X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/395539f90fbd933974533e4f8777262f44dc3962..e549bec483f2c5740df534411b580d501d3cfe4a:/src/motif/dcclient.cpp diff --git a/src/motif/dcclient.cpp b/src/motif/dcclient.cpp index efdc2b0a85..e4f7c3282a 100644 --- a/src/motif/dcclient.cpp +++ b/src/motif/dcclient.cpp @@ -12,11 +12,11 @@ /* About pens, brushes, and the autoSetting flag: - Under X, pens and brushes control some of the same X drawing parameters. - Therefore, it is impossible to independently maintain the current pen and the - current brush. Also, some settings depend on the current logical function. The - m_currentFill, etc. instance variables remember state across the brush and - pen. + Under X, pens and brushes control some of the same X drawing + parameters. Therefore, it is impossible to independently maintain + the current pen and the current brush. Also, some settings depend on + the current logical function. The m_currentFill, etc. instance + variables remember state across the brush and pen. Since pens are used more than brushes, the autoSetting flag is used to indicate that a brush was recently used, and SetPen must be called to @@ -135,7 +135,7 @@ wxWindowDC::wxWindowDC() m_currentPenWidth = 1; m_currentPenJoin = -1; m_currentPenDashCount = -1; - m_currentPenDash = (wxMOTIFDash*) NULL; + m_currentPenDash = (wxX11Dash*) NULL; m_currentStyle = -1; m_currentFill = -1; // m_currentBkMode = wxTRANSPARENT; @@ -160,7 +160,7 @@ wxWindowDC::wxWindowDC( wxWindow *window ) m_currentPenWidth = 1; m_currentPenJoin = -1; m_currentPenDashCount = -1; - m_currentPenDash = (wxMOTIFDash*) NULL; + m_currentPenDash = (wxX11Dash*) NULL; m_currentStyle = -1; m_currentFill = -1; // m_currentBkMode = wxTRANSPARENT; @@ -249,7 +249,7 @@ bool wxWindowDC::DoGetPixel( wxCoord x1, wxCoord y1, wxColour *col ) const memdc.SelectObject(bitmap); memdc.Blit(0, 0, 1, 1, (wxDC*) this, x1, y1); memdc.SelectObject(wxNullBitmap); - wxImage image(bitmap); + wxImage image = bitmap.ConvertToImage(); col->Set(image.GetRed(0, 0), image.GetGreen(0, 0), image.GetBlue(0, 0)); return TRUE; } @@ -938,7 +938,7 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he wxASSERT_MSG( (bitmap.Ok()), "Bad source bitmap in wxWindowDC::Blit"); - wxImage image(bitmap); + wxImage image = bitmap.ConvertToImage(); if (!image.Ok()) { sourcePixmap = (Pixmap) bitmap.GetPixmap(); @@ -949,7 +949,7 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he int scaledH = (int) (bitmap.GetHeight() * scaleY); image = image.Scale(scaledW, scaledH); - scaledBitmap = new wxBitmap(image.ConvertToBitmap()); + scaledBitmap = new wxBitmap(image); sourcePixmap = (Pixmap) scaledBitmap->GetPixmap(); } } @@ -1105,6 +1105,18 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y ) int ascent = 0; int slen; + // Set FillStyle, otherwise X will use current stipple! + XGCValues gcV, gcBackingV; + + XGetGCValues ((Display*) m_display, (GC)m_gc, GCFillStyle, &gcV); + XSetFillStyle ((Display*) m_display, (GC) m_gc, FillSolid); + if (m_window && m_window->GetBackingPixmap()) + { + XGetGCValues ((Display*) m_display, (GC)m_gcBacking, GCFillStyle, + &gcBackingV ); + XSetFillStyle ((Display*) m_display, (GC) m_gcBacking, FillSolid); + } + slen = strlen(text); if (m_font.Ok()) @@ -1213,13 +1225,20 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y ) XLOG2DEV_2 (x), YLOG2DEV_2 (y) + ascent, (char*) (const char*) text, slen); } + // restore fill style + XSetFillStyle ((Display*) m_display, (GC) m_gc, gcV.fill_style); + if (m_window && m_window->GetBackingPixmap()) + XSetFillStyle ((Display*) m_display, (GC) m_gcBacking, + gcBackingV.fill_style); + wxCoord