X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3e1400ac6a9e5388abe63b3f00ff5c8091fef304..5b12cceef870243338e39d4b15536008491de474:/include/wx/apptrait.h diff --git a/include/wx/apptrait.h b/include/wx/apptrait.h index 46dffe8adc..ef7686fd46 100644 --- a/include/wx/apptrait.h +++ b/include/wx/apptrait.h @@ -49,9 +49,14 @@ struct WXDLLIMPEXP_BASE wxToolkitInfo // wxAppTraits: this class defines various configurable aspects of wxApp // ---------------------------------------------------------------------------- +class WXDLLIMPEXP_BASE wxStandardPathsBase; + class WXDLLIMPEXP_BASE wxAppTraitsBase { public: + // needed since this class declares virtual members + virtual ~wxAppTraitsBase() { } + // hooks for creating the global objects, may be overridden by the user // ------------------------------------------------------------------------ @@ -75,6 +80,11 @@ public: // NB: returned pointer will be deleted by the caller virtual wxRendererNative *CreateRenderer() = 0; +#if wxUSE_STDPATHS + // wxStandardPaths object is normally the same for wxBase and wxGUI + // except in the case of wxMac and wxCocoa + virtual wxStandardPathsBase& GetStandardPaths(); +#endif // wxUSE_STDPATHS // functions abstracting differences between GUI and console modes // ------------------------------------------------------------------------ @@ -109,7 +119,7 @@ public: #if wxUSE_SOCKETS // return table of GUI callbacks for GSocket code or NULL in wxBase. This - // is needed because networking classes are in their own library and so + // is needed because networking classes are in their own library and so // they can't directly call GUI functions (the same net library can be // used in both GUI and base apps). To complicate it further, GUI library // ("wxCore") doesn't depend on networking library and so only a functions @@ -132,9 +142,12 @@ public: // include the platform-specific version of the class // ---------------------------------------------------------------------------- -// NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the -// Unix code (and otherwise __UNIX__ wouldn't be defined) -#if defined(__WXMSW__) +// NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the +// Unix code (and otherwise __UNIX__ wouldn't be defined) +// ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port +#if defined(__WXPALMOS__) + #include "wx/palmos/apptbase.h" +#elif defined(__WIN32__) #include "wx/msw/apptbase.h" #elif defined(__UNIX__) && !defined(__EMX__) #include "wx/unix/apptbase.h" @@ -217,7 +230,10 @@ public: // include the platform-specific version of the classes above // ---------------------------------------------------------------------------- -#if defined(__WXMSW__) +// ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port +#if defined(__WXPALMOS__) + #include "wx/palmos/apptrait.h" +#elif defined(__WIN32__) #include "wx/msw/apptrait.h" #elif defined(__UNIX__) && !defined(__EMX__) #include "wx/unix/apptrait.h" @@ -225,7 +241,7 @@ public: #include "wx/mac/apptrait.h" #elif defined(__WXPM__) #include "wx/os2/apptrait.h" -#else +#else // at least, we need an implementation of GetToolkitInfo ! #if wxUSE_GUI class wxGUIAppTraits : public wxGUIAppTraitsBase @@ -233,7 +249,7 @@ public: virtual wxToolkitInfo& GetToolkitInfo(); }; #endif // wxUSE_GUI - class wxConsoleAppTraits: public wxConsoleAppTraitsBase + class wxConsoleAppTraits: public wxConsoleAppTraitsBase { virtual wxToolkitInfo& GetToolkitInfo(); };