X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/4055ed8281971e3d35bf04177193c27043d42ed1..4bc4bae18573d2e8111ed0df0061f32a012f04dd:/include/wx/renderer.h diff --git a/include/wx/renderer.h b/include/wx/renderer.h index 5ccc505658..0f603773e0 100644 --- a/include/wx/renderer.h +++ b/include/wx/renderer.h @@ -31,7 +31,7 @@ class WXDLLEXPORT wxWindow; #include "wx/gdicmn.h" // for wxPoint // some platforms have their own renderers, others use the generic one -#if (defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXGTK__)) && !defined(__WXPALMOS__) +#if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXGTK__) #define wxHAS_NATIVE_RENDERER #else #undef wxHAS_NATIVE_RENDERER @@ -154,6 +154,49 @@ public: wxOrientation orient, int flags = 0) = 0; + // draw a combobox dropdown button + // + // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT + virtual void DrawComboBoxDropButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0) = 0; + + // draw a dropdown arrow + // + // flags may use wxCONTROL_PRESSED and wxCONTROL_CURRENT + virtual void DrawDropArrow(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0) = 0; + + // draw check button + // + // flags may use wxCONTROL_CHECKED, wxCONTROL_UNDETERMINED and wxCONTROL_CURRENT + virtual void DrawCheckBox(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0) = 0; + + // draw blank button + // + // flags may use wxCONTROL_PRESSED, wxCONTROL_CURRENT and wxCONTROL_ISDEFAULT + virtual void DrawPushButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0) = 0; + + // draw rectangle indicating that an item in e.g. a list control + // has been selected or focused + // + // flags may use + // wxCONTROL_SELECTED (item is selected, e.g. draw background) + // wxCONTROL_CURRENT (item is the current item, e.g. dotted border) + // wxCONTROL_FOCUSED (the whole control has focus, e.g. blue background vs. grey otherwise) + virtual void DrawItemSelectionRect(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0) = 0; // geometry functions // ------------------ @@ -245,6 +288,35 @@ public: { m_rendererNative.DrawSplitterSash(win, dc, size, position, orient, flags); } + virtual void DrawComboBoxDropButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0) + { m_rendererNative.DrawComboBoxDropButton(win, dc, rect, flags); } + + virtual void DrawDropArrow(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0) + { m_rendererNative.DrawDropArrow(win, dc, rect, flags); } + + virtual void DrawCheckBox(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0 ) + { m_rendererNative.DrawCheckBox( win, dc, rect, flags ); } + + virtual void DrawPushButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0 ) + { m_rendererNative.DrawPushButton( win, dc, rect, flags ); } + + virtual void DrawItemSelectionRect(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0 ) + { m_rendererNative.DrawItemSelectionRect( win, dc, rect, flags ); } virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win) { return m_rendererNative.GetSplitterParams(win); } @@ -274,4 +346,3 @@ wxRendererNative& wxRendererNative::GetDefault() #endif // !wxHAS_NATIVE_RENDERER #endif // _WX_RENDERER_H_ -