X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4199367e9c1b04ce85c51947f09a10ee54c4f688..4689441b050787afee8b9113ca1ea574e551cb77:/include/wx/os2/setup0.h?ds=inline diff --git a/include/wx/os2/setup0.h b/include/wx/os2/setup0.h index 05f9f45b40..45ba6ad2af 100644 --- a/include/wx/os2/setup0.h +++ b/include/wx/os2/setup0.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: setup.h +// Name: wx/os2/setup.h // Purpose: Configuration for the library // Author: Julian Smart // Modified by: @@ -12,395 +12,1352 @@ #ifndef _WX_SETUP_H_ #define _WX_SETUP_H_ +/* --- start common options --- */ // ---------------------------------------------------------------------------- // global settings // ---------------------------------------------------------------------------- -#define wxUSE_EXCEPTIONS 1 - -// define this to 1 if you want icons to behave as bitmaps -#define wxICON_IS_BITMAP 0 +// define this to 0 when building wxBase library - this can also be done from +// makefile/project file overriding the value here +#ifndef wxUSE_GUI + #define wxUSE_GUI 1 +#endif // wxUSE_GUI -// define this to 0 when building wxBase library -#define wxUSE_GUI 1 - -//define this to 1 when adding support for multiple displays/screens -#define wxUSE_DISPLAY 0 // ---------------------------------------------------------------------------- -// General features +// compatibility settings // ---------------------------------------------------------------------------- -#define wxUSE_FILESYSTEM 1 // better have this is you want to compile wxHTML +// This setting determines the compatibility with 2.6 API: set it to 0 to +// flag all cases of using deprecated functions. +// +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_6 0 + +// This setting determines the compatibility with 2.8 API: set it to 0 to +// flag all cases of using deprecated functions. +// +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_8 1 + +// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when +// default system font is used for wxWindow::GetCharWidth/Height() instead of +// the current font. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxDIALOG_UNIT_COMPATIBILITY 0 -#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 ) -#define wxUSE_LONGLONG 1 -#endif +// ---------------------------------------------------------------------------- +// debugging settings +// ---------------------------------------------------------------------------- -#define wxUSE_NET_API 1 // Utilize OS/2's UPM netapi's +// wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no +// need to define it here. You may do it for two reasons: either completely +// disable/compile out the asserts in release version (then do it inside #ifdef +// NDEBUG) or, on the contrary, enable more asserts, including the usually +// disabled ones, in the debug build (then do it inside #ifndef NDEBUG) +// +// #ifdef NDEBUG +// #define wxDEBUG_LEVEL 0 +// #else +// #define wxDEBUG_LEVEL 2 +// #endif + +// wxHandleFatalExceptions() may be used to catch the program faults at run +// time and, instead of terminating the program with a usual GPF message box, +// call the user-defined wxApp::OnFatalException() function. If you set +// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. +// +// This setting is for Win32 only and can only be enabled if your compiler +// supports Win32 structured exception handling (currently only VC++ does) +// +// Default is 1 +// +// Recommended setting: 1 if your compiler supports it. +#define wxUSE_ON_FATAL_EXCEPTION 1 + +// Set this to 1 to be able to generate a human-readable (unlike +// machine-readable minidump created by wxCrashReport::Generate()) stack back +// trace when your program crashes using wxStackWalker +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_STACKWALKER 1 + +// Set this to 1 to compile in wxDebugReport class which allows you to create +// and optionally upload to your web site a debug report consisting of back +// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, it is compiled into a separate library so there +// is no overhead if you don't use it +#define wxUSE_DEBUGREPORT 1 + +// Generic comment about debugging settings: they are very useful if you don't +// use any other memory leak detection tools such as Purify/BoundsChecker, but +// are probably redundant otherwise. Also, Visual C++ CRT has the same features +// as wxWidgets memory debugging subsystem built in since version 5.0 and you +// may prefer to use it instead of built in memory debugging code because it is +// faster and more fool proof. +// +// Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG +// is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) +// and if __NO_VC_CRTDBG__ is not defined. + +// The rest of the options in this section are obsolete and not supported, +// enable them at your own risk. + +// If 1, enables wxDebugContext, for writing error messages to file, etc. If +// __WXDEBUG__ is not defined, will still use the normal memory operators. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_CONTEXT 0 + +// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* +// __WXDEBUG__ is also defined. +// +// WARNING: this code may not work with all architectures, especially if +// alignment is an issue. This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 1 if you are not using a memory debugging tool, else 0 +#define wxUSE_MEMORY_TRACING 0 + +// In debug mode, cause new and delete to be redefined globally. +// If this causes problems (e.g. link errors which is a common problem +// especially if you use another library which also redefines the global new +// and delete), set this to 0. +// This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 -#define wxUSE_DATETIME 1 // Utilize the date-time classes +// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If +// this causes problems (e.g. link errors), set this to 0. You may need to set +// this to 0 if using templates (at least for VC++). This switch is currently +// ignored for mingw / cygwin / CodeWarrior +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_NEW_ALWAYS 0 -#define wxUSE_CONFIG 1 - // Use wxConfig, with CreateConfig in wxApp -#define wxUSE_POSTSCRIPT 1 - // 0 for no PostScript device context -#define wxUSE_AFM_FOR_POSTSCRIPT 1 - // 1 to use font metric files in GetTextExtent -#define wxUSE_METAFILE 1 - // 0 for no Metafile and metafile device context -#define wxUSE_IPC 1 - // 0 for no