X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/371a5b4e62eb415107e045588f614fa49e866e78..498ace9e1f08b1e177b1a883ac69d12385e805b0:/include/wx/control.h?ds=sidebyside diff --git a/include/wx/control.h b/include/wx/control.h index 9493c91e48..cf939b5459 100644 --- a/include/wx/control.h +++ b/include/wx/control.h @@ -5,7 +5,7 @@ // Modified by: // Created: 26.07.99 // RCS-ID: $Id$ -// Copyright: (c) wxWindows team +// Copyright: (c) wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -16,15 +16,13 @@ // headers // ---------------------------------------------------------------------------- -#if defined(__GNUG__) && !defined(__APPLE__) - #pragma interface "controlbase.h" -#endif +#include "wx/defs.h" #if wxUSE_CONTROLS #include "wx/window.h" // base class -WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr; +extern WXDLLEXPORT_DATA(const wxChar) wxControlNameStr[]; // ---------------------------------------------------------------------------- // wxControl is the base class for all controls @@ -33,6 +31,8 @@ WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr; class WXDLLEXPORT wxControlBase : public wxWindow { public: + wxControlBase() { } + virtual ~wxControlBase(); // Create() function adds the validator parameter @@ -43,12 +43,56 @@ public: const wxValidator& validator = wxDefaultValidator, const wxString& name = wxControlNameStr); + // get the control alignment (left/right/centre, top/bottom/centre) + int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; } + + // get just the text of the label, without mnemonic characters ('&') + wxString GetLabelText() const { return GetLabelText(GetLabel()); } + + virtual void SetLabel(const wxString& label) + { + m_labelOrig = label; + + InvalidateBestSize(); + + wxWindow::SetLabel(label); + } + + virtual wxString GetLabel() const + { + // return the original string, as it was passed to SetLabel() + // (i.e. with wx-style mnemonics) + return m_labelOrig; + } + + // static utilities: + + // get the string without mnemonic characters ('&') + static wxString GetLabelText(const wxString& label); + + // removes the mnemonics characters + static wxString RemoveMnemonics(const wxString& str); + + // escapes the mnemonics characters ('&') by doubling them + static wxString EscapeMnemonics(const wxString& str); + + + // controls by default inherit the colours of their parents, if a + // particular control class doesn't want to do it, it can override + // ShouldInheritColours() to return false + virtual bool ShouldInheritColours() const { return true; } + + + // WARNING: this doesn't work for all controls nor all platforms! + // // simulates the event of given type (i.e. wxButton::Command() is just as // if the button was clicked) virtual void Command(wxCommandEvent &event); - // get the control alignment (left/right/centre, top/bottom/centre) - int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; } + virtual bool SetFont(const wxFont& font); + + // wxControl-specific processing after processing the update event + virtual void DoUpdateWindowUI(wxUpdateUIEvent& event); protected: // creates the control (calls wxWindowBase::CreateBase inside) and adds it @@ -61,11 +105,13 @@ protected: const wxValidator& validator, const wxString& name); - // inherit colour and font settings from the parent window - void InheritAttributes(); - // initialize the common fields of wxCommandEvent void InitCommandEvent(wxCommandEvent& event) const; + + // this field contains the label in wx format, i.e. with '&' mnemonics + wxString m_labelOrig; + + DECLARE_NO_COPY_CLASS(wxControlBase) }; // ---------------------------------------------------------------------------- @@ -74,14 +120,20 @@ protected: #if defined(__WXUNIVERSAL__) #include "wx/univ/control.h" +#elif defined(__WXPALMOS__) + #include "wx/palmos/control.h" #elif defined(__WXMSW__) #include "wx/msw/control.h" #elif defined(__WXMOTIF__) #include "wx/motif/control.h" -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/control.h" +#elif defined(__WXGTK__) + #include "wx/gtk1/control.h" #elif defined(__WXMAC__) #include "wx/mac/control.h" +#elif defined(__WXCOCOA__) + #include "wx/cocoa/control.h" #elif defined(__WXPM__) #include "wx/os2/control.h" #endif