X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/42561c3caf6d96fbe208d65264d687091e67ed7c..d55906de77d5e0a62729bbe6bd30d958f4c70099:/interface/wx/spinctrl.h diff --git a/interface/wx/spinctrl.h b/interface/wx/spinctrl.h index ce25c046a8..fe32009335 100644 --- a/interface/wx/spinctrl.h +++ b/interface/wx/spinctrl.h @@ -9,19 +9,44 @@ /** @class wxSpinCtrl - wxSpinCtrl combines wxTextCtrl and - wxSpinButton in one control. + wxSpinCtrl combines wxTextCtrl and wxSpinButton in one control. @beginStyleTable @style{wxSP_ARROW_KEYS} - The user can use arrow keys to change the value. + The user can use arrow keys to change the value. @style{wxSP_WRAP} - The value wraps at the minimum and maximum. + The value wraps at the minimum and maximum. + @style{wxTE_PROCESS_ENTER} + Indicates that the control should generate wxEVT_COMMAND_TEXT_ENTER + events. Using this style will prevent the user from using the Enter key + for dialog navigation (e.g. activating the default button in the + dialog) under MSW. + @style{wxALIGN_LEFT} + Same as wxTE_LEFT for wxTextCtrl: the text is left aligned. + @style{wxALIGN_CENTRE} + Same as wxTE_CENTRE for wxTextCtrl: the text is centered. + @style{wxALIGN_RIGHT} + Same as wxTE_RIGHT for wxTextCtrl: the text is right aligned (this is + the default). @endStyleTable + + @beginEventEmissionTable{wxSpinEvent} + @event{EVT_SPINCTRL(id, func)} + Generated whenever the numeric value of the spinctrl is updated + @endEventTable + + You may also use the wxSpinButton event macros, however the corresponding events + will not be generated under all platforms. Finally, if the user modifies the + text in the edit part of the spin control directly, the EVT_TEXT is generated, + like for the wxTextCtrl. When the use enters text into the text area, the text + is not validated until the control loses focus (e.g. by using the TAB key). + The value is then adjusted to the range and a wxSpinEvent sent then if the value + is different from the last value sent. + @library{wxcore} @category{ctrl} - + @appearance{spinctrl.png} @see wxSpinButton, wxSpinCtrlDouble, wxControl */ @@ -32,7 +57,7 @@ public: Default constructor. */ wxSpinCtrl(); - + /** Constructor, creating and showing a spin control. @@ -43,11 +68,11 @@ public: @param id Window identifier. The value wxID_ANY indicates a default value. @param pos - Window position. If wxDefaultPosition is specified then a default - position is chosen. + Window position. + If ::wxDefaultPosition is specified then a default position is chosen. @param size - Window size. If wxDefaultSize is specified then a default size - is chosen. + Window size. + If ::wxDefaultSize is specified then a default size is chosen. @param style Window style. See wxSpinButton. @param min @@ -61,25 +86,24 @@ public: @see Create() */ - wxSpinCtrl(wxWindow* parent, wxWindowID id = -1, + wxSpinCtrl(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_ARROW_KEYS, int min = 0, int max = 100, - int initial = 0, const wxString& name = _T("wxSpinCtrl")); + int initial = 0, const wxString& name = "wxSpinCtrl"); /** Creation function called by the spin control constructor. See wxSpinCtrl() for details. */ - bool Create(wxWindow* parent, wxWindowID id = -1, + bool Create(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, - long style = wxSP_ARROW_KEYS, - int min = 0, int max = 100, - int initial = 0, const wxString& name = _T("wxSpinCtrl")); + long style = wxSP_ARROW_KEYS, int min = 0, int max = 100, + int initial = 0, const wxString& name = "wxSpinCtrl"); /** Gets maximal allowable value. @@ -103,17 +127,18 @@ public: /** Select the text in the text part of the control between positions - @a from (inclusive) and @a to (exclusive). This is similar to - wxTextCtrl::SetSelection. + @a from (inclusive) and @a to (exclusive). + This is similar to wxTextCtrl::SetSelection(). + @note this is currently only implemented for Windows and generic versions - of the control. + of the control. */ - void SetSelection(long from, long to); + virtual void SetSelection(long from, long to); /** Sets the value of the spin control. Use the variant using int instead. */ - void SetValue(const wxString& text); + virtual void SetValue(const wxString& text); /** Sets the value of the spin control.