X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3b9e3455225b670d30ee0fb67f8821ada9640f6d..eedb15434a5f0350f4e1a11faaab3391b900cb5b:/src/os2/thread.cpp diff --git a/src/os2/thread.cpp b/src/os2/thread.cpp index 7b4a4643c8..94de24c7cd 100644 --- a/src/os2/thread.cpp +++ b/src/os2/thread.cpp @@ -53,21 +53,21 @@ wxMutex* p_wxMainMutex; wxThread* m_pThread; // pointer to the wxWindows thread object // if it's FALSE, some secondary thread is holding the GUI lock -static bool s_bGuiOwnedByMainThread = TRUE; +static bool gs_bGuiOwnedByMainThread = TRUE; // critical section which controls access to all GUI functions: any secondary // thread (i.e. except the main one) must enter this crit section before doing // any GUI calls -static wxCriticalSection *s_pCritsectGui = NULL; +static wxCriticalSection *gs_pCritsectGui = NULL; // critical section which protects s_nWaitingForGui variable -static wxCriticalSection *s_pCritsectWaitingForGui = NULL; +static wxCriticalSection *gs_pCritsectWaitingForGui = NULL; // number of threads waiting for GUI in wxMutexGuiEnter() -static size_t s_nWaitingForGui = 0; +static size_t gs_nWaitingForGui = 0; // are we waiting for a thread termination? -static bool s_bWaitingForThread = FALSE; +static bool gs_bWaitingForThread = FALSE; // ============================================================================ // OS/2 implementation of thread classes @@ -232,7 +232,7 @@ wxCondition::~wxCondition() void wxCondition::Wait() { - (void)m_internal->Wait(SEM_INFINITE_WAIT); + (void)m_internal->Wait(SEM_INDEFINITE_WAIT); } bool wxCondition::Wait( @@ -356,10 +356,10 @@ ULONG wxThreadInternal::OS2ThreadStart( // enter m_critsect before changing the thread state pThread->m_critsect.Enter(); - bool bWasCancelled = thread->m_internal->GetState() == STATE_CANCELED; + bool bWasCancelled = pThread->m_internal->GetState() == STATE_CANCELED; pThread->m_internal->SetState(STATE_EXITED); - thread->m_critsect.Leave(); + pThread->m_critsect.Leave(); pThread->OnExit(); @@ -368,7 +368,7 @@ ULONG wxThreadInternal::OS2ThreadStart( if (pThread->IsDetached() && !bWasCancelled) { // auto delete - delete thread; + delete pThread; } //else: the joinable threads handle will be closed when Wait() is done return dwRet; @@ -380,6 +380,7 @@ void wxThreadInternal::SetPriority( { // translate wxWindows priority to the PM one ULONG ulOS2_Priority; + ULONG ulrc; m_nPriority = nPriority; @@ -582,7 +583,7 @@ wxThreadError wxThread::Delete(ExitCode *pRc) if (IsMain()) { // set flag for wxIsWaitingForThread() - gs_waitingForThread = TRUE; + gs_bWaitingForThread = TRUE; #if wxUSE_GUI wxBeginBusyCursor(); @@ -611,7 +612,7 @@ wxThreadError wxThread::Delete(ExitCode *pRc) if ( IsMain() ) { - gs_waitingForThread = FALSE; + gs_bWaitingForThread = FALSE; #if wxUSE_GUI wxEndBusyCursor(); @@ -626,9 +627,6 @@ wxThreadError wxThread::Delete(ExitCode *pRc) delete this; } - wxASSERT_MSG( (DWORD)rc != STILL_ACTIVE, - wxT("thread must be already terminated.") ); - if ( pRc ) *pRc = rc; @@ -729,10 +727,10 @@ IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule) bool wxThreadModule::OnInit() { - s_pCritsectWaitingForGui = new wxCriticalSection(); + gs_pCritsectWaitingForGui = new wxCriticalSection(); - s_pCritsectGui = new wxCriticalSection(); - s_pCritsectGui->Enter(); + gs_pCritsectGui = new wxCriticalSection(); + gs_pCritsectGui->Enter(); PTIB ptib; PPIB ppib; @@ -745,14 +743,18 @@ bool wxThreadModule::OnInit() void wxThreadModule::OnExit() { - if (s_pCritsectGui) + if (gs_pCritsectGui) { - s_pCritsectGui->Leave(); - delete s_pCritsectGui; - s_pCritsectGui = NULL; + gs_pCritsectGui->Leave(); +#if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 ))) + delete gs_pCritsectGui; +#endif + gs_pCritsectGui = NULL; } - wxDELETE(s_pCritsectWaitingForGui); +#if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 ))) + wxDELETE(gs_pCritsectWaitingForGui); +#endif } // ---------------------------------------------------------------------------- @@ -766,24 +768,24 @@ void WXDLLEXPORT wxWakeUpMainThread() void WXDLLEXPORT wxMutexGuiLeave() { - wxCriticalSectionLocker enter(*s_pCritsectWaitingForGui); + wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui); if ( wxThread::IsMain() ) { - s_bGuiOwnedByMainThread = FALSE; + gs_bGuiOwnedByMainThread = FALSE; } else { // decrement the number of waiters now - wxASSERT_MSG( s_nWaitingForGui > 0, + wxASSERT_MSG(gs_nWaitingForGui > 0, wxT("calling wxMutexGuiLeave() without entering it first?") ); - s_nWaitingForGui--; + gs_nWaitingForGui--; wxWakeUpMainThread(); } - s_pCritsectGui->Leave(); + gs_pCritsectGui->Leave(); } void WXDLLEXPORT wxMutexGuiLeaveOrEnter() @@ -791,17 +793,17 @@ void WXDLLEXPORT wxMutexGuiLeaveOrEnter() wxASSERT_MSG( wxThread::IsMain(), wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") ); - wxCriticalSectionLocker enter(*s_pCritsectWaitingForGui); + wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui); - if ( s_nWaitingForGui == 0 ) + if (gs_nWaitingForGui == 0) { // no threads are waiting for GUI - so we may acquire the lock without // any danger (but only if we don't already have it) if (!wxGuiOwnedByMainThread()) { - s_pCritsectGui->Enter(); + gs_pCritsectGui->Enter(); - s_bGuiOwnedByMainThread = TRUE; + gs_bGuiOwnedByMainThread = TRUE; } //else: already have it, nothing to do } @@ -818,12 +820,12 @@ void WXDLLEXPORT wxMutexGuiLeaveOrEnter() bool WXDLLEXPORT wxGuiOwnedByMainThread() { - return s_bGuiOwnedByMainThread; + return gs_bGuiOwnedByMainThread; } bool WXDLLEXPORT wxIsWaitingForThread() { - return s_bWaitingForThread; + return gs_bWaitingForThread; } #endif