X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/36b6448cc3b65c0167ad2100003aaec2ad429d3c..94c7b08817de7e79ee07088a0b9ab3c6b07ef583:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index 6604861152..0c6fcaec1e 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -13,7 +13,6 @@ #define _WX_SETUP_H_ /* --- start common options --- */ - // ---------------------------------------------------------------------------- // global settings // ---------------------------------------------------------------------------- @@ -124,7 +123,7 @@ #define wxUSE_ON_FATAL_EXCEPTION 1 // Set this to 1 to be able to generate a human-readable (unlike -// machine-readable minidumop created by wxCrashReport::Generate()) stack back +// machine-readable minidump created by wxCrashReport::Generate()) stack back // trace when your program crashes using wxStackWalker // // Default is 1 if supported by the compiler. @@ -138,8 +137,8 @@ // // Default is 1 if supported by the compiler. // -// Recommended setting: 1 under Win32, it is not especially useful elsewhere -// currently +// Recommended setting: 1, it is compiled into a separate library so there +// is no overhead if you don't use it #define wxUSE_DEBUGREPORT 1 // ---------------------------------------------------------------------------- @@ -161,22 +160,6 @@ #define wxUSE_UNICODE 0 #endif -// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode -// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. -// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note -// that you will have to modify the makefiles to include unicows.lib import -// library as the first library (see installation instructions in install.txt -// to learn how to do it when building the library or samples). -// -// If your compiler doesn't have unicows.lib, you can get a version of it at -// http://libunicows.sourceforge.net -// -// Default is 0 -// -// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) -#define wxUSE_UNICODE_MSLU 0 - // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without // compiling the program in Unicode mode. More precisely, it will be possible // to construct wxString from a wide (Unicode) string and convert any wxString @@ -256,9 +239,6 @@ // // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in -// build/msw/config.* file this value will have no effectNotice that if -// wxNO_THREADS is defined, wxUSE_THREADS is automatically reset to 0 in -// wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in // build/msw/config.* file this value will have no effect. // // Default is 1 @@ -269,9 +249,12 @@ // If enabled (1), compiles wxWidgets streams classes #define wxUSE_STREAMS 1 -// Use standard C++ streams if 1. If 0, use wxWin streams implementation. +// Use standard C++ streams if 1. If 0, use wxWin streams implementation only. #define wxUSE_STD_IOSTREAM 0 +// Enable conversion to standard C++ string if 1. +#define wxUSE_STD_STRING 0 + // ---------------------------------------------------------------------------- // non GUI features selection // ---------------------------------------------------------------------------- @@ -489,20 +472,6 @@ // Recommended setting: 1 #define wxUSE_MEDIACTRL 1 -// Use QuickTime -// -// Default is 0 -// -// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0 -#define wxUSE_QUICKTIME 0 - -// Use DirectShow (requires linkage to strmiids.lib) -// -// Default is 0 -// -// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0 -#define wxUSE_DIRECTSHOW 0 - // Use GStreamer for Unix (req a lot of dependancies) // // Default is 0 @@ -983,7 +952,7 @@ #define wxODBC_FWD_ONLY_CURSORS 1 // Default is 0. Set to 1 to use the deprecated classes, enum types, function, -// member variables. With a setting of 1, full backward compatability with the +// member variables. With a setting of 1, full backward compatibility with the // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, // as future development will be done only on the non-deprecated // functions/classes/member variables/etc. @@ -1062,6 +1031,24 @@ // Windows-only settings // ---------------------------------------------------------------------------- +// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode +// and want to run your programs under Windows 9x and not only NT/2000/XP. +// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note +// that you will have to modify the makefiles to include unicows.lib import +// library as the first library (see installation instructions in install.txt +// to learn how to do it when building the library or samples). +// +// If your compiler doesn't have unicows.lib, you can get a version of it at +// http://libunicows.sourceforge.net +// +// Default is 0 +// +// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) +#ifndef wxUSE_UNICODE_MSLU + #define wxUSE_UNICODE_MSLU 0 +#endif + // Set this to 1 if you want to use wxWidgets and MFC in the same program. This // will override some other settings (see below) //