X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/34138703c3997ce676a1e713d9ff9eb020640da7..52170c5b4419c63d6e0083df411aad420395ec98:/include/wx/button.h?ds=sidebyside diff --git a/include/wx/button.h b/include/wx/button.h index 454a0a58f6..0959a68e37 100644 --- a/include/wx/button.h +++ b/include/wx/button.h @@ -1,19 +1,107 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: wx/button.h +// Purpose: wxButtonBase class +// Author: Vadim Zetlin +// Modified by: +// Created: 15.08.00 +// RCS-ID: $Id$ +// Copyright: (c) Vadim Zetlin +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + #ifndef _WX_BUTTON_H_BASE_ #define _WX_BUTTON_H_BASE_ -#if defined(__WXMSW__) -#include "wx/msw/button.h" +#include "wx/defs.h" + +// ---------------------------------------------------------------------------- +// wxButton flags shared with other classes +// ---------------------------------------------------------------------------- + +#if wxUSE_TOGGLEBTN || wxUSE_BUTTON + +// These flags affect label alignment +#define wxBU_LEFT 0x0040 +#define wxBU_TOP 0x0080 +#define wxBU_RIGHT 0x0100 +#define wxBU_BOTTOM 0x0200 +#define wxBU_ALIGN_MASK ( wxBU_LEFT | wxBU_TOP | wxBU_RIGHT | wxBU_BOTTOM ) +#endif + +#if wxUSE_BUTTON + +// ---------------------------------------------------------------------------- +// wxButton specific flags +// ---------------------------------------------------------------------------- + +// These two flags are obsolete +#define wxBU_NOAUTODRAW 0x0000 +#define wxBU_AUTODRAW 0x0004 + +// by default, the buttons will be created with some (system dependent) +// minimal size to make them look nicer, giving this style will make them as +// small as possible +#define wxBU_EXACTFIT 0x0001 + +#include "wx/control.h" + +class WXDLLIMPEXP_FWD_CORE wxBitmap; + +extern WXDLLEXPORT_DATA(const wxChar) wxButtonNameStr[]; + +// ---------------------------------------------------------------------------- +// wxButton: a push button +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxButtonBase : public wxControl +{ +public: + wxButtonBase() { } + + // show the image in the button in addition to the label + virtual void SetImageLabel(const wxBitmap& WXUNUSED(bitmap)) { } + + // set the margins around the image + virtual void SetImageMargins(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y)) { } + + // make this button the default button in its top level window + // + // returns the old default item (possibly NULL) + virtual wxWindow *SetDefault(); + + // Buttons on MSW can look bad if they are not native colours, because + // then they become owner-drawn and not theme-drawn. Disable it here + // in wxButtonBase to make it consistent. + virtual bool ShouldInheritColours() const { return false; } + + // returns the default button size for this platform + static wxSize GetDefaultSize(); + +protected: + DECLARE_NO_COPY_CLASS(wxButtonBase) +}; + +#if defined(__WXUNIVERSAL__) + #include "wx/univ/button.h" +#elif defined(__WXMSW__) + #include "wx/msw/button.h" #elif defined(__WXMOTIF__) -#include "wx/motif/button.h" + #include "wx/motif/button.h" +#elif defined(__WXGTK20__) + #include "wx/gtk/button.h" #elif defined(__WXGTK__) -#include "wx/gtk/button.h" -#elif defined(__WXQT__) -#include "wx/qt/button.h" + #include "wx/gtk1/button.h" #elif defined(__WXMAC__) -#include "wx/mac/button.h" -#elif defined(__WXSTUBS__) -#include "wx/stubs/button.h" + #include "wx/mac/button.h" +#elif defined(__WXCOCOA__) + #include "wx/cocoa/button.h" +#elif defined(__WXPM__) + #include "wx/os2/button.h" +#elif defined(__WXPALMOS__) + #include "wx/palmos/button.h" #endif +#endif // wxUSE_BUTTON + #endif // _WX_BUTTON_H_BASE_