X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/34138703c3997ce676a1e713d9ff9eb020640da7..da8b1d4b3b535aba94d04494f5b6e2b3e47901ee:/include/wx/splitter.h diff --git a/include/wx/splitter.h b/include/wx/splitter.h index 0a5232403b..3318247695 100644 --- a/include/wx/splitter.h +++ b/include/wx/splitter.h @@ -1,7 +1,47 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: wx/splitter.h +// Purpose: Base header for wxSplitterWindow +// Author: Julian Smart +// Modified by: +// Created: +// RCS-ID: $Id$ +// Copyright: (c) Julian Smart +// Licence: wxWindows Licence +///////////////////////////////////////////////////////////////////////////// + #ifndef _WX_SPLITTER_H_BASE_ #define _WX_SPLITTER_H_BASE_ +#include "wx/event.h" + +// ---------------------------------------------------------------------------- +// wxSplitterWindow flags +// ---------------------------------------------------------------------------- + +#define wxSP_NOBORDER 0x0000 +#define wxSP_THIN_SASH 0x0000 // NB: the default is 3D sash +#define wxSP_NOSASH 0x0010 +#define wxSP_PERMIT_UNSPLIT 0x0040 +#define wxSP_LIVE_UPDATE 0x0080 +#define wxSP_3DSASH 0x0100 +#define wxSP_3DBORDER 0x0200 +#define wxSP_NO_XP_THEME 0x0400 +#define wxSP_BORDER wxSP_3DBORDER +#define wxSP_3D (wxSP_3DBORDER | wxSP_3DSASH) + +#if WXWIN_COMPATIBILITY_2_6 + // obsolete styles, don't do anything + #define wxSP_SASH_AQUA 0 + #define wxSP_FULLSASH 0 +#endif // WXWIN_COMPATIBILITY_2_6 + +class WXDLLIMPEXP_FWD_CORE wxSplitterEvent; + +wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, wxSplitterEvent ); +wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING, wxSplitterEvent ); +wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_SPLITTER_DOUBLECLICKED, wxSplitterEvent ); +wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE, wxEVT_COMMAND_SPLITTER_UNSPLIT, wxSplitterEvent ); + #include "wx/generic/splitter.h" -#endif - // _WX_SPLITTER_H_BASE_ +#endif // _WX_SPLITTER_H_BASE_