X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/358e9f2f72eb48f077dc145035a34548ebc2b7de..e733c4ce1e24cf7e4b0b0d8362fc59aaa7a7641c:/src/common/event.cpp diff --git a/src/common/event.cpp b/src/common/event.cpp index d05742d1fd..914995e2fa 100644 --- a/src/common/event.cpp +++ b/src/common/event.cpp @@ -4,7 +4,6 @@ // Author: Julian Smart // Modified by: // Created: 01/02/97 -// RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -25,10 +24,12 @@ #endif #include "wx/event.h" +#include "wx/eventfilter.h" #include "wx/evtloop.h" #ifndef WX_PRECOMP #include "wx/list.h" + #include "wx/log.h" #include "wx/app.h" #include "wx/utils.h" #include "wx/stopwatch.h" @@ -38,6 +39,7 @@ #include "wx/window.h" #include "wx/control.h" #include "wx/dc.h" + #include "wx/spinbutt.h" #include "wx/textctrl.h" #include "wx/validate.h" #endif // wxUSE_GUI @@ -46,7 +48,7 @@ #include "wx/thread.h" #if wxUSE_BASE - #include "wx/ptr_scpd.h" + #include "wx/scopedptr.h" wxDECLARE_SCOPED_PTR(wxEvent, wxEventPtr) wxDEFINE_SCOPED_PTR(wxEvent, wxEventPtr) @@ -60,6 +62,7 @@ IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject) IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject) IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent) + IMPLEMENT_DYNAMIC_CLASS(wxThreadEvent, wxEvent) #endif // wxUSE_BASE #if wxUSE_GUI @@ -115,7 +118,7 @@ wxEventHashTable &wxEvtHandler::GetEventHashTable() const wxEventHashTable wxEvtHandler::sm_eventHashTable(wxEvtHandler::sm_eventTable); const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] = - { DECLARE_EVENT_TABLE_ENTRY(wxEVT_NULL, 0, 0, (wxObjectEventFunction)NULL, NULL) }; + { wxDECLARE_EVENT_TABLE_TERMINATOR() }; // wxUSE_MEMORY_TRACING considers memory freed from the static objects dtors @@ -123,7 +126,7 @@ const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] = // the memory leaks when using it, however this breaks re-initializing the // library (i.e. repeated calls to wxInitialize/wxUninitialize) because the // event tables won't be rebuilt the next time, so disable this by default -#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING +#if wxUSE_MEMORY_TRACING class wxEventTableEntryModule: public wxModule { @@ -137,189 +140,181 @@ public: IMPLEMENT_DYNAMIC_CLASS(wxEventTableEntryModule, wxModule) -#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING +#endif // wxUSE_MEMORY_TRACING // ---------------------------------------------------------------------------- // global variables // ---------------------------------------------------------------------------- -// List containing event handlers with pending events (each handler can occur -// at most once here) -wxList *wxPendingEvents = NULL; - -#if wxUSE_THREADS - // protects wxPendingEvents list - wxCriticalSection *wxPendingEventsLocker = NULL; -#endif - // common event types are defined here, other event types are defined by the // components which use them const wxEventType wxEVT_FIRST = 10000; const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000; +const wxEventType wxEVT_NULL = wxNewEventType(); + +wxDEFINE_EVENT( wxEVT_IDLE, wxIdleEvent ); -DEFINE_EVENT_TYPE(wxEVT_NULL) -DEFINE_EVENT_TYPE(wxEVT_IDLE) -DEFINE_EVENT_TYPE(wxEVT_SOCKET) -DEFINE_EVENT_TYPE(wxEVT_TIMER) +// Thread and asynchronous call events +wxDEFINE_EVENT( wxEVT_THREAD, wxThreadEvent ); +wxDEFINE_EVENT( wxEVT_ASYNC_METHOD_CALL, wxAsyncMethodCallEvent ); #endif // wxUSE_BASE #if wxUSE_GUI -DEFINE_EVENT_TYPE(wxEVT_COMMAND_BUTTON_CLICKED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHECKBOX_CLICKED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHOICE_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_DOUBLECLICKED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHECKLISTBOX_TOGGLED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_MENU_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_SLIDER_UPDATED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_RADIOBOX_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_RADIOBUTTON_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_SCROLLBAR_UPDATED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_VLBOX_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_COMBOBOX_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_RCLICKED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_ENTER) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPINCTRL_UPDATED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPINCTRLDOUBLE_UPDATED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED) +wxDEFINE_EVENT( wxEVT_BUTTON, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_CHECKBOX, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_CHOICE, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_LISTBOX, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_LISTBOX_DCLICK, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_CHECKLISTBOX, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_MENU, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_SLIDER, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_RADIOBOX, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_RADIOBUTTON, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLBAR, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_VLBOX, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMBOBOX, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_TOOL_RCLICKED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_TOOL_ENTER, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_SPINCTRL, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_SPINCTRLDOUBLE, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_TOOL_DROPDOWN, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMBOBOX_DROPDOWN, wxCommandEvent); +wxDEFINE_EVENT( wxEVT_COMBOBOX_CLOSEUP, wxCommandEvent); // Mouse event types -DEFINE_EVENT_TYPE(wxEVT_LEFT_DOWN) -DEFINE_EVENT_TYPE(wxEVT_LEFT_UP) -DEFINE_EVENT_TYPE(wxEVT_MIDDLE_DOWN) -DEFINE_EVENT_TYPE(wxEVT_MIDDLE_UP) -DEFINE_EVENT_TYPE(wxEVT_RIGHT_DOWN) -DEFINE_EVENT_TYPE(wxEVT_RIGHT_UP) -DEFINE_EVENT_TYPE(wxEVT_MOTION) -DEFINE_EVENT_TYPE(wxEVT_ENTER_WINDOW) -DEFINE_EVENT_TYPE(wxEVT_LEAVE_WINDOW) -DEFINE_EVENT_TYPE(wxEVT_LEFT_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_MIDDLE_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_RIGHT_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_SET_FOCUS) -DEFINE_EVENT_TYPE(wxEVT_KILL_FOCUS) -DEFINE_EVENT_TYPE(wxEVT_CHILD_FOCUS) -DEFINE_EVENT_TYPE(wxEVT_MOUSEWHEEL) -DEFINE_EVENT_TYPE(wxEVT_AUX1_DOWN) -DEFINE_EVENT_TYPE(wxEVT_AUX1_UP) -DEFINE_EVENT_TYPE(wxEVT_AUX1_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_AUX2_DOWN) -DEFINE_EVENT_TYPE(wxEVT_AUX2_UP) -DEFINE_EVENT_TYPE(wxEVT_AUX2_DCLICK) - -// Non-client mouse events -DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_DOWN) -DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_UP) -DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_DOWN) -DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_UP) -DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_DOWN) -DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_UP) -DEFINE_EVENT_TYPE(wxEVT_NC_MOTION) -DEFINE_EVENT_TYPE(wxEVT_NC_ENTER_WINDOW) -DEFINE_EVENT_TYPE(wxEVT_NC_LEAVE_WINDOW) -DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_DCLICK) +wxDEFINE_EVENT( wxEVT_LEFT_DOWN, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_LEFT_UP, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_MIDDLE_DOWN, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_MIDDLE_UP, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_RIGHT_DOWN, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_RIGHT_UP, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_MOTION, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_ENTER_WINDOW, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_LEAVE_WINDOW, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_LEFT_DCLICK, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_MIDDLE_DCLICK, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_RIGHT_DCLICK, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_SET_FOCUS, wxFocusEvent ); +wxDEFINE_EVENT( wxEVT_KILL_FOCUS, wxFocusEvent ); +wxDEFINE_EVENT( wxEVT_CHILD_FOCUS, wxChildFocusEvent ); +wxDEFINE_EVENT( wxEVT_MOUSEWHEEL, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_AUX1_DOWN, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_AUX1_UP, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_AUX1_DCLICK, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_AUX2_DOWN, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_AUX2_UP, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_AUX2_DCLICK, wxMouseEvent ); // Character input event type -DEFINE_EVENT_TYPE(wxEVT_CHAR) -DEFINE_EVENT_TYPE(wxEVT_CHAR_HOOK) -DEFINE_EVENT_TYPE(wxEVT_NAVIGATION_KEY) -DEFINE_EVENT_TYPE(wxEVT_KEY_DOWN) -DEFINE_EVENT_TYPE(wxEVT_KEY_UP) +wxDEFINE_EVENT( wxEVT_CHAR, wxKeyEvent ); +wxDEFINE_EVENT( wxEVT_AFTER_CHAR, wxKeyEvent ); +wxDEFINE_EVENT( wxEVT_CHAR_HOOK, wxKeyEvent ); +wxDEFINE_EVENT( wxEVT_NAVIGATION_KEY, wxNavigationKeyEvent ); +wxDEFINE_EVENT( wxEVT_KEY_DOWN, wxKeyEvent ); +wxDEFINE_EVENT( wxEVT_KEY_UP, wxKeyEvent ); #if wxUSE_HOTKEY -DEFINE_EVENT_TYPE(wxEVT_HOTKEY) +wxDEFINE_EVENT( wxEVT_HOTKEY, wxKeyEvent ); #endif // Set cursor event -DEFINE_EVENT_TYPE(wxEVT_SET_CURSOR) +wxDEFINE_EVENT( wxEVT_SET_CURSOR, wxSetCursorEvent ); // wxScrollbar and wxSlider event identifiers -DEFINE_EVENT_TYPE(wxEVT_SCROLL_TOP) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_BOTTOM) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_LINEUP) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_LINEDOWN) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_PAGEUP) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_PAGEDOWN) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBTRACK) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBRELEASE) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_CHANGED) +wxDEFINE_EVENT( wxEVT_SCROLL_TOP, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_BOTTOM, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_LINEUP, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_LINEDOWN, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_PAGEUP, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_PAGEDOWN, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_THUMBTRACK, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_THUMBRELEASE, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_CHANGED, wxScrollEvent ); + +// Due to a bug in older wx versions, wxSpinEvents were being sent with type of +// wxEVT_SCROLL_LINEUP, wxEVT_SCROLL_LINEDOWN and wxEVT_SCROLL_THUMBTRACK. But +// with the type-safe events in place, these event types are associated with +// wxScrollEvent. To allow handling of spin events, new event types have been +// defined in spinbutt.h/spinnbuttcmn.cpp. To maintain backward compatibility +// the spin event types are being initialized with the scroll event types. + +#if wxUSE_SPINBTN + +wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_UP, wxSpinEvent, wxEVT_SCROLL_LINEUP ); +wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_DOWN, wxSpinEvent, wxEVT_SCROLL_LINEDOWN ); +wxDEFINE_EVENT_ALIAS( wxEVT_SPIN, wxSpinEvent, wxEVT_SCROLL_THUMBTRACK ); + +#endif // wxUSE_SPINBTN // Scroll events from wxWindow -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_TOP) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_BOTTOM) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEUP) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEDOWN) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEUP) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEDOWN) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBTRACK) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBRELEASE) +wxDEFINE_EVENT( wxEVT_SCROLLWIN_TOP, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_BOTTOM, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEUP, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEDOWN, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEUP, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEDOWN, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBTRACK, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBRELEASE, wxScrollWinEvent ); // System events -DEFINE_EVENT_TYPE(wxEVT_SIZE) -DEFINE_EVENT_TYPE(wxEVT_SIZING) -DEFINE_EVENT_TYPE(wxEVT_MOVE) -DEFINE_EVENT_TYPE(wxEVT_MOVING) -DEFINE_EVENT_TYPE(wxEVT_MOVE_START) -DEFINE_EVENT_TYPE(wxEVT_MOVE_END) -DEFINE_EVENT_TYPE(wxEVT_CLOSE_WINDOW) -DEFINE_EVENT_TYPE(wxEVT_END_SESSION) -DEFINE_EVENT_TYPE(wxEVT_QUERY_END_SESSION) -DEFINE_EVENT_TYPE(wxEVT_HIBERNATE) -DEFINE_EVENT_TYPE(wxEVT_ACTIVATE_APP) -DEFINE_EVENT_TYPE(wxEVT_ACTIVATE) -DEFINE_EVENT_TYPE(wxEVT_CREATE) -DEFINE_EVENT_TYPE(wxEVT_DESTROY) -DEFINE_EVENT_TYPE(wxEVT_SHOW) -DEFINE_EVENT_TYPE(wxEVT_ICONIZE) -DEFINE_EVENT_TYPE(wxEVT_MAXIMIZE) -DEFINE_EVENT_TYPE(wxEVT_MOUSE_CAPTURE_CHANGED) -DEFINE_EVENT_TYPE(wxEVT_MOUSE_CAPTURE_LOST) -DEFINE_EVENT_TYPE(wxEVT_PAINT) -DEFINE_EVENT_TYPE(wxEVT_ERASE_BACKGROUND) -DEFINE_EVENT_TYPE(wxEVT_NC_PAINT) -DEFINE_EVENT_TYPE(wxEVT_PAINT_ICON) -DEFINE_EVENT_TYPE(wxEVT_MENU_OPEN) -DEFINE_EVENT_TYPE(wxEVT_MENU_CLOSE) -DEFINE_EVENT_TYPE(wxEVT_MENU_HIGHLIGHT) -DEFINE_EVENT_TYPE(wxEVT_CONTEXT_MENU) -DEFINE_EVENT_TYPE(wxEVT_SYS_COLOUR_CHANGED) -DEFINE_EVENT_TYPE(wxEVT_DISPLAY_CHANGED) -DEFINE_EVENT_TYPE(wxEVT_SETTING_CHANGED) -DEFINE_EVENT_TYPE(wxEVT_QUERY_NEW_PALETTE) -DEFINE_EVENT_TYPE(wxEVT_PALETTE_CHANGED) -DEFINE_EVENT_TYPE(wxEVT_JOY_BUTTON_DOWN) -DEFINE_EVENT_TYPE(wxEVT_JOY_BUTTON_UP) -DEFINE_EVENT_TYPE(wxEVT_JOY_MOVE) -DEFINE_EVENT_TYPE(wxEVT_JOY_ZMOVE) -DEFINE_EVENT_TYPE(wxEVT_DROP_FILES) -DEFINE_EVENT_TYPE(wxEVT_DRAW_ITEM) -DEFINE_EVENT_TYPE(wxEVT_MEASURE_ITEM) -DEFINE_EVENT_TYPE(wxEVT_COMPARE_ITEM) -DEFINE_EVENT_TYPE(wxEVT_INIT_DIALOG) -DEFINE_EVENT_TYPE(wxEVT_UPDATE_UI) +wxDEFINE_EVENT( wxEVT_SIZE, wxSizeEvent ); +wxDEFINE_EVENT( wxEVT_SIZING, wxSizeEvent ); +wxDEFINE_EVENT( wxEVT_MOVE, wxMoveEvent ); +wxDEFINE_EVENT( wxEVT_MOVING, wxMoveEvent ); +wxDEFINE_EVENT( wxEVT_MOVE_START, wxMoveEvent ); +wxDEFINE_EVENT( wxEVT_MOVE_END, wxMoveEvent ); +wxDEFINE_EVENT( wxEVT_CLOSE_WINDOW, wxCloseEvent ); +wxDEFINE_EVENT( wxEVT_END_SESSION, wxCloseEvent ); +wxDEFINE_EVENT( wxEVT_QUERY_END_SESSION, wxCloseEvent ); +wxDEFINE_EVENT( wxEVT_HIBERNATE, wxActivateEvent ); +wxDEFINE_EVENT( wxEVT_ACTIVATE_APP, wxActivateEvent ); +wxDEFINE_EVENT( wxEVT_ACTIVATE, wxActivateEvent ); +wxDEFINE_EVENT( wxEVT_CREATE, wxWindowCreateEvent ); +wxDEFINE_EVENT( wxEVT_DESTROY, wxWindowDestroyEvent ); +wxDEFINE_EVENT( wxEVT_SHOW, wxShowEvent ); +wxDEFINE_EVENT( wxEVT_ICONIZE, wxIconizeEvent ); +wxDEFINE_EVENT( wxEVT_MAXIMIZE, wxMaximizeEvent ); +wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_CHANGED, wxMouseCaptureChangedEvent ); +wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_LOST, wxMouseCaptureLostEvent ); +wxDEFINE_EVENT( wxEVT_PAINT, wxPaintEvent ); +wxDEFINE_EVENT( wxEVT_ERASE_BACKGROUND, wxEraseEvent ); +wxDEFINE_EVENT( wxEVT_NC_PAINT, wxNcPaintEvent ); +wxDEFINE_EVENT( wxEVT_MENU_OPEN, wxMenuEvent ); +wxDEFINE_EVENT( wxEVT_MENU_CLOSE, wxMenuEvent ); +wxDEFINE_EVENT( wxEVT_MENU_HIGHLIGHT, wxMenuEvent ); +wxDEFINE_EVENT( wxEVT_CONTEXT_MENU, wxContextMenuEvent ); +wxDEFINE_EVENT( wxEVT_SYS_COLOUR_CHANGED, wxSysColourChangedEvent ); +wxDEFINE_EVENT( wxEVT_DISPLAY_CHANGED, wxDisplayChangedEvent ); +wxDEFINE_EVENT( wxEVT_QUERY_NEW_PALETTE, wxQueryNewPaletteEvent ); +wxDEFINE_EVENT( wxEVT_PALETTE_CHANGED, wxPaletteChangedEvent ); +wxDEFINE_EVENT( wxEVT_JOY_BUTTON_DOWN, wxJoystickEvent ); +wxDEFINE_EVENT( wxEVT_JOY_BUTTON_UP, wxJoystickEvent ); +wxDEFINE_EVENT( wxEVT_JOY_MOVE, wxJoystickEvent ); +wxDEFINE_EVENT( wxEVT_JOY_ZMOVE, wxJoystickEvent ); +wxDEFINE_EVENT( wxEVT_DROP_FILES, wxDropFilesEvent ); +wxDEFINE_EVENT( wxEVT_INIT_DIALOG, wxInitDialogEvent ); +wxDEFINE_EVENT( wxEVT_UPDATE_UI, wxUpdateUIEvent ); // Clipboard events -DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_COPY) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_CUT) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_PASTE) +wxDEFINE_EVENT( wxEVT_TEXT_COPY, wxClipboardTextEvent ); +wxDEFINE_EVENT( wxEVT_TEXT_CUT, wxClipboardTextEvent ); +wxDEFINE_EVENT( wxEVT_TEXT_PASTE, wxClipboardTextEvent ); // Generic command events // Note: a click is a higher-level event than button down/up -DEFINE_EVENT_TYPE(wxEVT_COMMAND_LEFT_CLICK) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_LEFT_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_CLICK) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_SET_FOCUS) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_KILL_FOCUS) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_ENTER) +wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_CLICK, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_DCLICK, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_CLICK, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_DCLICK, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_SET_FOCUS, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_KILL_FOCUS, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_ENTER, wxCommandEvent ); // Help events -DEFINE_EVENT_TYPE(wxEVT_HELP) -DEFINE_EVENT_TYPE(wxEVT_DETAILED_HELP) +wxDEFINE_EVENT( wxEVT_HELP, wxHelpEvent ); +wxDEFINE_EVENT( wxEVT_DETAILED_HELP, wxHelpEvent ); #endif // wxUSE_GUI @@ -342,30 +337,40 @@ int wxNewEventType() return s_lastUsedEventType++; } +// ---------------------------------------------------------------------------- +// wxEventFunctor +// ---------------------------------------------------------------------------- + +wxEventFunctor::~wxEventFunctor() +{ +} // ---------------------------------------------------------------------------- // wxEvent // ---------------------------------------------------------------------------- /* - * General wxWidgets events, covering - * all interesting things that might happen (button clicking, resizing, - * setting text in widgets, etc.). + * General wxWidgets events, covering all interesting things that might happen + * (button clicking, resizing, setting text in widgets, etc.). * * For each completely new event type, derive a new event class. * */ -wxEvent::wxEvent(int theId, wxEventType commandType ) +wxEvent::wxEvent(int theId, wxEventType commandType) { m_eventType = commandType; - m_eventObject = (wxObject *) NULL; + m_eventObject = NULL; m_timeStamp = 0; m_id = theId; m_skipped = false; - m_callbackUserData = (wxObject *) NULL; + m_callbackUserData = NULL; + m_handlerToProcessOnlyIn = NULL; m_isCommandEvent = false; m_propagationLevel = wxEVENT_PROPAGATE_NONE; + m_propagatedFrom = NULL; + m_wasProcessed = false; + m_willBeProcessedAgain = false; } wxEvent::wxEvent(const wxEvent& src) @@ -375,9 +380,13 @@ wxEvent::wxEvent(const wxEvent& src) , m_timeStamp(src.m_timeStamp) , m_id(src.m_id) , m_callbackUserData(src.m_callbackUserData) + , m_handlerToProcessOnlyIn(NULL) , m_propagationLevel(src.m_propagationLevel) + , m_propagatedFrom(NULL) , m_skipped(src.m_skipped) , m_isCommandEvent(src.m_isCommandEvent) + , m_wasProcessed(false) + , m_willBeProcessedAgain(false) { } @@ -390,10 +399,18 @@ wxEvent& wxEvent::operator=(const wxEvent& src) m_timeStamp = src.m_timeStamp; m_id = src.m_id; m_callbackUserData = src.m_callbackUserData; + m_handlerToProcessOnlyIn = NULL; m_propagationLevel = src.m_propagationLevel; + m_propagatedFrom = NULL; m_skipped = src.m_skipped; m_isCommandEvent = src.m_isCommandEvent; + // don't change m_wasProcessed + + // While the original again