X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/34138703c3997ce676a1e713d9ff9eb020640da7..6ea48c514e0b911113020c76fdb83b64f5941ddb:/include/wx/memory.h?ds=inline diff --git a/include/wx/memory.h b/include/wx/memory.h index 9a17ad3ac9..b5e224be24 100644 --- a/include/wx/memory.h +++ b/include/wx/memory.h @@ -1,70 +1,137 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: memory.h -// Purpose: MDI classes +// Name: wx/memory.h +// Purpose: Memory operations // Author: Arthur Seaton, Julian Smart // Modified by: // Created: 29/01/98 // RCS-ID: $Id$ // Copyright: (c) 1998 Julian Smart -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MEMORYH__ #define _WX_MEMORYH__ -#ifdef __GNUG__ -#pragma interface "memory.h" -#endif - #include "wx/defs.h" +#include "wx/string.h" +#include "wx/msgout.h" /* The macro which will be expanded to include the file and line number info, or to be a straight call to the new operator. */ -#if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT +#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT #include -#if USE_IOSTREAMH -#include -#else -#include -#endif +#ifdef __WXDEBUG__ -#include "wx/string.h" +WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = false); +WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = false); -#ifndef WXDEBUG_NEW -#define WXDEBUG_NEW new(__FILE__,__LINE__) -#endif +//********************************************************************************** +/* + The global operator new used for everything apart from getting + dynamic storage within this function itself. +*/ -#if WXDEBUG -void * wxDebugAlloc(size_t size, char * fileName, int lineNum, bool isObject, bool isVect = FALSE); -void wxDebugFree(void * buf, bool isVect = FALSE); +// We'll only do malloc and free for the moment: leave the interesting +// stuff for the wxObject versions. -// Global versions of the new and delete operators. -// Currently, these merely call malloc and free; only the wxObject -// operators do something interesting. But this allows WXDEBUG_NEW to -// work for all 'new's in a file. -#if USE_GLOBAL_MEMORY_OPERATORS +#if wxUSE_GLOBAL_MEMORY_OPERATORS + +// Undefine temporarily (new is #defined in object.h) because we want to +// declare some new operators. #ifdef new -#undef new + #undef new #endif -void * operator new (size_t size, char * fileName, int lineNum); +#if defined(__SUNCC__) + #define wxUSE_ARRAY_MEMORY_OPERATORS 0 +#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__) + #define wxUSE_ARRAY_MEMORY_OPERATORS 1 +#elif defined (__SGI_CC_) + // only supported by -n32 compilers + #ifndef __EDG_ABI_COMPATIBILITY_VERSION + #define wxUSE_ARRAY_MEMORY_OPERATORS 0 + #endif +#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__) + #define wxUSE_ARRAY_MEMORY_OPERATORS 1 +#else + // ::operator new[] is a recent C++ feature, so assume it's not supported + #define wxUSE_ARRAY_MEMORY_OPERATORS 0 +#endif + +// devik 2000-8-29: All new/delete ops are now inline because they can't +// be marked as dllexport/dllimport. It then leads to weird bugs when +// used on MSW as DLL +#if defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE)) +inline void * operator new (size_t size, wxChar * fileName, int lineNum) +{ + return wxDebugAlloc(size, fileName, lineNum, false, false); +} + +inline void * operator new (size_t size) +{ + return wxDebugAlloc(size, NULL, 0, false); +} + +inline void operator delete (void * buf) +{ + wxDebugFree(buf, false); +} + +#if wxUSE_ARRAY_MEMORY_OPERATORS +inline void * operator new[] (size_t size) +{ + return wxDebugAlloc(size, NULL, 0, false, true); +} + +inline void * operator new[] (size_t size, wxChar * fileName, int lineNum) +{ + return wxDebugAlloc(size, fileName, lineNum, false, true); +} + +inline void operator delete[] (void * buf) +{ + wxDebugFree(buf, true); +} +#endif // wxUSE_ARRAY_MEMORY_OPERATORS + +#else + +void * operator new (size_t size, wxChar * fileName, int lineNum); + +void * operator new (size_t size); + void operator delete (void * buf); -#if !( defined (_MSC_VER) && (_MSC_VER <= 1000) ) -void * operator new[] (size_t size, char * fileName, int lineNum); -void operator delete[] (void * buf); -#endif +#if wxUSE_ARRAY_MEMORY_OPERATORS +void * operator new[] (size_t size); -#define new WXDEBUG_NEW +void * operator new[] (size_t size, wxChar * fileName, int lineNum); -#endif -#endif +void operator delete[] (void * buf); +#endif // wxUSE_ARRAY_MEMORY_OPERATORS +#endif // defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE)) + +// VC++ 6.0 and MWERKS +#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__) +inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */) +{ + wxDebugFree(pData, false); +} +inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */) +{ + wxDebugFree(pData, true); +} +#endif // __VISUALC__>=1200 +#endif // wxUSE_GLOBAL_MEMORY_OPERATORS +#endif // __WXDEBUG__ + +//********************************************************************************** typedef unsigned int wxMarkerType; @@ -73,9 +140,9 @@ typedef unsigned int wxMarkerType; allocated memory. */ -class WXDLLEXPORT wxMemStruct { +class WXDLLIMPEXP_BASE wxMemStruct { -friend class WXDLLEXPORT wxDebugContext; // access to the m_next pointer for list traversal. +friend class WXDLLIMPEXP_BASE wxDebugContext; // access to the m_next pointer for list traversal. public: public: @@ -119,7 +186,7 @@ public: wxMarkerType m_firstMarker; // File name and line number are from cpp. - char* m_fileName; + wxChar* m_fileName; int m_lineNum; // The amount of memory requested by the caller. @@ -142,16 +209,16 @@ typedef void (wxMemStruct::*PmSFV) (); /* - Debugging class. This will only have a single instance, but it\'s + Debugging class. This will only have a single instance, but it's a reasonable way to keep everything together and to make this available for change if needed by someone else. A lot of this stuff would be better off within the wxMemStruct class, but - it\'s stuff which we need to access at times when there is no wxMemStruct + it's stuff which we need to access at times when there is no wxMemStruct object so we use this class instead. Think of it as a collection of globals which have to do with the wxMemStruct class. */ -class WXDLLEXPORT wxDebugContext { +class WXDLLIMPEXP_BASE wxDebugContext { protected: // Used to set alignment for markers. @@ -165,12 +232,11 @@ protected: // Traverse the list. static void TraverseList (PmSFV, wxMemStruct *from = NULL); - static streambuf *m_streamBuf; - static ostream *m_debugStream; - static int debugLevel; static bool debugOn; + static int m_balign; // byte alignment + static int m_balignmask; // mask for performing byte alignment public: // Set a checkpoint to dump only the memory from // a given point @@ -179,22 +245,15 @@ public: wxDebugContext(void); ~wxDebugContext(void); - static bool HasStream(void) { return (m_debugStream != NULL); }; - static ostream& GetStream(void) { return *m_debugStream; } - static streambuf *GetStreamBuf(void) { return m_streamBuf; } - static void SetStream(ostream *stream, streambuf *buf = NULL); - static bool SetFile(const wxString& file); - static bool SetStandardError(void); - static int GetLevel(void) { return debugLevel; } static void SetLevel(int level) { debugLevel = level; } static bool GetDebugMode(void) { return debugOn; } static void SetDebugMode(bool flag) { debugOn = flag; } - static void SetCheckpoint(bool all = FALSE); + static void SetCheckpoint(bool all = false); static wxMemStruct *GetCheckpoint(void) { return checkPoint; } - + // Calculated from the request size and any padding needed // before the final marker. static size_t PaddedSize (const size_t reqSize); @@ -226,8 +285,8 @@ public: static bool GetCheckPrevious () { return m_checkPrevious; } static void SetCheckPrevious (bool value) { m_checkPrevious = value; } - // Checks all nodes, or all nodes if checkAll is TRUE - static int Check(bool checkAll = FALSE); + // Checks all nodes, or all nodes if checkAll is true + static int Check(bool checkAll = false); // Print out the list of wxMemStruct nodes. static bool PrintList(void); @@ -236,14 +295,17 @@ public: static bool Dump(void); // Print statistics - static bool PrintStatistics(bool detailed = TRUE); + static bool PrintStatistics(bool detailed = true); // Print out the classes in the application. static bool PrintClasses(void); // Count the number of non-wxDebugContext-related objects // that are outstanding - static int CountObjectsLeft(void); + static int CountObjectsLeft(bool sinceCheckpoint = false); + + // This function is used to output the dump + static void OutputDumpLine(const wxChar *szFormat, ...); private: // Store these here to allow access to the list without @@ -251,29 +313,61 @@ private: static wxMemStruct* m_head; static wxMemStruct* m_tail; - // Set to FALSE if we're not checking all previous nodes when - // we do a new. Set to TRUE when we are. + // Set to false if we're not checking all previous nodes when + // we do a new. Set to true when we are. static bool m_checkPrevious; }; -// Output a debug mess., in a system dependent fashion. -void WXDLLEXPORT wxTrace(const char *fmt ...); -void WXDLLEXPORT wxTraceLevel(int level, const char *fmt ...); +// Final cleanup (e.g. deleting the log object and doing memory leak checking) +// will be delayed until all wxDebugContextDumpDelayCounter objects have been +// destructed. Adding one wxDebugContextDumpDelayCounter per file will delay +// memory leak checking until after destructing all global objects. +class WXDLLIMPEXP_BASE wxDebugContextDumpDelayCounter +{ +public: + wxDebugContextDumpDelayCounter() { + sm_count++; + } + + ~wxDebugContextDumpDelayCounter() { + sm_count--; + if(!sm_count) DoDump(); + } +private: + void DoDump(); + static int sm_count; +}; + +// make leak dump after all globals have been destructed +static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_File; +#define WXDEBUG_DUMPDELAYCOUNTER \ + static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_Extra; + +// Output a debug message, in a system dependent fashion. +void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) ATTRIBUTE_PRINTF_1; +void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) ATTRIBUTE_PRINTF_2; #define WXTRACE wxTrace #define WXTRACELEVEL wxTraceLevel -#else // else part for the #if WXDEBUG +#else // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT -inline void wxTrace(const char *WXUNUSED(fmt)) {} -inline void wxTraceLevel(int WXUNUSED(level), const char *WXUNUSED(fmt)) {} +#define WXDEBUG_DUMPDELAYCOUNTER -#define WXTRACE TRUE ? (void)0 : wxTrace -#define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel -#define WXDEBUG_NEW new +// Borland C++ Builder 6 seems to have troubles with inline functions (see bug +// 819700) +#if 0 + inline void wxTrace(const wxChar *WXUNUSED(fmt)) {} + inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {} +#else + #define wxTrace(fmt) + #define wxTraceLevel(l, fmt) +#endif -#endif // WXDEBUG +#define WXTRACE true ? (void)0 : wxTrace +#define WXTRACELEVEL true ? (void)0 : wxTraceLevel + +#endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT #endif // _WX_MEMORYH__ -