X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/382fe6404170cbabd05b78bea643ca886a1d315a..ec75509f94fb11322c1c69056d1ec2af8f041fe2:/contrib/src/stc/PlatWX.cpp?ds=inline diff --git a/contrib/src/stc/PlatWX.cpp b/contrib/src/stc/PlatWX.cpp index dfa9435994..fabec08d83 100644 --- a/contrib/src/stc/PlatWX.cpp +++ b/contrib/src/stc/PlatWX.cpp @@ -99,86 +99,15 @@ Font::~Font() { } void Font::Create(const char *faceName, int characterSet, int size, bool bold, bool italic, bool extraFontFlag) { - wxFontEncoding encoding; Release(); - switch (characterSet) { - default: - case wxSTC_CHARSET_ANSI: - case wxSTC_CHARSET_DEFAULT: - encoding = wxFONTENCODING_DEFAULT; - break; - - case wxSTC_CHARSET_BALTIC: - encoding = wxFONTENCODING_ISO8859_13; - break; - - case wxSTC_CHARSET_CHINESEBIG5: - encoding = wxFONTENCODING_CP950; - break; - - case wxSTC_CHARSET_EASTEUROPE: - encoding = wxFONTENCODING_ISO8859_2; - break; - - case wxSTC_CHARSET_GB2312: - encoding = wxFONTENCODING_CP936; - break; - - case wxSTC_CHARSET_GREEK: - encoding = wxFONTENCODING_ISO8859_7; - break; - - case wxSTC_CHARSET_HANGUL: - encoding = wxFONTENCODING_CP949; - break; - - case wxSTC_CHARSET_MAC: - encoding = wxFONTENCODING_DEFAULT; - break; - - case wxSTC_CHARSET_OEM: - encoding = wxFONTENCODING_DEFAULT; - break; - - case wxSTC_CHARSET_RUSSIAN: - encoding = wxFONTENCODING_KOI8; - break; - - case wxSTC_CHARSET_SHIFTJIS: - encoding = wxFONTENCODING_CP932; - break; - - case wxSTC_CHARSET_SYMBOL: - encoding = wxFONTENCODING_DEFAULT; - break; - - case wxSTC_CHARSET_TURKISH: - encoding = wxFONTENCODING_ISO8859_9; - break; - - case wxSTC_CHARSET_JOHAB: - encoding = wxFONTENCODING_DEFAULT; - break; - - case wxSTC_CHARSET_HEBREW: - encoding = wxFONTENCODING_ISO8859_8; - break; - - case wxSTC_CHARSET_ARABIC: - encoding = wxFONTENCODING_ISO8859_6; - break; - - case wxSTC_CHARSET_VIETNAMESE: - encoding = wxFONTENCODING_DEFAULT; - break; - - case wxSTC_CHARSET_THAI: - encoding = wxFONTENCODING_ISO8859_11; - break; - } - + // The minus one is done because since Scintilla uses SC_SHARSET_DEFAULT + // internally and we need to have wxFONENCODING_DEFAULT == SC_SHARSET_DEFAULT + // so we adjust the encoding before passing it to Scintilla. See also + // wxStyledTextCtrl::StyleSetCharacterSet + wxFontEncoding encoding = (wxFontEncoding)(characterSet-1); + wxFontEncodingArray ea = wxEncodingConverter::GetPlatformEquivalents(encoding); if (ea.GetCount()) encoding = ea[0]; @@ -474,8 +403,12 @@ void SurfaceImpl::MeasureWidths(Font &font, const char *s, int len, int *positio #else // If not unicode then just use the widths we have +#if wxUSE_STL + std::copy(tpos.begin(), tpos.end(), positions); +#else memcpy(positions, tpos.begin(), len * sizeof(int)); #endif +#endif }