could be passed to another handler, this one + // isn't going to be processed anywhere else by default. + m_willBeProcessedAgain = false; + return *this; } @@ -401,36 +418,24 @@ wxEvent& wxEvent::operator=(const wxEvent& src) #if wxUSE_GUI -/* - * Command events - * - */ - -#ifdef __VISUALC__ - // 'this' : used in base member initializer list (for m_commandString) - #pragma warning(disable:4355) -#endif +// ---------------------------------------------------------------------------- +// wxCommandEvent +// ---------------------------------------------------------------------------- wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId) : wxEvent(theId, commandType) { - m_clientData = (char *) NULL; - m_clientObject = (wxClientData *) NULL; - m_extraLong = 0; - m_commandInt = 0; + m_clientData = NULL; + m_clientObject = NULL; m_isCommandEvent = true; // the command events are propagated upwards by default m_propagationLevel = wxEVENT_PROPAGATE_MAX; } -#ifdef __VISUALC__ - #pragma warning(default:4355) -#endif - wxString wxCommandEvent::GetString() const { - if (m_eventType != wxEVT_COMMAND_TEXT_UPDATED || !m_eventObject) + if (m_eventType != wxEVT_TEXT || !m_eventObject) { return m_cmdString; } @@ -446,9 +451,9 @@ wxString wxCommandEvent::GetString() const } } -/* - * UI update events - */ +// ---------------------------------------------------------------------------- +// wxUpdateUIEvent +// ---------------------------------------------------------------------------- #if wxUSE_LONGLONG wxLongLong wxUpdateUIEvent::sm_lastUpdate = 0; @@ -468,6 +473,13 @@ bool wxUpdateUIEvent::CanUpdate(wxWindowBase *win) ((win->GetExtraStyle() & wxWS_EX_PROCESS_UI_UPDATES) == 0))) return false; + // Don't update children of the hidden windows: this is useless as any + // change to their state won't be seen by the user anyhow. Notice that this + // argument doesn't apply to the hidden windows (with visible parent) + // themselves as they could be shown by their EVT_UPDATE_UI handler. + if ( win->GetParent() && !win->GetParent()->IsShownOnScreen() ) + return false; + if (sm_updateInterval == -1) return false; @@ -505,9 +517,9 @@ void wxUpdateUIEvent::ResetUpdateTime() #endif } -/* - * Scroll events - */ +// ---------------------------------------------------------------------------- +// wxScrollEvent +// ---------------------------------------------------------------------------- wxScrollEvent::wxScrollEvent(wxEventType commandType, int id, @@ -519,9 +531,9 @@ wxScrollEvent::wxScrollEvent(wxEventType commandType, m_commandInt = pos; } -/* - * ScrollWin events - */ +// ---------------------------------------------------------------------------- +// wxScrollWinEvent +// ---------------------------------------------------------------------------- wxScrollWinEvent::wxScrollWinEvent(wxEventType commandType, int pos, @@ -532,10 +544,9 @@ wxScrollWinEvent::wxScrollWinEvent(wxEventType commandType, m_commandInt = pos; } -/* - * Mouse events - * - */ +// ---------------------------------------------------------------------------- +// wxMouseEvent +// ---------------------------------------------------------------------------- wxMouseEvent::wxMouseEvent(wxEventType commandType) { @@ -552,16 +563,20 @@ wxMouseEvent::wxMouseEvent(wxEventType commandType) m_clickCount = -1; + m_wheelAxis = wxMOUSE_WHEEL_VERTICAL; m_wheelRotation = 0; m_wheelDelta = 0; m_linesPerAction = 0; - m_wheelAxis = 0; + m_columnsPerAction = 0; } void wxMouseEvent::Assign(const wxMouseEvent& event) { wxEvent::operator=(event); - wxMouseState::operator=(event); + + // Borland C++ 5.82 doesn't compile an explicit call to an implicitly + // defined operator=() so need to do it this way: + *static_cast(this) = event; m_x = event.m_x; m_y = event.m_y; @@ -575,6 +590,7 @@ void wxMouseEvent::Assign(const wxMouseEvent& event) m_wheelRotation = event.m_wheelRotation; m_wheelDelta = event.m_wheelDelta; m_linesPerAction = event.m_linesPerAction; + m_columnsPerAction = event.m_columnsPerAction; m_wheelAxis = event.m_wheelAxis; } @@ -699,34 +715,6 @@ bool wxMouseEvent::Button(int but) const } } -bool wxMouseEvent::ButtonIsDown(int but) const -{ - switch (but) - { - default: - wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonIsDown")); - // fall through - - case wxMOUSE_BTN_ANY: - return LeftIsDown() || MiddleIsDown() || RightIsDown() || Aux1Down() || Aux2Down(); - - case wxMOUSE_BTN_LEFT: - return LeftIsDown(); - - case wxMOUSE_BTN_MIDDLE: - return MiddleIsDown(); - - case wxMOUSE_BTN_RIGHT: - return RightIsDown(); - - case wxMOUSE_BTN_AUX1: - return Aux1IsDown(); - - case wxMOUSE_BTN_AUX2: - return Aux2IsDown(); - } -} - int wxMouseEvent::GetButton() const { for ( int i = 1; i < wxMOUSE_BTN_MAX; i++ ) @@ -747,52 +735,145 @@ wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const return pt; } - -/* - * Keyboard event - * - */ +// ---------------------------------------------------------------------------- +// wxKeyEvent +// ---------------------------------------------------------------------------- wxKeyEvent::wxKeyEvent(wxEventType type) { m_eventType = type; - m_keyCode = 0; - m_scanCode = 0; + m_keyCode = WXK_NONE; #if wxUSE_UNICODE - m_uniChar = 0; + m_uniChar = WXK_NONE; #endif + + m_x = + m_y = wxDefaultCoord; + m_hasPosition = false; + + InitPropagation(); } wxKeyEvent::wxKeyEvent(const wxKeyEvent& evt) : wxEvent(evt), wxKeyboardState(evt) { - m_x = evt.m_x; - m_y = evt.m_y; + DoAssignMembers(evt); - m_keyCode = evt.m_keyCode; + InitPropagation(); +} - m_scanCode = evt.m_scanCode; - m_rawCode = evt.m_rawCode; - m_rawFlags = evt.m_rawFlags; +wxKeyEvent::wxKeyEvent(wxEventType eventType, const wxKeyEvent& evt) + : wxEvent(evt), + wxKeyboardState(evt) +{ + DoAssignMembers(evt); -#if wxUSE_UNICODE - m_uniChar = evt.m_uniChar; -#endif + m_eventType = eventType; + + InitPropagation(); +} + +void wxKeyEvent::InitPositionIfNecessary() const +{ + if ( m_hasPosition ) + return; + + // We're const because we're called from const Get[XY]() methods but we + // need to update the "cached" values. + wxKeyEvent& self = const_cast(*this); + self.m_hasPosition = true; + + // The only position we can possibly associate with the keyboard event on + // the platforms where it doesn't carry it already is the mouse position. + wxGetMousePosition(&self.m_x, &self.m_y); + + // If this event is associated with a window, the position should be in its + // client coordinates, but otherwise leave it in screen coordinates as what + // else can we use? + wxWindow* const win = wxDynamicCast(GetEventObject(), wxWindow); + if ( win ) + win->ScreenToClient(&self.m_x, &self.m_y); +} + +wxCoord wxKeyEvent::GetX() const +{ + InitPositionIfNecessary(); + + return m_x; +} + +wxCoord wxKeyEvent::GetY() const +{ + InitPositionIfNecessary(); + + return m_y; +} + +bool wxKeyEvent::IsKeyInCategory(int category) const +{ + switch ( GetKeyCode() ) + { + case WXK_LEFT: + case WXK_RIGHT: + case WXK_UP: + case WXK_DOWN: + case WXK_NUMPAD_LEFT: + case WXK_NUMPAD_RIGHT: + case WXK_NUMPAD_UP: + case WXK_NUMPAD_DOWN: + return (category & WXK_CATEGORY_ARROW) != 0; + + case WXK_PAGEDOWN: + case WXK_END: + case WXK_NUMPAD_PAGEUP: + case WXK_NUMPAD_PAGEDOWN: + return (category & WXK_CATEGORY_PAGING) != 0; + + case WXK_HOME: + case WXK_PAGEUP: + case WXK_NUMPAD_HOME: + case WXK_NUMPAD_END: + return (category & WXK_CATEGORY_JUMP) != 0; + + case WXK_TAB: + case WXK_NUMPAD_TAB: + return (category & WXK_CATEGORY_TAB) != 0; + + case WXK_BACK: + case WXK_DELETE: + case WXK_NUMPAD_DELETE: + return (category & WXK_CATEGORY_CUT) != 0; + + default: + return false; + } } +// ---------------------------------------------------------------------------- +// wxWindowCreateEvent +// ---------------------------------------------------------------------------- + wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win) { SetEventType(wxEVT_CREATE); SetEventObject(win); } +// ---------------------------------------------------------------------------- +// wxWindowDestroyEvent +// ---------------------------------------------------------------------------- + wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win) { SetEventType(wxEVT_DESTROY); SetEventObject(win); } +// ---------------------------------------------------------------------------- +// wxChildFocusEvent +// ---------------------------------------------------------------------------- + wxChildFocusEvent::wxChildFocusEvent(wxWindow *win) : wxCommandEvent(wxEVT_CHILD_FOCUS) { @@ -861,13 +942,12 @@ void wxEventHashTable::Clear() delete eTTnode; } - delete[] m_eventTypeTable; - m_eventTypeTable = NULL; + wxDELETEA(m_eventTypeTable); m_size = 0; } -#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING +#if wxUSE_MEMORY_TRACING // Clear all tables void wxEventHashTable::ClearAll() @@ -880,7 +960,7 @@ void wxEventHashTable::ClearAll() } } -#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING +#endif // wxUSE_MEMORY_TRACING bool wxEventHashTable::HandleEvent(wxEvent &event, wxEvtHandler *self) { @@ -906,11 +986,9 @@ bool wxEventHashTable::HandleEvent(wxEvent &event, wxEvtHandler *self) const size_t count = eventEntryTable.GetCount(); for (size_t n = 0; n < count; n++) { - if ( wxEvtHandler:: - ProcessEventIfMatches(*eventEntryTable[n], self, event) ) - { + const wxEventTableEntry& entry = *eventEntryTable[n]; + if ( wxEvtHandler::ProcessEventIfMatchesId(entry, self, event) ) return true; - } } } @@ -936,7 +1014,7 @@ void wxEventHashTable::InitHashTable() table = table->baseTable; } - // Lets free some memory. + // Let's free some memory. size_t i; for(i = 0; i < m_size; i++) { @@ -1026,19 +1104,13 @@ void wxEventHashTable::GrowEventTypeTable() // wxEvtHandler // ---------------------------------------------------------------------------- -/* - * Event handler - */ - wxEvtHandler::wxEvtHandler() { - m_beingDeleted = false; - - m_nextHandler = (wxEvtHandler *) NULL; - m_previousHandler = (wxEvtHandler *) NULL; + m_nextHandler = NULL; + m_previousHandler = NULL; m_enabled = true; - m_dynamicEvents = (wxList *) NULL; - m_pendingEvents = (wxList *) NULL; + m_dynamicEvents = NULL; + m_pendingEvents = NULL; // no client data (yet) m_clientData = NULL; @@ -1047,14 +1119,7 @@ wxEvtHandler::wxEvtHandler() wxEvtHandler::~wxEvtHandler() { - m_beingDeleted = true; - - // Takes itself out of the list of handlers - if (m_previousHandler) - m_previousHandler->m_nextHandler = m_nextHandler; - - if (m_nextHandler) - m_nextHandler->m_previousHandler = m_previousHandler; + Unlink(); if (m_dynamicEvents) { @@ -1066,7 +1131,8 @@ wxEvtHandler::~wxEvtHandler() wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)*it; // Remove ourselves from sink destructor notifications - wxEvtHandler *eventSink = entry->m_eventSink; + // (this has usually been done, in wxTrackable destructor) + wxEvtHandler *eventSink = entry->m_fn->GetEvtHandler(); if ( eventSink ) { wxEventConnectionRef * const @@ -1078,51 +1144,80 @@ wxEvtHandler::~wxEvtHandler() } } - if (entry->m_callbackUserData) - delete entry->m_callbackUserData; + delete entry->m_callbackUserData; delete entry; } delete m_dynamicEvents; - }; - - if (m_pendingEvents) - { - // At this time, we could still be used from other threads. - // Continue to use sync objects. - wxENTER_CRIT_SECT( m_pendingEventsLock ); - - m_pendingEvents->DeleteContents(true); - delete m_pendingEvents; - m_pendingEvents = NULL; - - wxLEAVE_CRIT_SECT( m_pendingEventsLock ); } - // Remove us from wxPendingEvents if necessary. - if ( wxPendingEvents ) - { -#if wxUSE_THREADS - if (wxPendingEventsLocker) - wxENTER_CRIT_SECT(*wxPendingEventsLocker); -#endif + // Remove us from the list of the pending events if necessary. + if (wxTheApp) + wxTheApp->RemovePendingEventHandler(this); + + DeletePendingEvents(); + + // we only delete object data, not untyped + if ( m_clientDataType == wxClientData_Object ) + delete m_clientObject; +} + +void wxEvtHandler::Unlink() +{ + // this event handler must take itself out of the chain of handlers: - if ( wxPendingEvents->DeleteObject(this) ) + if (m_previousHandler) + m_previousHandler->SetNextHandler(m_nextHandler); + + if (m_nextHandler) + m_nextHandler->SetPreviousHandler(m_previousHandler); + + m_nextHandler = NULL; + m_previousHandler = NULL; +} + +bool wxEvtHandler::IsUnlinked() const +{ + return m_previousHandler == NULL && + m_nextHandler == NULL; +} + +wxEventFilter* wxEvtHandler::ms_filterList = NULL; + +/* static */ void wxEvtHandler::AddFilter(wxEventFilter* filter) +{ + wxCHECK_RET( filter, "NULL filter" ); + + filter->m_next = ms_filterList; + ms_filterList = filter; +} + +/* static */ void wxEvtHandler::RemoveFilter(wxEventFilter* filter) +{ + wxEventFilter* prev = NULL; + for ( wxEventFilter* f = ms_filterList; f; f = f->m_next ) + { + if ( f == filter ) { - // check that we were present only once in the list - wxASSERT_MSG( !wxPendingEvents->Find(this), - "Handler occurs twice in wxPendingEvents list" ); + // Set the previous list element or the list head to the next + // element. + if ( prev ) + prev->m_next = f->m_next; + else + ms_filterList = f->m_next; + + // Also reset the next pointer in the filter itself just to avoid + // having possibly dangling pointers, even though it's not strictly + // necessary. + f->m_next = NULL; + + // Skip the assert below. + return; } - //else: we weren't in this list at all, it's ok -#if wxUSE_THREADS - if (wxPendingEventsLocker) - wxLEAVE_CRIT_SECT(*wxPendingEventsLocker); -#endif + prev = f; } - // we only delete object data, not untyped - if ( m_clientDataType == wxClientData_Object ) - delete m_clientObject; + wxFAIL_MSG( "Filter not found" ); } #if wxUSE_THREADS @@ -1144,77 +1239,111 @@ void wxEvtHandler::QueueEvent(wxEvent *event) { wxCHECK_RET( event, "NULL event can't be posted" ); - // Catch the situation where destructor is already invoked (in another thread) - if( m_beingDeleted ) return; + if (!wxTheApp) + { + // we need an event loop which manages the list of event handlers with + // pending events... cannot proceed without it! + wxLogDebug("No application object! Cannot queue this event!"); + + // anyway delete the given event to avoid memory leaks + delete event; + + return; + } // 1) Add this event to our list of pending events wxENTER_CRIT_SECT( m_pendingEventsLock ); if ( !m_pendingEvents ) - m_pendingEvents = new wxList; + m_pendingEvents = new wxList; m_pendingEvents->Append(event); - wxLEAVE_CRIT_SECT( m_pendingEventsLock ); - // 2) Add this event handler to list of event handlers that // have pending events. - wxENTER_CRIT_SECT(*wxPendingEventsLocker); - - if ( !wxPendingEvents ) - wxPendingEvents = new wxList; - if ( !wxPendingEvents->Find(this) ) - wxPendingEvents->Append(this); + wxTheApp->AppendPendingEventHandler(this); - wxLEAVE_CRIT_SECT(*wxPendingEventsLocker); + // only release m_pendingEventsLock now because otherwise there is a race + // condition as described in the ticket #9093: we could process the event + // just added to m_pendingEvents in our ProcessPendingEvents() below before + // we had time to append this pointer to wxHandlersWithPendingEvents list; thus + // breaking the invariant that a handler should be in the list iff it has + // any pending events to process + wxLEAVE_CRIT_SECT( m_pendingEventsLock ); // 3) Inform the system that new pending events are somewhere, // and that these should be processed in idle time. wxWakeUpIdle(); } -void wxEvtHandler::ProcessPendingEvents() +void wxEvtHandler::DeletePendingEvents() { - wxENTER_CRIT_SECT( m_pendingEventsLock ); + if (m_pendingEvents) + m_pendingEvents->DeleteContents(true); + wxDELETE(m_pendingEvents); +} - // This method is only called by wxApp if this handler does have - // pending events, but it happens occasionally when using multi- - // threading and we don't want a crash due to that. - if( !m_pendingEvents ) +void wxEvtHandler::ProcessPendingEvents() +{ + if (!wxTheApp) { - wxLEAVE_CRIT_SECT( m_pendingEventsLock ); + // we need an event loop which manages the list of event handlers with + // pending events... cannot proceed without it! + wxLogDebug("No application object! Cannot process pending events!"); return; } - - if( m_pendingEvents->IsEmpty() ) + + // we need to process only a single pending event in this call because + // each call to ProcessEvent() could result in the destruction of this + // same event handler (see the comment at the end of this function) + + wxENTER_CRIT_SECT( m_pendingEventsLock ); + + // this method is only called by wxApp if this handler does have + // pending events + wxCHECK_RET( m_pendingEvents && !m_pendingEvents->IsEmpty(), + "should have pending events if called" ); + + wxList::compatibility_iterator node = m_pendingEvents->GetFirst(); + wxEvent* pEvent = static_cast(node->GetData()); + + // find the first event which can be processed now: + wxEventLoopBase* evtLoop = wxEventLoopBase::GetActive(); + if (evtLoop && evtLoop->IsYielding()) { - wxPendingEvents->DeleteObject(this); - wxLEAVE_CRIT_SECT( m_pendingEventsLock ); - return; + while (node && pEvent && !evtLoop->IsEventAllowedInsideYield(pEvent->GetEventCategory())) + { + node = node->GetNext(); + pEvent = node ? static_cast(node->GetData()) : NULL; + } + + if (!node) + { + // all our events are NOT processable now... signal this: + wxTheApp->DelayPendingEventHandler(this); + + // see the comment at the beginning of evtloop.h header for the + // logic behind YieldFor() and behind DelayPendingEventHandler() + + wxLEAVE_CRIT_SECT( m_pendingEventsLock ); + + return; + } } - wxList::compatibility_iterator node = m_pendingEvents->GetFirst(); - wxEventPtr event(wx_static_cast(wxEvent *, node->GetData())); + wxEventPtr event(pEvent); // it's important we remove event from list before processing it, else a // nested event loop, for example from a modal dialog, might process the // same event again. m_pendingEvents->Erase(node); - // if there are no more pending events left, we don't need to stay in this - // list if ( m_pendingEvents->IsEmpty() ) { -#if wxUSE_THREADS - if (wxPendingEventsLocker) - wxENTER_CRIT_SECT(*wxPendingEventsLocker); -#endif - wxPendingEvents->DeleteObject(this); -#if wxUSE_THREADS - if (wxPendingEventsLocker) - wxLEAVE_CRIT_SECT(*wxPendingEventsLocker); -#endif + // if there are no more pending events left, we don't need to + // stay in this list + wxTheApp->RemovePendingEventHandler(this); } wxLEAVE_CRIT_SECT( m_pendingEventsLock ); @@ -1226,13 +1355,10 @@ void wxEvtHandler::ProcessPendingEvents() // of this object any more } -/* - * Event table stuff - */ -/* static */ bool -wxEvtHandler::ProcessEventIfMatches(const wxEventTableEntryBase& entry, - wxEvtHandler *handler, - wxEvent& event) +/* static */ +bool wxEvtHandler::ProcessEventIfMatchesId(const wxEventTableEntryBase& entry, + wxEvtHandler *handler, + wxEvent& event) { int tableId1 = entry.m_id, tableId2 = entry.m_lastId; @@ -1255,13 +1381,12 @@ wxEvtHandler::ProcessEventIfMatches(const wxEventTableEntryBase& entry, // call the handler via wxApp method which allows the user to catch // any exceptions which may be thrown by any handler in the program // in one place - wxTheApp->HandleEvent(handler, (wxEventFunction)entry.m_fn, event); + wxTheApp->CallEventHandler(handler, *entry.m_fn, event); } else #endif // wxUSE_EXCEPTIONS { - // no need for an extra virtual function call - (handler->*((wxEventFunction) (entry.m_fn)))(event); + (*entry.m_fn)(handler, event); } if (!event.GetSkipped()) @@ -1271,15 +1396,8 @@ wxEvtHandler::ProcessEventIfMatches(const wxEventTableEntryBase& entry, return false; } -bool