X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/42bcb12b405f19915ed009f6aa323d0e48cd89f6..abfcca57dd0d805ceec9e19c4be207614d79252a:/src/msw/app.cpp diff --git a/src/msw/app.cpp b/src/msw/app.cpp index 97db714527..31e9ddfc8a 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -86,11 +86,13 @@ #include #include -#if defined(__WIN95__) && !(defined(__GNUWIN32_OLD__) || defined(__TWIN32__)) +#if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__TWIN32__) || defined(__WXMICROWIN__)) && !defined(__CYGWIN10__)) #include #endif +#ifndef __WXMICROWIN__ #include "wx/msw/msvcrt.h" +#endif // ---------------------------------------------------------------------------- // conditional compilation @@ -113,7 +115,7 @@ #define _WIN32_IE 0x0200 #endif -#if _WIN32_IE >= 0x0300 +#if _WIN32_IE >= 0x0300 && !defined(__MINGW32__) #include #endif @@ -122,9 +124,10 @@ // --------------------------------------------------------------------------- extern wxChar *wxBuffer; -extern wxList *wxWinHandleList; extern wxList WXDLLEXPORT wxPendingDelete; +#ifndef __WXMICROWIN__ extern void wxSetKeyboardHook(bool doIt); +#endif MSG s_currentMsg; wxApp *wxTheApp = NULL; @@ -234,12 +237,11 @@ bool wxApp::Initialize() wxBitmap::InitStandardHandlers(); -#if defined(__WIN95__) +#if defined(__WIN95__) && !defined(__WXMICROWIN__) InitCommonControls(); - #endif // __WIN95__ -#if wxUSE_OLE +#if wxUSE_OLE || wxUSE_DRAG_AND_DROP #ifdef __WIN16__ // for OLE, enlarge message queue to be as large as possible @@ -247,9 +249,11 @@ bool wxApp::Initialize() while (!SetMessageQueue(iMsg) && (iMsg -= 8)) ; #endif // Win16 + // we need to initialize OLE library if ( FAILED(::OleInitialize(NULL)) ) wxLogError(_("Cannot initialize OLE")); + #endif // wxUSE_OLE #if wxUSE_CTL3D @@ -257,7 +261,7 @@ bool wxApp::Initialize() wxLogError(wxT("Cannot register CTL3D")); Ctl3dAutoSubclass(wxhInstance); -#endif +#endif // wxUSE_CTL3D // VZ: these icons are not in wx.rc anyhow (but should they?)! #if 0 @@ -272,6 +276,7 @@ bool wxApp::Initialize() RegisterWindowClasses(); +#ifndef __WXMICROWIN__ // Create the brush for disabling bitmap buttons LOGBRUSH lb; @@ -283,12 +288,13 @@ bool wxApp::Initialize() ::DeleteObject( (HGDIOBJ)lb.lbHatch ); } //else: wxWindows resources are probably not linked in +#endif #if wxUSE_PENWINDOWS wxRegisterPenWin(); #endif - wxWinHandleList = new wxList(wxKEY_INTEGER); + wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100); // This is to foil optimizations in Visual C++ that throw out dummy.obj. // PLEASE DO NOT ALTER THIS. @@ -297,7 +303,9 @@ bool wxApp::Initialize() if (wxDummyChar) wxDummyChar++; #endif +#ifndef __WXMICROWIN__ wxSetKeyboardHook(TRUE); +#endif wxModule::RegisterModules(); if (!wxModule::InitializeModules()) @@ -445,6 +453,96 @@ bool wxApp::RegisterWindowClasses() return TRUE; } +// --------------------------------------------------------------------------- +// UnregisterWindowClasses +// --------------------------------------------------------------------------- + +bool wxApp::UnregisterWindowClasses() +{ + bool retval = TRUE; + + // frame window class. + if ( !UnregisterClass(wxFrameClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(frame)")); + + retval = FALSE; + } + + // "no redraw" frame + if ( !UnregisterClass(wxFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw frame)")); + + return FALSE; + } + + // MDI frame window class. + if ( !UnregisterClass(wxMDIFrameClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(MDI parent)")); + + retval = FALSE; + } + + // "no redraw" MDI frame + if ( !UnregisterClass(wxMDIFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)")); + + retval = FALSE; + } + + // MDI child frame window class. + if ( !UnregisterClass(wxMDIChildFrameClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(MDI child)")); + + retval = FALSE; + } + + // "no redraw" MDI child frame + if ( !UnregisterClass(wxMDIChildFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw MDI child)")); + + retval = FALSE; + } + + // panel window class. + if ( !UnregisterClass(wxPanelClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(panel)")); + + retval = FALSE; + } + + // no redraw panel window class. + if ( !UnregisterClass(wxPanelClassNameNR, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw panel)")); + + retval = FALSE; + } + + // canvas and textsubwindow class name + if ( !UnregisterClass(wxCanvasClassName, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(canvas)")); + + retval = FALSE; + } + + if ( !UnregisterClass(wxCanvasClassNameNR, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw canvas)")); + + retval = FALSE; + } + + return retval; +} + // --------------------------------------------------------------------------- // Convert Windows to argc, argv style // --------------------------------------------------------------------------- @@ -561,7 +659,9 @@ void wxApp::CleanUp() //// WINDOWS-SPECIFIC CLEANUP +#ifndef __WXMICROWIN__ wxSetKeyboardHook(FALSE); +#endif #if wxUSE_PENWINDOWS wxCleanUpPenWin(); @@ -588,21 +688,31 @@ void wxApp::CleanUp() ::OleUninitialize(); #endif +#ifdef WXMAKINGDLL + // for an EXE the classes are unregistered when it terminates but DLL may + // be loaded several times (load/unload/load) into the same process in + // which case the registration will fail after the first time if we don't + // unregister the classes now + UnregisterWindowClasses(); +#endif // WXMAKINGDLL + #if wxUSE_CTL3D Ctl3dUnregister(wxhInstance); #endif - if (wxWinHandleList) - delete wxWinHandleList; + delete wxWinHandleHash; // GL: I'm annoyed ... I don't know where to put this and I don't want to // create a module for that as it's part of the core. delete wxPendingEvents; + #if wxUSE_THREADS delete wxPendingEventsLocker; - // If we don't do the following, we get an apparent memory leak. + // If we don't do the following, we get an apparent memory leak +#if wxUSE_VALIDATORS ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker(); -#endif +#endif // wxUSE_VALIDATORS +#endif // wxUSE_THREADS wxClassInfo::CleanUpClasses(); @@ -640,8 +750,7 @@ int WXDLLEXPORT wxEntryStart( int WXUNUSED(argc), char** WXUNUSED(argv) ) int WXDLLEXPORT wxEntryInitGui() { - wxTheApp->OnInitGui(); - return 0; + return wxTheApp->OnInitGui(); } void WXDLLEXPORT wxEntryCleanup() @@ -670,7 +779,10 @@ int wxEntry(WXHINSTANCE hInstance, // do check for memory leaks on program exit // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free // deallocated memory which may be used to simulate low-memory condition) +#ifndef __WXMICROWIN__ wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF); +#endif + #ifdef __MWERKS__ #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT // This seems to be necessary since there are 'rogue' @@ -702,7 +814,7 @@ int wxEntry(WXHINSTANCE hInstance, wxCHECK_MSG( wxApp::GetInitializerFunction(), 0, wxT("No initializer - use IMPLEMENT_APP macro.") ); - wxTheApp = (*wxApp::GetInitializerFunction()) (); + wxTheApp = (wxApp*) (*wxApp::GetInitializerFunction()) (); } wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") ); @@ -711,10 +823,6 @@ int wxEntry(WXHINSTANCE hInstance, wxTheApp->ConvertToStandardCommandArgs(lpCmdLine); wxTheApp->m_nCmdShow = nCmdShow; - // GUI-specific initialisation. In fact on Windows we don't have any, - // but this call is provided for compatibility across platforms. - wxEntryInitGui(); - // We really don't want timestamps by default, because it means // we can't simply double-click on the error message and get to that // line in the source. So VC++ at least, let's have a sensible default. @@ -724,15 +832,33 @@ int wxEntry(WXHINSTANCE hInstance, int retValue = 0; - if ( wxTheApp->OnInit() ) + // it is common to create a modal dialog in OnInit() (to ask/notify the + // user about something) but it wouldn't work if we don't change the + // "exit on delete last frame" flag here as when this dialog is + // deleted, the app would terminate (it was the last top level window + // as the main frame wasn't created yet!), so disable this behaviour + // temproarily + bool exitOnLastFrameDelete = wxTheApp->GetExitOnFrameDelete(); + wxTheApp->SetExitOnFrameDelete(FALSE); + + // init the app + retValue = wxEntryInitGui() && wxTheApp->OnInit() ? 0 : -1; + + // restore the old flag value + wxTheApp->SetExitOnFrameDelete(exitOnLastFrameDelete); + + if ( retValue == 0 ) { if ( enterLoop ) { + // run the main loop retValue = wxTheApp->OnRun(); } else - // We want to initialize, but not run or exit immediately. + { + // we want to initialize, but not run or exit immediately. return 1; + } } //else: app initialization failed, so we skipped OnRun() @@ -828,14 +954,9 @@ wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NUL wxApp::wxApp() { - m_topWindow = NULL; - wxTheApp = this; - m_wantDebugOutput = TRUE; - argc = 0; argv = NULL; m_printMode = wxPRINT_WINDOWS; - m_exitOnFrameDelete = TRUE; m_auto3D = TRUE; } @@ -937,16 +1058,21 @@ bool wxApp::DoMessage() #endif // wxUSE_THREADS // Process the message - if ( !ProcessMessage((WXMSG *)&s_currentMsg) ) - { - ::TranslateMessage(&s_currentMsg); - ::DispatchMessage(&s_currentMsg); - } + DoMessage((WXMSG *)&s_currentMsg); } return TRUE; } +void wxApp::DoMessage(WXMSG *pMsg) +{ + if ( !ProcessMessage(pMsg) ) + { + ::TranslateMessage((MSG *)pMsg); + ::DispatchMessage((MSG *)pMsg); + } +} + /* * Keep trying to process messages until WM_QUIT * received. @@ -1016,13 +1142,29 @@ void wxApp::Dispatch() bool wxApp::ProcessMessage(WXMSG *wxmsg) { MSG *msg = (MSG *)wxmsg; - HWND hWnd = msg->hwnd; - wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd); + HWND hwnd = msg->hwnd; + wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); + + // this may happen if the event occured in a standard modeless dialog (the + // only example of which I know of is the find/replace dialog) - then call + // IsDialogMessage() to make TAB navigation in it work + if ( !wndThis ) + { + // we need to find the dialog containing this control as + // IsDialogMessage() just eats all the messages (i.e. returns TRUE for + // them) if we call it for the control itself + while ( hwnd && ::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD ) + { + hwnd = ::GetParent(hwnd); + } + + return hwnd && ::IsDialogMessage(hwnd, msg) != 0; + } #if wxUSE_TOOLTIPS // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to // popup the tooltip bubbles - if ( wndThis && (msg->message == WM_MOUSEMOVE) ) + if ( (msg->message == WM_MOUSEMOVE) ) { wxToolTip *tt = wndThis->GetToolTip(); if ( tt ) @@ -1032,23 +1174,39 @@ bool wxApp::ProcessMessage(WXMSG *wxmsg) } #endif // wxUSE_TOOLTIPS - // Try translations first; find the youngest window with - // a translation table. + // allow the window to prevent certain messages from being + // translated/processed (this is currently used by wxTextCtrl to always + // grab Ctrl-C/V/X, even if they are also accelerators in some parent) + if ( !wndThis->MSWShouldPreProcessMessage(wxmsg) ) + { + return FALSE; + } + + // try translations first: the accelerators override everything wxWindow *wnd; for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) { - if ( wnd->MSWTranslateMessage(wxmsg) ) + if ( wnd->MSWTranslateMessage(wxmsg)) return TRUE; + + // stop at first top level window, i.e. don't try to process the key + // strokes originating in a dialog using the accelerators of the parent + // frame - this doesn't make much sense + if ( wnd->IsTopLevel() ) + break; } - // Anyone for a non-translation message? Try youngest descendants first. - for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) + // now try the other hooks (kbd navigation is handled here): we start from + // wndThis->GetParent() because wndThis->MSWProcessMessage() was already + // called above + for ( wnd = wndThis->GetParent(); wnd; wnd = wnd->GetParent() ) { if ( wnd->MSWProcessMessage(wxmsg) ) return TRUE; } + // no special preprocessing for this message, dispatch it normally return FALSE; } @@ -1079,6 +1237,14 @@ void wxApp::OnIdle(wxIdleEvent& event) wxLog::FlushActive(); #endif // wxUSE_LOG +#if wxUSE_DC_CACHEING + // automated DC cache management: clear the cached DCs and bitmap + // if it's likely that the app has finished with them, that is, we + // get an idle event and we're not dragging anything. + if (!::GetKeyState(MK_LBUTTON) && !::GetKeyState(MK_MBUTTON) && !::GetKeyState(MK_RBUTTON)) + wxDC::ClearCache(); +#endif // wxUSE_DC_CACHEING + // Send OnIdle events to all windows if ( SendIdleEvents() ) { @@ -1169,6 +1335,9 @@ void wxApp::OnQueryEndSession(wxCloseEvent& event) /* static */ int wxApp::GetComCtl32Version() { +#ifdef __WXMICROWIN__ + return 0; +#else // cache the result static int s_verComCtl32 = -1; @@ -1251,6 +1420,7 @@ int wxApp::GetComCtl32Version() } return s_verComCtl32; +#endif } void wxExit() @@ -1262,12 +1432,28 @@ void wxExit() } // Yield to incoming messages -bool wxYield() + +bool wxApp::Yield(bool onlyIfNeeded) { + // MT-FIXME + static bool s_inYield = FALSE; + // disable log flushing from here because a call to wxYield() shouldn't // normally result in message boxes popping up &c wxLog::Suspend(); + if ( s_inYield ) + { + if ( !onlyIfNeeded ) + { + wxFAIL_MSG( wxT("wxYield called recursively" ) ); + } + + return FALSE; + } + + s_inYield = TRUE; + // we don't want to process WM_QUIT from here - it should be processed in // the main event loop in order to stop it MSG msg; @@ -1282,13 +1468,14 @@ bool wxYield() break; } - // If they are pending events, we must process them. - if (wxTheApp) - wxTheApp->ProcessPendingEvents(); + // if there are pending events, we must process them. + ProcessPendingEvents(); // let the logs be flashed again wxLog::Resume(); + s_inYield = FALSE; + return TRUE; } @@ -1300,8 +1487,9 @@ bool wxHandleFatalExceptions(bool doit) return TRUE; #else - wxFAIL_MSG(_T("set wxUSE_ON_FATAL_EXCEPTION to 1 to sue this function")); + wxFAIL_MSG(_T("set wxUSE_ON_FATAL_EXCEPTION to 1 to use this function")); + (void)doit; return FALSE; #endif }