X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/3572173c014d7a886bdb188e9238bae099d30755..da2fd5acd884129f58a5b394994ace8c22b55b6d:/include/wx/msw/region.h diff --git a/include/wx/msw/region.h b/include/wx/msw/region.h index 3955305427..88d9e9a2ce 100644 --- a/include/wx/msw/region.h +++ b/include/wx/msw/region.h @@ -18,6 +18,7 @@ #include "wx/list.h" #include "wx/gdiobj.h" +#include "wx/gdicmn.h" class WXDLLEXPORT wxRect; class WXDLLEXPORT wxPoint; @@ -39,7 +40,7 @@ class WXDLLEXPORT wxRegion : public wxGDIObject { DECLARE_DYNAMIC_CLASS(wxRegion); friend class WXDLLEXPORT wxRegionIterator; public: - wxRegion(long x, long y, long w, long h); + wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h); wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); wxRegion(const wxRect& rect); wxRegion(WXHRGN hRegion); // Hangs on to this region @@ -58,29 +59,29 @@ public: void Clear(void); // Union rectangle or region with this. - inline bool Union(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_OR); } + inline bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); } inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); } inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); } // Intersect rectangle or region with this. - inline bool Intersect(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_AND); } + inline bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); } inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); } inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); } // Subtract rectangle or region from this: // Combines the parts of 'this' that are not part of the second region. - inline bool Subtract(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_DIFF); } + inline bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); } inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); } inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); } // XOR: the union of two combined regions except for any overlapping areas. - inline bool Xor(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_XOR); } + inline bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); } inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); } inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); } //# Information on region // Outer bounds of region - void GetBox(long& x, long& y, long&w, long &h) const; + void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const; wxRect GetBox(void) const ; // Is region empty? @@ -89,18 +90,21 @@ public: //# Tests // Does the region contain the point (x,y)? - wxRegionContain Contains(long x, long y) const; + wxRegionContain Contains(wxCoord x, wxCoord y) const; // Does the region contain the point pt? wxRegionContain Contains(const wxPoint& pt) const; // Does the region contain the rectangle (x, y, w, h)? - wxRegionContain Contains(long x, long y, long w, long h) const; + wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const; // Does the region contain the rectangle rect? wxRegionContain Contains(const wxRect& rect) const; // Internal - bool Combine(long x, long y, long width, long height, wxRegionOp op); + bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op); bool Combine(const wxRegion& region, wxRegionOp op); bool Combine(const wxRect& rect, wxRegionOp op); + + // Get internal region handle + WXHRGN GetHRGN() const; }; class WXDLLEXPORT wxRegionIterator : public wxObject { @@ -113,18 +117,21 @@ public: void Reset(void) { m_current = 0; } void Reset(const wxRegion& region); - operator bool (void) const { return m_current < m_numRects; } - bool HaveRects(void) const { return m_current < m_numRects; } +#ifndef __SALFORDC__ + operator bool (void) const { return (m_current < m_numRects); } +#endif + + bool HaveRects(void) const { return (m_current < m_numRects); } void operator ++ (void); void operator ++ (int); - long GetX(void) const; - long GetY(void) const; - long GetW(void) const; - long GetWidth(void) const { return GetW(); } - long GetH(void) const; - long GetHeight(void) const { return GetH(); } + wxCoord GetX(void) const; + wxCoord GetY(void) const; + wxCoord GetW(void) const; + wxCoord GetWidth(void) const { return GetW(); } + wxCoord GetH(void) const; + wxCoord GetHeight(void) const { return GetH(); } wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } private: