X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3964e424bf6b70e43b7cf53ef41d279e4da5c037..1ee3fb3846ae47c5292128a6f0bd4c8e38d7ba31:/include/wx/rawbmp.h?ds=inline diff --git a/include/wx/rawbmp.h b/include/wx/rawbmp.h index dbdddcee3f..91a29f6f19 100644 --- a/include/wx/rawbmp.h +++ b/include/wx/rawbmp.h @@ -5,13 +5,15 @@ // Modified by: // Created: 10.03.03 // RCS-ID: $Id$ -// Copyright: (c) 2002 Vadim Zeitlin +// Copyright: (c) 2002 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_RAWBMP_H_BASE_ #define _WX_RAWBMP_H_BASE_ +#include "wx/image.h" + // ---------------------------------------------------------------------------- // Abstract Pixel API // @@ -104,7 +106,7 @@ template - + struct WXDLLEXPORT wxPixelFormat { // iterator over pixels is usually of type "ChannelType *" @@ -120,7 +122,7 @@ struct WXDLLEXPORT wxPixelFormat enum { BitsPerPixel = Bpp }; // size of one pixel in ChannelType units (usually bytes) - enum { SizePixel = BitsPerPixel / (8 * sizeof(ChannelType)) }; + enum { SizePixel = Bpp / (8 * sizeof(Channel)) }; // the channels indices inside the pixel enum @@ -143,34 +145,38 @@ struct WXDLLEXPORT wxPixelFormat typedef wxPixelFormat wxImagePixelFormat; // the (most common) native bitmap format without alpha support -typedef wxPixelFormat wxNativePixelFormat; +#if defined(__WXMSW__) + // under MSW the RGB components are inversed, they're in BGR order + typedef wxPixelFormat wxNativePixelFormat; + + #define wxPIXEL_FORMAT_ALPHA 3 +#elif defined(__WXMAC__) + // under Mac, first component is unused but still present, hence we use + // 32bpp, not 24 + typedef wxPixelFormat wxNativePixelFormat; + + #define wxPIXEL_FORMAT_ALPHA 0 +#elif defined(__WXCOCOA__) + // Cocoa is standard RGB or RGBA (normally it is RGBA) + typedef wxPixelFormat wxNativePixelFormat; + + #define wxPIXEL_FORMAT_ALPHA 3 +#endif // the (most common) native format for bitmaps with alpha channel -typedef wxPixelFormat wxAlphaPixelFormat; +#ifdef wxPIXEL_FORMAT_ALPHA + typedef wxPixelFormat wxAlphaPixelFormat; +#endif // wxPIXEL_FORMAT_ALPHA // we also define the (default/best) pixel format for the given class: this is // used as default value for the pixel format in wxPixelIterator template template struct wxPixelFormatFor; +#if wxUSE_IMAGE // wxPixelFormatFor is only defined for wxImage, attempt to use it with other // classes (wxBitmap...) will result in compile errors which is exactly what we // want @@ -179,6 +185,7 @@ struct WXDLLEXPORT wxPixelFormatFor { typedef wxImagePixelFormat Format; }; +#endif //wxUSE_IMAGE // ---------------------------------------------------------------------------- // wxPixelData @@ -198,6 +205,8 @@ public: int GetWidth() const { return m_width; } int GetHeight() const { return m_height; } + wxSize GetSize() const { return wxSize(m_width, m_height); } + // the distance between two rows int GetRowStride() const { return m_stride; } @@ -264,6 +273,7 @@ struct WXDLLEXPORT wxPixelDataOut }; }; +#if wxUSE_IMAGE // wxPixelData specialization for wxImage: this is the simplest case as we // don't have to care about different pixel formats here template <> @@ -383,9 +393,9 @@ struct WXDLLEXPORT wxPixelDataOut // ----------- // access to invidividual colour components - ChannelType& Red() { return m_ptr[PixelFormat::RED]; } - ChannelType& Green() { return m_ptr[PixelFormat::GREEN]; } - ChannelType& Blue() { return m_ptr[PixelFormat::BLUE]; } + ChannelType& Red() { return m_pRGB[PixelFormat::RED]; } + ChannelType& Green() { return m_pRGB[PixelFormat::GREEN]; } + ChannelType& Blue() { return m_pRGB[PixelFormat::BLUE]; } ChannelType& Alpha() { return *m_pAlpha; } // private: -- see comment in the beginning of the file @@ -421,7 +431,7 @@ struct WXDLLEXPORT wxPixelDataOut { m_stride = Iterator::SizePixel * m_width; - InitRect(rect.GetPositions(), rect.GetSize()); + InitRect(rect.GetPosition(), rect.GetSize()); } // we evaluate to true only if we could get access to bitmap data @@ -448,7 +458,9 @@ struct WXDLLEXPORT wxPixelDataOut Iterator m_pixels; }; }; +#endif //wxUSE_IMAGE +#if wxUSE_GUI // wxPixelData specialization for wxBitmap: here things are more interesting as // we also have to support different pixel formats template <> @@ -461,7 +473,7 @@ struct WXDLLEXPORT wxPixelDataOut // the type of the class we're working with typedef wxBitmap ImageType; - class Iterator + class WXDLLEXPORT Iterator { public: // the pixel format we use @@ -569,10 +581,9 @@ struct WXDLLEXPORT wxPixelDataOut // private: -- see comment in the beginning of the file - // NB: for efficiency reasons this class must *not* have any other - // fields, otherwise it won't be put into a CPU register (as it - // should inside the inner loops) by some compilers, notably - // gcc + // for efficiency reasons this class should not have any other + // fields, otherwise it won't be put into a CPU register (as it + // should inside the inner loops) by some compilers, notably gcc ChannelType *m_ptr; }; @@ -587,7 +598,7 @@ struct WXDLLEXPORT wxPixelDataOut wxPixelDataIn(wxBitmap& bmp, const wxRect& rect) : m_bmp(bmp), m_pixels(bmp, *this) { - InitRect(rect.GetPositions(), rect.GetSize()); + InitRect(rect.GetPosition(), rect.GetSize()); } wxPixelDataIn(wxBitmap& bmp, const wxPoint& pt, const wxSize& sz) @@ -631,6 +642,7 @@ struct WXDLLEXPORT wxPixelDataOut } }; }; +#endif //wxUSE_GUI #ifdef __VISUALC__ // typedef-name 'foo' used as synonym for class-name 'bar' @@ -661,9 +673,13 @@ public: // some "predefined" pixel data classes +#if wxUSE_IMAGE typedef wxPixelData wxImagePixelData; +#endif //wxUSE_IMAGE +#if wxUSE_GUI typedef wxPixelData wxNativePixelData; typedef wxPixelData wxAlphaPixelData; +#endif //wxUSE_GUI // ---------------------------------------------------------------------------- // wxPixelIterator