X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/36168292928c2fc17f270968ec92eee59bffcf3d..8064223b7b1b3657363b7a635c381b9269d95e55:/src/mac/carbon/renderer.cpp diff --git a/src/mac/carbon/renderer.cpp b/src/mac/carbon/renderer.cpp index 544b0c9c27..abcc1d6aa2 100644 --- a/src/mac/carbon/renderer.cpp +++ b/src/mac/carbon/renderer.cpp @@ -1,5 +1,5 @@ /////////////////////////////////////////////////////////////////////////////// -// Name: mac/renderer.cpp +// Name: src/mac/carbon/renderer.cpp // Purpose: implementation of wxRendererNative for Mac // Author: Vadim Zeitlin // Modified by: @@ -9,14 +9,6 @@ // License: wxWindows licence /////////////////////////////////////////////////////////////////////////////// -// ============================================================================ -// declarations -// ============================================================================ - -// ---------------------------------------------------------------------------- -// headers -// ---------------------------------------------------------------------------- - // for compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -29,97 +21,82 @@ #include "wx/dc.h" #include "wx/bitmap.h" #include "wx/settings.h" -#endif //WX_PRECOMP + #include "wx/dcclient.h" + #include "wx/toplevel.h" +#endif #include "wx/renderer.h" +#include "wx/graphics.h" #include "wx/mac/uma.h" -// ---------------------------------------------------------------------------- -// wxRendererMac: our wxRendererNative implementation -// ---------------------------------------------------------------------------- class WXDLLEXPORT wxRendererMac : public wxDelegateRendererNative { public: // draw the header control button (used by wxListCtrl) - virtual void DrawHeaderButton(wxWindow *win, - wxDC& dc, - const wxRect& rect, - int flags = 0); + virtual int DrawHeaderButton( wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0, + wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, + wxHeaderButtonParams* params = NULL ); + + virtual int GetHeaderButtonHeight(wxWindow *win); // draw the expanded/collapsed icon for a tree control item - virtual void DrawTreeItemButton(wxWindow *win, - wxDC& dc, - const wxRect& rect, - int flags = 0); + virtual void DrawTreeItemButton( wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0 ); // draw a (vertical) sash - virtual void DrawSplitterSash(wxWindow *win, - wxDC& dc, - const wxSize& size, - wxCoord position, - wxOrientation orient, - int flags = 0); + virtual void DrawSplitterSash( wxWindow *win, + wxDC& dc, + const wxSize& size, + wxCoord position, + wxOrientation orient, + int flags = 0 ); -private: - // the tree buttons - wxBitmap m_bmpTreeExpanded, - m_bmpTreeCollapsed; -}; + virtual void DrawCheckBox(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); -// ---------------------------------------------------------------------------- -// Aqua arrows -// ---------------------------------------------------------------------------- - -/* XPM */ -static const char *aqua_arrow_right_xpm[] = { -/* columns rows colors chars-per-pixel */ -"13 11 4 1", -" c None", -"b c #C0C0C0", -"c c #707070", -"d c #A0A0A0", -/* pixels */ -" b ", -" ddb ", -" cccdb ", -" cccccd ", -" ccccccdb ", -" ccccccccd", -" ccccccdb ", -" cccccb ", -" cccdb ", -" ddb ", -" b " -}; + virtual void DrawComboBoxDropButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + + virtual void DrawPushButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); -/* XPM */ -static const char *aqua_arrow_down_xpm[] = { -/* columns rows colors chars-per-pixel */ -"13 11 4 1", -" c None", -"b c #C0C0C0", -"c c #707070", -"d c #A0A0A0", -/* pixels */ -" ", -" ", -" bdcccccccdb ", -" dcccccccd ", -" bcccccccb ", -" dcccccd ", -" bcccccb ", -" bcccd ", -" dcd ", -" bcb ", -" d " + virtual void DrawItemSelectionRect(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + + virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0); + +private: + void DrawMacThemeButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags, + int kind, + int adornment); + + // the tree buttons + wxBitmap m_bmpTreeExpanded; + wxBitmap m_bmpTreeCollapsed; }; // ============================================================================ // implementation // ============================================================================ -/* static */ +// static wxRendererNative& wxRendererNative::GetDefault() { static wxRendererMac s_rendererMac; @@ -127,202 +104,305 @@ wxRendererNative& wxRendererNative::GetDefault() return s_rendererMac; } -void -wxRendererMac::DrawHeaderButton(wxWindow *win, - wxDC& dc, - const wxRect& rect, - int WXUNUSED(flags)) +int wxRendererMac::DrawHeaderButton( wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags, + wxHeaderSortIconType sortArrow, + wxHeaderButtonParams* params ) { - const int CORNER = 1; - - const wxCoord x = rect.x-1, - y = rect.y-1, - w = rect.width, - h = rect.height; - - int major,minor; - wxGetOsVersion( &major, &minor ); + const wxCoord x = rect.x; + const wxCoord y = rect.y; + const wxCoord w = rect.width; + const wxCoord h = rect.height; dc.SetBrush( *wxTRANSPARENT_BRUSH ); - if (major >= 10) + HIRect headerRect = CGRectMake( x, y, w, h ); + if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) ) { - dc.SetPen( wxPen( wxColour( 0xC5 , 0xC5 , 0xC5 ) , 1 , wxSOLID ) ); - dc.DrawRectangle( x, y+CORNER, 1, h-CORNER ); // left - // The right border is overdrawn by the left border of the right neighbouring - // header (to maintain a proper single pixel border). Except for the - // rightmost header of the listctrl. - dc.DrawRectangle( x+w+(CORNER*2), y+CORNER, 1, h-CORNER ); // right - dc.SetPen( wxPen( wxColour( 0xB1 , 0xB1 , 0xB1 ) , 1 , wxSOLID ) ); - dc.DrawRectangle( x, y+h, w+(CORNER*3), 1 ); // bottom - dc.DrawRectangle( x, y, w+(CORNER*3), 1 ); // top - - // Do a fill of the interior for background: - dc.SetPen( wxPen( wxColour( 0xF6 , 0xF6 , 0xF6 ) , 1 , wxSOLID ) ); - dc.DrawRectangle( x+CORNER, y+CORNER, w+CORNER, h-CORNER ); - - // Do the gradient fill: - static int grayValues[] = - { - 0xF6, 0xF2, 0xEF, 0xED, 0xED, 0xEB, 0xEA, 0xEA, 0xE8, - 0xE8, 0xE2, 0xE5, 0xE8, 0xEB, 0xEF, 0xF2, 0xFD - }; - int i; - for (i=0; i < h && i < (int)WXSIZEOF(grayValues); i++) + win->Refresh( &rect ); + } + else + { + CGContextRef cgContext; + wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl(); + + cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext(); + { - dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ), - 1 , wxSOLID ) ); - dc.DrawRectangle( x+CORNER, y+CORNER+i, w+CORNER, 1 ); + HIThemeButtonDrawInfo drawInfo; + HIRect labelRect; + + memset( &drawInfo, 0, sizeof(drawInfo) ); + drawInfo.version = 0; + drawInfo.kind = kThemeListHeaderButton; + drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive; + drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff; + drawInfo.adornment = kThemeAdornmentNone; + + // The down arrow is drawn automatically, change it to an up arrow if needed. + if ( sortArrow == wxHDR_SORT_ICON_UP ) + drawInfo.adornment = kThemeAdornmentHeaderButtonSortUp; + + HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect ); + + // If we don't want any arrows we need to draw over the one already there + if ( (flags & wxCONTROL_SELECTED) && (sortArrow == wxHDR_SORT_ICON_NONE) ) + { + // clip to the header rectangle + CGContextSaveGState( cgContext ); + CGContextClipToRect( cgContext, headerRect ); + // but draw bigger than that so the arrow will get clipped off + headerRect.size.width += 25; + HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect ); + CGContextRestoreGState( cgContext ); + } } } + + // Reserve room for the arrows before writing the label, and turn off the + // flags we've already handled + wxRect newRect(rect); + if ( (flags & wxCONTROL_SELECTED) && (sortArrow != wxHDR_SORT_ICON_NONE) ) + { + newRect.width -= 12; + sortArrow = wxHDR_SORT_ICON_NONE; + } + flags &= ~wxCONTROL_SELECTED; + + return DrawHeaderButtonContents(win, dc, newRect, flags, sortArrow, params); +} + + +int wxRendererMac::GetHeaderButtonHeight(wxWindow* WXUNUSED(win)) +{ + SInt32 standardHeight; + OSStatus errStatus; + + errStatus = GetThemeMetric( kThemeMetricListHeaderHeight, &standardHeight ); + if (errStatus == noErr) + { + return standardHeight; + } + return -1; +} + +void wxRendererMac::DrawTreeItemButton( wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags ) +{ + // now the wxGCDC is using native transformations + const wxCoord x = rect.x; + const wxCoord y = rect.y; + const wxCoord w = rect.width; + const wxCoord h = rect.height; + + dc.SetBrush( *wxTRANSPARENT_BRUSH ); + + HIRect headerRect = CGRectMake( x, y, w, h ); + if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) ) + { + win->Refresh( &rect ); + } + else + { + CGContextRef cgContext; + + wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl(); + cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext(); + + HIThemeButtonDrawInfo drawInfo; + HIRect labelRect; + + memset( &drawInfo, 0, sizeof(drawInfo) ); + drawInfo.version = 0; + drawInfo.kind = kThemeDisclosureButton; + drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive; + // Apple mailing list posts say to use the arrow adornment constants, but those don't work. + // We need to set the value using the 'old' DrawThemeButton constants instead. + drawInfo.value = (flags & wxCONTROL_EXPANDED) ? kThemeDisclosureDown : kThemeDisclosureRight; + drawInfo.adornment = kThemeAdornmentNone; + + HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect ); + } +} + +void wxRendererMac::DrawSplitterSash( wxWindow *win, + wxDC& dc, + const wxSize& size, + wxCoord position, + wxOrientation orient, + int WXUNUSED(flags) ) +{ + bool hasMetal = win->MacGetTopLevelWindow()->MacGetMetalAppearance(); + SInt32 height; + GetThemeMetric( kThemeMetricSmallPaneSplitterHeight, &height ); + HIRect splitterRect; + if (orient == wxVERTICAL) + splitterRect = CGRectMake( position, 0, height, size.y ); + else + splitterRect = CGRectMake( 0, position, size.x, height ); + + // under compositing we should only draw when called by the OS, otherwise just issue a redraw command + // strange redraw errors occur if we don't do this + + if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) ) + { + wxRect rect( (int) splitterRect.origin.x, (int) splitterRect.origin.y, (int) splitterRect.size.width, + (int) splitterRect.size.height ); + win->Refresh( &rect ); + } else { - dc.SetPen( wxPen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ) , 1 , wxSOLID ) ); - dc.DrawLine( x+w-CORNER+1, y, x+w, y+h ); // right (outer) - dc.DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer) - - wxPen pen( wxColour( 0x88 , 0x88 , 0x88 ), 1, wxSOLID ); - - dc.SetPen( pen ); - dc.DrawLine( x+w-CORNER, y, x+w-1, y+h ); // right (inner) - dc.DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner) - - dc.SetPen( *wxWHITE_PEN ); - dc.DrawRectangle( x, y, w-CORNER+1, 1 ); // top (outer) - dc.DrawRectangle( x, y, 1, h ); // left (outer) - dc.DrawLine( x, y+h-1, x+1, y+h-1 ); - dc.DrawLine( x+w-1, y, x+w-1, y+1 ); - } + CGContextRef cgContext; + wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl(); + cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext(); + + HIThemeSplitterDrawInfo drawInfo; + drawInfo.version = 0; + drawInfo.state = kThemeStateActive; + drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone; + HIThemeDrawPaneSplitter( &splitterRect, &drawInfo, cgContext, kHIThemeOrientationNormal ); + } +} + +void +wxRendererMac::DrawItemSelectionRect(wxWindow * WXUNUSED(win), + wxDC& dc, + const wxRect& rect, + int flags) +{ + if ( !(flags & wxCONTROL_SELECTED) ) + return; + + wxColour col( wxMacCreateCGColorFromHITheme( (flags & wxCONTROL_FOCUSED) ? + kThemeBrushAlternatePrimaryHighlightColor + : kThemeBrushSecondaryHighlightColor ) ); + wxBrush selBrush( col ); + + dc.SetPen( *wxTRANSPARENT_PEN ); + dc.SetBrush( selBrush ); + dc.DrawRectangle( rect ); } + void -wxRendererMac::DrawTreeItemButton(wxWindow *win, +wxRendererMac::DrawMacThemeButton(wxWindow *win, wxDC& dc, const wxRect& rect, - int flags) + int flags, + int kind, + int adornment) { - // init the buttons on demand - if ( !m_bmpTreeExpanded.Ok() ) + // now the wxGCDC is using native transformations + const wxCoord x = rect.x; + const wxCoord y = rect.y; + const wxCoord w = rect.width; + const wxCoord h = rect.height; + + dc.SetBrush( *wxTRANSPARENT_BRUSH ); + + HIRect headerRect = CGRectMake( x, y, w, h ); + if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) ) { - m_bmpTreeExpanded = wxBitmap(aqua_arrow_down_xpm); - m_bmpTreeCollapsed = wxBitmap(aqua_arrow_right_xpm); + win->Refresh( &rect ); } + else + { + wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl(); + CGContextRef cgContext; + cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext(); + + HIThemeButtonDrawInfo drawInfo; + HIRect labelRect; - // draw them - - // VZ: this is the old code from treectlg.cpp which apparently doesn't work - // but I kept it here just in case it is needed -- if not, please - // remove it -#if 0 // def __WXMAC__ - wxMacPortSetter helper(&dc) ; - wxMacWindowClipper clipper(this) ; - wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() ) ; - - int loc_x = x - 5 ; - int loc_y = y_mid - 6 ; - MacWindowToRootWindow( & loc_x , & loc_y ) ; - Rect bounds = { loc_y , loc_x , loc_y + 18 , loc_x + 12 } ; - ThemeButtonDrawInfo info = { kThemeStateActive , item->IsExpanded() ? kThemeDisclosureDown : kThemeDisclosureRight , - kThemeAdornmentNone }; - DrawThemeButton( &bounds, kThemeDisclosureButton , - &info , NULL , NULL , NULL , NULL ) ; -#else // 1 - dc.DrawBitmap(flags & wxCONTROL_EXPANDED ? m_bmpTreeExpanded - : m_bmpTreeCollapsed, - rect.x, rect.y, true /* use mask */); -#endif // 0/1 + memset( &drawInfo, 0, sizeof(drawInfo) ); + drawInfo.version = 0; + drawInfo.kind = kind; + drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive; + drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff; + if (flags & wxCONTROL_UNDETERMINED) + drawInfo.value = kThemeButtonMixed; + drawInfo.adornment = adornment; + + HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect ); + } } void -wxRendererMac::DrawSplitterSash(wxWindow *win, - wxDC& dc, - const wxSize& size, - wxCoord position, - wxOrientation orient, - int WXUNUSED(flags)) +wxRendererMac::DrawCheckBox(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags) { -#if ( TARGET_API_MAC_OSX == 1 ) && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3 ) - if ( UMAGetSystemVersion() >= 0x1030 ) - { - bool hasMetal = win->MacGetTopLevelWindow()->MacGetMetalAppearance() ; - SInt32 height ; - GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height ) ; - HIRect splitterRect ; - if ( orient == wxVERTICAL ) - splitterRect = CGRectMake( position , 0 , height, size.y); - else - splitterRect = CGRectMake( 0 , position , size.x , height ); - HIViewConvertRect( &splitterRect , (HIViewRef) win->GetHandle() , (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() ) ; - - // under compositing we should only draw when called by the OS, otherwise just issue a redraw command - // strange redraw errors occur if we don't do this - - if ( dc.IsKindOf( CLASSINFO( wxPaintDC ) ) == false ) - { - Rect r = { (short) splitterRect.origin.y , (short) splitterRect.origin.x , - (short) (splitterRect.origin.y + splitterRect.size.height) , (short) (splitterRect.origin.x + splitterRect.size.width) } ; - RgnHandle updateRgn = NewRgn() ; - RectRgn( updateRgn , &r ) ; - HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle() , updateRgn , true ) ; - DisposeRgn( updateRgn ) ; - } - else - { - CGContextRef cgContext ; - Rect bounds ; - GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ; - QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ; - CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ; - CGContextScaleCTM( cgContext , 1 , -1 ) ; + if (flags & wxCONTROL_CHECKED) + flags |= wxCONTROL_SELECTED; - { - HIThemeSplitterDrawInfo drawInfo ; - drawInfo.version = 0 ; - drawInfo.state = kThemeStateActive ; - drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone ; - HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ; - } - QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ; - } - } + DrawMacThemeButton(win, dc, rect, flags, + kThemeCheckBox, kThemeAdornmentNone); +} + +void +wxRendererMac::DrawComboBoxDropButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags) +{ + int kind; + if (win->GetWindowVariant() == wxWINDOW_VARIANT_SMALL || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_SMALL)) + kind = kThemeArrowButtonSmall; + else if (win->GetWindowVariant() == wxWINDOW_VARIANT_MINI || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_MINI)) + kind = kThemeArrowButtonMini; else -#endif + kind = kThemeArrowButton; + + DrawMacThemeButton(win, dc, rect, flags, + kind, kThemeAdornmentArrowDownArrow); +} + +void +wxRendererMac::DrawPushButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags) +{ + int kind; + if (win->GetWindowVariant() == wxWINDOW_VARIANT_SMALL || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_SMALL)) + kind = kThemeBevelButtonSmall; + // There is no kThemeBevelButtonMini, but in this case, use Small + else if (win->GetWindowVariant() == wxWINDOW_VARIANT_MINI || (win->GetParent() && win->GetParent()->GetWindowVariant() == wxWINDOW_VARIANT_MINI)) + kind = kThemeBevelButtonSmall; + else + kind = kThemeBevelButton; + + DrawMacThemeButton(win, dc, rect, flags, + kind, kThemeAdornmentNone); +} + +void +wxRendererMac::DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags) +{ + if (!win) { -#if 0 - dc.SetPen(*wxLIGHT_GREY_PEN); - dc.SetBrush(*wxWHITE_BRUSH); - if ( orient == wxVERTICAL ) - dc.DrawRectangle(position, 0, 7, size.y); - else - dc.DrawRectangle(0, position, size.x, 7); -#else - // Do the gradient fill: - static int grayValues[] = - { - 0xA0, 0xF6, 0xED, 0xE4, 0xE2, 0xD0, 0xA0 - }; - dc.SetBrush( *wxTRANSPARENT_BRUSH ); - if ( orient == wxVERTICAL ) - { - int i; - for (i=0; i < (int)WXSIZEOF(grayValues); i++) - { - dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ), - 1 , wxSOLID ) ); - dc.DrawRectangle( position+i, 0, 1, size.y ); - } - } - else - { - int i; - for (i=0; i < (int)WXSIZEOF(grayValues); i++) - { - dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ), - 1 , wxSOLID ) ); - dc.DrawRectangle( 0, position+i, size.x, 1 ); - } - } -#endif + wxDelegateRendererNative::DrawFocusRect(win, dc, rect, flags); + return; } + + CGRect cgrect = CGRectMake( rect.x , rect.y , rect.width, rect.height ) ; + + HIThemeFrameDrawInfo info ; + memset( &info, 0 , sizeof(info) ) ; + + info.version = 0 ; + info.kind = 0 ; + info.state = kThemeStateActive; + info.isFocused = true ; + + CGContextRef cgContext = (CGContextRef) win->MacGetCGContextRef() ; + wxASSERT( cgContext ) ; + + HIThemeDrawFocusRect( &cgrect , true , cgContext , kHIThemeOrientationNormal ) ; }