X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/42bbdbff319e194d4a201021ed4930bf9cba300d..32485259c1342115488d219776dfebeb3d4d81b1:/include/wx/univ/setup0.h diff --git a/include/wx/univ/setup0.h b/include/wx/univ/setup0.h index a29805ee7c..1d0839a68f 100644 --- a/include/wx/univ/setup0.h +++ b/include/wx/univ/setup0.h @@ -44,14 +44,6 @@ // Recommended setting: 0 (please update your code) #define WXWIN_COMPATIBILITY_2_4 1 -// Define as 1 for font size to be backward compatible to 1.63 and earlier. -// 1.64 and later define point sizes to be compatible with Windows. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxFONT_SIZE_COMPATIBILITY 0 - // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before. // If migrating between versions, your dialogs may seem to shrink. // @@ -300,6 +292,14 @@ // Recommended setting: 1 (but may be safely disabled if you don't use it) #define wxUSE_FSVOLUME 1 +// Use wxStandardPaths class which allows to retrieve some standard locations +// in the file system +// +// Default is 1 +// +// Recommended setting: 1 (may be disabled to save space, but not much) +#define wxUSE_STDPATHS 1 + // use wxTextBuffer class: required by wxTextFile #define wxUSE_TEXTBUFFER 1 @@ -420,6 +420,9 @@ // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_ZIP 1 +// wxArchive classes for accessing archives such as zip and tar +#define wxUSE_ARCHIVE_STREAMS 1 + // Set to 1 to compile wxZipInput/OutputStream classes. #define wxUSE_ZIPSTREAM 1 @@ -484,13 +487,45 @@ // wxSound class #define wxUSE_SOUND 1 +// Use wxMediaCtrl +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 1 + +// Use QuickTime +// +// Default is 0 +// +// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0 +#define wxUSE_QUICKTIME 0 + +// Use DirectShow +// +// Default is 0 +// +// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0 +#define wxUSE_DIRECTSHOW 0 + +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 + // XML parsing classes. Note that their API will change in the future, so // using wxXmlDocument and wxXmlNode in your app is not recommended. // // Default is 1 // -// Recommended setting: 1 (needed by XRC) -#define wxUSE_XML 1 +// Recommended setting: 1 (required by XRC) +#if wxUSE_XRC +# define wxUSE_XML 1 +#else +# define wxUSE_XML 0 +#endif // Set to 1 to compile MS Windows XP theme engine support #define wxUSE_UXTHEME 0 @@ -543,6 +578,7 @@ #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox #define wxUSE_CHOICE 1 // wxChoice #define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl #define wxUSE_GAUGE 1 // wxGauge #define wxUSE_LISTBOX 1 // wxListBox #define wxUSE_LISTCTRL 1 // wxListCtrl @@ -605,6 +641,14 @@ // Recommended setting: 1 #define wxUSE_LISTBOOK 1 +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -702,15 +746,6 @@ // common dialogs // ---------------------------------------------------------------------------- -// Define 1 to use generic dialogs in Windows, even though they duplicate -// native common dialog (e.g. wxColourDialog). This is mainly useful for -// testing. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_GENERIC_DIALOGS_IN_MSW 0 - // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. // file selector, printer dialog). Switching this off also switches off the // printing architecture and interactive wxPrinterDC. @@ -837,10 +872,11 @@ #define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE #define wxUSE_MDI_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code -// #define wxUSE_PRINTING_ARCHITECTURE 1 // wxHTML sublibrary allows to display HTML in wxWindow programs and much, @@ -968,14 +1004,6 @@ // Set to 1 to use font metric files in GetTextExtent #define wxUSE_AFM_FOR_POSTSCRIPT 1 -// Set to 0 to disable PostScript print/preview architecture code under Windows -// (just use Windows printing). -#if defined(__WIN32__) - #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 -#else - #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 -#endif - // ---------------------------------------------------------------------------- // database classes // ---------------------------------------------------------------------------- @@ -993,7 +1021,7 @@ #define wxODBC_FWD_ONLY_CURSORS 0 // Default is 0. Set to 1 to use the deprecated classes, enum types, function, -// member variables. With a setting of 1, full backward compatability with the +// member variables. With a setting of 1, full backward compatibility with the // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, // as future development will be done only on the non-deprecated // functions/classes/member variables/etc. @@ -1090,13 +1118,13 @@ // Recommended setting: 1 for WIN32 #define wxUSE_OLE 1 -// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT -// 3.x. This setting is ignored under Win9x and NT 4.0+. -// -// Default is 0 for (most) Win32 (systems), 1 for Win16 -// -// Recommended setting: 0 -#define wxUSE_CTL3D 0 +// Set to 0 to disable PostScript print/preview architecture code under Windows +// (just use Windows printing). +#if defined(__WIN32__) + #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 +#else + #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 +#endif // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native @@ -1133,6 +1161,14 @@ // Recommended setting: 1, set to 0 for a small library size reduction #define wxUSE_OWNER_DRAWN 0 +// Set this to 1 to be able to use wxCrashReport::Generate() to create mini +// dumps of your program when it crashes (or at any other moment) +// +// Default is 1 if supported by the compiler (VC++ and recent BC++ only). +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_CRASHREPORT 1 + #endif // ----------------------------------------------------------------------------