X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3f55f5b81fbe7a2294912663c192113209bbc930..16fd964239d70597b0c072d4f3909b3e93460423:/contrib/build/animate/makefile.wat?ds=sidebyside diff --git a/contrib/build/animate/makefile.wat b/contrib/build/animate/makefile.wat index f82b183b17..64c808ba17 100644 --- a/contrib/build/animate/makefile.wat +++ b/contrib/build/animate/makefile.wat @@ -4,7 +4,7 @@ # Do not modify, all changes will be overwritten! # ========================================================================= -!include ../../../build/config.wat +!include ../../../build/msw/config.wat # ------------------------------------------------------------------------- # Do not modify the rest of this file! @@ -200,7 +200,6 @@ OBJS = & wat_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG) - all : $(OBJS) $(OBJS) : -if not exist $(OBJS) mkdir $(OBJS) @@ -229,7 +228,7 @@ $(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)250$(WXUNICODEFLAG)$(WXDEBUGFLAG)_animat @%append $(OBJS)\animatedll.lbc option incremental @%append $(OBJS)\animatedll.lbc $(LDFLAGS) $(__DEBUGINFO_1) libpath $(LIBDIRNAME) @for %i in ($(ANIMATEDLL_OBJECTS)) do @%append $(OBJS)\animatedll.lbc file %i - @for %i in ( $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib $(__WXLIB_CORE_p) $(__WXLIB_BASE_p)) do @%append $(OBJS)\animatedll.lbc library %i + @for %i in ( $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib $(__WXLIB_CORE_p) $(__WXLIB_BASE_p)) do @%append $(OBJS)\animatedll.lbc library %i @%append $(OBJS)\animatedll.lbc @%append $(OBJS)\animatedll.lbc system nt_dll wlink @$(OBJS)\animatedll.lbc