X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3905012063ade424bf95283508da6507350cbe58..89c831801467203372b6964a785823f19e8063dd:/src/cocoa/app.mm diff --git a/src/cocoa/app.mm b/src/cocoa/app.mm index 4ef6974b2f..b2fd69ed50 100644 --- a/src/cocoa/app.mm +++ b/src/cocoa/app.mm @@ -6,15 +6,13 @@ // Created: 2002/11/27 // RCS-ID: $Id$ // Copyright: (c) David Elliott -// Licence: wxWindows licence +// Licence: wxWidgets licence ///////////////////////////////////////////////////////////////////////////// #include "wx/wxprec.h" #ifndef WX_PRECOMP #include "wx/defs.h" #include "wx/app.h" - #include "wx/frame.h" - #include "wx/dialog.h" #include "wx/dc.h" #include "wx/intl.h" #include "wx/log.h" @@ -25,6 +23,7 @@ #include "wx/cocoa/ObjcPose.h" #include "wx/cocoa/autorelease.h" #include "wx/cocoa/mbarman.h" +#include "wx/cocoa/NSApplication.h" #if wxUSE_WX_RESOURCES # include "wx/resource.h" @@ -32,16 +31,19 @@ #import #import -#import -#import #import #import +#import +#import +#import // ======================================================================== // wxPoseAsInitializer // ======================================================================== wxPoseAsInitializer *wxPoseAsInitializer::sm_first = NULL; +static bool sg_needIdle = true; + // ======================================================================== // wxPoserNSApplication // ======================================================================== @@ -49,6 +51,7 @@ wxPoseAsInitializer *wxPoseAsInitializer::sm_first = NULL; { } +- (NSEvent *)nextEventMatchingMask:(unsigned int)mask untilDate:(NSDate *)expiration inMode:(NSString *)mode dequeue:(BOOL)flag; - (void)sendEvent: (NSEvent*)anEvent; @end // wxPoserNSApplication @@ -56,10 +59,68 @@ WX_IMPLEMENT_POSER(wxPoserNSApplication); @implementation wxPoserNSApplication : NSApplication +/* NOTE: The old method of idle event handling added the handler using the + [NSRunLoop -performSelector:target:argument:order:modes] which caused + the invocation to occur at the begining of [NSApplication + -nextEventMatchingMask:untilDate:expiration:inMode:dequeue:]. However, + the code would be scheduled for invocation with every iteration of + the event loop. This new method simply overrides the method. The + same caveats apply. In particular, by the time the event loop has + called this method, it usually expects to receive an event. If you + plan on stopping the event loop, it is wise to send an event through + the queue to ensure this method will return. + See wxEventLoop::Exit() for more information. + + This overridden method calls the superclass method with an untilDate + parameter that indicates nil should be returned if there are no pending + events. That is, nextEventMatchingMask: should not wait for an event. + If nil is returned then idle event processing occurs until the user + does not request anymore idle events or until a real event comes through. + + RN: Even though Apple documentation states that nil can be passed in place + of [NSDate distantPast] in the untilDate parameter, this causes Jaguar (10.2) + to get stuck in some kind of loop deep within nextEventMatchingMask:, thus we + need to explicitly pass [NSDate distantPast] instead. +*/ + +- (NSEvent *)nextEventMatchingMask:(unsigned int)mask untilDate:(NSDate *)expiration inMode:(NSString *)mode dequeue:(BOOL)flag +{ + // Get the same events except don't block + NSEvent *event = [super nextEventMatchingMask:mask untilDate:[NSDate distantPast] inMode:mode dequeue:flag]; + // If we got one, simply return it + if(event) + return event; + // No events, try doing some idle stuff + if(sg_needIdle +#ifdef __WXDEBUG__ + && !wxTheApp->IsInAssert() +#endif + && ([NSDefaultRunLoopMode isEqualToString:mode] || [NSModalPanelRunLoopMode isEqualToString:mode])) + { + sg_needIdle = false; + wxLogTrace(wxTRACE_COCOA,wxT("Processing idle events")); + while(wxTheApp->ProcessIdle()) + { + // Get the same events except don't block + NSEvent *event = [super nextEventMatchingMask:mask untilDate:[NSDate distantPast] inMode:mode dequeue:flag]; + // If we got one, simply return it + if(event) + return event; + // we didn't get one, do some idle work + wxLogTrace(wxTRACE_COCOA,wxT("Looping idle events")); + } + // No more idle work requested, block + wxLogTrace(wxTRACE_COCOA,wxT("Finished idle processing")); + } + else + wxLogTrace(wxTRACE_COCOA,wxT("Avoiding idle processing sg_needIdle=%d"),sg_needIdle); + return [super nextEventMatchingMask:mask untilDate:expiration inMode:mode dequeue:flag]; +} + - (void)sendEvent: (NSEvent*)anEvent { - wxLogDebug("SendEvent"); - wxTheApp->CocoaInstallRequestedIdleHandler(); + wxLogTrace(wxTRACE_COCOA,wxT("SendEvent")); + sg_needIdle = true; [super sendEvent: anEvent]; } @@ -68,55 +129,10 @@ WX_IMPLEMENT_POSER(wxPoserNSApplication); // ======================================================================== // wxNSApplicationDelegate // ======================================================================== -@interface wxNSApplicationDelegate : NSObject -{ -} - -- (void)doIdle: (id)data; -// Delegate methods -- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication; -- (void)applicationWillBecomeActive:(NSNotification *)notification; -- (void)applicationDidBecomeActive:(NSNotification *)notification; -- (void)applicationWillResignActive:(NSNotification *)notification; -- (void)applicationDidResignActive:(NSNotification *)notification; -@end // interface wxNSApplicationDelegate : NSObject - @implementation wxNSApplicationDelegate : NSObject -- (void)doIdle: (id)data -{ - wxASSERT(wxTheApp); - wxASSERT(wxMenuBarManager::GetInstance()); - wxLogDebug("doIdle called"); -#ifdef __WXDEBUG__ - if(wxTheApp->IsInAssert()) - { - wxLogDebug("Idle events ignored durring assertion dialog"); - } - else -#endif - { - NSRunLoop *rl = [NSRunLoop currentRunLoop]; - // runMode: beforeDate returns YES if something was done - while(wxTheApp->ProcessIdle()) // FIXME: AND NO EVENTS ARE PENDING - { - wxLogDebug("Looping for idle events"); - #if 1 - if( [rl runMode:[rl currentMode] beforeDate:[NSDate distantPast]]) - { - wxLogDebug("Found actual work to do"); - break; - } - #endif - } - } - wxLogDebug("Idle processing complete, requesting next idle event"); - // Add ourself back into the run loop (on next event) if necessary - wxTheApp->CocoaRequestIdle(); -} - // NOTE: Terminate means that the event loop does NOT return and thus -// cleanup code doesn't properly execute. Furthermore, wxWindows has its +// cleanup code doesn't properly execute. Furthermore, wxWidgets has its // own exit on frame delete mechanism. - (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication { @@ -143,6 +159,11 @@ WX_IMPLEMENT_POSER(wxPoserNSApplication); wxTheApp->CocoaDelegate_applicationDidResignActive(); } +- (void)controlTintChanged:(NSNotification *)notification +{ + wxLogDebug(wxT("TODO: send EVT_SYS_COLOUR_CHANGED as appropriate")); +} + @end // implementation wxNSApplicationDelegate : NSObject // ======================================================================== @@ -173,11 +194,11 @@ bool wxApp::Initialize(int& argc, wxChar **argv) if ( argc > 1 ) { static const wxChar *ARG_PSN = _T("-psn_"); - if ( wxStrncmp(argv[1], ARG_PSN, strlen(ARG_PSN)) == 0 ) + if ( wxStrncmp(argv[1], ARG_PSN, wxStrlen(ARG_PSN)) == 