interprocess comms -// Note: wxHELP uses IPC under X so these are interdependent! -#define wxUSE_HELP 1 - // 0 for no help facility -#define wxUSE_RESOURCES 1 - // 0 for no wxGetResource/wxWriteResource -#define wxUSE_CONSTRAINTS 1 - // 0 for no window layout constraint system +// ---------------------------------------------------------------------------- +// Unicode support +// ---------------------------------------------------------------------------- -#define wxUSE_TIMEDATE 1 - // 0 for no wxTime/wxDate classes +// These settings are obsolete: the library is always built in Unicode mode +// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if +// absolutely necessary -- updating it is strongly recommended as the ANSI mode +// will disappear completely in future wxWidgets releases. +#ifndef wxUSE_UNICODE + #define wxUSE_UNICODE 1 +#endif -#define wxUSE_MENUS 1 - // 0 for no menus +// wxUSE_WCHAR_T is required by wxWidgets now, don't change. +#define wxUSE_WCHAR_T 1 -#define wxUSE_JOYSTICK 1 - // 0 for no joystick functions +// ---------------------------------------------------------------------------- +// global features +// ---------------------------------------------------------------------------- -#define wxUSE_CLIPBOARD 1 - // 0 for no clipboard functions +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Note that like wxUSE_THREADS this option is automatically set to 0 if +// wxNO_EXCEPTIONS is defined. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 1 -#define wxUSE_PLOT 1 - // 0 for no generic plot functions +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 (this is still work in progress...) +#define wxUSE_EXTENDED_RTTI 0 + +// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from +// std::list and std::vector, with a compatibility interface, +// and for wxHashMap to be implemented with templates. +// +// Default is 0 +// +// Recommended setting: YMMV +#define wxUSE_STL 0 + +// Support for message/error logging. This includes wxLogXXX() functions and +// wxLog and derived classes. Don't set this to 0 unless you really know what +// you are doing. +// +// Default is 1 +// +// Recommended setting: 1 (always) +#define wxUSE_LOG 1 -#define wxUSE_SPLINES 1 - // 0 for no splines +// Recommended setting: 1 +#define wxUSE_LOGWINDOW 1 -#define wxUSE_DRAG_AND_DROP 1 - // 0 for no drag and drop - -#define wxUSE_CONTROLS 1 // Do not change -#define wxUSE_POPUPWIN 1 // -#define wxUSE_TIPWINDOW 1 // - -// Recommended setting: 1 -#define wxUSE_BUTTON 1 // wxButton -#define wxUSE_BMPBUTTON 1 // wxBitmapButton -#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl -#define wxUSE_CHECKBOX 1 // wxCheckBox -#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) -#define wxUSE_CHOICE 1 // wxChoice -#define wxUSE_COMBOBOX 1 // wxComboBox -#define wxUSE_GAUGE 1 // wxGauge -#define wxUSE_LISTBOX 1 // wxListBox -#define wxUSE_LISTCTRL 1 // wxListCtrl -#define wxUSE_RADIOBOX 1 // wxRadioBox -#define wxUSE_RADIOBTN 1 // wxRadioButton -#define wxUSE_SCROLLBAR 1 // wxScrollBar -#define wxUSE_SLIDER 1 // wxSlider -#define wxUSE_SPINBTN 1 // wxSpinButton -#define wxUSE_SPINCTRL 1 // wxSpinCtrl -#define wxUSE_STATBOX 1 // wxStaticBox -#define wxUSE_STATLINE 1 // wxStaticLine -#define wxUSE_STATTEXT 1 // wxStaticText -#define wxUSE_STATBMP 1 // wxStaticBitmap -#define wxUSE_TEXTCTRL 1 // wxTextCtrl -#define wxUSE_TOGGLEBTN 1 // requires wxButton -#define wxUSE_TREECTRL 1 // wxTreeCtrl -#define wxUSE_CHOICEDLG 1 -#define wxUSE_COLOURDLG 1 -#define wxUSE_DATAOBJ 1 -#define wxUSE_FILEDLG 1 -#define wxUSE_FONTDLG 1 -#define wxUSE_FONTMAP 1 -#define wxUSE_GRID 1 -#define wxUSE_IMAGLIST 1 -#define wxUSE_LOGGUI 1 -#define wxUSE_LOGWINDOW 1 -#define wxUSE_LOG_DIALOG 1 -#define wxUSE_MIMETYPE 1 -#define wxUSE_MSGDLG 1 -#define wxUSE_NOTEBOOK 1 -#define wxUSE_LISTBOOK 1 -#define wxUSE_SPLITTER 1 -#define wxUSE_STOPWATCH 1 -#define wxUSE_TAB_DIALOG 1 -#define wxUSE_WXHTML_HELP 1 -#define wxUSE_BUTTONBAR 1 - // Define 1 to use buttonbar classes (enhanced toolbar - // for MS Windows) - -#define wxUSE_RADIOBUTTON 1 - // Define 1 to use radio button control - -#define wxUSE_SCROLLBAR 1 - // Define 1 to compile contributed wxScrollBar class - -#define wxUSE_CARET 1 - // Define 1 to use wxCaret class -#define wxUSE_TREECTRL 1 - // Define 1 to use wxTree* classes -#define wxUSE_XPM_IN_OS2 1 - // Define 1 to support the XPM package in wxBitmap. -#define wxUSE_IMAGE_LOADING_IN_OS2 1 - // Use dynamic DIB loading/saving code in utils/dib under OS2. -#define wxUSE_RESOURCE_LOADING_IN_OS2 1 - // Use dynamic icon/cursor loading/saving code - // under OS2. -#define wxUSE_WX_RESOURCES 0 - // Use .wxr resource mechanism (requires PrologIO library) +// Recommended setting: 1 +#define wxUSE_LOGGUI 1 -// support for startup tips (wxShowTip &c) -#define wxUSE_STARTUP_TIPS 1 +// Recommended setting: 1 +#define wxUSE_LOG_DIALOG 1 + +// Support for command line parsing using wxCmdLineParser class. +// +// Default is 1 +// +// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) +#define wxUSE_CMDLINE_PARSER 1 + +// Support for multithreaded applications: if 1, compile in thread classes +// (thread.h) and make the library a bit more thread safe. Although thread +// support is quite stable by now, you may still consider recompiling the +// library without it if you have no use for it - this will result in a +// somewhat smaller and faster operation. +// +// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset +// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in +// build/msw/config.