); -#if WXWIN_COMPATIBILITY - wxObject *GetChild(int number) const; - virtual void MSWDeviceToLogical(float *x, float *y) const; -#endif // WXWIN_COMPATIBILITY + virtual bool MSWCommand(WXUINT param, WXWORD id); +#ifndef __WXUNIVERSAL__ // Create an appropriate wxWindow from a HWND virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd); // Make sure the window style reflects the HWND style (roughly) virtual void AdoptAttributesFromHWND(); +#endif // __WXUNIVERSAL__ // Setup background and foreground colours correctly virtual void SetupColours(); @@ -256,13 +277,13 @@ public: void UnpackScroll(WXWPARAM wParam, WXLPARAM lParam, WXWORD *code, WXWORD *pos, WXHWND *hwnd); void UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam, - WXWORD *nCtlColor, WXHDC *hdc, WXHWND *hwnd); + WXHDC *hdc, WXHWND *hwnd); void UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam, WXWORD *item, WXWORD *flags, WXHMENU *hmenu); // ------------------------------------------------------------------------ - // internal handlers for MSW messages: all handlers return a boolen value: - // TRUE means that the handler processed the event and FALSE that it didn't + // internal handlers for MSW messages: all handlers return a boolean value: + // true means that the handler processed the event and false that it didn't // ------------------------------------------------------------------------ // there are several cases where we have virtual functions for Windows @@ -277,9 +298,7 @@ public: WXWORD pos, WXHWND control); // child control notifications -#ifdef __WIN95__ virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); -#endif // __WIN95__ // owner-drawn controls need to process these messages virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item); @@ -291,30 +310,30 @@ public: bool HandleDestroy(); bool HandlePaint(); - bool HandleEraseBkgnd(WXHDC pDC); + bool HandlePrintClient(WXHDC hDC); + bool HandleEraseBkgnd(WXHDC hDC); bool HandleMinimize(); bool HandleMaximize(); bool HandleSize(int x, int y, WXUINT flag); + bool HandleSizing(wxRect& rect); bool HandleGetMinMaxInfo(void *mmInfo); + bool HandleEnterSizeMove(); + bool HandleExitSizeMove(); bool HandleShow(bool show, int status); bool HandleActivate(int flag, bool minimized, WXHWND activate); bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control); - bool HandleSysCommand(WXWPARAM wParam, WXLPARAM lParam); - bool HandleCtlColor(WXHBRUSH *hBrush, - WXHDC hdc, - WXHWND hWnd, - WXUINT nCtlColor, - WXUINT message, - WXWPARAM wParam, - WXLPARAM lParam); + bool HandleCtlColor(WXHBRUSH *hBrush, WXHDC hdc, WXHWND hWnd); bool HandlePaletteChanged(WXHWND hWndPalChange); bool HandleQueryNewPalette(); bool HandleSysColorChange(); + bool HandleDisplayChange(); + bool HandleCaptureChanged(WXHWND gainedCapture); + virtual bool HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam); bool HandleQueryEndSession(long logOff, bool *mayEnd); bool HandleEndSession(bool endSession, long logOff); @@ -326,40 +345,129 @@ public: bool HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags); bool HandleMouseMove(int x, int y, WXUINT flags); + bool HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam); - bool HandleChar(WXWORD wParam, WXLPARAM lParam, bool isASCII = FALSE); - bool HandleKeyDown(WXWORD wParam, WXLPARAM lParam); - bool HandleKeyUp(WXWORD wParam, WXLPARAM lParam); + bool HandleChar(WXWPARAM wParam, WXLPARAM lParam); + bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam); + bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam); +#if wxUSE_ACCEL + bool HandleHotKey(WXWPARAM wParam, WXLPARAM lParam); +#endif +#ifdef __WIN32__ + int HandleMenuChar(int chAccel, WXLPARAM lParam); +#endif + // Create and process a clipboard event specified by type. + bool HandleClipboardEvent( WXUINT nMsg ); bool HandleQueryDragIcon(WXHICON *hIcon); bool HandleSetCursor(WXHWND hWnd, short nHitTest, int