X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3ca6a5f04692678cd2d9f3ea0843fc3f5a0b254f..6603907dea3324a55ea99608ee69e3b65634fe73:/src/common/sizer.cpp diff --git a/src/common/sizer.cpp b/src/common/sizer.cpp index 0802fea039..8735020e9b 100644 --- a/src/common/sizer.cpp +++ b/src/common/sizer.cpp @@ -133,21 +133,28 @@ wxSize wxSizerItem::CalcMin() if (IsSizer()) { ret = m_sizer->GetMinSize(); + // if we have to preserve aspect ratio _AND_ this is // the first-time calculation, consider ret to be initial size - if ((m_flag & wxSHAPED) && !m_ratio) SetRatio(ret); + if ((m_flag & wxSHAPED) && !m_ratio) + SetRatio(ret); } - -/* - The minimum size of a window should be the - initial size, as saved in m_minSize, not the - current size. - else - if (IsWindow()) - ret = m_window->GetSize(); -*/ - else ret = m_minSize; + { + if ( IsWindow() && (m_flag & wxADJUST_MINSIZE) ) + { + // check if the best (minimal, in fact) window size hadn't changed + // by chance: this may happen for, e.g. static text if its label + // changed + wxSize size = m_window->GetBestSize(); + if ( size.x > m_minSize.x ) + m_minSize.x = size.x; + if ( size.y > m_minSize.y ) + m_minSize.y = size.y; + } + + ret = m_minSize; + } if (m_flag & wxWEST) ret.x += m_border; @@ -163,30 +170,12 @@ wxSize wxSizerItem::CalcMin() void wxSizerItem::SetDimension( wxPoint pos, wxSize size ) { - m_pos = pos; - - if (m_flag & wxWEST) - { - pos.x += m_border; - size.x -= m_border; - } - if (m_flag & wxEAST) - { - size.x -= m_border; - } - if (m_flag & wxNORTH) - { - pos.y += m_border; - size.y -= m_border; - } - if (m_flag & wxSOUTH) + if (m_flag & wxSHAPED) { - size.y -= m_border; - } - if (m_flag & wxSHAPED) { // adjust aspect ratio int rwidth = (int) (size.y * m_ratio); - if (rwidth > size.x) { + if (rwidth > size.x) + { // fit horizontally int rheight = (int) (size.x / m_ratio); // add vertical space @@ -196,7 +185,9 @@ void wxSizerItem::SetDimension( wxPoint pos, wxSize size ) pos.y += (size.y - rheight); // use reduced dimensions size.y =rheight; - } else if (rwidth < size.x) { + } + else if (rwidth < size.x) + { // add horizontal space if (m_flag & wxALIGN_CENTER_HORIZONTAL) pos.x += (size.x - rwidth) / 2; @@ -206,6 +197,30 @@ void wxSizerItem::SetDimension( wxPoint pos, wxSize size ) } } + // This is what GetPosition() returns. Since we calculate + // borders afterwards, GetPosition() will be the left/top + // corner of the surrounding border. + m_pos = pos; + + if (m_flag & wxWEST) + { + pos.x += m_border; + size.x -= m_border; + } + if (m_flag & wxEAST) + { + size.x -= m_border; + } + if (m_flag & wxNORTH) + { + pos.y += m_border; + size.y -= m_border; + } + if (m_flag & wxSOUTH) + { + size.y -= m_border; + } + if (IsSizer()) m_sizer->SetDimension( pos.x, pos.y, size.x, size.y ); @@ -340,7 +355,13 @@ bool wxSizer::Remove( int pos ) void wxSizer::Fit( wxWindow *window ) { - window->SetSize( GetMinWindowSize( window ) ); + wxSize size; + if (window->IsTopLevel()) + size = FitSize( window ); + else + size = GetMinWindowSize( window ); + + window->SetSize( size ); } void wxSizer::Layout() @@ -351,10 +372,27 @@ void wxSizer::Layout() void wxSizer::SetSizeHints( wxWindow *window ) { - wxSize size( GetMinWindowSize( window ) ); + wxSize size = FitSize( window ); window->SetSizeHints( size.x, size.y ); } +wxSize wxSizer::GetMaxWindowSize( wxWindow *WXUNUSED(window) ) +{ + wxRect rect = wxGetClientDisplayRect(); + wxSize sizeMax (rect.width,rect.height); + + // Make the max size a bit smaller than the visible portion of + // the screen. A window which takes the entire screen doesn't + // look very nice either + sizeMax.x *= 9; + sizeMax.x /= 10; + + sizeMax.y *= 9; + sizeMax.y /= 10; + + return sizeMax; +} + wxSize