X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/34138703c3997ce676a1e713d9ff9eb020640da7..b1d66b5415f7befb45e050d7097571642b8bfa56:/include/wx/filefn.h diff --git a/include/wx/filefn.h b/include/wx/filefn.h index eb3eb478f6..e076faacfc 100644 --- a/include/wx/filefn.h +++ b/include/wx/filefn.h @@ -13,196 +13,341 @@ #define _FILEFN_H_ #ifdef __GNUG__ -#pragma interface "filefn.h" + #pragma interface "filefn.h" #endif -#include +#include "wx/list.h" + +#include // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // define off_t -#include +#if !defined(__WXMAC__) || defined(__UNIX__) + #include +#else + typedef long off_t; +#endif -#ifdef _MSC_VER - #define off_t _off_t +#if defined(__VISUALC__) || ( defined(__MWERKS__) && defined( __INTEL__) ) + typedef _off_t off_t; +#elif defined(__BORLANDC__) && defined(__WIN16__) + typedef long off_t; +#elif defined(__SC__) + typedef long off_t; +#elif defined(__MWERKS__) && !defined(__INTEL__) + typedef long off_t; #endif +#if defined(__VISAGECPP__) && __IBMCPP__ >= 400 +// +// VisualAge C++ V4.0 cannot have any external linkage const decs +// in headers included by more than one primary source +// +extern const off_t wxInvalidOffset; +#else const off_t wxInvalidOffset = (off_t)-1; +#endif -typedef enum { +enum wxSeekMode +{ wxFromStart, wxFromCurrent, wxFromEnd -} wxSeekMode; +}; + +WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString; + +// ---------------------------------------------------------------------------- +// declare our versions of low level file functions: some compilers prepend +// underscores to the usual names, some also have Unicode versions of them +// ---------------------------------------------------------------------------- + +// Microsoft compiler loves underscores, feed them to it +#if defined( __VISUALC__ ) \ + || ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \ + || ( defined(__MWERKS__) && defined(__WXMSW__) ) + // functions + #define wxClose _close + #define wxRead _read + #define wxWrite _write + #define wxLseek _lseek + #define wxFsync _commit + #define wxEof _eof + + #define wxTell _tell + + #if wxUSE_UNICODE + #define wxOpen _wopen + #define wxAccess _waccess + + #define wxMkDir _wmkdir + #define wxRmDir _wrmdir + + #define wxStat _wstat + #else // !wxUSE_UNICODE + #define wxOpen _open + #define wxAccess _access + + #define wxMkDir _mkdir + #define wxRmDir _rmdir + + #define wxStat _stat + #endif + + // types + #define wxStructStat struct _stat + + // constants (unless already defined by the user code) + #ifndef O_RDONLY + #define O_RDONLY _O_RDONLY + #define O_WRONLY _O_WRONLY + #define O_RDWR _O_RDWR + #define O_EXCL _O_EXCL + #define O_CREAT _O_CREAT + #define O_BINARY _O_BINARY + + #define S_IFMT _S_IFMT + #define S_IFDIR _S_IFDIR + #define S_IFREG _S_IFREG + #endif // O_RDONLY +#else + // functions + #define wxOpen open + #define wxClose close + #define wxRead read + #define wxWrite write + #define wxLseek lseek + #define wxFsync commit + #define wxAccess access + #define wxEof eof + + #define wxMkDir mkdir + #define wxRmDir rmdir + + #define wxTell(fd) lseek(fd, 0, SEEK_CUR) + + #define wxStat stat + + // types + #define wxStructStat struct stat + +#endif // VC++ // ---------------------------------------------------------------------------- // functions // ---------------------------------------------------------------------------- -bool WXDLLEXPORT wxFileExists(const wxString& filename); +WXDLLEXPORT bool wxFileExists(const wxString& filename); #define FileExists wxFileExists // does the path exist? (may have or not '/' or '\\' at the