mouseMsg); + bool HandlePower(WXWPARAM wParam, WXLPARAM lParam, bool *vetoed); + + // Window procedure - virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); + virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); // Calls an appropriate default window procedure - virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); + virtual WXLRESULT MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); + + // message processing helpers + + // return false if the message shouldn't be translated/preprocessed but + // dispatched normally + virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg); + + // return true if the message was preprocessed and shouldn't be dispatched virtual bool MSWProcessMessage(WXMSG* pMsg); + + // return true if the message was translated and shouldn't be dispatched virtual bool MSWTranslateMessage(WXMSG* pMsg); + + // called when the window is about to be destroyed virtual void MSWDestroyWindow(); - // Detach "Window" menu from menu bar so it doesn't get deleted - void MSWDetachWindowMenu(); - // this function should return the brush to paint the window background - // with or 0 for the default brush - virtual WXHBRUSH OnCtlColor(WXHDC hDC, - WXHWND hWnd, - WXUINT nCtlColor, - WXUINT message, - WXWPARAM wParam, - WXLPARAM lParam); + // this function should return the brush to paint the children controls + // background or 0 if this window doesn't impose any particular background + // on its children + // + // the hDC parameter is the DC background will be drawn on, it can be used + // to call SetBrushOrgEx() on it if the returned brush is a bitmap one + // + // child parameter is never NULL, it can be this window itself or one of + // its (grand)children + // + // the base class version returns a solid brush if we have a non default + // background colour or 0 otherwise + virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC hDC, wxWindowMSW *child); + + // return the background brush to use for painting the given window by + // querying the parent windows via MSWGetBgBrushForChild() recursively + WXHBRUSH MSWGetBgBrush(WXHDC hDC); + + enum MSWThemeColour + { + ThemeColourText = 0, + ThemeColourBackground, + ThemeColourBorder + }; + + // returns a specific theme colour, or if that is not possible then + // wxSystemSettings::GetColour(fallback) + wxColour MSWGetThemeColour(const wchar_t *themeName, + int themePart, + int themeState, + MSWThemeColour themeColour, + wxSystemColour fallback) const; + + // gives the parent the possibility to draw its children background, e.g. + // this is used by wxNotebook to do it using DrawThemeBackground() + // + // return true if background was drawn, false otherwise + virtual bool MSWPrintChild(WXHDC WXUNUSED(hDC), wxWindow * WXUNUSED(child)) + { + return false; + } + + // some controls (e.g. wxListBox) need to set the return value themselves + // + // return true to let parent handle it if we don't, false otherwise + virtual bool MSWShouldPropagatePrintChild() + { + return true; + } + + // This should be overridden to return true for the controls which have + // themed background that should through their children. Currently only + // wxNotebook uses this. + virtual bool MSWHasInheritableBackground() const { return false; } + +#if !defined(__WXWINCE__) && !defined(__WXUNIVERSAL__) + #define wxHAS_MSW_BACKGROUND_ERASE_HOOK +#endif + +#ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK + // allows the child to hook into its parent WM_ERASEBKGND processing: call + // MSWSetEraseBgHook() with a non-NULL window to make parent call + // MSWEraseBgHook() on this window (don't forget to reset it to NULL + // afterwards) + // + // this hack is used by wxToolBar, see comments there + void MSWSetEraseBgHook(wxWindow *child); + + // return true if WM_ERASEBKGND is currently hooked + bool MSWHasEraseBgHook() const; + + // called when the window on which MSWSetEraseBgHook() had