* file this value will have no effect. +// +// Default is 1 +// +// Recommended setting: 0 unless you do plan to develop MT applications +#define wxUSE_THREADS 1 + +// If enabled, compiles wxWidgets streams classes +// +// wx stream classes are used for image IO, process IO redirection, network +// protocols implementation and much more and so disabling this results in a +// lot of other functionality being lost. +// +// Default is 1 +// +// Recommended setting: 1 as setting it to 0 disables many other things +#define wxUSE_STREAMS 1 -#define wxUSE_DOC_VIEW_ARCHITECTURE 1 - // Set to 0 to disable document/view architecture -#define wxUSE_MDI_ARCHITECTURE 1 - // Set to 0 to disable MDI document/view architecture -#define wxUSE_PRINTING_ARCHITECTURE 1 - // Set to 0 to disable print/preview architecture code -#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_OS2 1 - // Set to 0 to disable PostScript print/preview architecture code - // under OS/2 PM (just use PM printing). -#define wxUSE_DYNAMIC_CLASSES 1 - // If 1, enables provision of run-time type information. - // NOW MANDATORY: don't change. -#define wxUSE_MEMORY_TRACING 1 - // If 1, enables debugging versions of wxObject::new and - // wxObject::delete *IF* __WXDEBUG__ is also defined. - // WARNING: this code may not work with all architectures, especially - // if alignment is an issue. -#define wxUSE_DEBUG_CONTEXT 1 - // If 1, enables wxDebugContext, for - // writing error messages to file, etc. - // If __WXDEBUG__ is not defined, will still use - // normal memory operators. - // It's recommended to set this to 1, - // since you may well need to output - // an error log in a production - // version (or non-debugging beta) -#if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 ) -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 +// This is not a real option but is used as the default value for +// wxUSE_STD_IOSTREAM and wxUSE_STD_STRING. +// +// Currently the Digital Mars and Watcom compilers come without standard C++ +// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have +// them (e.g. from STLPort). +// +// VC++ 5.0 does include standard C++ library headers, however they produce +// many warnings that can't be turned off when compiled at warning level 4. +#if defined(__DMC__) || defined(__WATCOMC__) \ + || (defined(_MSC_VER) && _MSC_VER < 1200) + #define wxUSE_STD_DEFAULT 0 #else -#define wxUSE_GLOBAL_MEMORY_OPERATORS 1 + #define wxUSE_STD_DEFAULT 1 #endif - // In debug mode, cause new and delete to be redefined globally. - // If this causes problems (e.g. link errors), set this to 0. - -#define wxUSE_DEBUG_NEW_ALWAYS 1 - // In debug mode, causes new to be defined to - // be WXDEBUG_NEW (see object.h). - // If this causes problems (e.g. link errors), set this to 0. - // You may need to set this to 0 if using templates (at least - // for VC++). - -#define REMOVE_UNUSED_ARG 1 - // Set this to 0 if your compiler can't cope - // with omission of prototype parameters. - -#define wxUSE_ODBC 1 - // Define 1 to use ODBC classes - -#define wxODBC_FWD_ONLY_CURSORS 1 - // For backward compatibility reasons, this parameter now only - // controls the default scrolling method used by cursors. This - // default behavior can be overriden by setting the second param - // of wxDB::GetDbConnection() to indicate whether the connection - // (and any wxTable()s that use the connection) should support - // forward only scrolling of cursors, or both forward and backward - // Support for backward scrolling cursors is dependent on the - // data source as well as the ODBC driver being used. - -#define wxODBC_BACKWARD_COMPATABILITY 0 - // Default is 0. Set to 1 to use the deprecated classes, enum - // types, function, member variables. With a setting of 1, full - // backward compatability with the 2.0.x release is possible. - // It is STRONGLY recommended that this be set to 0, as - // future development will be done only on the non-deprecated - // functions/classes/member variables/etc. - -#define wxUSE_IOSTREAMH 1 - // VC++ 4.2 and above allows and - // but you can't mix them. Set to 1 for , - // 0 for -#define wxUSE_STREAMS 1 - // If enabled (1), compiles wxWindows streams classes +// Use standard C++ streams if 1 instead of wx streams in some places. If +// disabled (default), wx streams are used everywhere and wxWidgets doesn't +// depend on the standard streams library. +// +// Notice that enabling this does not replace wx streams with std streams +// everywhere, in a lot of places wx streams are used no matter what. +// +// Default is 0 +// +// Recommended setting: 1 if you use the standard streams anyhow and so +// dependency on the standard streams library is not a +// problem +#define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT + +// Enable conversion to standard C++ string if 1. +// +// Default is 1 for most compilers. +// +// Recommended setting: 1 unless you want to ensure your program doesn't use +// the standard C++ library at all. +#define wxUSE_STD_STRING wxUSE_STD_DEFAULT + +// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. +// Note that if the system's implementation does not support positional +// parameters, setting this to 1 forces the use of the wxWidgets implementation +// of wxVsnprintf. The standard vsnprintf() supports positional parameters on +// many Unix systems but usually doesn't under Windows. +// +// Positional parameters are very useful when translating a program since using +// them in formatting strings allow translators to correctly reorder the +// translated sentences. +// +// Default is 1 +// +// Recommended setting: 1 if you want to support multiple languages +#define wxUSE_PRINTF_POS_PARAMS 1 -#define wxUSE_STD_IOSTREAM 1 - // Use standard C++ streams if 1. If 0, use wxWin - // streams implementation. +// ---------------------------------------------------------------------------- +// non GUI features selection +// ---------------------------------------------------------------------------- -#define wxUSE_THREADS 1 - // support for multithreaded applications: if - // 1, compile in thread classes (thread.h) - // and make the library thread safe -#define wxUSE_ZLIB 1 - // Use zlib for compression in streams and PNG code -#define wxUSE_IMAGE 1 - // Set to 1 for wxImage support (recommended). -#define wxUSE_LIBPNG 1 - // Set to 1 for PNG format support -#define wxUSE_LIBJPEG 1 - // Set to 1 for JPEG format support -#define wxUSE_LIBTIFF 1 - // Set to 1 for TIFF format support -#define wxUSE_GIF 1 - // Set to 1 for GIF format support -#define wxUSE_PNM 1 - // Set to 1 for PNM format support -#define wxUSE_PCX 1 - // Set to 1 for PCX format support -#define wxUSE_IFF 1 - // Set to 1 for IFF format support -#define wxUSE_XPM 1 - // Set to 1 for XPM format support +// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit +// integer which is implemented in terms of native 64 bit integers if any or +// uses emulation otherwise. +// +// This class is required by wxDateTime and so you should enable it if you want +// to use wxDateTime. For most modern platforms, it will use the native 64 bit +// integers in which case (almost) all of its functions are inline and it +// almost does not take any space, so there should be no reason to switch it +// off. +// +// Recommended setting: 1 +#define wxUSE_LONGLONG 1 + +// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for +// storing binary data in wxConfig on most platforms. +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_BASE64 1 + +// Set this to 1 to be able to use wxEventLoop even in console applications +// (i.e. using base library only, without GUI). This is mostly useful for +// processing socket events but is also necessary to use timers in console +// applications +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_CONSOLE_EVENTLOOP 1 + +// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level +// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. +// +// Default is 1 +// +// Recommended setting: 1 (wxFile is highly recommended as it is required by +// i18n code, wxFileConfig and others) +#define wxUSE_FILE 1 +#define wxUSE_FFILE 1 +// Use wxFSVolume class providing access to the configured/active mount points +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely disabled if you don't use it) +#define wxUSE_FSVOLUME 1 + +// Use wxStandardPaths class which allows to retrieve some standard locations +// in the file system +// +// Default is 1 +// +// Recommended setting: 1 (may be disabled to save space, but not much) +#define wxUSE_STDPATHS 1 -#define wxUSE_ICO_CUR 1 - // Set to 1 for MS Icons and Cursors format support +// use wxTextBuffer class: required by wxTextFile +#define wxUSE_TEXTBUFFER 1 -#define wxUSE_SERIAL 1 - // Use serialization (requires utils/serialize) -#define wxUSE_TOOLTIPS 1 - // Define to use wxToolTip class and - // wxWindow::SetToolTip() method +// use wxTextFile class: requires wxFile and wxTextBuffer, required by +// wxFileConfig +#define wxUSE_TEXTFILE 1 + +// i18n support: _() macro, wxLocale class. Requires wxTextFile. +#define wxUSE_INTL 1 + +// Provide wxFoo_l() functions similar to standard foo() functions but taking +// an extra locale parameter. +// +// Notice that this is fully implemented only for the systems providing POSIX +// xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary +// almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will +// only work for the current user locale and "C" locale. You can use +// wxHAS_XLOCALE_SUPPORT to test whether the full support is available. +// +// Default is 1 +// +// Recommended setting: 1 but may be disabled if you are writing programs +// running only in C locale anyhow +#define wxUSE_XLOCALE 1 + +// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which +// allow to manipulate dates, times and time intervals. wxDateTime replaces the +// old wxTime and wxDate classes which are still provided for backwards +// compatibility (and implemented in terms of wxDateTime). +// +// Note that this class is relatively new and is still officially in alpha +// stage because some features are not yet (fully) implemented. It is already +// quite useful though and should only be disabled if you are aiming at +// absolutely minimal version of the library. +// +// Requires: wxUSE_LONGLONG +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_DATETIME 1 + +// Set wxUSE_TIMER to 1 to compile wxTimer class +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_TIMER 1 + +// Use wxStopWatch clas. +// +// Default is 1 +// +// Recommended setting: 1 (needed by wxSocket) +#define wxUSE_STOPWATCH 1 + +// Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_FSWATCHER 1 + +// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes +// which allow the application to store its settings in the persistent +// storage. Setting this to 1 will also enable on-demand creation of the +// global config object in wxApp. +// +// See also wxUSE_CONFIG_NATIVE below. +// +// Recommended setting: 1 +#define wxUSE_CONFIG 1 + +// If wxUSE_CONFIG is 1, you may choose to use either the native config +// classes under Windows (using .INI files under Win16 and the registry under +// Win32) or the portable text file format used by the config classes under +// Unix. +// +// Default is 1 to use native classes. Note that you may still use +// wxFileConfig even if you set this to 1 - just the config object created by +// default for the applications needs will be a wxRegConfig or wxIniConfig and +// not wxFileConfig. +// +// Recommended setting: 1 +#define wxUSE_CONFIG_NATIVE 1 + +// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows +// to connect/disconnect from the network and be notified whenever the dial-up +// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DIALUP_MANAGER 1 + +// Compile in classes for run-time DLL loading and function calling. +// Required by wxUSE_DIALUP_MANAGER. +// +// This setting is for Win32 only +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DYNLIB_CLASS 1 + +// experimental, don't use for now +#define wxUSE_DYNAMIC_LOADER 1 + +// Set to 1 to use socket classes #define wxUSE_SOCKETS 1 - // Set to 1 to use socket classes -#define wxUSE_HTML 1 - // Set to 1 to use wxHTML sub-library + +// Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS) +// +// Notice that currently setting this option under Windows will result in +// programs which can only run on recent OS versions (with ws2_32.dll +// installed) which is why it is disabled by default. +// +// Default is 1. +// +// Recommended setting: 1 if you need IPv6 support +#define wxUSE_IPV6 0 + +// Set to 1 to enable virtual file systems (required by wxHTML) +#define wxUSE_FILESYSTEM 1 + +// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_ZIP 1 -#define wxUSE_FS_INET 1 // Set to 1 to enable virtual file systems -#define wxUSE_BUSYINFO 1 - // wxBusyInfo displays window with message - // when app is busy. Works in same way as - // wxBusyCursor +// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ARCHIVE 1 + +// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_INET 1 + +// wxArchive classes for accessing archives such as zip and tar +#define wxUSE_ARCHIVE_STREAMS 1 + +// Set to 1 to compile wxZipInput/OutputStream classes. #define wxUSE_ZIPSTREAM 1 - // input stream for reading from zip archives -#define wxUSE_TIMER 1 // use the timer class -/* - * Finer detail - * - */ +// Set to 1 to compile wxTarInput/OutputStream classes. +#define wxUSE_TARSTREAM 1 + +// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by +// wxUSE_LIBPNG +#define wxUSE_ZLIB 1 +// If enabled, the code written by Apple will be used to write, in a portable +// way, float on the disk. See extended.c for the license which is different +// from wxWidgets one. +// +// Default is 1. +// +// Recommended setting: 1 unless you don't like the license terms (unlikely) #define wxUSE_APPLE_IEEE 1 - // if enabled, the float codec written by Apple - // will be used to write, in a portable way, - // float on the disk -// use wxFile class - required by i18n code, wxConfig and others - recommended -#define wxUSE_FILE 1 +// Joystick support class +#define wxUSE_JOYSTICK 1 -#define wxUSE_FFILE 1 +// wxFontEnumerator class +#define wxUSE_FONTENUM 1 -// use wxTextBuffer class: required by wxTextFile -#define wxUSE_TEXTBUFFER 1 +// wxFontMapper class +#define wxUSE_FONTMAP 1 -// use wxTextFile class: requires wxFile, required by wxConfig -#define wxUSE_TEXTFILE 1 +// wxMimeTypesManager class +#define wxUSE_MIMETYPE 1 -// i18n support: _() macro, wxLocale class. Requires wxFile -#define wxUSE_INTL 1 +// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP +// or wxURL you need to set this to 1. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_PROTOCOL 1 + +// The settings for the individual URL schemes +#define wxUSE_PROTOCOL_FILE 1 +#define wxUSE_PROTOCOL_FTP 1 +#define wxUSE_PROTOCOL_HTTP 1 + +// Define this to use wxURL class. +#define wxUSE_URL 1 + +// Define this to use native platform url and protocol support. +// Currently valid only for MS-Windows. +// Note: if you set this to 1, you can open ftp/http/gopher sites +// and obtain a valid input stream for these sites +// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. +// Doing so reduces the code size. +// +// This code is experimental and subject to change. +#define wxUSE_URL_NATIVE 0 + +// Support for wxVariant class used in several places throughout the library, +// notably in wxDataViewCtrl API. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size as much as +// possible in which case setting this to 0 can gain up to 100KB. +#define wxUSE_VARIANT 1 + +// Support for wxAny class, the successor for wxVariant. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size by a small amount, +// or your compiler cannot for some reason cope with complexity of templates used. +#define wxUSE_ANY 1 + +// Support for regular expression matching via wxRegEx class: enable this to +// use POSIX regular expressions in your code. You need to compile regex +// library from src/regex to use it under Windows. +// +// Default is 0 +// +// Recommended setting: 1 if your compiler supports it, if it doesn't please +// contribute us a makefile for src/regex for it +#define wxUSE_REGEX 1 + +// wxSystemOptions class +#define wxUSE_SYSTEM_OPTIONS 1 + +// wxSound class +#define wxUSE_SOUND 1 + +// Use wxMediaCtrl +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 1 + +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is the same as wxUSE_XRC, i.e. 1 by default. +// +// Recommended setting: 1 (required by XRC) +#define wxUSE_XML wxUSE_XRC + +// Use wxWidget's AUI docking system +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_AUI 1 -// wxLogXXX functions - highly recommended -#define wxUSE_LOG 1 +// Use wxWidget's Ribbon classes for interfaces +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_RIBBON 1 -// wxValidator class -#define wxUSE_VALIDATORS 1 +// Use wxPropertyGrid. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_PROPGRID 1 + +// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STC 1 + + +// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced +// 2D drawing API. (Still somewhat experimental) +// +// Please note that on Windows gdiplus.dll is loaded dynamically which means +// that nothing special needs to be done as long as you don't use +// wxGraphicsContext at all or only use it on XP and later systems but you +// still do need to distribute it yourself for an application using +// wxGraphicsContext to be runnable on pre-XP systems. +// +// Default is 1 except if you're using a non-Microsoft compiler under Windows +// as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g. +// mingw32) you may need to install the headers (and just the headers) +// yourself. If you do, change the setting below manually. +// +// Recommended setting: 1 if supported by the compilation environment + +// notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is +// included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined +#ifdef _MSC_VER +# if _MSC_VER >= 1310 + // MSVC7.1+ comes with new enough Platform SDK, enable + // wxGraphicsContext support for it +# define wxUSE_GRAPHICS_CONTEXT 1 +# else + // MSVC 6 didn't include GDI+ headers so disable by default, enable it + // here if you use MSVC 6 with a newer SDK +# define wxUSE_GRAPHICS_CONTEXT 0 +# endif +#else + // Disable support for other Windows compilers, enable it if your compiler + // comes with new enough SDK or you installed the headers manually. + // + // Notice that this will be set by configure under non-Windows platforms + // anyhow so the value there is not important. +# define wxUSE_GRAPHICS_CONTEXT 0 +#endif + +// ---------------------------------------------------------------------------- +// Individual GUI controls +// ---------------------------------------------------------------------------- + +// You must set wxUSE_CONTROLS to 1 if you are using any controls at all +// (without it, wxControl class is not compiled) +// +// Default is 1 +// +// Recommended setting: 1 (don't change except for very special programs) +#define wxUSE_CONTROLS 1 + +// wxPopupWindow class is a top level transient window. It is currently used +// to implement wxTipWindow +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) +#define wxUSE_POPUPWIN 1 + +// wxTipWindow allows to implement the custom tooltips, it is used by the +// context help classes. Requires wxUSE_POPUPWIN. +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0) +#define wxUSE_TIPWINDOW 1 + +// Each of the settings below corresponds to one wxWidgets control. They are +// all switched on by default but may be disabled if you are sure that your +// program (including any standard dialogs it can show!) doesn't need them and +// if you desperately want to save some space. If you use any of these you must +// set wxUSE_CONTROLS as well. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl +#define wxUSE_BUTTON 1 // wxButton +#define wxUSE_BMPBUTTON 1 // wxBitmapButton +#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl +#define wxUSE_CHECKBOX 1 // wxCheckBox +#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHOICE 1 // wxChoice +#define wxUSE_COLLPANE 1 // wxCollapsiblePane +#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl +#define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton +#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl +#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl +#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox +#define wxUSE_FILECTRL 1 // wxFileCtrl +#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl +#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl +#define wxUSE_GAUGE 1 // wxGauge +#define wxUSE_HEADERCTRL 1 // wxHeaderCtrl +#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl +#define wxUSE_LISTBOX 1 // wxListBox +#define wxUSE_LISTCTRL 1 // wxListCtrl +#define wxUSE_RADIOBOX 1 // wxRadioBox +#define wxUSE_RADIOBTN 1 // wxRadioButton +#define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog +#define wxUSE_SCROLLBAR 1 // wxScrollBar +#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl +#define wxUSE_SLIDER 1 // wxSlider +#define wxUSE_SPINBTN 1 // wxSpinButton +#define wxUSE_SPINCTRL 1 // wxSpinCtrl +#define wxUSE_STATBOX 1 // wxStaticBox +#define wxUSE_STATLINE 1 // wxStaticLine +#define wxUSE_STATTEXT 1 // wxStaticText +#define wxUSE_STATBMP 1 // wxStaticBitmap +#define wxUSE_TEXTCTRL 1 // wxTextCtrl +#define wxUSE_TOGGLEBTN 1 // requires wxButton +#define wxUSE_TREECTRL 1 // wxTreeCtrl + +// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR +// below either wxStatusBar95 or a generic wxStatusBar will be used. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STATUSBAR 1 + +// Two status bar implementations are available under Win32: the generic one +// or the wrapper around native control. For native look and feel the native +// version should be used. +// +// Default is 1 for the platforms where native status bar is supported. +// +// Recommended setting: 1 (there is no advantage in using the generic one) +#define wxUSE_NATIVE_STATUSBAR 1 + +// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar +// classes at all. Otherwise, use the native toolbar class unless +// wxUSE_TOOLBAR_NATIVE is 0. +// +// Default is 1 for all settings. +// +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. +#define wxUSE_TOOLBAR 1 +#define wxUSE_TOOLBAR_NATIVE 1 + +// wxNotebook is a control with several "tabs" located on one of its sides. It +// may be used to logically organise the data presented to the user instead of +// putting everything in one huge dialog. It replaces wxTabControl and related +// classes of wxWin 1.6x. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTEBOOK 1 + +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 1 + +// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TREEBOOK 1 + +// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of +// tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLBOOK 1 + +// wxTaskBarIcon is a small notification icon shown in the system toolbar or +// dock. +// +// Default is 1. +// +// Recommended setting: 1 (but can be set to 0 if you don't need it) +#define wxUSE_TASKBARICON 1 + +// wxGrid class +// +// Default is 1, set to 0 to cut down compilation time and binaries size if you +// don't use it. +// +// Recommended setting: 1 +// +#define wxUSE_GRID 1 + +// wxMiniFrame class: a frame with narrow title bar +// +// Default is 1. +// +// Recommended setting: 1 (it doesn't cost almost anything) +#define wxUSE_MINIFRAME 1 + +// wxComboCtrl and related classes: combobox with custom popup window and +// not necessarily a listbox. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it +// it used by wxComboBox +#define wxUSE_COMBOCTRL 1 + +// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox +// items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0, except where it is +// needed as a base class for generic wxBitmapComboBox. +#define wxUSE_ODCOMBOBOX 1 + +// wxBitmapComboBox is a combobox that can have images in front of text items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 +#define wxUSE_BITMAPCOMBOBOX 1 + +// wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items +// up and down in it. It is also used as part of wxRearrangeDialog. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 (currently used only by +// wxHeaderCtrl) +#define wxUSE_REARRANGECTRL 1 + +// ---------------------------------------------------------------------------- +// Miscellaneous GUI stuff +// ---------------------------------------------------------------------------- // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) #define wxUSE_ACCEL 1 -// wxSashWindow class -#define wxUSE_SASH 1 +// Hotkey support (currently Windows only) +#define wxUSE_HOTKEY 1 + +// Use wxCaret: a class implementing a "cursor" in a text control (called caret +// under Windows). +// +// Default is 1. +// +// Recommended setting: 1 (can be safely set to 0, not used by the library) +#define wxUSE_CARET 1 + +// Use wxDisplay class: it allows enumerating all displays on a system and +// their geometries as well as finding the display on which the given point or +// window lies. +// +// Default is 1. +// +// Recommended setting: 1 if you need it, can be safely set to 0 otherwise +#define wxUSE_DISPLAY 1 + +// Miscellaneous geometry code: needed for Canvas library +#define wxUSE_GEOMETRY 1 + +// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and +// wxListCtrl. +// +// Default is 1. +// +// Recommended setting: 1 (set it to 0 if you don't use any of the controls +// enumerated above, then this class is mostly useless too) +#define wxUSE_IMAGLIST 1 + +// Use wxInfoBar class. +// +// Default is 1. +// +// Recommended setting: 1 (but can be disabled without problems as nothing +// depends on it) +#define wxUSE_INFOBAR 1 + +// Use wxMenu, wxMenuBar, wxMenuItem. +// +// Default is 1. +// +// Recommended setting: 1 (can't be disabled under MSW) +#define wxUSE_MENUS 1 + +// Use wxNotificationMessage. +// +// wxNotificationMessage allows to show non-intrusive messages to the user +// using balloons, banners, popups or whatever is the appropriate method for +// the current platform. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTIFICATION_MESSAGE 1 + +// Use wxSashWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SASH 1 + +// Use wxSplitterWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SPLITTER 1 + +// Use wxToolTip and wxWindow::Set/GetToolTip() methods. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLTIPS 1 + +// wxValidator class and related methods +#define wxUSE_VALIDATORS 1 + +// Use reference counted ID management: this means that wxWidgets will track +// the automatically allocated ids (those used when you use wxID_ANY when +// creating a window, menu or toolbar item &c) instead of just supposing that +// the program never runs out of them. This is mostly useful only under wxMSW +// where the total ids range is limited to SHRT_MIN..SHRT_MAX and where +// long-running programs can run into problems with ids reuse without this. On +// the other platforms, where the ids have the full int range, this shouldn't +// be necessary. +#ifdef __WXMSW__ +#define wxUSE_AUTOID_MANAGEMENT 1 +#else +#define wxUSE_AUTOID_MANAGEMENT 0 +#endif + +// ---------------------------------------------------------------------------- +// common dialogs +// ---------------------------------------------------------------------------- + +// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. +// file selector, printer dialog). Switching this off also switches off the +// printing architecture and interactive wxPrinterDC. +// +// Default is 1 +// +// Recommended setting: 1 (unless it really doesn't work) +#define wxUSE_COMMON_DIALOGS 1 + +// wxBusyInfo displays window with message when app is busy. Works in same way +// as wxBusyCursor +#define wxUSE_BUSYINFO 1 + +// Use single/multiple choice dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_CHOICEDLG 1 + +// Use colour picker dialog +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_COLOURDLG 1 + +// wxDirDlg class for getting a directory name from user +#define wxUSE_DIRDLG 1 + +// TODO: setting to choose the generic or native one + +// Use file open/save dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in many places in the library itself) +#define wxUSE_FILEDLG 1 + +// Use find/replace dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely set to 0) +#define wxUSE_FINDREPLDLG 1 + +// Use font picker dialog +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_FONTDLG 1 + +// Use wxMessageDialog and wxMessageBox. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_MSGDLG 1 + +// progress dialog class for lengthy operations +#define wxUSE_PROGRESSDLG 1 + +// support for startup tips (wxShowTip &c) +#define wxUSE_STARTUP_TIPS 1 // text entry dialog and wxGetTextFromUser function #define wxUSE_TEXTDLG 1 -// use the number dialog +// number entry dialog #define wxUSE_NUMBERDLG 1 -// wxToolBar class -#define wxUSE_TOOLBAR 1 -#define wxUSE_TOOLBAR_NATIVE 1 +// splash screen class +#define wxUSE_SPLASH 1 -// wxStatusBar class -#define wxUSE_STATUSBAR 1 +// wizards +#define wxUSE_WIZARDDLG 1 -// wxSpinCtrl class -#define wxUSE_SPINCTRL 1 +// Compile in wxAboutBox() function showing the standard "About" dialog. +// +// Default is 1 +// +// Recommended setting: 1 but can be set to 0 to save some space if you don't +// use this function +#define wxUSE_ABOUTDLG 1 -// progress dialog class for lengthy operations -#define wxUSE_PROGRESSDLG 1 +// wxFileHistory class +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_FILE_HISTORY 1 -// wxDirDlg class for getting a directory name from user -#define wxUSE_DIRDLG 1 -#define wxUSE_DIRDLGG 1 +// ---------------------------------------------------------------------------- +// Metafiles support +// ---------------------------------------------------------------------------- -#define wxUSE_OWNER_DRAWN 1 - // Owner-drawn menus and listboxes +// Windows supports the graphics format known as metafile which is, though not +// portable, is widely used under Windows and so is supported by wxWin (under +// Windows only, of course). Win16 (Win3.1) used the so-called "Window +// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in +// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by +// default, WMFs will be used under Win16 and EMFs under Win32. This may be +// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting +// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile +// in any metafile related classes at all. +// +// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. +// +// Recommended setting: default or 0 for everything for portable programs. +#define wxUSE_METAFILE 1 +#define wxUSE_ENH_METAFILE 1 +#define wxUSE_WIN_METAFILES_ALWAYS 0 -/* - * Any platform - * - */ +// ---------------------------------------------------------------------------- +// Big GUI components +// ---------------------------------------------------------------------------- -#define wxUSE_TYPEDEFS 0 - // Use typedefs not classes for wxPoint - // and others, to reduce overhead and avoid - // MS C7 memory bug. Bounds checker - // complains about deallocating - // arrays of wxPoints if wxPoint is a class. +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + +// Set to 0 to disable document/view architecture +#define wxUSE_DOC_VIEW_ARCHITECTURE 1 -#define wxUSE_PORTABLE_FONTS_IN_OS2 0 - // Define 1 to use new portable font scheme in Windows - // (used by default under X) +// Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE +#define wxUSE_MDI_ARCHITECTURE 1 -#define wxUSE_GENERIC_DIALOGS_IN_OS2 0 - // Define 1 to use generic dialogs in Windows, even though - // they duplicate native common dialog (e.g. wxColourDialog) +// Set to 0 to disable print/preview architecture code +#define wxUSE_PRINTING_ARCHITECTURE 1 + +// wxHTML sublibrary allows to display HTML in wxWindow programs and much, +// much more. +// +// Default is 1. +// +// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a +// smaller library. +#define wxUSE_HTML 1 + +// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL +// headers and libraries to be able to compile the library with wxUSE_GLCANVAS +// set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the +// list of libraries used to link your application (although this is done +// implicitly for Microsoft Visual C++ users). +// +// Default is 1 unless the compiler is known to ship without the necessary +// headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE). +// +// Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0 +// otherwise. +#define wxUSE_GLCANVAS 1 + +// wxRichTextCtrl allows editing of styled text. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 if you want compile a +// smaller library. +#define wxUSE_RICHTEXT 1 + +// ---------------------------------------------------------------------------- +// Data transfer +// ---------------------------------------------------------------------------- + +// Use wxClipboard class for clipboard copy/paste. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CLIPBOARD 1 + +// Use wxDataObject and related classes. Needed for clipboard and OLE drag and +// drop +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DATAOBJ 1 + +// Use wxDropTarget and wxDropSource classes for drag and drop (this is +// different from "built in" drag and drop in wxTreeCtrl which is always +// available). Requires wxUSE_DATAOBJ. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DRAG_AND_DROP 1 + +// Use wxAccessible for enhanced and customisable accessibility. +// Depends on wxUSE_OLE. +// +// Default is 0. +// +// Recommended setting (at present): 0 +#define wxUSE_ACCESSIBILITY 0 + +// ---------------------------------------------------------------------------- +// miscellaneous settings +// ---------------------------------------------------------------------------- +// wxSingleInstanceChecker class allows to verify at startup if another program +// instance is running. +// +// Default is 1 +// +// Recommended setting: 1 (the class is tiny, disabling it won't save much +// space) #define wxUSE_SNGLINST_CHECKER 1 -#define wxUSE_GEOMETRY 1 - // needed for wxCanvas -#define wxUSE_MENUS 1 +#define wxUSE_DRAGIMAGE 1 -#define wxUSE_WAVE 1 +#define wxUSE_IPC 1 + // 0 for no interprocess comms +#define wxUSE_HELP 1 + // 0 for no help facility + +// Should we use MS HTML help for wxHelpController? If disabled, neither +// wxCHMHelpController nor wxBestHelpController are available. +// +// Default is 1 under MSW, 0 is always used for the other platforms. +// +// Recommended setting: 1, only set to 0 if you have trouble compiling +// wxCHMHelpController (could be a problem with really ancient compilers) +#define wxUSE_MS_HTML_HELP 1 -#define wxUSE_REGEX 1 -#define wxUSE_FINDREPLDLG 1 // Find replace dialog +// Use wxHTML-based help controller? +#define wxUSE_WXHTML_HELP 1 -#define wxUSE_PALETTE 1 +#define wxUSE_CONSTRAINTS 1 + // 0 for no window layout constraint system -#define wxUSE_CMDLINE_PARSER 1 +#define wxUSE_SPLINES 1 + // 0 for no splines -#define wxUSE_SPLASH 1 +#define wxUSE_MOUSEWHEEL 1 + // Include mouse wheel support -#if (!(defined(WXUSINGDLL) || defined(WXMAKINGDLL))) - #define NO_TEXT_WINDOW_STREAM 1 // defined in textctrl.h for DLL builds -#endif +// Compile wxUIActionSimulator class? +#define wxUSE_UIACTIONSIMULATOR 1 -#define wxUSE_UNICODE 0 -#define wxUSE_UNICODE_MSLU 0 +// ---------------------------------------------------------------------------- +// wxDC classes for various output formats +// ---------------------------------------------------------------------------- -#define wxUSE_DYNLIB_CLASS 1 - // Compile in wxLibrary class for run-time - // DLL loading and function calling -#define wxUSE_DYNAMIC_LOADER 0 +// Set to 1 for PostScript device context. +#define wxUSE_POSTSCRIPT 0 -#define wxUSE_WCHAR_T 1 -#define wxUSE_PROTOCOL 1 -#define wxUSE_URL 1 -#define wxUSE_PROTOCOL_HTTP 1 -#define wxUSE_PROTOCOL_FTP 1 -#define wxUSE_PROTOCOL_FILE 1 +// Set to 1 to use font metric files in GetTextExtent +#define wxUSE_AFM_FOR_POSTSCRIPT 1 -#define wxUSE_GENERIC_MDI_AS_NATIVE 1 +// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows +// to create files in SVG (Scalable Vector Graphics) format. +#define wxUSE_SVG 1 -#endif - // _WX_SETUP_H_ +// ---------------------------------------------------------------------------- +// other compiler (mis)features +// ---------------------------------------------------------------------------- + +// Set this to 0 if your compiler can't cope with omission of prototype +// parameters. +// +// Default is 1. +// +// Recommended setting: 1 (should never need to set this to 0) +#define REMOVE_UNUSED_ARG 1 + +// VC++ 4.2 and above allows and but you can't mix +// them. Set this option to 1 to use , 0 to use . +// +// Note that newer compilers (including VC++ 7.1 and later) don't support +// wxUSE_IOSTREAMH == 1 and so will be used anyhow. +// +// Default is 0. +// +// Recommended setting: 0, only set to 1 if you use a really old compiler +#define wxUSE_IOSTREAMH 0 + +// ---------------------------------------------------------------------------- +// image format support +// ---------------------------------------------------------------------------- + +// wxImage supports many different image formats which can be configured at +// compile-time. BMP is always supported, others are optional and can be safely +// disabled if you don't plan to use images in such format sometimes saving +// substantial amount of code in the final library. +// +// Some formats require an extra library which is included in wxWin sources +// which is mentioned if it is the case. + +// Set to 1 for wxImage support (recommended). +#define wxUSE_IMAGE 1 + +// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. +#define wxUSE_LIBPNG 1 + +// Set to 1 for JPEG format support (requires libjpeg) +#define wxUSE_LIBJPEG 1 + +// Set to 1 for TIFF format support (requires libtiff) +#define wxUSE_LIBTIFF 1 + +// Set to 1 for TGA format support (loading only) +#define wxUSE_TGA 1 + +// Set to 1 for GIF format support +#define wxUSE_GIF 1 + +// Set to 1 for PNM format support +#define wxUSE_PNM 1 + +// Set to 1 for PCX format support +#define wxUSE_PCX 1 + +// Set to 1 for IFF format support (Amiga format) +#define wxUSE_IFF 0 + +// Set to 1 for XPM format support +#define wxUSE_XPM 1 + +// Set to 1 for MS Icons and Cursors format support +#define wxUSE_ICO_CUR 1 + +// Set to 1 to compile in wxPalette class +#define wxUSE_PALETTE 1 + +// ---------------------------------------------------------------------------- +// wxUniversal-only options +// ---------------------------------------------------------------------------- + +// Set to 1 to enable compilation of all themes, this is the default +#define wxUSE_ALL_THEMES 1 + +// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES +// is unset, if it is set these options are not used; notice that metal theme +// uses Win32 one +#define wxUSE_THEME_GTK 0 +#define wxUSE_THEME_METAL 0 +#define wxUSE_THEME_MONO 0 +#define wxUSE_THEME_WIN32 0 + + +/* --- end common options --- */ + +/* + * Unix-specific options + */ +#define wxUSE_SELECT_DISPATCHER 1 +#define wxUSE_EPOLL_DISPATCHER 0 + +#define wxUSE_UNICODE_UTF8 0 +#define wxUSE_UTF8_LOCALE_ONLY 0 + +#endif // _WX_SETUP_H_