end) -bool WXDLLEXPORT wxPathExists(const char *pszPathName); +WXDLLEXPORT bool wxPathExists(const wxChar *pszPathName); #define wxDirExists wxPathExists #define DirExists wxDirExists -bool WXDLLEXPORT wxIsAbsolutePath(const wxString& filename); +WXDLLEXPORT bool wxIsAbsolutePath(const wxString& filename); #define IsAbsolutePath wxIsAbsolutePath // Get filename -char* WXDLLEXPORT wxFileNameFromPath(char *path); -wxString WXDLLEXPORT wxFileNameFromPath(const wxString& path); +WXDLLEXPORT wxChar* wxFileNameFromPath(wxChar *path); +WXDLLEXPORT wxString wxFileNameFromPath(const wxString& path); #define FileNameFromPath wxFileNameFromPath // Get directory -char* WXDLLEXPORT wxPathOnly(char *path); -wxString WXDLLEXPORT wxPathOnly(const wxString& path); +WXDLLEXPORT wxString wxPathOnly(const wxString& path); #define PathOnly wxPathOnly // wxString version -wxString WXDLLEXPORT wxRealPath(const wxString& path); +WXDLLEXPORT wxString wxRealPath(const wxString& path); -void WXDLLEXPORT wxDos2UnixFilename(char *s); +WXDLLEXPORT void wxDos2UnixFilename(wxChar *s); #define Dos2UnixFilename wxDos2UnixFilename -void WXDLLEXPORT wxUnix2DosFilename(char *s); +WXDLLEXPORT void wxUnix2DosFilename(wxChar *s); #define Unix2DosFilename wxUnix2DosFilename +#ifdef __WXMAC__ +WXDLLEXPORT wxString wxMacFSSpec2MacFilename( const FSSpec *spec ) ; +WXDLLEXPORT void wxMacFilename2FSSpec( const char *path , FSSpec *spec ) ; +# ifndef __DARWIN__ +// Mac file names are POSIX (Unix style) under Darwin, so these are not needed +WXDLLEXPORT wxString wxMacFSSpec2UnixFilename( const FSSpec *spec ) ; +WXDLLEXPORT void wxUnixFilename2FSSpec( const char *path , FSSpec *spec ) ; +WXDLLEXPORT wxString wxMac2UnixFilename( const char *s) ; +WXDLLEXPORT wxString wxUnix2MacFilename( const char *s); +# endif +#endif + // Strip the extension, in situ -void WXDLLEXPORT wxStripExtension(char *buffer); -void WXDLLEXPORT wxStripExtension(wxString& buffer); +WXDLLEXPORT void wxStripExtension(wxChar *buffer); +WXDLLEXPORT void wxStripExtension(wxString& buffer); -// Get a temporary filename, opening and closing the file. -char* WXDLLEXPORT wxGetTempFileName(const wxString& prefix, char *buf = NULL); +// Get a temporary filename +WXDLLEXPORT wxChar* wxGetTempFileName(const wxString& prefix, wxChar *buf = (wxChar *) NULL); +WXDLLEXPORT bool wxGetTempFileName(const wxString& prefix, wxString& buf); // Expand file name (~/ and ${OPENWINHOME}/ stuff) -char* WXDLLEXPORT wxExpandPath(char *dest, const char *path); +WXDLLEXPORT wxChar* wxExpandPath(wxChar *dest, const wxChar *path); +WXDLLEXPORT bool wxExpandPath(wxString& dest, const wxChar *path); // Contract w.r.t environment ( -> ${OPENWINHOME}/lib) // and make (if under the home tree) relative to home // [caller must copy-- volatile] -char* WXDLLEXPORT wxContractPath (const wxString& filename, - const wxString& envname = "", const wxString& user = ""); +WXDLLEXPORT wxChar* wxContractPath(const wxString& filename, + const wxString& envname = wxEmptyString, + const wxString& user = wxEmptyString); // Destructive removal of /./ and /../ stuff -char* WXDLLEXPORT wxRealPath(char *path); +WXDLLEXPORT wxChar* wxRealPath(wxChar *path); // Allocate a copy of the full absolute path -char* WXDLLEXPORT wxCopyAbsolutePath(const wxString& path); +WXDLLEXPORT wxChar* wxCopyAbsolutePath(const wxString& path); // Get first file name matching given wild card. // Flags are reserved for future use. #define wxFILE 1 #define wxDIR 2 -char* WXDLLEXPORT wxFindFirstFile(const char *spec, int flags = wxFILE); -char* WXDLLEXPORT wxFindNextFile(void); +WXDLLEXPORT wxString wxFindFirstFile(const wxChar *spec, int flags = wxFILE); +WXDLLEXPORT wxString wxFindNextFile(); // Does the pattern contain wildcards? -bool WXDLLEXPORT wxIsWild(const wxString& pattern); +WXDLLEXPORT bool wxIsWild(const wxString& pattern); // Does the pattern match the text (usually a filename)? // If dot_special is TRUE, doesn't match * against . (eliminating // `hidden' dot files) -bool WXDLLEXPORT wxMatchWild(const wxString& pattern, const wxString& text, bool dot_special = TRUE); +WXDLLEXPORT bool wxMatchWild(const wxString& pattern, const wxString& text, bool dot_special = TRUE); // Concatenate two files to form third -bool WXDLLEXPORT wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3); +WXDLLEXPORT bool wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3); // Copy file1 to file2 -bool WXDLLEXPORT wxCopyFile(const wxString& file1, const wxString& file2); +WXDLLEXPORT bool wxCopyFile(const wxString& file1, const wxString& file2, + bool overwrite = TRUE); // Remove file -bool WXDLLEXPORT wxRemoveFile(const wxString& file); +WXDLLEXPORT bool wxRemoveFile(const wxString& file); // Rename file -bool WXDLLEXPORT wxRenameFile(const wxString& file1, const wxString& file2); +WXDLLEXPORT bool wxRenameFile(const wxString& file1, const wxString& file2); // Get current working directory. // If buf is NULL, allocates space using new, else // copies into buf. // IMPORTANT NOTE getcwd is know not to work under some releases // of Win32s 1.3, according to MS release notes! -char* WXDLLEXPORT wxGetWorkingDirectory(char *buf = NULL, int sz = 1000); +WXDLLEXPORT wxChar* wxGetWorkingDirectory(wxChar *buf = (wxChar *) NULL, int sz = 1000); +// new and preferred version of wxGetWorkingDirectory +// NB: can't have the same name because of overloading ambiguity +WXDLLEXPORT wxString wxGetCwd(); // Set working directory -bool WXDLLEXPORT wxSetWorkingDirectory(const wxString& d); +WXDLLEXPORT bool wxSetWorkingDirectory(const wxString& d); // Make directory -bool WXDLLEXPORT wxMkdir(const wxString& dir); +WXDLLEXPORT bool wxMkdir(const wxString& dir, int perm = 0777); // Remove directory. Flags reserved for future use. -bool WXDLLEXPORT wxRmdir(const wxString& dir, int flags = 0); +WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0); +// ---------------------------------------------------------------------------- // separators in file names -#define FILE_SEP_EXT '.' -#define FILE_SEP_DSK ':' -#define FILE_SEP_PATH_DOS '\\' -#define FILE_SEP_PATH_UNIX '/' +// ---------------------------------------------------------------------------- + +// between file name and extension +#define wxFILE_SEP_EXT wxT('.') + +// between drive/volume name and the path +#define wxFILE_SEP_DSK wxT(':') + +// between the path components +#define wxFILE_SEP_PATH_DOS wxT('\\') +#define wxFILE_SEP_PATH_UNIX wxT('/') +#define wxFILE_SEP_PATH_MAC wxT(':') +#define wxFILE_SEP_PATH_VMS wxT('.') // VMS also uses '[' and ']' // separator in the path list (as in PATH environment variable) +// there is no PATH variable in Classic Mac OS so just use the +// semicolon (it must be different from the file name separator) // NB: these are strings and not characters on purpose! -#define PATH_SEP_DOS ";" -#define PATH_SEP_UNIX ":" +#define wxPATH_SEP_DOS wxT(";") +#define wxPATH_SEP_UNIX wxT(":") +#define wxPATH_SEP_MAC wxT(";") // platform independent versions -#ifdef __UNIX__ - #define FILE_SEP_PATH FILE_SEP_PATH_UNIX - #define PATH_SEP PATH_SEP_UNIX -#else // Windows - #define FILE_SEP_PATH FILE_SEP_PATH_DOS - #define PATH_SEP PATH_SEP_DOS +#if defined(__UNIX__) + #define