0 ) { // remove this argument --argc; - memmove(argv + 1, argv + 2, argc * sizeof(char *)); + memmove(argv + 1, argv + 2, argc * sizeof(wxChar *)); } } @@ -196,6 +217,8 @@ void wxApp::CleanUp() wxMenuBarManager::DestroyInstance(); [m_cocoaApp setDelegate:nil]; + [[NSNotificationCenter defaultCenter] removeObserver:m_cocoaAppDelegate + name:NSControlTintDidChangeNotification object:nil]; [m_cocoaAppDelegate release]; m_cocoaAppDelegate = NULL; @@ -209,10 +232,6 @@ wxApp::wxApp() { m_topWindow = NULL; - m_isIdle = true; -#if WXWIN_COMPATIBILITY_2_2 - m_wantDebugOutput = TRUE; -#endif #ifdef __WXDEBUG__ m_isInAssert = FALSE; #endif // __WXDEBUG__ @@ -223,34 +242,6 @@ wxApp::wxApp() m_cocoaAppDelegate = NULL; } -void wxApp::CocoaInstallIdleHandler() -{ - // If we're not the main thread, don't install the idle handler - if(m_cocoaMainThread != [NSThread currentThread]) - { - wxLogDebug("Attempt to install idle handler from secondary thread"); - return; - } - // If we're supposed to be stopping, don't add more idle events - if(![m_cocoaApp isRunning]) - return; - wxLogDebug("wxApp::CocoaInstallIdleHandler"); - m_isIdle = false; - // Call doIdle for EVERYTHING dammit -// We'd need Foundation/NSConnection.h for this next constant, do we need it? - [[ NSRunLoop currentRunLoop ] performSelector:@selector(doIdle:) target:m_cocoaAppDelegate argument:NULL order:0 modes:[NSArray arrayWithObjects:NSDefaultRunLoopMode, /* NSConnectionReplyRunLoopMode,*/ NSModalPanelRunLoopMode, /**/NSEventTrackingRunLoopMode,/**/ nil] ]; - /* Notes: - In the Mac OS X implementation of Cocoa, the above method schedules - doIdle: to be called from *within* [NSApplication - -nextEventMatchingMask:untilDate:inMode:dequeue:]. That is, no - NSEvent object is generated and control does not return from that - method. In fact, control will only return from that method for the - usual reasons (e.g. a real event is received or the untilDate is reached). - This has implications when trying to stop the event loop and return to - its caller. See wxEventLoop::Exit - */ -} - void wxApp::CocoaDelegate_applicationWillBecomeActive() { } @@ -278,16 +269,13 @@ bool wxApp::OnInitGui() m_cocoaApp = [NSApplication sharedApplication]; m_cocoaAppDelegate = [[wxNSApplicationDelegate alloc] init]; [m_cocoaApp setDelegate:m_cocoaAppDelegate]; + [[NSNotificationCenter defaultCenter] addObserver:m_cocoaAppDelegate + selector:@selector(controlTintChanged:) + name:NSControlTintDidChangeNotification object:nil]; wxMenuBarManager::CreateInstance(); wxDC::CocoaInitializeTextSystem(); -// [ m_cocoaApp setDelegate:m_cocoaApp ]; - #if 0 - wxLogDebug("Just for kicks"); - [ m_cocoaAppDelegate performSelector:@selector(doIdle:) withObject:NULL ]; - wxLogDebug("okay.. done now"); - #endif return TRUE; } @@ -337,12 +325,16 @@ bool wxApp::Yield(bool onlyIfNeeded) s_inYield = true; // Run the event loop until it is out of events - while(NSEvent *event = [GetNSApplication() + while(1) + { + wxAutoNSAutoreleasePool pool; + NSEvent *event = [GetNSApplication() nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode - dequeue: YES]) - { + dequeue: YES]; + if(!event) + break; [GetNSApplication() sendEvent: event]; } @@ -356,6 +348,14 @@ bool wxApp::Yield(bool onlyIfNeeded) return true; } +void wxApp::WakeUpIdle() +{ + [m_cocoaApp postEvent:[NSEvent otherEventWithType:NSApplicationDefined + location:NSZeroPoint modifierFlags:NSAnyEventMask + timestamp:0 windowNumber:0 context:nil + subtype:0 data1:0 data2:0] atStart:NO]; +} + #ifdef __WXDEBUG__ void wxApp::OnAssert(const wxChar *file, int line, const wxChar* cond, const wxChar *msg) {