X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3700569251e54d5f91c6c2ce25d242feaee4d6c4..0d2c9713ecc2a9b0d98d9710940018002aaaaed2:/src/msw/bmpbuttn.cpp diff --git a/src/msw/bmpbuttn.cpp b/src/msw/bmpbuttn.cpp index 08cca12468..b82972500e 100644 --- a/src/msw/bmpbuttn.cpp +++ b/src/msw/bmpbuttn.cpp @@ -23,10 +23,10 @@ #ifndef WX_PRECOMP #include "wx/log.h" #include "wx/dcmemory.h" + #include "wx/image.h" #endif #include "wx/msw/private.h" -#include "wx/image.h" #include "wx/msw/uxtheme.h" @@ -592,27 +592,50 @@ wxSize wxBitmapButton::DoGetBestSize() const { if ( m_bmpNormal.Ok() ) { + int width = m_bmpNormal.GetWidth(), + height = m_bmpNormal.GetHeight(); + int marginH = 0, + marginV = 0; + #if wxUSE_UXTHEME - if ( (GetWindowStyleFlag() & wxBU_AUTODRAW) && wxUxThemeEngine::GetIfActive() ) + if ( wxUxThemeEngine::GetIfActive() ) { wxUxThemeHandle theme((wxBitmapButton *)this, L"BUTTON"); - // calculate content area margins - // assuming here that each state is the same size MARGINS margins; wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL, BP_PUSHBUTTON, PBS_NORMAL, TMT_CONTENTMARGINS, NULL, &margins); - wxSize best(m_bmpNormal.GetWidth() + 2 * (margins.cxLeftWidth + 1), - m_bmpNormal.GetHeight() + 2* (margins.cyTopHeight + 1)); - CacheBestSize(best); - return best; + + // XP doesn't draw themed buttons correctly when the client area is + // smaller than 8x8 - enforce this minimum size for small bitmaps + if ( width < 8 ) + width = 8; + if ( height < 8 ) + height = 8; + + // don't add margins for the borderless buttons, they don't need + // them and it just makes them appear larger than needed + if ( !HasFlag(wxBORDER_NONE) ) + { + // we need 2 extra pixels for the focus rectangle, without them + // it's overwritten by the bitmap itself + marginH = margins.cxLeftWidth + margins.cxRightWidth + 2; + marginV = margins.cyTopHeight + margins.cyBottomHeight + 2; + } } + else #endif // wxUSE_UXTHEME + { + if ( !HasFlag(wxBORDER_NONE) ) + { + marginH = 2*m_marginX; + marginV = 2*m_marginY; + } + } - wxSize best(m_bmpNormal.GetWidth() + 2*m_marginX, - m_bmpNormal.GetHeight() + 2*m_marginY); + wxSize best(width + marginH, height + marginV); CacheBestSize(best); return best; }