X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/40413a5b7072c33464d55fe7d457e7f5791633a3..057b55b016d9e2076fde422f29948dc55e97f0d7:/src/generic/imaglist.cpp diff --git a/src/generic/imaglist.cpp b/src/generic/imaglist.cpp index 1629c414d9..12f621afce 100644 --- a/src/generic/imaglist.cpp +++ b/src/generic/imaglist.cpp @@ -1,18 +1,26 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: imaglist.cpp +// Name: generic/imaglist.cpp // Purpose: // Author: Robert Roebling -// Created: 01/02/97 -// Id: -// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem -// Licence: wxWindows licence +// Id: $id$ +// Copyright: (c) 1998 Robert Roebling +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "imaglist.h" #endif - -#include "wx/imaglist.h" + +// For compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" + +#ifdef __BORLANDC__ +#pragma hdrstop +#endif + +#include "wx/generic/imaglist.h" +#include "wx/icon.h" +#include "wx/image.h" //----------------------------------------------------------------------------- // wxImageList @@ -20,125 +28,148 @@ IMPLEMENT_DYNAMIC_CLASS(wxImageList, wxObject) -wxImageList::wxImageList( int width, int height, bool WXUNUSED(mask), int WXUNUSED(initialCount) ) +wxImageList::wxImageList( int width, int height, bool mask, int initialCount ) { - m_width = width; - m_height = height; - Create(); -}; + (void)Create(width, height, mask, initialCount); +} wxImageList::~wxImageList() { -}; +} int wxImageList::GetImageCount() const { - return m_images.Number(); -}; + return m_images.Number(); +} + +bool wxImageList::Create( int width, int height, bool WXUNUSED(mask), int WXUNUSED(initialCount) ) +{ + m_width = width; + m_height = height; + + return Create(); +} bool wxImageList::Create() { - m_images.DeleteContents( TRUE ); - return TRUE; -}; + m_images.DeleteContents( TRUE ); + return TRUE; +} int wxImageList::Add( const wxBitmap &bitmap ) { - m_images.Append( new wxBitmap(bitmap) ); - return m_images.Number(); -}; + if (bitmap.IsKindOf(CLASSINFO(wxIcon))) + m_images.Append( new wxIcon( (const wxIcon&) bitmap ) ); + else + m_images.Append( new wxBitmap(bitmap) ); + return m_images.Number()-1; +} + +int wxImageList::Add( const wxBitmap& bitmap, const wxBitmap& mask ) +{ + wxBitmap bmp(bitmap); + bmp.SetMask(new wxMask(mask)); + return Add(bmp); +} + +int wxImageList::Add( const wxBitmap& bitmap, const wxColour& maskColour ) +{ + wxImage img(bitmap); + img.SetMaskColour(maskColour.Red(), maskColour.Green(), maskColour.Blue()); + return Add(img.ConvertToBitmap()); +} + +const wxBitmap *wxImageList::GetBitmap( int index ) const +{ + wxNode *node = m_images.Nth( index ); + + wxCHECK_MSG( node, (wxBitmap *) NULL, wxT("wrong index in image list") ); -wxBitmap *wxImageList::GetBitmap(int index) { - wxNode *node = m_images.Nth( index ); - return (wxBitmap*)node->Data(); + return (wxBitmap*)node->Data(); } - + bool wxImageList::Replace( int index, const wxBitmap &bitmap ) { - wxNode *node = m_images.Nth( index ); - if (!node) return FALSE; - - if (index == m_images.Number()-1) - { - m_images.DeleteNode( node ); - m_images.Append( new wxBitmap(bitmap) ); - } - else - { - wxNode *next = node->Next(); - m_images.DeleteNode( node ); - m_images.Insert( next, new wxBitmap(bitmap) ); - }; - - return TRUE; -}; + wxNode *node = m_images.Nth( index ); + + wxCHECK_MSG( node, FALSE, wxT("wrong index in image list") ); + + wxBitmap* newBitmap = NULL; + if (bitmap.IsKindOf(CLASSINFO(wxIcon))) +#if defined(__VISAGECPP__) +//just can't do this in VisualAge now, with all this new Bitmap-Icon stuff +//so construct it from a bitmap object until I can figure this nonsense out. (DW) + newBitmap = new wxBitmap(bitmap) ; +#else + newBitmap = new wxBitmap( (const wxIcon&) bitmap ); +#endif + else + newBitmap = new wxBitmap(bitmap) ; + + if (index == m_images.Number()-1) + { + m_images.DeleteNode( node ); + m_images.Append( newBitmap ); + } + else + { + wxNode *next = node->Next(); + m_images.DeleteNode( node ); + m_images.Insert( next, newBitmap ); + } + + return TRUE; +} bool wxImageList::Remove( int index ) { - wxNode *node = m_images.Nth( index ); - if (node) m_images.DeleteNode( node ); - return (node != NULL); -}; + wxNode *node = m_images.Nth( index ); + + wxCHECK_MSG( node, FALSE, wxT("wrong index in image list") ); + + m_images.DeleteNode( node ); + + return TRUE; +} bool wxImageList::RemoveAll() { - m_images.Clear(); - return TRUE; -}; + m_images.Clear(); + + return TRUE; +} bool wxImageList::GetSize( int index, int &width, int &height ) const { -#ifdef __WXGTK__ + width = 0; + height = 0; + + wxNode *node = m_images.Nth( index ); + + wxCHECK_MSG( node, FALSE, wxT("wrong index in image list") ); - width = m_width; - height = m_height; - - return (m_images.Nth( index ) != NULL); - -#else - - wxNode *node = m_images.Nth( index ); - if (node) - { wxBitmap *bm = (wxBitmap*)node->Data(); width = bm->GetWidth(); height = bm->GetHeight(); - return TRUE; - } - else - { - width = 0; - height = 0; - return FALSE; - }; -#endif -}; + return TRUE; +} bool wxImageList::Draw( int index, wxDC &dc, int x, int y, int flags, bool WXUNUSED(solidBackground) ) { - wxNode *node = m_images.Nth( index ); - if (!node) return FALSE; - wxBitmap *bm = (wxBitmap*)node->Data(); - -#ifdef __WXGTK__ - - // As X doesn't have a standard size for icons, we resize here. - // Otherwise we'd simply have to forbid different bitmap sizes. - - if ((m_width != bm->GetWidth()) || - (m_height != bm->GetHeight())) - { - bm->Resize( m_width, m_height ); - }; - -#endif - - wxIcon *icon = (wxIcon*)bm; - dc.DrawIcon( *icon, x, y, (flags & wxIMAGELIST_DRAW_TRANSPARENT) > 0 ); - - return TRUE; -}; + wxNode *node = m_images.Nth( index ); + + wxCHECK_MSG( node, FALSE, wxT("wrong index in image list") ); + + wxBitmap *bm = (wxBitmap*)node->Data(); + + if (bm->IsKindOf(CLASSINFO(wxIcon))) + dc.DrawIcon( * ((wxIcon*) bm), x, y); + else + dc.DrawBitmap( *bm, x, y, (flags & wxIMAGELIST_DRAW_TRANSPARENT) > 0 ); + + return TRUE; +}