X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/34636400a0018eba4a1f63dda18cf32e944b959e..d7eee191c55687785a2be927fd387d10514cdf1b:/include/wx/motif/window.h diff --git a/include/wx/motif/window.h b/include/wx/motif/window.h index 10e6402259..85dbde9f24 100644 --- a/include/wx/motif/window.h +++ b/include/wx/motif/window.h @@ -16,6 +16,8 @@ #pragma interface "window.h" #endif +#include "wx/region.h" + // ---------------------------------------------------------------------------- // wxWindow class for Motif - see also wxWindowBase // ---------------------------------------------------------------------------- @@ -70,6 +72,9 @@ public: const wxRect *rect = (const wxRect *) NULL ); virtual void Clear(); + virtual bool SetBackgroundColour( const wxColour &colour ); + virtual bool SetForegroundColour( const wxColour &colour ); + virtual bool SetCursor( const wxCursor &cursor ); virtual bool SetFont( const wxFont &font ); @@ -82,8 +87,6 @@ public: const wxFont *theFont = (const wxFont *) NULL) const; - virtual bool PopupMenu( wxMenu *menu, int x, int y ); - virtual void SetScrollbar( int orient, int pos, int thumbVisible, int range, bool refresh = TRUE ); virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ); @@ -93,6 +96,9 @@ public: virtual void ScrollWindow( int dx, int dy, const wxRect* rect = (wxRect *) NULL ); + virtual void SetSizeHints(int minW, int minH, + int maxW = -1, int maxH = -1, + int incW = -1, int incH = -1); #if wxUSE_DRAG_AND_DROP virtual void SetDropTarget( wxDropTarget *dropTarget ); #endif // wxUSE_DRAG_AND_DROP @@ -100,6 +106,71 @@ public: // Accept files for dragging virtual void DragAcceptFiles(bool accept); + // Get the unique identifier of a window + virtual WXWidget GetHandle() const { return GetMainWidget(); } + + // implementation from now on + // -------------------------- + + // accessors + // --------- + + // Get main widget for this window, e.g. a text widget + virtual WXWidget GetMainWidget() const; + // Get the widget that corresponds to the label (for font setting, label setting etc.) + virtual WXWidget GetLabelWidget() const; + // Get the client widget for this window (something we can create other + // windows on) + virtual WXWidget GetClientWidget() const; + // Get the top widget for this window, e.g. the scrolled widget parent of a + // multi-line text widget. Top means, top in the window hierarchy that + // implements this window. + virtual WXWidget GetTopWidget() const; + + // Get the underlying X window and display + WXWindow GetXWindow() const; + WXDisplay *GetXDisplay() const; + + // called from Motif callbacks - and should only be called from there + + void SetButton1(bool pressed) { m_button1Pressed = pressed; } + void SetButton2(bool pressed) { m_button2Pressed = pressed; } + void SetButton3(bool pressed) { m_button3Pressed = pressed; } + + void SetLastClick(int button, long timestamp) + { m_lastButton = button; m_lastTS = timestamp; } + + int GetLastClickedButton() const { return m_lastButton; } + long GetLastClickTime() const { return m_lastTS; } + + // Gives window a chance to do something in response to a size message, e.g. + // arrange status bar, toolbar etc. + virtual bool PreResize(); + + // Generates a paint event + virtual void DoPaint(); + + // update rectangle/region manipulation + // (for wxWindowDC and Motif callbacks only) + // ----------------------------------------- + + // read/write access to the update rect list + const wxRectList& GetUpdateRects() const { return m_updateRects; } + + // Adds a recangle to the updates list + void AddUpdateRect(int x, int y, int w, int h) + { m_updateRects.Append(new wxRect(x, y, w, h)); } + + // Empties the m_updateRects list + void ClearUpdateRects(); + + void ClearUpdateRegion() { m_updateRegion.Clear(); } + void SetUpdateRegion(const wxRegion& region) { m_updateRegion = region; } + + // sets the fore/background colour for the given widget + static void DoChangeForegroundColour(WXWidget widget, wxColour& foregroundColour); + static void DoChangeBackgroundColour(WXWidget widget, wxColour& backgroundColour, bool changeArmColour = FALSE); + protected: // event handlers (not virtual by design) void OnIdle(wxIdleEvent& event); @@ -112,10 +183,6 @@ protected: // a toolbar that it manages itself). virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags); - virtual void AddChild(wxWindow *child); // Adds reference to the child object - virtual void RemoveChild(wxWindow *child); // Removes reference to child - virtual void DestroyChildren(); // Removes and destroys all children - wxWindow *GetChild(int number) const { return GetChildren().Item(number)->GetData(); } @@ -124,9 +191,6 @@ protected: // Motif-specific - // empties the m_updateRects list - void ClearUpdateRects(); - // CanvasXXXSiize functions void CanvasGetSize(int* width, int* height) const; // If have drawing area void CanvasGetClientSize(int *width, int *height) const; @@ -134,45 +198,21 @@ protected: void CanvasSetClientSize(int width, int size); void CanvasSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO); - // Gives window a chance to do something in response to a size message, e.g. - // arrange status bar, toolbar etc. - virtual bool PreResize() { return TRUE; } - - // accessors - // --------- - - // Get main widget for this window, e.g. a text widget - virtual WXWidget GetMainWidget() const; - // Get the widget that corresponds to the label (for font setting, label setting etc.) - virtual WXWidget GetLabelWidget() const; - // Get the client widget for this window (something we can create other - // windows on) - virtual WXWidget GetClientWidget() const; - // Get the top widget for this window, e.g. the scrolled widget parent of a - // multi-line text widget. Top means, top in the window hierarchy that - // implements this window. - virtual WXWidget GetTopWidget() const; - - // base class pure virtual - virtual WXWidget GetHandle() const { return GetMainWidget(); } - void SetMainWidget(WXWidget w) { m_mainWidget = w; } bool CanAddEventHandler() const { return m_canAddEventHandler; } void SetCanAddEventHandler(bool flag) { m_canAddEventHandler = flag; } - // Get the underlying X window and display - WXWindow GetXWindow() const; - WXDisplay *GetXDisplay() const; - +public: WXPixmap GetBackingPixmap() const { return m_backingPixmap; } + void SetBackingPixmap(WXPixmap pixmap) { m_backingPixmap = pixmap; } int GetPixmapWidth() const { return m_pixmapWidth; } int GetPixmapHeight() const { return m_pixmapHeight; } + void SetPixmapWidth(int w) { m_pixmapWidth = w; } + void SetPixmapHeight(int h) { m_pixmapHeight = h; } // Change properties virtual void ChangeFont(bool keepOriginalSize = TRUE); // Change to the current font (often overridden) - virtual void DoChangeForegroundColour(WXWidget widget, wxColour& foregroundColour); - virtual void DoChangeBackgroundColour(WXWidget widget, wxColour& backgroundColour, bool changeArmColour = FALSE); // Change background and foreground colour using current background colour // setting (Motif generates foreground based on background) @@ -180,14 +220,12 @@ protected: // Change foreground colour using current foreground colour setting virtual void ChangeForegroundColour(); +protected: // Adds the widget to the hash table and adds event handlers. bool AttachWidget(wxWindow* parent, WXWidget mainWidget, WXWidget formWidget, int x, int y, int width, int height); bool DetachWidget(WXWidget widget); - // Generates a paint event - virtual void DoPaint(); - // How to implement accelerators. If we find a key event, translate to // wxWindows wxKeyEvent form. Find a widget for the window. Now find a // wxWindow for the widget. If there isn't one, go up the widget hierarchy @@ -200,8 +238,9 @@ protected: // accelerator table, and try to find what menu id or window (beneath it) // has this ID. Then construct an appropriate command // event and send it. +public: virtual bool ProcessAccelerator(wxKeyEvent& event); - + protected: // unmanage and destroy an X widget f it's !NULL (passing NULL is ok) void UnmanageAndDestroy(WXWidget widget); @@ -210,6 +249,13 @@ protected: // mapped/unmapped bool MapOrUnmap(WXWidget widget, bool map); + // scrolling stuff + // --------------- + + // create/destroy window scrollbars + void CreateScrollbar(wxOrientation orientation); + void DestroyScrollbar(wxOrientation orientation); + // get either hor or vert scrollbar widget WXWidget GetScrollbar(wxOrientation orient) const { return orient == wxHORIZONTAL ? m_hScrollBar : m_vScrollBar; } @@ -224,6 +270,8 @@ protected: } // Motif-specific flags + // -------------------- + bool m_needsRefresh:1; // repaint backing store? bool m_canAddEventHandler:1; // ??? bool m_button1Pressed:1; @@ -233,7 +281,9 @@ protected: // For double-click detection long m_lastTS; // last timestamp int m_lastButton; // last pressed button - wxList m_updateRects; // List of wxRects representing damaged region + + // List of wxRects representing damaged region + wxRectList m_updateRects; protected: WXWidget m_mainWidget; @@ -266,6 +316,8 @@ protected: int width, int height, int sizeFlags = wxSIZE_AUTO); virtual void DoSetClientSize(int width, int height); + virtual void DoMoveWindow(int x, int y, int width, int height); + virtual bool DoPopupMenu(wxMenu *menu, int x, int y); #if wxUSE_TOOLTIPS virtual void DoSetToolTip( wxToolTip *tip ); @@ -280,21 +332,26 @@ private: }; // ---------------------------------------------------------------------------- -// A little class to switch off size optimization while an instance of the object -// exists +// A little class to switch off `size optimization' while an instance of the +// object exists: this may be useful to temporarily disable the optimisation +// which consists to do nothing when the new size is equal to the old size - +// although quite useful usually to avoid flicker, sometimes it leads to +// undesired effects. // -// TODO what is it for?? +// Usage: create an instance of this class on the stack to disable the size +// optimisation, it will be reenabled as soon as the object goes out from scope. // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxNoOptimize: public wxObject + +class WXDLLEXPORT wxNoOptimize { public: - wxNoOptimize(); - ~wxNoOptimize(); + wxNoOptimize() { ms_count++; } + ~wxNoOptimize() { ms_count--; } - static bool CanOptimize(); + static bool CanOptimize() { return ms_count == 0; } protected: - static int m_count; + static int ms_count; }; #endif