X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3da17724b6a873579628356a92ade9c41f07d5a3..7b9da2077d0975db6c965a85c91d5aca671ab5e3:/src/generic/panelg.cpp diff --git a/src/generic/panelg.cpp b/src/generic/panelg.cpp index 1536036da2..38d4b13ee3 100644 --- a/src/generic/panelg.cpp +++ b/src/generic/panelg.cpp @@ -6,7 +6,7 @@ // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ @@ -103,11 +103,11 @@ void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event ) // wxGTK does this in wxWindow, but wxMSW does not. It is // also done in wxPanel if the event is propagated up. wxWindow *winFocus = event.GetCurrentFocus(); - + // Do we know where the focus was ourselves, then? if (!winFocus) winFocus = m_winLastFocused; - + if (!winFocus) winFocus = wxWindow::FindFocus(); @@ -136,23 +136,23 @@ void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event ) // so give them the chance to process it instead of looping inside // this panel (normally, the focus will go to the next/previous // item after this panel in the parent panel). - wxWindow *focussed_child_of_parent = this; + wxWindow *focussed_child_of_parent = this; for ( wxWindow *parent = GetParent(); parent; parent = parent->GetParent() ) { - // we don't want to tab into a different dialog or frame - if ( focussed_child_of_parent->IsTopLevel() ) - break; - - // is the parent a panel? - wxPanel *panel = wxDynamicCast(parent, wxPanel); + // we don't want to tab into a different dialog or frame + if ( focussed_child_of_parent->IsTopLevel() ) + break; + + // is the parent a panel? + wxPanel *panel = wxDynamicCast(parent, wxPanel); if (panel) { - event.SetCurrentFocus( focussed_child_of_parent ); - if (parent->GetEventHandler()->ProcessEvent( event )) + event.SetCurrentFocus( focussed_child_of_parent ); + if (parent->GetEventHandler()->ProcessEvent( event )) return; } - - focussed_child_of_parent = parent; + + focussed_child_of_parent = parent; } // no, we are not inside another panel so process this ourself @@ -166,7 +166,7 @@ void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event ) if ( child->AcceptsFocus() ) { - m_winLastFocused = child; // should be redundant, but it is not + m_winLastFocused = child; // should be redundant, but it is not child->SetFocus(); return; } @@ -190,56 +190,58 @@ void wxPanel::OnSize(wxSizeEvent& WXUNUSED(event)) void wxPanel::SetFocus() { // If the panel gets the focus *by way of getting it set directly* - // we move it to the first window that can get it. + // we move the focus to the first window that can get it. wxNode *node = GetChildren().First(); while (node) { - wxWindow *child = (wxWindow*) node->Data(); - if (child->AcceptsFocus()) - { - m_winLastFocused = child; // should be redundant, but it is not - child->SetFocus(); - return; - } + wxWindow *child = (wxWindow*) node->Data(); + if (child->AcceptsFocus()) + { + m_winLastFocused = child; // should be redundant, but it is not + child->SetFocus(); + return; + } node = node->Next(); } - + m_winLastFocused = (wxWindow*) NULL; - + wxWindow::SetFocus(); } void wxPanel::OnFocus(wxFocusEvent& event) { // If the panel gets the focus *by way of getting clicked on* - // we move it to either the last window that had the focus or - // the first one that can get it. + // we move the focus to either the last window that had the + // focus or the first one that can get it. if (m_winLastFocused) { - // it might happen that the window got reparented... - if ( m_winLastFocused->GetParent() == this ) - { + // It might happen that the window got reparented or no longer + // accepts the focus. + if ((m_winLastFocused->GetParent() == this) && + (m_winLastFocused->AcceptsFocus())) + { m_winLastFocused->SetFocus(); - return; - } + return; + } } - + wxNode *node = GetChildren().First(); while (node) { - wxWindow *child = (wxWindow*) node->Data(); - if (child->AcceptsFocus()) - { - m_winLastFocused = child; // should be redundant, but it is not - child->SetFocus(); - return; - } + wxWindow *child = (wxWindow*) node->Data(); + if (child->AcceptsFocus()) + { + m_winLastFocused = child; // should be redundant, but it is not + child->SetFocus(); + return; + } node = node->Next(); } - + m_winLastFocused = (wxWindow*) NULL; - + event.Skip(); }