X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3f7fce73bf99d65bbd04df1468207bf893b9a938..7738af5957ace396793ee291a280d5a3dbd4821f:/src/aui/dockart.cpp diff --git a/src/aui/dockart.cpp b/src/aui/dockart.cpp index 9fbcddae2e..2a0fc70cd9 100644 --- a/src/aui/dockart.cpp +++ b/src/aui/dockart.cpp @@ -75,35 +75,35 @@ wxColor wxAuiStepColour(const wxColor& c, int ialpha) { if (ialpha == 100) return c; - + double r = c.Red(), g = c.Green(), b = c.Blue(); double bg; - + // ialpha is 0..200 where 0 is completely black // and 200 is completely white and 100 is the same // convert that to normal alpha 0.0 - 1.0 ialpha = wxMin(ialpha, 200); ialpha = wxMax(ialpha, 0); double alpha = ((double)(ialpha - 100.0))/100.0; - + if (ialpha > 100) { // blend with white bg = 255.0; alpha = 1.0 - alpha; // 0 = transparent fg; 1 = opaque fg } - else + else { // blend with black bg = 0.0; alpha = 1.0 + alpha; // 0 = transparent fg; 1 = opaque fg } - + r = wxAuiBlendColour(r, bg, alpha); g = wxAuiBlendColour(g, bg, alpha); b = wxAuiBlendColour(b, bg, alpha); - - return wxColour((int)r, (int)g, (int)b); + + return wxColour((unsigned char)r, (unsigned char)g, (unsigned char)b); } @@ -130,7 +130,7 @@ wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h, img.SetMaskColour(123,123,123); return wxBitmap(img); } - + static void DrawGradientRectangle(wxDC& dc, const wxRect& rect, @@ -145,17 +145,17 @@ static void DrawGradientRectangle(wxDC& dc, if (direction == wxAUI_GRADIENT_VERTICAL) high = rect.GetHeight()-1; - else + else high = rect.GetWidth()-1; for (int i = 0; i <= high; ++i) { int r,g,b; - - - r = start_color.Red() + ((i*rd*100)/high)/100; - g = start_color.Green() + ((i*gd*100)/high)/100; - b = start_color.Blue() + ((i*bd*100)/high)/100; + + + r = start_color.Red() + (high <= 0 ? 0 : (((i*rd*100)/high)/100)); + g = start_color.Green() + (high <= 0 ? 0 : (((i*gd*100)/high)/100)); + b = start_color.Blue() + (high <= 0 ? 0 : (((i*bd*100)/high)/100)); wxPen p(wxColor((unsigned char)r, (unsigned char)g, @@ -164,7 +164,7 @@ static void DrawGradientRectangle(wxDC& dc, if (direction == wxAUI_GRADIENT_VERTICAL) dc.DrawLine(rect.x, rect.y+i, rect.x+rect.width, rect.y+i); - else + else dc.DrawLine(rect.x+i, rect.y, rect.x+i, rect.y+rect.height); } } @@ -172,23 +172,23 @@ static void DrawGradientRectangle(wxDC& dc, wxString wxAuiChopText(wxDC& dc, const wxString& text, int max_size) { wxCoord x,y; - + // first check if the text fits with no problems dc.GetTextExtent(text, &x, &y); if (x <= max_size) return text; - + size_t i, len = text.Length(); size_t last_good_length = 0; for (i = 0; i < len; ++i) { wxString s = text.Left(i); s += wxT("..."); - + dc.GetTextExtent(s, &x, &y); if (x > max_size) break; - + last_good_length = i; } @@ -215,12 +215,12 @@ wxAuiDefaultDockArt::wxAuiDefaultDockArt() { base_colour = wxAuiStepColour(base_colour, 92); } - + m_base_colour = base_colour; wxColor darker1_colour = wxAuiStepColour(base_colour, 85); wxColor darker2_colour = wxAuiStepColour(base_colour, 75); wxColor darker3_colour = wxAuiStepColour(base_colour, 60); - wxColor darker4_colour = wxAuiStepColour(base_colour, 50); + //wxColor darker4_colour = wxAuiStepColour(base_colour, 50); wxColor darker5_colour = wxAuiStepColour(base_colour, 40); m_active_caption_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT); @@ -256,11 +256,11 @@ wxAuiDefaultDockArt::wxAuiDefaultDockArt() 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3, 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3, 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF }; -#elif defined( __WXGTK__) - static unsigned char close_bits[]={ - 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8, - 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef, - 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }; +#elif defined(__WXGTK__) + static unsigned char close_bits[]={ + 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8, + 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef, + 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }; #else static unsigned char close_bits[]={ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9, @@ -277,7 +277,7 @@ wxAuiDefaultDockArt::wxAuiDefaultDockArt() 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7, 0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd, 0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}; - + static unsigned char pin_bits[]={ 0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc, 0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff, @@ -444,6 +444,7 @@ void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, dc.SetBrush(m_sash_brush); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); +#if 0 GdkRectangle gdk_rect; if (orientation == wxVERTICAL ) { @@ -459,6 +460,7 @@ void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, gdk_rect.width = rect.width; gdk_rect.height = m_sash_size; } +#endif if (!window) return; if (!window->m_wxwindow) return; @@ -545,7 +547,7 @@ void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bo { if (active) dc.SetBrush(wxBrush(m_active_caption_colour)); - else + else dc.SetBrush(wxBrush(m_inactive_caption_colour)); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); @@ -568,7 +570,7 @@ void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bo m_gradient_type); #endif } - else + else { #ifdef __WXMAC__ // on mac the gradients are expected to become darker from the top @@ -614,9 +616,9 @@ void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window), if (pane.HasCloseButton()) clip_rect.width -= m_button_size; if (pane.HasPinButton()) - clip_rect.width -= m_button_size; + clip_rect.width -= m_button_size; if (pane.HasMaximizeButton()) - clip_rect.width -= m_button_size; + clip_rect.width -= m_button_size; wxString draw_text = wxAuiChopText(dc, text, clip_rect.width); @@ -683,19 +685,21 @@ void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window), wxAuiPaneInfo& pane) { wxBitmap bmp; + if (!(&pane)) + return; switch (button) { default: case wxAUI_BUTTON_CLOSE: if (pane.state & wxAuiPaneInfo::optionActive) bmp = m_active_close_bitmap; - else + else bmp = m_inactive_close_bitmap; break; case wxAUI_BUTTON_PIN: if (pane.state & wxAuiPaneInfo::optionActive) bmp = m_active_pin_bitmap; - else + else bmp = m_inactive_pin_bitmap; break; case wxAUI_BUTTON_MAXIMIZE_RESTORE: @@ -703,14 +707,14 @@ void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window), { if (pane.state & wxAuiPaneInfo::optionActive) bmp = m_active_restore_bitmap; - else + else bmp = m_inactive_restore_bitmap; } - else + else { if (pane.state & wxAuiPaneInfo::optionActive) bmp = m_active_maximize_bitmap; - else + else bmp = m_inactive_maximize_bitmap; } break; @@ -738,7 +742,7 @@ void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window), dc.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour, 120))); dc.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour, 70))); } - else + else { dc.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour, 120))); dc.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour, 70)));