been called + // receives WM_ERASEBKGND + virtual bool MSWEraseBgHook(WXHDC WXUNUSED(hDC)) { return false; } +#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK -#if WXWIN_COMPATIBILITY - void SetShowing(bool show) { (void)Show(show); } - bool IsUserEnabled() const { return IsEnabled(); } -#endif // WXWIN_COMPATIBILITY + // common part of Show/HideWithEffect() + bool MSWShowWithEffect(bool show, + wxShowEffect effect, + unsigned timeout); // Responds to colour changes: passes event on to children. void OnSysColourChanged(wxSysColourChangedEvent& event); @@ -367,7 +475,38 @@ public: // initialize various fields of wxMouseEvent (common part of MSWOnMouseXXX) void InitMouseEvent(wxMouseEvent& event, int x, int y, WXUINT flags); + // check if mouse is in the window + bool IsMouseInWindow() const; + + // check if a native double-buffering applies for this window + virtual bool IsDoubleBuffered() const; + + void SetDoubleBuffered(bool on); + + // synthesize a wxEVT_LEAVE_WINDOW event and set m_mouseInWindow to false + void GenerateMouseLeave(); + + // virtual function for implementing internal idle + // behaviour + virtual void OnInternalIdle(); + protected: + // this allows you to implement standard control borders without + // repeating the code in different classes that are not derived from + // wxControl + virtual wxBorder GetDefaultBorderForControl() const; + + // choose the default border for this window + virtual wxBorder GetDefaultBorder() const; + + // Translate wxBORDER_THEME (and other border styles if necessary to the value + // that makes most sense for this Windows environment + virtual wxBorder TranslateBorder(wxBorder border) const; + +#if wxUSE_MENUS_NATIVE + virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); +#endif // wxUSE_MENUS_NATIVE + // the window handle WXHWND m_hWnd; @@ -375,34 +514,21 @@ protected: WXFARPROC m_oldWndProc; // additional (MSW specific) flags - bool m_useCtl3D:1; // Using CTL3D for this control - bool m_backgroundTransparent:1; bool m_mouseInWindow:1; - bool m_doubleClickAllowed:1; - bool m_winCaptured:1; - - // Caret data - bool m_caretEnabled:1; - bool m_caretShown:1; - int m_caretWidth; - int m_caretHeight; + bool m_lastKeydownProcessed:1; // the size of one page for scrolling int m_xThumbSize; int m_yThumbSize; -#if wxUSE_MOUSEEVENT_HACK - // the coordinates of the last mouse event and the type of it - long m_lastMouseX, - m_lastMouseY; - int m_lastMouseEvent; -#endif // wxUSE_MOUSEEVENT_HACK - - WXHMENU m_hMenu; // Menu, if any - - wxButton *m_btnDefault; - // implement the base class pure virtuals + virtual void DoGetTextExtent(const wxString& string, + int *x, int *y, + int *descent = NULL, + int *externalLeading = NULL, + const wxFont *font = NULL) const; + virtual void DoClientToScreen( int *x, int *y ) const; + virtual void DoScreenToClient( int *x, int *y ) const; virtual void DoGetPosition( int *x, int *y ) const; virtual void DoGetSize( int *width, int *height ) const; virtual void DoGetClientSize( int *width, int *height ) const; @@ -411,33 +537,125 @@ protected: int sizeFlags = wxSIZE_AUTO); virtual void DoSetClientSize(int width, int height); + virtual wxSize DoGetBorderSize() const; + + virtual void DoCaptureMouse(); + virtual void DoReleaseMouse(); + + virtual void DoEnable(bool enable); + + virtual void DoFreeze(); + virtual void DoThaw(); + + // this simply moves/resizes the given HWND which is supposed to be our + // sibling (this is useful for controls which are composite at MSW level + // and for which DoMoveWindow() is not enough) + // + // returns true if the window move was deferred, false if it was moved + // immediately (no error return) + bool DoMoveSibling(WXHWND hwnd, int x, int y, int width, int height); + + // move the window to the specified location and resize it: this is called + // from both DoSetSize() and DoSetClientSize() and would