X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3ed3a1c846d66410872a15f746c432311e306e42..2e18fe7139558b3cb592a04a4e4668319a966ebf:/docs/doxygen/overviews/refcount.h
diff --git a/docs/doxygen/overviews/refcount.h b/docs/doxygen/overviews/refcount.h
index 75454a80c3..90f392ff3b 100644
--- a/docs/doxygen/overviews/refcount.h
+++ b/docs/doxygen/overviews/refcount.h
@@ -3,7 +3,7 @@
// Purpose: topic overview
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@@ -47,7 +47,7 @@ will return @true if two objects are identical and not only if they share the
same data.
Note that wxWidgets follows the STL philosophy: when a comparison
-operator can not be implemented efficiently (like for e.g. wxImage's ==
+operator cannot be implemented efficiently (like for e.g. wxImage's ==
operator which would need to compare the entire image's data, pixel-by-pixel),
it's not implemented at all. That's why not all reference counted classes
provide comparison operators.
@@ -78,6 +78,12 @@ operators and copy constructors since they are reference-counted:
@li wxBrush
@li wxCursor
@li wxFont
+@li wxGraphicsBrush
+@li wxGraphicsContext
+@li wxGraphicsFont
+@li wxGraphicsMatrix
+@li wxGraphicsPath
+@li wxGraphicsPen
@li wxIcon
@li wxImage
@li wxMetafile
@@ -99,11 +105,12 @@ will result in an assert failure in debug builds.
@section overview_refcount_object Making Your Own Reference Counted Class
-Reference counting can be implemented easily using wxObject and wxObjectRefData
-classes. Alternatively, you can also use the wxObjectDataPtr template.
+Reference counting can be implemented easily using wxObject or using
+the intermediate wxRefCounter class directly.
+Alternatively, you can also use the wxObjectDataPtr template.
-First, derive a new class from wxObjectRefData and put there the
-memory-consuming data.
+First, derive a new class from wxRefCounter (or wxObjectRefData when
+using a wxObject derived class) and put the memory-consuming data in it.
Then derive a new class from wxObject and implement there the public interface
which will be seen by the user of your class. You'll probably want to add a