X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3b170aa895a6a37265b8b03e3108d71001e54da4..3f8cdda4851796e5f5f5bcd82d9e867a30581a6f:/src/common/gbsizer.cpp diff --git a/src/common/gbsizer.cpp b/src/common/gbsizer.cpp index b4b50b2842..3a14dd4aa7 100644 --- a/src/common/gbsizer.cpp +++ b/src/common/gbsizer.cpp @@ -187,7 +187,7 @@ wxSizerItem* wxGridBagSizer::Add( wxWindow *window, else { delete item; - return (wxSizerItem*)NULL; + return NULL; } } @@ -201,7 +201,7 @@ wxSizerItem* wxGridBagSizer::Add( wxSizer *sizer, else { delete item; - return (wxSizerItem*)NULL; + return NULL; } } @@ -215,7 +215,7 @@ wxSizerItem* wxGridBagSizer::Add( int width, int height, else { delete item; - return (wxSizerItem*)NULL; + return NULL; } } @@ -228,6 +228,18 @@ wxSizerItem* wxGridBagSizer::Add( wxGBSizerItem *item ) if ( item->GetWindow() ) item->GetWindow()->SetContainingSizer( this ); + // extend the number of rows/columns of the underlying wxFlexGridSizer if + // necessary + int row, col; + item->GetEndPos(row, col); + row++; + col++; + + if ( row > GetRows() ) + SetRows(row); + if ( col > GetCols() ) + SetCols(col); + return item; } @@ -476,6 +488,7 @@ wxSize wxGridBagSizer::CalcMin() node = node->GetNext(); } + AdjustForOverflow(); AdjustForFlexDirection(); // Now traverse the heights and widths arrays calcing the totals, including gaps @@ -561,6 +574,98 @@ void wxGridBagSizer::RecalcSizes() } +// Sometimes CalcMin can result in some rows or cols having too much space in +// them because as it traverses the items it makes some assumptions when +// items span to other cells. But those assumptions can become invalid later +// on when other items are fitted into the same rows or columns that the +// spanning item occupies. This method tries to find those situations and +// fixes them. +void wxGridBagSizer::AdjustForOverflow() +{ + int row, col; + + for (row=0; row<(int)m_rowHeights.GetCount(); row++) + { + int rowExtra=INT_MAX; + int rowHeight = m_rowHeights[row]; + for (col=0; col<(int)m_colWidths.GetCount(); col++) + { + wxGBPosition pos(row,col); + wxGBSizerItem* item = FindItemAtPosition(pos); + if ( !item || !item->IsShown() ) + continue; + + int endrow, endcol; + item->GetEndPos(endrow, endcol); + + // If the item starts in this position and doesn't span rows, then + // just look at the whole item height + if ( item->GetPos() == pos && endrow == row ) + { + int itemHeight = item->CalcMin().GetHeight(); + rowExtra = wxMin(rowExtra, rowHeight - itemHeight); + continue; + } + + // Otherwise, only look at spanning items if they end on this row + if ( endrow == row ) + { + // first deduct the portions of the item that are on prior rows + int itemHeight = item->CalcMin().GetHeight(); + for (int r=item->GetPos().GetRow(); rIsShown() ) + continue; + + int endrow, endcol; + item->GetEndPos(endrow, endcol); + + if ( item->GetPos() == pos && endcol == col ) + { + int itemWidth = item->CalcMin().GetWidth(); + colExtra = wxMin(colExtra, colWidth - itemWidth); + continue; + } + + if ( endcol == col ) + { + int itemWidth = item->CalcMin().GetWidth(); + for (int c=item->GetPos().GetCol(); c