X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/371412145fdcff75d46401eb7fcffdc047f195cb..6f3f38980f10a935f3b47dbf0d3b4643e96a4be2:/src/osx/uiaction_osx.cpp?ds=sidebyside diff --git a/src/osx/uiaction_osx.cpp b/src/osx/uiaction_osx.cpp index 2f8088f8c2..d5d9bc112c 100644 --- a/src/osx/uiaction_osx.cpp +++ b/src/osx/uiaction_osx.cpp @@ -4,7 +4,7 @@ // Author: Kevin Ollivier, Steven Lamerton, Vadim Zeitlin // Modified by: // Created: 2010-03-06 -// RCS-ID: $Id: menu.cpp 54129 2008-06-11 19:30:52Z SC $ +// RCS-ID: $Id$ // Copyright: (c) Kevin Ollivier // (c) 2010 Steven Lamerton // (c) 2010 Vadim Zeitlin @@ -25,6 +25,133 @@ namespace { +#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_5 + + // adding forward compatible defines for keys that are different on different keyboard layouts + // see Inside Mac Volume V + + enum { + kVK_ANSI_A = 0x00, + kVK_ANSI_S = 0x01, + kVK_ANSI_D = 0x02, + kVK_ANSI_F = 0x03, + kVK_ANSI_H = 0x04, + kVK_ANSI_G = 0x05, + kVK_ANSI_Z = 0x06, + kVK_ANSI_X = 0x07, + kVK_ANSI_C = 0x08, + kVK_ANSI_V = 0x09, + kVK_ANSI_B = 0x0B, + kVK_ANSI_Q = 0x0C, + kVK_ANSI_W = 0x0D, + kVK_ANSI_E = 0x0E, + kVK_ANSI_R = 0x0F, + kVK_ANSI_Y = 0x10, + kVK_ANSI_T = 0x11, + kVK_ANSI_1 = 0x12, + kVK_ANSI_2 = 0x13, + kVK_ANSI_3 = 0x14, + kVK_ANSI_4 = 0x15, + kVK_ANSI_6 = 0x16, + kVK_ANSI_5 = 0x17, + kVK_ANSI_Equal = 0x18, + kVK_ANSI_9 = 0x19, + kVK_ANSI_7 = 0x1A, + kVK_ANSI_Minus = 0x1B, + kVK_ANSI_8 = 0x1C, + kVK_ANSI_0 = 0x1D, + kVK_ANSI_RightBracket = 0x1E, + kVK_ANSI_O = 0x1F, + kVK_ANSI_U = 0x20, + kVK_ANSI_LeftBracket = 0x21, + kVK_ANSI_I = 0x22, + kVK_ANSI_P = 0x23, + kVK_ANSI_L = 0x25, + kVK_ANSI_J = 0x26, + kVK_ANSI_Quote = 0x27, + kVK_ANSI_K = 0x28, + kVK_ANSI_Semicolon = 0x29, + kVK_ANSI_Backslash = 0x2A, + kVK_ANSI_Comma = 0x2B, + kVK_ANSI_Slash = 0x2C, + kVK_ANSI_N = 0x2D, + kVK_ANSI_M = 0x2E, + kVK_ANSI_Period = 0x2F, + kVK_ANSI_Grave = 0x32, + kVK_ANSI_KeypadDecimal = 0x41, + kVK_ANSI_KeypadMultiply = 0x43, + kVK_ANSI_KeypadPlus = 0x45, + kVK_ANSI_KeypadClear = 0x47, + kVK_ANSI_KeypadDivide = 0x4B, + kVK_ANSI_KeypadEnter = 0x4C, + kVK_ANSI_KeypadMinus = 0x4E, + kVK_ANSI_KeypadEquals = 0x51, + kVK_ANSI_Keypad0 = 0x52, + kVK_ANSI_Keypad1 = 0x53, + kVK_ANSI_Keypad2 = 0x54, + kVK_ANSI_Keypad3 = 0x55, + kVK_ANSI_Keypad4 = 0x56, + kVK_ANSI_Keypad5 = 0x57, + kVK_ANSI_Keypad6 = 0x58, + kVK_ANSI_Keypad7 = 0x59, + kVK_ANSI_Keypad8 = 0x5B, + kVK_ANSI_Keypad9 = 0x5C + }; + + // defines for keys that are the same on all layouts + + enum { + kVK_Return = 0x24, + kVK_Tab = 0x30, + kVK_Space = 0x31, + kVK_Delete = 0x33, + kVK_Escape = 0x35, + kVK_Command = 0x37, + kVK_Shift = 0x38, + kVK_CapsLock = 0x39, + kVK_Option = 0x3A, + kVK_Control = 0x3B, + kVK_RightShift = 0x3C, + kVK_RightOption = 0x3D, + kVK_RightControl = 0x3E, + kVK_Function = 0x3F, + kVK_F17 = 0x40, + kVK_VolumeUp = 0x48, + kVK_VolumeDown = 0x49, + kVK_Mute = 0x4A, + kVK_F18 = 0x4F, + kVK_F19 = 0x50, + kVK_F20 = 0x5A, + kVK_F5 = 0x60, + kVK_F6 = 0x61, + kVK_F7 = 0x62, + kVK_F3 = 0x63, + kVK_F8 = 0x64, + kVK_F9 = 0x65, + kVK_F11 = 0x67, + kVK_F13 = 0x69, + kVK_F16 = 0x6A, + kVK_F14 = 0x6B, + kVK_F10 = 0x6D, + kVK_F12 = 0x6F, + kVK_F15 = 0x71, + kVK_Help = 0x72, + kVK_Home = 0x73, + kVK_PageUp = 0x74, + kVK_ForwardDelete = 0x75, + kVK_F4 = 0x76, + kVK_End = 0x77, + kVK_F2 = 0x78, + kVK_PageDown = 0x79, + kVK_F1 = 0x7A, + kVK_LeftArrow = 0x7B, + kVK_RightArrow = 0x7C, + kVK_DownArrow = 0x7D, + kVK_UpArrow = 0x7E + }; + +#endif + CGEventTapLocation tap = kCGSessionEventTap; CGEventType CGEventTypeForMouseButton(int button, bool isDown) @@ -171,7 +298,7 @@ CGKeyCode wxCharCodeWXToOSX(wxKeyCode code) default: wxLogDebug( "Unrecognised keycode %d", code ); - keycode = -1; + keycode = static_cast(-1); } return keycode; @@ -228,7 +355,8 @@ bool wxUIActionSimulator::MouseUp(int button) return true; } -bool wxUIActionSimulator::DoKey(int keycode, int modifiers, bool isDown) +bool +wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) { CGKeyCode cgcode = wxCharCodeWXToOSX((wxKeyCode)keycode); @@ -241,7 +369,5 @@ bool wxUIActionSimulator::DoKey(int keycode, int modifiers, bool isDown) return true; } -} - #endif // wxUSE_UIACTIONSIMULATOR