X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/390f8114604241cd21193ddb2c624ca21e1f1322..5778dedc92f6d31435aa1cda6846979a0e9ad35b:/src/univ/button.cpp diff --git a/src/univ/button.cpp b/src/univ/button.cpp index 995a3becaa..4d9a843084 100644 --- a/src/univ/button.cpp +++ b/src/univ/button.cpp @@ -39,6 +39,34 @@ #include "wx/univ/colschem.h" #include "wx/stockitem.h" +// ---------------------------------------------------------------------------- +// wxStdButtonInputHandler: translates SPACE and ENTER keys and the left mouse +// click into button press/release actions +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxStdButtonInputHandler : public wxStdInputHandler +{ +public: + wxStdButtonInputHandler(wxInputHandler *inphand); + + virtual bool HandleKey(wxInputConsumer *consumer, + const wxKeyEvent& event, + bool pressed); + virtual bool HandleMouse(wxInputConsumer *consumer, + const wxMouseEvent& event); + virtual bool HandleMouseMove(wxInputConsumer *consumer, + const wxMouseEvent& event); + virtual bool HandleFocus(wxInputConsumer *consumer, + const wxFocusEvent& event); + virtual bool HandleActivation(wxInputConsumer *consumer, bool activated); + +private: + // the window (button) which has capture or NULL and the flag telling if + // the mouse is inside the button which captured it or not + wxWindow *m_winCapture; + bool m_winHasMouse; +}; + // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- @@ -98,8 +126,11 @@ bool wxButton::Create(wxWindow *parent, return false; SetLabel(label); - SetImageLabel(bitmap); - // SetBestSize(size); -- called by SetImageLabel() + + if (bitmap.Ok()) + SetBitmap(bitmap); // SetInitialSize called by SetBitmap() + else + SetInitialSize(size); CreateInputHandler(wxINP_HANDLER_BUTTON); @@ -182,7 +213,7 @@ void wxButton::DoDraw(wxControlRenderer *renderer) renderer->DrawButtonBorder(); } - renderer->DrawLabel(m_bitmap, m_marginBmpX, m_marginBmpY); + renderer->DrawButtonLabel(m_bitmap, m_marginBmpX, m_marginBmpY); } bool wxButton::DoDrawBackground(wxDC& dc) @@ -272,28 +303,41 @@ bool wxButton::PerformAction(const wxControlAction& action, return true; } +/* static */ +wxInputHandler *wxButton::GetStdInputHandler(wxInputHandler *handlerDef) +{ + static wxStdButtonInputHandler s_handlerBtn(handlerDef); + + return &s_handlerBtn; +} + // ---------------------------------------------------------------------------- // misc // ---------------------------------------------------------------------------- -void wxButton::SetImageLabel(const wxBitmap& bitmap) +void wxButton::DoSetBitmap(const wxBitmap& bitmap, State which) { - m_bitmap = bitmap; + // we support only one bitmap right now, although this wouldn't be + // difficult to change + if ( which == State_Normal ) + m_bitmap = bitmap; - SetImageMargins(DEFAULT_BTN_MARGIN_X, DEFAULT_BTN_MARGIN_Y); + SetBitmapMargins(DEFAULT_BTN_MARGIN_X, DEFAULT_BTN_MARGIN_Y); } -void wxButton::SetImageMargins(wxCoord x, wxCoord y) +void wxButton::DoSetBitmapMargins(wxCoord x, wxCoord y) { m_marginBmpX = x + 2; m_marginBmpY = y + 2; - SetBestSize(wxDefaultSize); + SetInitialSize(wxDefaultSize); } -void wxButton::SetDefault() +wxWindow *wxButton::SetDefault() { m_isDefault = true; + + return wxButtonBase::SetDefault(); } // ============================================================================