wxEvtHandler::TryParent(wxEvent& event) +bool wxEvtHandler::DoTryApp(wxEvent& event) { - if ( GetNextHandler() ) - { - // the next handler will pass it to wxTheApp if it doesn't process it, - // so return from here to avoid doing it again - return GetNextHandler()->TryParent(event); - } - if ( wxTheApp && (this != wxTheApp) ) { // Special case: don't pass wxEVT_IDLE to wxApp, since it'll always @@ -1295,52 +1413,184 @@ bool wxEvtHandler::TryParent(wxEvent& event) return false; } +bool wxEvtHandler::TryBefore(wxEvent& event) +{ +#if WXWIN_COMPATIBILITY_2_8 + // call the old virtual function to keep the code overriding it working + return TryValidator(event); +#else + wxUnusedVar(event); + return false; +#endif +} + +bool wxEvtHandler::TryAfter(wxEvent& event) +{ + // We only want to pass the window to the application object once even if + // there are several chained handlers. Ensure that this is what happens by + // only calling DoTryApp() if there is no next handler (which would do it). + // + // Notice that, unlike simply calling TryAfter() on the last handler in the + // chain only from ProcessEvent(), this also works with wxWindow object in + // the middle of the chain: its overridden TryAfter() will still be called + // and propagate the event upwards the window hierarchy even if it's not + // the last one in the chain (which, admittedly, shouldn't happen often). + if ( GetNextHandler() ) + return GetNextHandler()->TryAfter(event); + + // If this event is going to be processed in another handler next, don't + // pass it to wxTheApp now, it will be done from TryAfter() of this other + // handler. + if ( event.WillBeProcessedAgain() ) + return false; + +#if WXWIN_COMPATIBILITY_2_8 + // as above, call the old virtual function for compatibility + return TryParent(event); +#else + return DoTryApp(event); +#endif +} + bool wxEvtHandler::ProcessEvent(wxEvent& event) { - // allow the application to hook into event processing - if ( wxTheApp ) + // The very first thing we do is to allow any registered filters to hook + // into event processing in order to globally pre-process all events. + // + // Note that we should only do it if we're the first event handler called + // to avoid calling FilterEvent() multiple times as the event goes through + // the event handler chain and possibly upwards the window hierarchy. + if ( !event.WasProcessed() ) { - int rc = wxTheApp->FilterEvent(event); - if ( rc != -1 ) + for ( wxEventFilter* f = ms_filterList; f; f = f->m_next ) { - wxASSERT_MSG( rc == 1 || rc == 0, - _T("unexpected wxApp::FilterEvent return value") ); + int rc = f->FilterEvent(event); + if ( rc != wxEventFilter::Event_Skip ) + { + wxASSERT_MSG( rc == wxEventFilter::Event_Ignore || + rc == wxEventFilter::Event_Processed, + "unexpected FilterEvent() return value" ); - return rc != 0; + return rc != wxEventFilter::Event_Ignore; + } + //else: proceed normally } - //else: proceed normally } - if ( ProcessEventHere(event) ) + // Short circuit the event processing logic if we're requested to process + // this event in this handler only, see DoTryChain() for more details. + if ( event.ShouldProcessOnlyIn(this) ) + return TryBeforeAndHere(event); + + + // Try to process the event in this handler itself. + if ( ProcessEventLocally(event) ) + { + // It is possible that DoTryChain() called from ProcessEventLocally() + // returned true but the event was not really processed: this happens + // if a custom handler ignores the request to process the event in this + // handler only and in this case we should skip the post processing + // done in TryAfter() but still return the correct value ourselves to + // indicate whether we did or did not find a handler for this event. + return !event.GetSkipped(); + } + + // If we still didn't find a handler, propagate the event upwards the + // window chain and/or to the application object. + if ( TryAfter(event) ) return true; - // propagate the event upwards the window chain and/or to the application - // object if it wasn't processed at this level - return TryParent(event); + + // No handler found anywhere, bail out. + return false; } -bool wxEvtHandler::ProcessEventHere(wxEvent& event) +bool wxEvtHandler::ProcessEventLocally(wxEvent& event) { - // An event handler can be enabled or disabled - if ( GetEvtHandlerEnabled() ) + // Try the hooks which should be called before our own handlers and this + // handler itself first. Notice that we should not call ProcessEvent() on + // this one as we're already called from it, which explains why we do it + // here and not in DoTryChain() + return TryBeforeAndHere(event) || DoTryChain(event); +} + +bool wxEvtHandler::DoTryChain(wxEvent& event) +{ + for ( wxEvtHandler *h = GetNextHandler(); h; h = h->GetNextHandler() ) { - // if we have a validator, it has higher priority than our own event - // table - if ( TryValidator(event) ) - return true; + // We need to process this event at the level of this handler only + // right now, the pre-/post-processing was either already done by + // ProcessEvent() from which we were called or will be done by it when + // we return. + // + // However we must call ProcessEvent() and not TryHereOnly() because the + // existing code (including some in wxWidgets itself) expects the + // overridden ProcessEvent() in its custom event handlers pushed on a + // window to be called. + // + // So we must call ProcessEvent() but it must not do what it usually + // does. To resolve this paradox we set up a special flag inside the + // object itself to let ProcessEvent() know that it shouldn't do any + // pre/post-processing for this event if it gets it. Note that this + // only applies to this handler, if the event is passed to another one + // by explicitly calling its ProcessEvent(), pre/post-processing should + // be done as usual. + // + // Final complication is that if the implementation of ProcessEvent() + // called wxEvent::DidntHonourProcessOnlyIn() (as the gross hack that + // is wxScrollHelperEvtHandler::ProcessEvent() does) and ignored our + // request to process event in this handler only, we have to compensate + // for it by not processing the event further because this was already + // done by that rogue event handler. + wxEventProcessInHandlerOnly processInHandlerOnly(event, h); + if ( h->ProcessEvent(event) ) + { + // Make sure "skipped" flag is not set as the event was really + // processed in this case. Normally it shouldn't be set anyhow but + // make sure just in case the user code does something