X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3d2eaa5d5917bedbf5b5a54a24d7559fd1e5df67..f773e9b0bbfd051a4ae316461fd241230c87e39f:/src/common/memory.cpp?ds=sidebyside diff --git a/src/common/memory.cpp b/src/common/memory.cpp index ebb8d27a49..9e6c3beaed 100644 --- a/src/common/memory.cpp +++ b/src/common/memory.cpp @@ -68,7 +68,7 @@ #include "wx/memory.h" -#if wxUSE_THREADS && defined(__WXDEBUG__) && !defined(__WXMAC__) +#if wxUSE_THREADS && defined(__WXDEBUG__) #define USE_THREADSAFE_MEMORY_ALLOCATION 1 #else #define USE_THREADSAFE_MEMORY_ALLOCATION 0 @@ -117,7 +117,7 @@ */ void wxMemStruct::ErrorMsg (const char * mesg) { - wxLogMessage(wxT("wxWindows memory checking error: %s"), mesg); + wxLogMessage(wxT("wxWidgets memory checking error: %s"), mesg); PrintNode (); } @@ -126,7 +126,7 @@ void wxMemStruct::ErrorMsg (const char * mesg) */ void wxMemStruct::ErrorMsg () { - wxLogMessage(wxT("wxWindows over/underwrite memory error:")); + wxLogMessage(wxT("wxWidgets over/underwrite memory error:")); PrintNode (); } @@ -867,13 +867,13 @@ void wxDebugContext::OutputDumpLine(const wxChar *szFormat, ...) int count; va_list argptr; va_start(argptr, szFormat); - buf[sizeof(buf)-1] = _T('\0'); + buf[sizeof(buf)/sizeof(wxChar)-1] = _T('\0'); // keep 3 bytes for a \r\n\0 - count = wxVsnprintf(buf, sizeof(buf)-3, szFormat, argptr); + count = wxVsnprintf(buf, sizeof(buf)/sizeof(wxChar)-3, szFormat, argptr); if ( count < 0 ) - count = sizeof(buf)-3; + count = sizeof(buf)/sizeof(wxChar)-3; buf[count]=_T('\r'); buf[count+1]=_T('\n'); buf[count+2]=_T('\0'); @@ -889,16 +889,19 @@ static bool memSectionOk = false; class MemoryCriticalSection : public wxCriticalSection { public: - MemoryCriticalSection() { - memSectionOk = true; - } + MemoryCriticalSection() { + memSectionOk = true; + } + ~MemoryCriticalSection() { + memSectionOk = false; + } }; class MemoryCriticalSectionLocker { public: inline MemoryCriticalSectionLocker(wxCriticalSection& critsect) - : m_critsect(critsect), m_locked(memSectionOk) { if(m_locked) m_critsect.Enter(); } + : m_critsect(critsect), m_locked(memSectionOk) { if(m_locked) m_critsect.Enter(); } inline ~MemoryCriticalSectionLocker() { if(m_locked) m_critsect.Leave(); } private: @@ -907,22 +910,50 @@ private: MemoryCriticalSectionLocker& operator=(const MemoryCriticalSectionLocker&); wxCriticalSection& m_critsect; - bool m_locked; + bool m_locked; }; -MemoryCriticalSection &GetMemLocker() +static MemoryCriticalSection memLocker; + +#endif + +void * operator new (size_t size, wxChar * fileName, int lineNum) { - static MemoryCriticalSection memLocker; - return memLocker; + return wxDebugAlloc(size, fileName, lineNum, false, false); } +void * operator new (size_t size) +{ + return wxDebugAlloc(size, NULL, 0, false); +} + +void operator delete (void * buf) +{ + wxDebugFree(buf, false); +} + +#if wxUSE_ARRAY_MEMORY_OPERATORS +void * operator new[] (size_t size) +{ + return wxDebugAlloc(size, NULL, 0, false, true); +} + +void * operator new[] (size_t size, wxChar * fileName, int lineNum) +{ + return wxDebugAlloc(size, fileName, lineNum, false, true); +} + +void operator delete[] (void * buf) +{ + wxDebugFree(buf, true); +} #endif // TODO: store whether this is a vector or not. void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) ) { #if USE_THREADSAFE_MEMORY_ALLOCATION - MemoryCriticalSectionLocker lock(GetMemLocker()); + MemoryCriticalSectionLocker lock(memLocker); #endif // If not in debugging allocation mode, do the normal thing @@ -982,7 +1013,7 @@ void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, void wxDebugFree(void * buf, bool WXUNUSED(isVect) ) { #if USE_THREADSAFE_MEMORY_ALLOCATION - MemoryCriticalSectionLocker lock(GetMemLocker()); + MemoryCriticalSectionLocker lock(memLocker); #endif if (!buf) @@ -1106,11 +1137,11 @@ void wxTraceLevel(int, const wxChar * ...) } //---------------------------------------------------------------------------- -// Final cleanup after all global objects in all files have been destructed +// Final cleanup after all global objects in all files have been destroyed //---------------------------------------------------------------------------- // Don't set it to 0 by dynamic initialization -// Some compilers will realy do the asignment later +// Some compilers will really do the assignment later // All global variables are initialized to 0 at the very beginning, and this is just fine. int wxDebugContextDumpDelayCounter::sm_count; @@ -1125,7 +1156,7 @@ void wxDebugContextDumpDelayCounter::DoDump() } // Even if there is nothing else, make sure that there is at -// least one clenup counter object +// least one cleanup counter object static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_One; #endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT