X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/348469c284a35f66819c10819feff0ae91b5fde2..fcc9ca7f72b92d6b0a4eabe72f205d54480df72e:/samples/html/zip/zip.cpp diff --git a/samples/html/zip/zip.cpp b/samples/html/zip/zip.cpp index 937f48bd93..6363dfab85 100644 --- a/samples/html/zip/zip.cpp +++ b/samples/html/zip/zip.cpp @@ -1,13 +1,14 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: test.cpp -// Purpose: wxHtml testing example +// Name: zip.cpp +// Purpose: wxHtml sample +// Author: ? +// Modified by: +// Created: ? +// RCS-ID: $Id$ +// Copyright: (c) wxWidgets team +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#if defined(__GNUG__) && !defined(__APPLE__) - #pragma implementation "test.cpp" - #pragma interface "test.cpp" -#endif - // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" @@ -16,7 +17,7 @@ #endif // for all others, include the necessary headers (this file is usually all you -// need because it includes almost all "standard" wxWindows headers +// need because it includes almost all "standard" wxWidgets headers #ifndef WX_PRECOMP #include "wx/wx.h" #endif @@ -25,6 +26,10 @@ #include "wx/html/htmlwin.h" #include "wx/fs_zip.h" +#ifndef __WXMSW__ + #include "../../sample.xpm" +#endif + // ---------------------------------------------------------------------------- // private classes // ---------------------------------------------------------------------------- @@ -55,7 +60,7 @@ public: void OnForward(wxCommandEvent& event); private: - // any class wishing to process wxWindows events must use this macro + // any class wishing to process wxWidgets events must use this macro DECLARE_EVENT_TABLE() }; @@ -73,10 +78,10 @@ enum }; // ---------------------------------------------------------------------------- -// event tables and other macros for wxWindows +// event tables and other macros for wxWidgets // ---------------------------------------------------------------------------- -// the event tables connect the wxWindows events with the functions (event +// the event tables connect the wxWidgets events with the functions (event // handlers) which process them. It can be also done at run-time, but for the // simple menu events like this the static method is much simpler. BEGIN_EVENT_TABLE(MyFrame, wxFrame) @@ -85,7 +90,7 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(Minimal_Forward, MyFrame::OnForward) END_EVENT_TABLE() -// Create a new application object: this macro will allow wxWindows to create +// Create a new application object: this macro will allow wxWidgets to create // the application object during program execution (it's better than using a // static object for many reasons) and also declares the accessor function // wxGetApp() which will return the reference of the right type (i.e. MyApp and @@ -102,6 +107,9 @@ IMPLEMENT_APP(MyApp) // `Main program' equivalent: the program execution "starts" here bool MyApp::OnInit() { + if ( !wxApp::OnInit() ) + return false; + #if wxUSE_LIBPNG wxImage::AddHandler(new wxPNGHandler); #endif @@ -113,7 +121,7 @@ bool MyApp::OnInit() // Create the main application window MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"), - wxPoint(50, 50), wxSize(640, 480) ); + wxDefaultPosition, wxSize(640, 480) ); // Show it and tell the application that it's our main window // @@@ what does it do exactly, in fact? is it necessary here? @@ -135,8 +143,10 @@ wxHtmlWindow *html; // frame constructor MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) -: wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size) + : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size) { + SetIcon(wxICON(sample)); + // create a menu bar wxMenu *menuFile = new wxMenu; wxMenu *menuNav = new wxMenu; @@ -153,14 +163,16 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) // ... and attach this menu bar to the frame SetMenuBar(menuBar); +#if wxUSE_STATUSBAR CreateStatusBar(1); +#endif // wxUSE_STATUSBAR - { html = new wxHtmlWindow(this); html -> SetRelatedFrame(this, _("HTML : %s")); +#if wxUSE_STATUSBAR html -> SetRelatedStatusBar(0); +#endif // wxUSE_STATUSBAR html -> LoadPage(wxT("start.htm")); - } }