w, h; GetTextExtent (text, &w, &h); CalcBoundingBox (x + w, y + h); CalcBoundingBox (x, y); } -void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y, double angle ) +void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y, + double angle ) { if (angle == 0.0) { @@ -1229,27 +1248,50 @@ void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y, wxCHECK_RET( Ok(), "invalid dc" ); + int oldBackgroundPixel = -1; + int oldForegroundPixel = -1; + int foregroundPixel = -1; + int backgroundPixel = -1; + + if (m_textBackgroundColour.Ok()) + { + oldBackgroundPixel = m_backgroundPixel; + backgroundPixel = m_textBackgroundColour.AllocColour(m_display); + } + if (m_textForegroundColour.Ok()) + { + oldForegroundPixel = m_currentColour.GetPixel(); + + if( m_textForegroundColour.GetPixel() <= -1 ) + CalculatePixel( m_textForegroundColour, + m_textForegroundColour, TRUE); + + foregroundPixel = m_textForegroundColour.GetPixel(); + } + // Since X draws from the baseline of the text, must add the text height int cx = 0; int cy = 0; int ascent = 0; - int slen; - - slen = strlen(text); + int slen = text.length(); if (m_font.Ok()) { // Calculate text extent. - WXFontStructPtr pFontStruct = m_font.GetFontStruct(m_userScaleY*m_logicalScaleY, m_display); + WXFontStructPtr pFontStruct = + m_font.GetFontStruct(m_userScaleY*m_logicalScaleY, m_display); int direction, descent; XCharStruct overall_return; #if 0 if (use16) - (void)XTextExtents16((XFontStruct*) pFontStruct, (XChar2b *)(const char*) text, slen, &direction, + (void)XTextExtents16((XFontStruct*) pFontStruct, + (XChar2b *)(const char*) text, + slen, &direction, &ascent, &descent, &overall_return); else #endif // 0 - (void)XTextExtents((XFontStruct*) pFontStruct, (char*) (const char*) text, slen, &direction, + (void)XTextExtents((XFontStruct*) pFontStruct, + (char*)text.c_str(), slen, &direction, &ascent, &descent, &overall_return); cx = overall_return.width; @@ -1269,92 +1311,86 @@ void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y, // Calculate the size of the rotated bounding box. double dx = cos(angle / 180.0 * M_PI); double dy = sin(angle / 180.0 * M_PI); - double x4 = -cy * dy; + double x4 = cy * dy; double y4 = cy * dx; double x3 = cx * dx; - double y3 = cx * dy; + double y3 = -cx * dy; double x2 = x3 + x4; double y2 = y3 + y4; double x1 = x; double y1 = y; // Create image from the source bitmap after writing the text into it. - wxImage image(src); + wxImage image = src.ConvertToImage(); int minx = roundmin(0, roundmin(x4, roundmin(x2, x3))); int miny = roundmin(0, roundmin(y4, roundmin(y2, y3))); int maxx = roundmax(0, roundmax(x4, roundmax(x2, x3))); int maxy = roundmax(0, roundmax(y4, roundmax(y2, y3))); + bool lastFore = false, lastBack = false; + // This rotates counterclockwise around the top left corner. for (int rx = minx; rx < maxx; rx++) { for (int ry = miny; ry < maxy; ry++) { // transform dest coords to source coords - int sx = (int) (rx * dx + ry * dy + 0.5); - int sy = (int) (ry * dx - rx * dy + 0.5); + int sx = (int) (rx * dx - ry * dy + 0.5); + int sy = - (int) (-ry * dx - rx * dy + 0.5); if (sx >= 0 && sx < cx && sy >= 0 && sy < cy) { + bool textPixel = image.GetRed(sx, sy) == 0; + + if (!textPixel && m_backgroundMode != wxSOLID) + continue; + + wxCoord ox = (wxCoord) (x1 + rx), + oy = (wxCoord) (y1 + ry); // draw black pixels, ignore white ones (i.e. transparent b/g) - if (image.GetRed(sx, sy) == 0) + if (textPixel && !lastFore) { - DrawPoint((wxCoord) (x1 + maxx - rx), (wxCoord) (cy + y1 - ry)); + XSetForeground ((Display*) m_display, (GC) m_gc, + foregroundPixel); + lastFore = true; + lastBack = false; } - else + else if (!textPixel && !lastBack) { - // Background - //DrawPoint(x1 + maxx - rx, cy + y1 + maxy - ry); + XSetForeground ((Display*) m_display, (GC) m_gc, + backgroundPixel); + lastFore = false; + lastBack = true; } - } - } - } -#if 0 - // First draw a rectangle representing the text background, if a text - // background is specified - if (m_textBackgroundColour.Ok () && (m_backgroundMode != wxTRANSPARENT)) - { - wxColour oldPenColour = m_currentColour; - m_currentColour = m_textBackgroundColour; - bool sameColour = (oldPenColour.Ok () && m_textBackgroundColour.Ok () && - (oldPenColour.Red () == m_textBackgroundColour.Red ()) && - (oldPenColour.Blue () == m_textBackgroundColour.Blue ()) && - (oldPenColour.Green () == m_textBackgroundColour.Green ())); - - // This separation of the big && test required for gcc2.7/HP UX 9.02 - // or pixel value can be corrupted! - sameColour = (sameColour && - (oldPenColour.GetPixel() == m_textBackgroundColour.GetPixel())); - - if (!sameColour || !GetOptimization()) - { - int pixel = m_textBackgroundColour.AllocColour(m_display); - m_currentColour = m_textBackgroundColour; - - // Set the GC to the required colour - if (pixel > -1) - { - XSetForeground ((Display*) m_display, (GC) m_gc, pixel); + XDrawPoint ((Display*) m_display, (Pixmap) m_pixmap, + (GC) m_gc, XLOG2DEV (ox), YLOG2DEV (oy)); if (m_window && m_window->GetBackingPixmap()) - XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel); + XDrawPoint ((Display*) m_display, + (Pixmap) m_window->GetBackingPixmap(), + (GC) m_gcBacking, + XLOG2DEV_2 (ox), YLOG2DEV_2 (oy)); } } - else - m_textBackgroundColour = oldPenColour ; + } - XFillRectangle ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, XLOG2DEV (x), YLOG2DEV (y), cx, cy); + if (oldBackgroundPixel > -1) + { + XSetBackground ((Display*) m_display, (GC) m_gc, oldBackgroundPixel); if (m_window && m_window->GetBackingPixmap()) - XFillRectangle ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking, - XLOG2DEV_2 (x), YLOG2DEV_2 (y), cx, cy); + XSetBackground ((Display*) m_display,(GC) m_gcBacking, + oldBackgroundPixel); + } + if (oldForegroundPixel > -1) + { + XSetForeground ((Display*) m_display, (GC) m_gc, oldForegroundPixel); + if (m_window && m_window->GetBackingPixmap()) + XSetForeground ((Display*) m_display,(GC) m_gcBacking, + oldForegroundPixel); } -#endif - long w, h; - // XXX use pixmap size - GetTextExtent (text, &w, &h); - CalcBoundingBox (x + w, y + h); - CalcBoundingBox (x, y); + CalcBoundingBox (minx, miny); + CalcBoundingBox (maxx, maxy); } bool wxWindowDC::CanGetTextExtent() const @@ -1600,7 +1636,7 @@ void wxWindowDC::SetPen( const wxPen &pen ) int old_pen_join = m_currentPenJoin; int old_pen_cap = m_currentPenCap; int old_pen_nb_dash = m_currentPenDashCount; - wxMOTIFDash *old_pen_dash = m_currentPenDash; + wxX11Dash *old_pen_dash = m_currentPenDash; wxColour oldPenColour = m_currentColour; m_currentColour = m_pen.GetColour (); @@ -1610,7 +1646,7 @@ void wxWindowDC::SetPen( const wxPen &pen ) m_currentPenJoin = m_pen.GetJoin (); m_currentPenCap = m_pen.GetCap (); m_currentPenDashCount = m_pen.GetDashCount(); - m_currentPenDash = (wxMOTIFDash*)m_pen.GetDash(); + m_currentPenDash = (wxX11Dash*)m_pen.GetDash(); if (m_currentStyle == wxSTIPPLE) m_currentStipple = * m_pen.GetStipple (); @@ -1638,15 +1674,15 @@ void wxWindowDC::SetPen( const wxPen &pen ) int style; int join; int cap; - static const wxMOTIFDash dotted[] = {2, 5}; - static const wxMOTIFDash short_dashed[] = {4, 4}; - static const wxMOTIFDash