wxSizer::GetMinWindowSize( wxWindow *window ) { wxSize minSize( GetMinSize() ); @@ -364,6 +402,20 @@ wxSize wxSizer::GetMinWindowSize( wxWindow *window ) minSize.y+size.y-client_size.y ); } +// Return a window size that will fit within the screens dimensions +wxSize wxSizer::FitSize( wxWindow *window ) +{ + wxSize size = GetMinWindowSize( window ); + wxSize sizeMax = GetMaxWindowSize( window ); + + if ( size.x > sizeMax.x ) + size.x = sizeMax.x; + if ( size.y > sizeMax.y ) + size.y = sizeMax.y; + + return size; +} + void wxSizer::SetDimension( int x, int y, int width, int height ) { m_position.x = x; @@ -892,33 +944,56 @@ wxSize wxBoxSizer::CalcMin() m_fixedWidth = 0; m_fixedHeight = 0; + // Find how long each stretch unit needs to be + int stretchSize = 1; wxNode *node = m_children.GetFirst(); while (node) + { + wxSizerItem *item = (wxSizerItem*) node->Data(); + if (item->GetOption() != 0) + { + int stretch = item->GetOption(); + wxSize size( item->CalcMin() ); + int sizePerStretch; + // Integer division rounded up is (a + b - 1) / b + if (m_orient == wxHORIZONTAL) + sizePerStretch = ( size.x + stretch - 1 ) / stretch; + else + sizePerStretch = ( size.y + stretch - 1 ) / stretch; + if (sizePerStretch > stretchSize) + stretchSize = sizePerStretch; + } + node = node->Next(); + } + // Calculate overall minimum size + node = m_children.GetFirst(); + while (node) { wxSizerItem *item = (wxSizerItem*) node->Data(); - int weight = 1; - if (item->GetOption()) - weight = item->GetOption(); + m_stretchable += item->GetOption(); wxSize size( item->CalcMin() ); + if (item->GetOption() != 0) + { + if (m_orient == wxHORIZONTAL) + size.x = stretchSize * item->GetOption(); + else + size.y = stretchSize * item->GetOption(); + } if (m_orient == wxHORIZONTAL) { - m_minWidth += (size.x * weight); + m_minWidth += size.x; m_minHeight = wxMax( m_minHeight, size.y ); } else { - m_minHeight += (size.y * weight); + m_minHeight += size.y; m_minWidth = wxMax( m_minWidth, size.x ); } - if (item->GetOption()) - { - m_stretchable += weight; - } - else + if (item->GetOption() == 0) { if (m_orient == wxVERTICAL) { @@ -943,21 +1018,32 @@ wxSize wxBoxSizer::CalcMin() //--------------------------------------------------------------------------- wxStaticBoxSizer::wxStaticBoxSizer( wxStaticBox *box, int orient ) - : wxBoxSizer( orient ) + : wxBoxSizer( orient ) { wxASSERT_MSG( box, wxT("wxStaticBoxSizer needs a static box") ); m_staticBox = box; } +static void GetStaticBoxBorders(wxStaticBox *box, + int *borderTop, int *borderOther) +{ + // this has to be done platform by platform as there is no way to + // guess the thickness of a wxStaticBox border +#ifdef __WXGTK__ + if ( box->GetLabel().IsEmpty() ) + *borderTop = 5; + else +#endif // __WXGTK__ + *borderTop = 15; + (void)box; + *borderOther = 5; +} + void wxStaticBoxSizer::RecalcSizes() { - // this will have to be done platform by platform - // as there is no way to guess the thickness of - // a wxStaticBox border - int top_border = 15; - if (m_staticBox->GetLabel().IsEmpty()) top_border = 5; - int other_border = 5; + int top_border, other_border; + GetStaticBoxBorders(m_staticBox, &top_border, &other_border); m_staticBox->SetSize( m_position.x, m_position.y, m_size.x, m_size.y ); @@ -976,13 +1062,8 @@ void wxStaticBoxSizer::RecalcSizes() wxSize wxStaticBoxSizer::CalcMin() { - // This will have to be done platform by platform - // as there is no way to guess the thickness of - // a wxStaticBox border. - - int top_border = 15; - if (m_staticBox->GetLabel().IsEmpty()) top_border = 5; - int other_border = 5; + int top_border, other_border; + GetStaticBoxBorders(m_staticBox, &top_border, &other_border); wxSize ret( wxBoxSizer::CalcMin() ); ret.x += 2*other_border;