X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/341c92a8b4c813cbfb606687937dcdf5d8c3c2fe..06298235850b7e576ef77a9a95b521534f18a4d9:/src/generic/panelg.cpp diff --git a/src/generic/panelg.cpp b/src/generic/panelg.cpp index 9f3813167a..e2b2c838e7 100644 --- a/src/generic/panelg.cpp +++ b/src/generic/panelg.cpp @@ -6,7 +6,7 @@ // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ @@ -29,20 +29,20 @@ #include "wx/generic/panelg.h" -#if !USE_SHARED_LIBRARY IMPLEMENT_DYNAMIC_CLASS(wxPanel, wxWindow) BEGIN_EVENT_TABLE(wxPanel, wxWindow) EVT_SYS_COLOUR_CHANGED(wxPanel::OnSysColourChanged) EVT_SET_FOCUS(wxPanel::OnFocus) EVT_NAVIGATION_KEY(wxPanel::OnNavigationKey) + EVT_SIZE(wxPanel::OnSize) END_EVENT_TABLE() -#endif -wxPanel::wxPanel() +void wxPanel::Init() { - m_lastFocus = NULL; + m_winLastFocused = (wxWindow *)NULL; + m_btnDefault = (wxButton *)NULL; } bool wxPanel::Create(wxWindow *parent, wxWindowID id, @@ -51,16 +51,12 @@ bool wxPanel::Create(wxWindow *parent, wxWindowID id, long style, const wxString& name) { - m_lastFocus = NULL; - bool ret = wxWindow::Create(parent, id, pos, size, style, name); if ( ret ) { -#ifndef __WXGTK__ SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); -#endif } return ret; @@ -99,7 +95,15 @@ void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event ) return; } - wxWindow *winFocus = event.GetCurrentFocus(); + // Did the event emitter tell us where the last focus was? + // wxGTK does this in wxWindow, but wxMSW does not. It is + // also done in wxPanel if the event is propagated up. + wxWindow *winFocus = event.GetCurrentFocus(); + + // Do we know where the focus was ourselves, then? + if (!winFocus) + winFocus = m_winLastFocused; + if (!winFocus) winFocus = wxWindow::FindFocus(); @@ -109,51 +113,61 @@ void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event ) return; } - wxNode *start_node = GetChildren().Find( winFocus ); - if (!start_node) - start_node = GetChildren().First(); + wxWindowList::Node *start_node = GetChildren().Find( winFocus ); + if ( !start_node ) + start_node = GetChildren().Find( m_winLastFocused ); + if ( !start_node ) + start_node = GetChildren().GetFirst(); - wxNode *node = event.GetDirection() ? start_node->Next() - : start_node->Previous(); + wxWindowList::Node *node = event.GetDirection() ? start_node->GetNext() + : start_node->GetPrevious(); - while (node != start_node) + while ( node != start_node ) { - if (!node) + // Have we come to the last or first item on the panel? + if ( !node ) { -//#if 0 // FIXME seems to enter in an infinite loop - how is this possible? - // we arrived at the last/first of our children - but may be this - // panel is inside another panel, so make focus go to the next/prev - // control in the parent (if we have one) - if (GetParent() != NULL) + // Check if our (may be grand) parent is another panel: if this is + // the case, they will know what to do with this navigation key and + // so give them the chance to process it instead of looping inside + // this panel (normally, the focus will go to the next/previous + // item after this panel in the parent panel). + wxWindow *focussed_child_of_parent = this; + for ( wxWindow *parent = GetParent(); parent; parent = parent->GetParent() ) { - wxNavigationKeyEvent new_event; - new_event.SetDirection( event.GetDirection() ); - new_event.SetWindowChange(FALSE); - new_event.SetCurrentFocus( this ); + // we don't want to tab into a different dialog or frame + if ( focussed_child_of_parent->IsTopLevel() ) + break; - if (GetParent()->GetEventHandler()->ProcessEvent(new_event)) + // is the parent a panel? + wxPanel *panel = wxDynamicCast(parent, wxPanel); + if (panel) { - return; + event.SetCurrentFocus( focussed_child_of_parent ); + if (parent->GetEventHandler()->ProcessEvent( event )) + return; } + + focussed_child_of_parent = parent; } -//#endif // 0 - node = event.GetDirection() ? GetChildren().First() - : GetChildren().Last(); + // no, we are not inside another panel so process this ourself + node = event.GetDirection() ? GetChildren().GetFirst() + : GetChildren().GetLast(); continue; } - wxWindow *child = (wxWindow *)node->Data(); + wxWindow *child = node->GetData(); - if (child->AcceptsFocus()) + if ( child->AcceptsFocus() ) { - // ok, event processed + m_winLastFocused = child; // should be redundant, but it is not child->SetFocus(); return; } - node = event.GetDirection() ? node->Next() : node->Previous(); + node = event.GetDirection() ? node->GetNext() : node->GetPrevious(); } // we cycled through all of our children and none of them wanted to accept @@ -161,10 +175,70 @@ void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event ) event.Skip(); } + +void wxPanel::OnSize(wxSizeEvent& WXUNUSED(event)) +{ +#if wxUSE_CONSTRAINTS + if (GetAutoLayout()) + Layout(); +#endif +} + +void wxPanel::SetFocus() +{ + // If the panel gets the focus *by way of getting it set directly* + // we move the focus to the first window that can get it. + + wxNode *node = GetChildren().First(); + while (node) + { + wxWindow *child = (wxWindow*) node->Data(); + if (child->AcceptsFocus()) + { + m_winLastFocused = child; // should be redundant, but it is not + child->SetFocus(); + return; + } + node = node->Next(); + } + + m_winLastFocused = (wxWindow*) NULL; + + wxWindow::SetFocus(); +} + void wxPanel::OnFocus(wxFocusEvent& event) { - if ( m_lastFocus ) - m_lastFocus->SetFocus(); - else - event.Skip(); + // If the panel gets the focus *by way of getting clicked on* + // we move the focus to either the last window that had the + // focus or the first one that can get it. + + if (m_winLastFocused) + { + // It might happen that the window got reparented or no longer + // accepts the focus. + if ((m_winLastFocused->GetParent() == this) && + (m_winLastFocused->AcceptsFocus())) + { + m_winLastFocused->SetFocus(); + return; + } + } + + wxNode *node = GetChildren().First(); + while (node) + { + wxWindow *child = (wxWindow*) node->Data(); + if (child->AcceptsFocus()) + { + m_winLastFocused = child; // should be redundant, but it is not + child->SetFocus(); + return; + } + node = node->Next(); + } + + m_winLastFocused = (wxWindow*) NULL; + + event.Skip(); }