long_dashed[] = {4, 8}; - static const wxMOTIFDash dotted_dashed[] = {6, 6, 2, 6}; + static const wxX11Dash dotted[] = {2, 5}; + static const wxX11Dash short_dashed[] = {4, 4}; + static const wxX11Dash long_dashed[] = {4, 8}; + static const wxX11Dash dotted_dashed[] = {6, 6, 2, 6}; // We express dash pattern in pen width unit, so we are // independent of zoom factor and so on... int req_nb_dash; - const wxMOTIFDash *req_dash; + const wxX11Dash *req_dash; switch (m_pen.GetStyle ()) { @@ -1680,13 +1716,13 @@ void wxWindowDC::SetPen( const wxPen &pen ) case wxTRANSPARENT: default: style = LineSolid; - req_dash = (wxMOTIFDash*)NULL; + req_dash = (wxX11Dash*)NULL; req_nb_dash = 0; } if (req_dash && req_nb_dash) { - wxMOTIFDash *real_req_dash = new wxMOTIFDash[req_nb_dash]; + wxX11Dash *real_req_dash = new wxX11Dash[req_nb_dash]; if (real_req_dash) { int factor = scaled_width == 0 ? 1 : scaled_width; @@ -1872,23 +1908,33 @@ void wxWindowDC::SetBrush( const wxBrush &brush ) (oldBrushColour.Green () == m_currentColour.Green ()) && (oldBrushColour.GetPixel() == m_currentColour.GetPixel())); + int stippleDepth = -1; + if ((oldFill != m_brush.GetStyle ()) || !GetOptimization()) { switch (brush.GetStyle ()) { case wxTRANSPARENT: break; + case wxSTIPPLE: + stippleDepth = m_currentStipple.GetDepth(); + // fall through! case wxBDIAGONAL_HATCH: case wxCROSSDIAG_HATCH: case wxFDIAGONAL_HATCH: case wxCROSS_HATCH: case wxHORIZONTAL_HATCH: case wxVERTICAL_HATCH: - case wxSTIPPLE: { - // Chris Breeze 23/07/97: use background mode to determine whether - // fill style should be solid or transparent - int style = (m_backgroundMode == wxSOLID ? FillOpaqueStippled : FillStippled); + if (stippleDepth == -1) stippleDepth = 1; + + // Chris Breeze 23/07/97: use background mode to + // determine whether fill style should be solid or + // transparent + int style = stippleDepth == 1 ? + (m_backgroundMode == wxSOLID ? + FillOpaqueStippled : FillStippled) : + FillTiled; XSetFillStyle ((Display*) m_display, (GC) m_gc, style); if (m_window && m_window->GetBackingPixmap()) XSetFillStyle ((Display*) m_display,(GC) m_gcBacking, style); @@ -1898,7 +1944,8 @@ void wxWindowDC::SetBrush( const wxBrush &brush ) default: XSetFillStyle ((Display*) m_display, (GC) m_gc, FillSolid); if (m_window && m_window->GetBackingPixmap()) - XSetFillStyle ((Display*) m_display,(GC) m_gcBacking, FillSolid); + XSetFillStyle ((Display*) m_display,(GC) m_gcBacking, + FillSolid); } } @@ -1959,11 +2006,25 @@ void wxWindowDC::SetBrush( const wxBrush &brush ) } // X can forget the stipple value when resizing a window (apparently) // so always set the stipple. - else if (m_currentStipple.Ok()) // && m_currentStipple != oldStipple) + else if (m_currentFill != wxSOLID && m_currentFill != wxTRANSPARENT && + m_currentStipple.Ok()) // && m_currentStipple != oldStipple) { - XSetStipple ((Display*) m_display, (GC) m_gc, (Pixmap) m_currentStipple.GetPixmap()); + if (m_currentStipple.GetDepth() == 1) + { + XSetStipple ((Display*) m_display, (GC) m_gc, + (Pixmap) m_currentStipple.GetPixmap()); if (m_window && m_window->GetBackingPixmap()) - XSetStipple ((Display*) m_display,(GC) m_gcBacking, (Pixmap) m_currentStipple.GetPixmap()); + XSetStipple ((Display*) m_display,(GC) m_gcBacking, + (Pixmap) m_currentStipple.GetPixmap()); + } + else + { + XSetTile ((Display*) m_display, (GC) m_gc, + (Pixmap) m_currentStipple.GetPixmap()); + if (m_window && m_window->GetBackingPixmap()) + XSetTile ((Display*) m_display,(GC) m_gcBacking, + (Pixmap) m_currentStipple.GetPixmap()); + } } // must test m_logicalFunction, because it involves background!