strange. + event.Skip(false); - // Handle per-instance dynamic event tables first - if ( m_dynamicEvents && SearchDynamicEventTable(event) ) return true; + } + + if ( !event.ShouldProcessOnlyIn(h) ) + { + // Still return true to indicate that no further processing should + // be undertaken but ensure that "skipped" flag is set so that the + // caller knows that the event was not really processed. + event.Skip(); - // Then static per-class event tables - if ( GetEventHashTable().HandleEvent(event, this) ) return true; + } } - // Try going down the event handler chain - if ( GetNextHandler() && GetNextHandler()->ProcessEventHere(event) ) + return false; +} + +bool wxEvtHandler::TryHereOnly(wxEvent& event) +{ + // If the event handler is disabled it doesn't process any events + if ( !GetEvtHandlerEnabled() ) + return false; + + // Handle per-instance dynamic event tables first + if ( m_dynamicEvents && SearchDynamicEventTable(event) ) + return true; + + // Then static per-class event tables + if ( GetEventHashTable().HandleEvent(event, this) ) + return true; + +#ifdef wxHAS_CALL_AFTER + // There is an implicit entry for async method calls processing in every + // event handler: + if ( event.GetEventType() == wxEVT_ASYNC_METHOD_CALL && + event.GetEventObject() == this ) + { + static_cast(event).Execute(); return true; + } +#endif // wxHAS_CALL_AFTER // We don't have a handler for this event. return false; @@ -1357,9 +1607,15 @@ bool wxEvtHandler::SafelyProcessEvent(wxEvent& event) } catch ( ... ) { - wxEventLoopBase *loop = wxEventLoopBase::GetActive(); + // notice that we do it in 2 steps to avoid warnings about possibly + // uninitialized loop variable from some versions of g++ which are not + // smart enough to figure out that GetActive() doesn't throw and so + // that loop will always be initialized + wxEventLoopBase *loop = NULL; try { + loop = wxEventLoopBase::GetActive(); + if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() ) { if ( loop ) @@ -1382,7 +1638,6 @@ bool wxEvtHandler::SafelyProcessEvent(wxEvent& event) #endif // wxUSE_EXCEPTIONS } - bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event) { const wxEventType eventType = event.GetEventType(); @@ -1391,7 +1646,7 @@ bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event) const wxEventTableEntry& entry = table.entries[i]; if ( eventType == entry.m_eventType ) { - if ( ProcessEventIfMatches(entry, this, event) ) + if ( ProcessEventIfMatchesId(entry, this, event) ) return true; } } @@ -1399,14 +1654,14 @@ bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event) return false; } -void wxEvtHandler::Connect( int id, int lastId, - int eventType, - wxObjectEventFunction func, - wxObject *userData, - wxEvtHandler* eventSink ) +void wxEvtHandler::DoBind(int id, + int lastId, + wxEventType eventType, + wxEventFunctor *func, + wxObject *userData) { wxDynamicEventTableEntry *entry = - new wxDynamicEventTableEntry(eventType, id, lastId, func, userData, eventSink); + new wxDynamicEventTableEntry(eventType, id, lastId, func, userData); if (!m_dynamicEvents) m_dynamicEvents = new wxList; @@ -1415,32 +1670,27 @@ void wxEvtHandler::Connect( int id, int lastId, m_dynamicEvents->Insert( (wxObject*) entry ); // Make sure we get to know when a sink is destroyed + wxEvtHandler *eventSink = func->GetEvtHandler(); if ( eventSink && eventSink != this ) { wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink); if ( evtConnRef ) evtConnRef->IncRef( ); else - evtConnRef = new wxEventConnectionRef(this, eventSink); + new wxEventConnectionRef(this, eventSink); } } -bool wxEvtHandler::Disconnect( int id, int lastId, wxEventType eventType, - wxObjectEventFunction func, - wxObject *userData, - wxEvtHandler* eventSink ) +bool +wxEvtHandler::DoUnbind(int id, + int lastId, + wxEventType eventType, + const wxEventFunctor& func, + wxObject *userData) { if (!m_dynamicEvents) return false; - // Remove connection from tracker node (wxEventConnectionRef) - if ( eventSink && eventSink != this ) - { - wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink); - if ( evtConnRef ) - evtConnRef->DecRef(); - } - wxList::compatibility_iterator node = m_dynamicEvents->GetFirst(); while (node) { @@ -1449,12 +1699,19 @@ bool wxEvtHandler::Disconnect( int id, int lastId, wxEventType eventType, if ((entry->m_id == id) && ((entry->m_lastId == lastId) || (lastId == wxID_ANY)) && ((entry->m_eventType == eventType) || (eventType == wxEVT_NULL)) && - ((entry->m_fn == func) || (func == (wxObjectEventFunction)NULL)) && - ((entry->m_eventSink == eventSink) || (eventSink == (wxEvtHandler*)NULL)) && - ((entry->m_callbackUserData == userData) || (userData == (wxObject*)NULL))) + entry->m_fn->IsMatching(func) && + ((entry->m_callbackUserData == userData) || !userData)) { - if (entry->m_callbackUserData) - delete entry->m_callbackUserData; + // Remove connection from tracker node (wxEventConnectionRef) + wxEvtHandler *eventSink = entry->m_fn->GetEvtHandler(); + if ( eventSink && eventSink != this ) + { + wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink); + if ( evtConnRef ) + evtConnRef->DecRef(); + } + + delete entry->m_callbackUserData; m_dynamicEvents->Erase( node ); delete entry; return true; @@ -1478,11 +1735,12 @@ bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event ) // call Disconnect() invalidating the current node node = node->GetNext(); - if ((event.GetEventType() == entry->m_eventType) && (entry->m_fn != 0)) + if ( event.GetEventType() == entry->m_eventType ) { - wxEvtHandler *handler = entry->m_eventSink ? entry->m_eventSink - : this; - if ( ProcessEventIfMatches(*entry, handler, event) ) + wxEvtHandler *handler = entry->m_fn->GetEvtHandler(); + if ( !handler ) + handler = this; + if ( ProcessEventIfMatchesId(*entry, handler, event) ) return true; } } @@ -1560,10 +1818,9 @@ void wxEvtHandler::OnSinkDestroyed( wxEvtHandler *sink ) wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData(); node_nxt = node->GetNext(); - if ( entry->m_eventSink==sink ) + if ( entry->m_fn->GetEvtHandler() == sink ) { - if (entry->m_callbackUserData) - delete entry->m_callbackUserData; + delete entry->m_callbackUserData; m_dynamicEvents->Erase( node ); delete entry; } @@ -1592,8 +1849,8 @@ wxWindow* wxFindFocusDescendant(wxWindow* ancestor) else win = win->GetParent(); } - if (win == (wxWindow*) NULL) - focusWin = (wxWindow*) NULL; + if (win == NULL) + focusWin = NULL; return focusWin; } @@ -1633,3 +1890,4 @@ bool wxEventBlocker::ProcessEvent(wxEvent& event) } #endif // wxUSE_GUI +