usually just call + // ::MoveWindow() except for composite controls which will want to arrange + // themselves inside the given rectangle + virtual void DoMoveWindow(int x, int y, int width, int height); + #if wxUSE_TOOLTIPS virtual void DoSetToolTip( wxToolTip *tip ); + + // process TTN_NEEDTEXT message properly (i.e. fixing the bugs in + // comctl32.dll in our code -- see the function body for more info) + bool HandleTooltipNotify(WXUINT code, + WXLPARAM lParam, + const wxString& ttip); #endif // wxUSE_TOOLTIPS + // This is used by CreateKeyEvent() and also for wxEVT_CHAR[_HOOK] event + // creation. Notice that this method doesn't initialize wxKeyEvent + // m_keyCode and m_uniChar fields. + void InitAnyKeyEvent(wxKeyEvent& event, + WXWPARAM wParam, + WXLPARAM lParam) const; + + // Helper functions used by HandleKeyXXX() methods and some derived + // classes, wParam and lParam have the same meaning as in WM_KEY{DOWN,UP}. + // + // NB: evType here must be wxEVT_KEY_{DOWN,UP} as wParam here contains the + // virtual key code, not character! + wxKeyEvent CreateKeyEvent(wxEventType evType, + WXWPARAM wParam, + WXLPARAM lParam = 0) const; + + + // default OnEraseBackground() implementation, return true if we did erase + // the background, false otherwise (i.e. the system should erase it) + bool DoEraseBackground(WXHDC hDC); + + // generate WM_CHANGEUISTATE if it's needed for the OS we're running under + // + // action should be one of the UIS_XXX constants + // state should be one or more of the UISF_XXX constants + // if action == UIS_INITIALIZE then it doesn't seem to matter what we use + // for state as the system will decide for us what needs to be set + void MSWUpdateUIState(int action, int state = 0); + + // translate wxWidgets coords into Windows ones suitable to be passed to + // ::CreateWindow(), called from MSWCreate() + virtual void MSWGetCreateWindowCoords(const wxPoint& pos, + const wxSize& size, + int& x, int& y, + int& w, int& h) const; + + bool MSWEnableHWND(WXHWND hWnd, bool enable); + private: // common part of all ctors void Init(); // the (non-virtual) handlers for the events bool HandleMove(int x, int y); + bool HandleMoving(wxRect& rect); bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags); - -#ifdef __WIN95__ bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); -#endif // __WIN95__ - DECLARE_NO_COPY_CLASS(wxWindow); - DECLARE_EVENT_TABLE() -}; +#if wxUSE_DEFERRED_SIZING +protected: + // this function is called after the window was resized to its new size + virtual void MSWEndDeferWindowPos() + { + m_pendingPosition = wxDefaultPosition; + m_pendingSize = wxDefaultSize; + } -// --------------------------------------------------------------------------- -// global functions -// --------------------------------------------------------------------------- + // current defer window position operation handle (may be NULL) + WXHANDLE m_hDWP; -// kbd code translation -WXDLLEXPORT int wxCharCodeMSWToWX(int keySym); -WXDLLEXPORT int wxCharCodeWXToMSW(int id, bool *IsVirtual); + // When deferred positioning is done these hold the pending changes, and + // are used for the default values if another size/pos changes is done on + // this window before the group of deferred changes is completed. + wxPoint m_pendingPosition; + wxSize m_pendingSize; +#endif // wxUSE_DEFERRED_SIZING +private: +#ifdef __POCKETPC__ + bool m_contextMenuEnabled; #endif - // _WX_WINDOW_H_ + + DECLARE_DYNAMIC_CLASS(wxWindowMSW) + wxDECLARE_NO_COPY_CLASS(wxWindowMSW); + DECLARE_EVENT_TABLE() +}; + +// window creation helper class: before creating a new HWND, instantiate an +// object of this class on stack - this allows to process the messages sent to +// the window even before CreateWindow() returns +class wxWindowCreationHook +{ +public: + wxWindowCreationHook(wxWindowMSW *winBeingCreated); + ~wxWindowCreationHook(); +}; + +#endif // _WX_WINDOW_H_