wxFILE_SEP_PATH wxFILE_SEP_PATH_UNIX + #define wxPATH_SEP wxPATH_SEP_UNIX +#elif defined(__MAC__) + #define wxFILE_SEP_PATH wxFILE_SEP_PATH_MAC + #define wxPATH_SEP wxPATH_SEP_MAC +#else // Windows and OS/2 + #define wxFILE_SEP_PATH wxFILE_SEP_PATH_DOS + #define wxPATH_SEP wxPATH_SEP_DOS #endif // Unix/Windows // this is useful for wxString::IsSameAs(): to compare two file names use // filename1.IsSameAs(filename2, wxARE_FILENAMES_CASE_SENSITIVE) -#ifdef __UNIX__ +#if defined(__UNIX__) && !defined(__DARWIN__) #define wxARE_FILENAMES_CASE_SENSITIVE TRUE -#else // Windows +#else // Windows, Mac OS and OS/2 #define wxARE_FILENAMES_CASE_SENSITIVE FALSE #endif // Unix/Windows // is the char a path separator? -inline bool wxIsPathSeparator(char c) - { return c == FILE_SEP_PATH_DOS || c == FILE_SEP_PATH_UNIX; } +inline bool wxIsPathSeparator(wxChar c) + { return c == wxFILE_SEP_PATH_DOS || c == wxFILE_SEP_PATH_UNIX; } // does the string ends with path separator? -bool WXDLLEXPORT wxEndsWithPathSeparator(const char *pszFileName); +WXDLLEXPORT bool wxEndsWithPathSeparator(const wxChar *pszFileName); // split the full path into path (including drive for DOS), name and extension // (understands both '/' and '\\') -void WXDLLEXPORT wxSplitPath(const char *pszFileName, +WXDLLEXPORT void wxSplitPath(const wxChar *pszFileName, wxString *pstrPath, wxString *pstrName, wxString *pstrExt); // find a file in a list of directories, returns false if not found -bool WXDLLEXPORT wxFindFileInPath(wxString *pStr, const char *pszPath, const char *pszFile); +WXDLLEXPORT bool wxFindFileInPath(wxString *pStr, const wxChar *pszPath, const wxChar *pszFile); + +// Get the OS directory if appropriate (such as the Windows directory). +// On non-Windows platform, probably just return the empty string. +WXDLLEXPORT wxString wxGetOSDirectory(); + +// Get file modification time +WXDLLEXPORT time_t wxFileModificationTime(const wxString& filename); // ---------------------------------------------------------------------------- // classes // ---------------------------------------------------------------------------- // Path searching -class WXDLLEXPORT wxPathList: public wxStringList +class WXDLLEXPORT wxPathList : public wxStringList { - DECLARE_DYNAMIC_CLASS(wxPathList) - - public: - void AddEnvList(const wxString& envVariable); // Adds all paths in environment variable - void Add(const wxString& path); - wxString FindValidPath(const wxString& filename); // Find the first full path - // for which the file exists - wxString FindAbsoluteValidPath(const wxString& filename); // Find the first full path - // for which the file exists; ensure it's an absolute - // path that gets returned. - void EnsureFileAccessible(const wxString& path); // Given full path and filename, - // add path to list - bool Member(const wxString& path); +public: + // Adds all paths in environment variable + void AddEnvList(const wxString& envVariable); + + void Add(const wxString& path); + // Avoid compiler warning + wxNode *Add(const wxChar *s) { return wxStringList::Add(s); } + // Find the first full path for which the file exists + wxString FindValidPath(const wxString& filename); + // Find the first full path for which the file exists; ensure it's an + // absolute path that gets returned. + wxString FindAbsoluteValidPath(const wxString& filename); + // Given full path and filename, add path to list + void EnsureFileAccessible(const wxString& path); + // Returns TRUE if the path is in the list + bool Member(const wxString& path); + +private: + DECLARE_DYNAMIC_CLASS(wxPathList) }; #endif // _WX_FILEFN_H_ -