X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3754265e328a7cc7f67a46a9beea105cf1d49a14..a766986f6d443ba1d50e3af25f3306fa56e4518e:/src/cocoa/evtloop.mm diff --git a/src/cocoa/evtloop.mm b/src/cocoa/evtloop.mm index 7e122cb12a..c0ffc11666 100644 --- a/src/cocoa/evtloop.mm +++ b/src/cocoa/evtloop.mm @@ -41,42 +41,39 @@ private: }; // ======================================================================== -// wxEventLoop +// wxGUIEventLoop // ======================================================================== // ---------------------------------------------------------------------------- -// wxEventLoop running and exiting +// wxGUIEventLoop running and exiting // ---------------------------------------------------------------------------- -wxEventLoop *wxEventLoopBase::ms_activeLoop = NULL; - -wxEventLoop::~wxEventLoop() +wxGUIEventLoop::~wxGUIEventLoop() { wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); } -int wxEventLoop::Run() +int wxGUIEventLoop::Run() { // event loops are not recursive, you need to create another loop! wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); - wxEventLoop *oldLoop = ms_activeLoop; - ms_activeLoop = this; + wxEventLoopActivator activate(this); m_impl = new wxEventLoopImpl; [[NSApplication sharedApplication] run]; + OnExit(); + int exitcode = m_impl->GetExitCode(); delete m_impl; m_impl = NULL; - ms_activeLoop = oldLoop; - return exitcode; } -void wxEventLoop::Exit(int rc) +void wxGUIEventLoop::Exit(int rc) { wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); @@ -104,7 +101,7 @@ void wxEventLoop::Exit(int rc) // wxEventLoop message processing dispatching // ---------------------------------------------------------------------------- -bool wxEventLoop::Pending() const +bool wxGUIEventLoop::Pending() const { // a pointer to the event is returned if there is one, or nil if not return [[NSApplication sharedApplication] @@ -114,7 +111,7 @@ bool wxEventLoop::Pending() const dequeue: NO]; } -bool wxEventLoop::Dispatch() +bool wxGUIEventLoop::Dispatch() { // This check is required by wxGTK but probably not really for wxCocoa // Keep it here to encourage developers to write cross-platform code