X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3dd9b88ac26caa8dbcc26c7fafc10cd886fc97ac..bd73ba41f93a040ecf9c18040d7f788992d0a6ec:/include/wx/frame.h?ds=inline diff --git a/include/wx/frame.h b/include/wx/frame.h index 61084a3f68..ee6e5c792f 100644 --- a/include/wx/frame.h +++ b/include/wx/frame.h @@ -20,27 +20,18 @@ #pragma interface "framebase.h" #endif -#include "wx/window.h" // the base class -#include "wx/icon.h" // for m_icon +#include "wx/toplevel.h" // the base class // the default names for various classs WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr; WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr; WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr; -WXDLLEXPORT_DATA(extern wxWindow*) wxWndHook; +class WXDLLEXPORT wxFrame; class WXDLLEXPORT wxMenuBar; class WXDLLEXPORT wxStatusBar; class WXDLLEXPORT wxToolBar; -// Styles for ShowFullScreen -#define wxFULLSCREEN_NOMENUBAR 0x01 -#define wxFULLSCREEN_NOTOOLBAR 0x02 -#define wxFULLSCREEN_NOSTATUSBAR 0x04 -#define wxFULLSCREEN_NOBORDER 0x08 -#define wxFULLSCREEN_NOCAPTION 0x10 -#define wxFULLSCREEN_ALL (wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR | wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER | wxFULLSCREEN_NOCAPTION) - // ---------------------------------------------------------------------------- // wxFrame is a top-level window with optional menubar, statusbar and toolbar // @@ -53,13 +44,18 @@ class WXDLLEXPORT wxToolBar; // CreateXXXBar() is called. // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxFrameBase : public wxWindow +// FIXME - temporary hack in absence of wxTLW !! +#ifndef wxTopLevelWindowNative +class WXDLLEXPORT wxFrameBase : public wxTopLevelWindowBase +#else +class WXDLLEXPORT wxFrameBase : public wxTopLevelWindow +#endif { public: // construction wxFrameBase(); -#ifdef __WXMAC_X__ - virtual ~wxFrameBase() {} // Added min for Mac X +#ifdef __DARWIN__ + virtual ~wxFrameBase() { } #endif wxFrame *New(wxWindow *parent, @@ -73,30 +69,6 @@ public: // frame state // ----------- - // maximize = TRUE => maximize, otherwise - restore - virtual void Maximize(bool maximize = TRUE) = 0; - - // undo Maximize() or Iconize() - virtual void Restore() = 0; - - // iconize = TRUE => iconize, otherwise - restore - virtual void Iconize(bool iconize = TRUE) = 0; - - // return TRUE if the frame is maximized - virtual bool IsMaximized() const = 0; - - // return TRUE if the frame is iconized - virtual bool IsIconized() const = 0; - - // get the frame icon - const wxIcon& GetIcon() const { return m_icon; } - - // set the frame icon - virtual void SetIcon(const wxIcon& icon) { m_icon = icon; } - - // make the window modal (all other windows unresponsive) - virtual void MakeModal(bool modal = TRUE); - // get the origin of the client area (which may be different from (0, 0) // if the frame has a toolbar) in client coordinates virtual wxPoint GetClientAreaOrigin() const; @@ -104,8 +76,10 @@ public: // menu bar functions // ------------------ - virtual void SetMenuBar(wxMenuBar *menubar) = 0; +#if wxUSE_MENUS + virtual void SetMenuBar(wxMenuBar *menubar); virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; } +#endif // wxUSE_MENUS // call this to simulate a menu command bool Command(int id) { return ProcessCommand(id); } @@ -155,30 +129,18 @@ public: virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; } #endif // wxUSE_TOOLBAR - // old functions, use the new ones instead! -#if WXWIN_COMPATIBILITY_2 - bool Iconized() const { return IsIconized(); } -#endif // WXWIN_COMPATIBILITY_2 - // implementation only from now on // ------------------------------- - // override some base class virtuals - virtual bool Destroy(); - virtual bool IsTopLevel() const { return TRUE; } - // event handlers void OnIdle(wxIdleEvent& event); - void OnCloseWindow(wxCloseEvent& event); void OnMenuHighlight(wxMenuEvent& event); - void OnSize(wxSizeEvent& event); - // this should go away, but for now it's called from docview.cpp, - // so should be there for all platforms - void OnActivate(wxActivateEvent &WXUNUSED(event)) { } +#if wxUSE_MENUS // send wxUpdateUIEvents for all menu items (called from OnIdle()) void DoMenuUpdates(); void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin); +#endif // wxUSE_MENUS protected: // the frame main menu/status/tool bars @@ -188,7 +150,23 @@ protected: // main menubar, statusbar and toolbar (if any) void DeleteAllBars(); + // test whether this window makes part of the frame + virtual bool IsOneOfBars(const wxWindow *win) const; + +#if wxUSE_MENUS + // override to update menu bar position when the frame size changes + virtual void PositionMenuBar() { } + + // override to do something special when the menu bar is being removed + // from the frame + virtual void DetachMenuBar(); + + // override to do something special when the menu bar is attached to the + // frame + virtual void AttachMenuBar(wxMenuBar *menubar); + wxMenuBar *m_frameMenuBar; +#endif // wxUSE_MENUS #if wxUSE_STATUSBAR // override to update status bar position (or anything else) when @@ -210,36 +188,54 @@ protected: wxToolBar *m_frameToolBar; #endif // wxUSE_TOOLBAR - // the frame client to screen translation should take account of the - // toolbar which may shift the origin of the client area - virtual void DoClientToScreen(int *x, int *y) const; - virtual void DoScreenToClient(int *x, int *y) const; - - // send the iconize event, return TRUE if processed - bool SendIconizeEvent(bool iconized = TRUE); - - // the frame icon - wxIcon m_icon; - DECLARE_EVENT_TABLE() }; // include the real class declaration #if defined(__WXMSW__) #include "wx/msw/frame.h" -#elif defined(__WXMOTIF__) - #include "wx/motif/frame.h" + #define wxFrameNative wxFrameMSW #elif defined(__WXGTK__) #include "wx/gtk/frame.h" -#elif defined(__WXQT__) - #include "wx/qt/frame.h" + #define wxFrameNative wxFrameGTK +#elif defined(__WXMOTIF__) + #include "wx/motif/frame.h" #elif defined(__WXMAC__) #include "wx/mac/frame.h" + #define wxFrameNative wxFrameMac +#elif defined(__WXMGL__) + #include "wx/mgl/frame.h" + #define wxFrameNative wxFrameMGL #elif defined(__WXPM__) #include "wx/os2/frame.h" -#elif defined(__WXSTUBS__) - #include "wx/stubs/frame.h" + #define wxFrameNative wxFrameOS2 #endif +#ifdef __WXUNIVERSAL__ + #include "wx/univ/frame.h" +#else // !__WXUNIVERSAL__ + #ifdef wxFrameNative + class WXDLLEXPORT wxFrame : public wxFrameNative + { + public: + // construction + wxFrame() { Init(); } + wxFrame(wxWindow *parent, + wxWindowID id, + const wxString& title, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxDEFAULT_FRAME_STYLE, + const wxString& name = wxFrameNameStr) + { + Init(); + Create(parent, id, title, pos, size, style, name); + } + + DECLARE_DYNAMIC_CLASS(wxFrame) + }; + #endif // wxFrameNative +#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__ + #endif // _WX_FRAME_H_BASE_