X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/397f14ce524d02bef903c3f186f1554e630467c2..8f974c520a8733158591891458fda10fae4c3950:/docs/latex/book/chap_intro.tex?ds=sidebyside diff --git a/docs/latex/book/chap_intro.tex b/docs/latex/book/chap_intro.tex index 334d7f57d0..132a143725 100644 --- a/docs/latex/book/chap_intro.tex +++ b/docs/latex/book/chap_intro.tex @@ -3,5 +3,178 @@ \setheader{{\it CHAPTER \thechapter: INTRODUCING wxWINDOWS}}{}{}{}{}{{\it CHAPTER \thechapter: INTRODUCING wxWINDOWS}}% \setfooter{\thepage}{}{}{}{}{\thepage}% -Introduction, advocacy, etc. +\section{The need for portability} + +Not so long ago, it seemed as though Microsoft was on course to +take over the desktop for good with the Windows range of +operating systems. Unix was retreating to server territory and +had all but given up the fight against NT. Apple was sickening +(in the non-derogatory sense of the word!) and it seemed almost +common sense that the quirky Mac had had its day. + +At the start of the new century, the picture has changed quite +dramatically. Linux is advancing from its position of strength +in the server market and is poised to make inroads on the +desktop, where the high price of Windows gives it an advantage. +Apple has made an impressive comeback and is revamping its own +operating system. The embedded market continues to explode and +has given rise to new niches for specialist operating systems. +The keyword now is diversity, when the best guess of a few years +was that Microsoft would conquer all. More than ever, +application developers need to keep their options open and +targeting one platform only can be a recipe for commercial (or +open source) disaster. + +In the light of this change in the computing landscape, +cross-platform development (or multiplatform development as we +call it in this book) has become quite a hot and sometimes +bitterly controversial topic. There are a number of ways to +achieve the goal of portability, and many tools and languages to choose from. +However, it is still generally agreed wisdom that C++ is the +language of choice for desktop applications that depend on +speed, ease of delivery and compatibility with billions of lines +of existing code. Plus, there are many hundreds of thousands of +developers now experienced in C++ programming. + +The purpose of this book is to give you (the developer or +interested manager) a solid grounding in one increasingly +popular multiplatform solution: wxWindows. wxWindows is an open +source GUI toolkit that has been on the scene since 1993 and has +reached a high degree of stability and functionality. It is +available for Linux (and most other Unix variants), all desktop +versions of Microsoft Windows, and Mac. Other ports are in +progress. + +\section{Why wxWindows?} + +While wxWindows is labelled a GUI development toolkit, it is in +fact much more than that and has many features that are useful +for many aspects of application development. This has to +be the case, since the whole of a wxWindows application needs to +be portable to different platforms, and not just the GUI +component. So wxWindows provides classes for working with files +and streams, multithreading, management of application settings, +interprocess communication, and much else. + +wxWindows is open source, with a vibrant developer and user +community, and may be used in any proprietary or non-proprietary +project. wxWindows encompasses the whole spectrum of users from +one-man software outfits to big-name companies such as Xerox, +Lockheed-Martin, Pratt and Whitney, and Motorola; from computer +science departments to medical research groups; from ecological +research, to the telecommunications industry, and in a myriad of +open source projects. + +When you use wxWindows you tap into an astonishing talent pool, +with contributors from a wide range of backgrounds. Many aspects +of application development that you might otherwise have to +laboriously code yourself have been encapsulated by these +developers in easy-to-use classes that you can plug into your +code. Since there are a lot of people subscribed to the mailing +lists, you'll enjoy discussions not only about wxWindows but +often other matters close to the hearts of both experienced and +inexperienced developers. And hopefully, one day you'll join in the +success of wxWindows and become a contributor yourself! + +\section{The history of wxWindows} + +wxWindows was started in 1992 at the Artificial Intelligence +Applications Institute, University of Edinburgh, by Julian +Smart. Julian was designing a kind of meta-CASE tool called +Hardy which needed to run on Windows as well as X-based Unix +workstations. The existing commercial cross-platform tools were +deemed too expensive for an in-house experimental project, so +the only alternative was to build one. wxWindows (w for Microsoft +Windows, x for the X Windowing