X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/36edded90cf3d4d11dc55362b332733b79e8f54d..5b087ae2588d2988491d8e0621af82d4c44eb7a8:/docs/latex/wx/boxsizer.tex diff --git a/docs/latex/wx/boxsizer.tex b/docs/latex/wx/boxsizer.tex index f00db53148..239eb9d0a1 100644 --- a/docs/latex/wx/boxsizer.tex +++ b/docs/latex/wx/boxsizer.tex @@ -1,90 +1,19 @@ \section{\class{wxBoxSizer}}\label{wxboxsizer} -The basic idea behind a box sizer is that windows will most often be laid out in rather -simple basic geomerty, typically in a row or a column or several hierachies of either. - -As an exmaple, we will construct a dialog that will contain a text field at the top and -two buttons at the bottom. This can be seen as a top-hierarchy column with the text at -the top and buttons at the bottom and a low-hierchary row with an OK button to the left -and a Cancel button to the right. In many cases (particulary dialogs under Unix and -normal frames) the main window will be resizable by the user and this change of size -will have to get propagated to its children. In our case, we want the text area to grow -with the dialog, whereas the button shall have a fixed size. In addition, there will be -a thin border around all controls to make the dialog look nice and - to make matter worse - -the buttons shall be centred as the width of the dialog changes. - -It is the unique feature of a box sizer, that it can grow in both directions (height and -width) but can distribute its growth in the main direction (horizontal for a row) {\it unevenly} -among its children. In our example case, the vertical sizer is supposed to propagate all its -height changes to only the text area, not to the button area. This is determined by the {\it option} parameter -when adding a window (or another sizer) to a sizer. It is interpreted -as a weight factor, i.e. it can be zero, indicating that the window may not be resized -at all, or above zero. If several windows have a value above zero, the value is interpreted -relative to the sum of all weight factors of the sizer, so when adding two windows with -a value of 1, they will both get resized equally much and each half as much as the sizer -owning them. Then what do we do when a column sizer changes its width? This behaviour is -controlled by {\it flags} (the second parameter of the Add() function): Zero or no flag indicates that -the window will get aligned at the left (in a column sizer) and the top (row sizer), whereas -wxALIGN\_RIGHT and wxALIGN\_BOTTOM will do what they say. The item can also be centered -using the wxCENTRE flag (same as wxCENTER) or it can be forced to grow with the sizer (using -the wxGROW flag (same as wxEXPAND)). - -As mentioned above, any window belonging to a sizer may have border, and it can be specified -which of the four sides may have this border, using the wxTOP, wxLEFT, wxRIGHT and wxBOTTOM -constants or wxALL for all directions (and you may also use wxNORTH, wxWEST etc instead). These -flags can be used in combintaion with the alignement flags above as the second paramter of the -Add() method using the binary or operator |. The sizer of the border also must be made known, -and it is the third parameter in the Add() method. This means, that the entire behaviour of -a sizer and its children can be controlled by the three parameters of the Add() method. - -\begin{verbatim} -// we want to get a dialog that is stretchable because it -// has a text ctrl at the top and two buttons at the bottom - -MyDialog::MyDialog(wxFrame *parent, wxWindowID id, const wxString &title ) : - wxDialog( parent, id, title, wxDefaultPosition, wxDefaultSize, wxDIALOG_STYLE | wxRESIZE_BORDER ) -{ - wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL ); - - // create text ctrl with minimal size 100x60 - topsizer->Add( - new wxTextCtrl( this, -1, "My text.", wxDefaultPosition, wxSize(100,60), wxTE_MULTILINE), - 1, // make vertically stretchable - wxEXPAND | // make horizontally stretchable - wxALL, // and make border all around - 10 ); // set border width to 10 - - - wxBoxSizer *button_sizer = new wxBoxSizer( wxHORIZONTAL ); - button_sizer->Add( - new wxButton( this, wxID_OK, "OK" ), - 0, // make horizontally unstretchable - wxALL, // make border all around (implicit top alignment) - 10 ); // set border width to 10 - button_sizer->Add( - new wxButton( this, wxID_CANCEL, "Cancel" ), - 0, // make horizontally unstretchable - wxALL, // make border all around (implicit top alignment) - 10 ); // set border width to 10 - - topsizer->Add( - button_sizer, - 0, // make vertically unstretchable - wxCENTER ); // no border and centre horizontally - - SetAutoLayout( TRUE ); // tell dialog to use sizer - SetSizer( topsizer ); // actually set the sizer - - topsizer->Fit( this ); // set size to minimum size as calculated by the sizer - topsizer->SetSizeHints( this ); // set size hints to honour mininum size -} -\end{verbatim} +The basic idea behind a box sizer is that windows will most often be laid out in rather +simple basic geometry, typically in a row or a column or several hierarchies of either. + +For more information, please see \helpref{Programming with wxBoxSizer}{boxsizerprogramming}. \wxheading{Derived from} \helpref{wxSizer}{wxsizer}\\ \helpref{wxObject}{wxobject} +\wxheading{See also} + +\helpref{wxSizer}{wxsizer}, \helpref{Sizer overview}{sizeroverview} + \membersection{wxBoxSizer::wxBoxSizer}\label{wxboxsizerwxboxsizer} \func{}{wxBoxSizer}{\param{int }{orient}} @@ -97,21 +26,21 @@ or wxHORIZONTAL for creating either a column sizer or a row sizer. \func{void}{RecalcSizes}{\void} Implements the calculation of a box sizer's dimensions and then sets -the size of its its children (calling \helpref{wxWindow::SetSize}{wxwindowsetsize} -if the child is a window). It is used internally only and must not be called -by the users. Documented for information. +the size of its its children (calling \helpref{wxWindow::SetSize}{wxwindowsetsize} +if the child is a window). It is used internally only and must not be called +by the user. Documented for information. \membersection{wxBoxSizer::CalcMin}\label{wxboxsizercalcmin} \func{wxSize}{CalcMin}{\void} Implements the calculation of a box sizer's minimal. It is used internally -only and must not be called by the users. Documented for information. +only and must not be called by the user. Documented for information. \membersection{wxBoxSizer::GetOrientation}\label{wxboxsizergetorientation} \func{int}{GetOrientation}{\void} -Returns the orientation of the boxsizer, either of wxVERTICAL +Returns the orientation of the box sizer, either wxVERTICAL or wxHORIZONTAL.