System) started off with support for Sun's XView +and Microsoft's MFC 1.0, and +AIAI allowed it to be released to the Internet. As it became +clear that XView was doomed, a Motif port was written. Borland +C++ users began to request a version that was not dependent on +MFC, so the Windows port was rewritten to use the native Windows +API. Over time, a small but enthusiastic community of wxWindows +users was established and a mailing list set up. Many contributions +and fixes were sent in. wxWindows gradually picked up more and more users +from all over the world: academic, government, and corporate users +who found that wxWindows offered a better product, and better support, than the +commercial products they had looked at or used. + +During 1995, Markus Holzem released his port of wxWindows to Xt, +the X toolkit. This meant that software could be written that +would work on X-based systems without the need for installing Motif, +then still a commercial product. + +In 1996, Julian left AIAI to pursue freelance consultancy, and +there were few new releases. The seemingly unstoppable advance +of Java was throwing some doubt on the future of C++ libraries. +After many contributions, the wxWindows code was looking rather +tired and in need of a serious rethink. At the start of 1997 it +was make or break time - call it a day and move onto other +things, or commit to re-engineering wxWindows with an API that +was flexible enough for current and future user interface +trends, with more sophisticated widgets, and making better use of C++. +After a short debate, the effort was relaunched +with Julian concentrating on the Windows port, and Markus on the combined Motif/Xt port, +with both contributing to the common and generic parts. wxWindows 2 API +ideas and code started to take shape. + +During 1997 an effort to produce a standard Linux desktop +environment was underway - GNOME. Its widget set was GTK+, built +on top of X11 and it looked as though GTK+-based apps were to +become the standard in the Linux universe. Its one major problem: +GTK+ was C-based, and only a thin (and unportable) C++ wrapper +existed for it. In August 1997, Wolfram Gloger made a suggestion +that wxWindows 2 should be ported to GTK+ - Robert Roebling had +initial reservations, but in general supported the idea. He +became the prime mover for wxGTK and alphas were made available +at the beginning of 1998. In May 1998 the Windows and GTK+ ports +were merged and put into a CVS repository made available to all +contributors to wxWindows: a decision that has accelerated the development +effort tremendously. At this point Vadim Zeitlin became a prime +mover on the Windows port and revamped much of the container +and collection support. + +Markus Holzem had to drop out of the wxWindows 2 effort in early +1998, but Julian Smart started a new wxMotif port. The idea of +an Xt port was dropped, since there remain two possibilities for +free Unix programming with wxWindows: wxGTK, and wxMotif using +the Motif clone Lesstif. + +In September 1998, Stefan Csomor started a new version of the +wxMac 2 port based in part on Greg Whitehead's initial work. +In 1999 wxMac became ready for prime-time and Stefan has +made it ready for MacOS X. + +Also in 1998, Vaclav Slavik burst onto the wxWindows scene with his +exciting wxHTML module that can now provide applications with (to name but a few) HTML help, superb +About boxes, and report viewing and printing facilities. Vaclav has +also written an enhanced resource system for wxWindows based on XML, +that supports many more wxWindows features than the old WXR-based system. + +Since 1998 Robin Dunn has been completely rewriting the old Python/wxWindows +marriage and now wxPython is another force to be reckoned with in the +development community. + +%David Webster and Stefan Neis have been working on an OS/2 port, and +%interest has been expressed in ports to other systems, such as +%BeOS. +% +Development on wxWindows is concentrating on achieving more modularity, +additional sophisticated GUI components, and compatibility with +a wider range platforms. The wxStudio IDE project promises to +make wxWindows development much easier and introduce wxWindows to people +used to rapid application development environments under Microsoft Windows. + +\section{How to use this book} + +The chapters in this book are meant to be fairly independent, but +as usual, the ordering reflects a progression from basic concepts +to more advanced ones, so the first few chapters at least +should be read consecutively for best effect. + +Complete programs illustrating concepts in many of the chapters can be +found in the accompanying CD-ROM, along with wxWindows itself and lots +of extra, cool stuff. + +We all hope that you enjoy reading this book and, most importantly, +have fun using wxWindows to build great-looking, multiplatform applications!